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path: root/src/gallium/drivers/radeonsi/si_texture.c
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Diffstat (limited to 'src/gallium/drivers/radeonsi/si_texture.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_texture.c772
1 files changed, 386 insertions, 386 deletions
diff --git a/src/gallium/drivers/radeonsi/si_texture.c b/src/gallium/drivers/radeonsi/si_texture.c
index 7f1eff8f5d9..a4b287c9d6d 100644
--- a/src/gallium/drivers/radeonsi/si_texture.c
+++ b/src/gallium/drivers/radeonsi/si_texture.c
@@ -44,37 +44,37 @@ si_choose_tiling(struct si_screen *sscreen,
bool si_prepare_for_dma_blit(struct si_context *sctx,
- struct r600_texture *rdst,
+ struct si_texture *dst,
unsigned dst_level, unsigned dstx,
unsigned dsty, unsigned dstz,
- struct r600_texture *rsrc,
+ struct si_texture *src,
unsigned src_level,
const struct pipe_box *src_box)
{
if (!sctx->dma_cs)
return false;
- if (rdst->surface.bpe != rsrc->surface.bpe)
+ if (dst->surface.bpe != src->surface.bpe)
return false;
/* MSAA: Blits don't exist in the real world. */
- if (rsrc->buffer.b.b.nr_samples > 1 ||
- rdst->buffer.b.b.nr_samples > 1)
+ if (src->buffer.b.b.nr_samples > 1 ||
+ dst->buffer.b.b.nr_samples > 1)
return false;
/* Depth-stencil surfaces:
* When dst is linear, the DB->CB copy preserves HTILE.
* When dst is tiled, the 3D path must be used to update HTILE.
*/
- if (rsrc->is_depth || rdst->is_depth)
+ if (src->is_depth || dst->is_depth)
return false;
/* DCC as:
* src: Use the 3D path. DCC decompression is expensive.
* dst: Use the 3D path to compress the pixels with DCC.
*/
- if (vi_dcc_enabled(rsrc, src_level) ||
- vi_dcc_enabled(rdst, dst_level))
+ if (vi_dcc_enabled(src, src_level) ||
+ vi_dcc_enabled(dst, dst_level))
return false;
/* CMASK as:
@@ -82,23 +82,23 @@ bool si_prepare_for_dma_blit(struct si_context *sctx,
* dst: If overwriting the whole texture, discard CMASK and use
* SDMA. Otherwise, use the 3D path.
*/
- if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level)) {
+ if (dst->cmask.size && dst->dirty_level_mask & (1 << dst_level)) {
/* The CMASK clear is only enabled for the first level. */
assert(dst_level == 0);
- if (!util_texrange_covers_whole_level(&rdst->buffer.b.b, dst_level,
+ if (!util_texrange_covers_whole_level(&dst->buffer.b.b, dst_level,
dstx, dsty, dstz, src_box->width,
src_box->height, src_box->depth))
return false;
- si_texture_discard_cmask(sctx->screen, rdst);
+ si_texture_discard_cmask(sctx->screen, dst);
}
/* All requirements are met. Prepare textures for SDMA. */
- if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level))
- sctx->b.flush_resource(&sctx->b, &rsrc->buffer.b.b);
+ if (src->cmask.size && src->dirty_level_mask & (1 << src_level))
+ sctx->b.flush_resource(&sctx->b, &src->buffer.b.b);
- assert(!(rsrc->dirty_level_mask & (1 << src_level)));
- assert(!(rdst->dirty_level_mask & (1 << dst_level)));
+ assert(!(src->dirty_level_mask & (1 << src_level)));
+ assert(!(dst->dirty_level_mask & (1 << dst_level)));
return true;
}
@@ -179,41 +179,41 @@ static void si_copy_from_staging_texture(struct pipe_context *ctx, struct r600_t
}
static unsigned si_texture_get_offset(struct si_screen *sscreen,
- struct r600_texture *rtex, unsigned level,
+ struct si_texture *tex, unsigned level,
const struct pipe_box *box,
unsigned *stride,
unsigned *layer_stride)
{
if (sscreen->info.chip_class >= GFX9) {
- *stride = rtex->surface.u.gfx9.surf_pitch * rtex->surface.bpe;
- *layer_stride = rtex->surface.u.gfx9.surf_slice_size;
+ *stride = tex->surface.u.gfx9.surf_pitch * tex->surface.bpe;
+ *layer_stride = tex->surface.u.gfx9.surf_slice_size;
if (!box)
return 0;
/* Each texture is an array of slices. Each slice is an array
* of mipmap levels. */
- return box->z * rtex->surface.u.gfx9.surf_slice_size +
- rtex->surface.u.gfx9.offset[level] +
- (box->y / rtex->surface.blk_h *
- rtex->surface.u.gfx9.surf_pitch +
- box->x / rtex->surface.blk_w) * rtex->surface.bpe;
+ return box->z * tex->surface.u.gfx9.surf_slice_size +
+ tex->surface.u.gfx9.offset[level] +
+ (box->y / tex->surface.blk_h *
+ tex->surface.u.gfx9.surf_pitch +
+ box->x / tex->surface.blk_w) * tex->surface.bpe;
} else {
- *stride = rtex->surface.u.legacy.level[level].nblk_x *
- rtex->surface.bpe;
- assert((uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
- *layer_stride = (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4;
+ *stride = tex->surface.u.legacy.level[level].nblk_x *
+ tex->surface.bpe;
+ assert((uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
+ *layer_stride = (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4;
if (!box)
- return rtex->surface.u.legacy.level[level].offset;
+ return tex->surface.u.legacy.level[level].offset;
/* Each texture is an array of mipmap levels. Each level is
* an array of slices. */
- return rtex->surface.u.legacy.level[level].offset +
- box->z * (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 +
- (box->y / rtex->surface.blk_h *
- rtex->surface.u.legacy.level[level].nblk_x +
- box->x / rtex->surface.blk_w) * rtex->surface.bpe;
+ return tex->surface.u.legacy.level[level].offset +
+ box->z * (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 +
+ (box->y / tex->surface.blk_h *
+ tex->surface.u.legacy.level[level].nblk_x +
+ box->x / tex->surface.blk_w) * tex->surface.bpe;
}
}
@@ -332,10 +332,10 @@ static int si_init_surface(struct si_screen *sscreen,
}
static void si_texture_init_metadata(struct si_screen *sscreen,
- struct r600_texture *rtex,
+ struct si_texture *tex,
struct radeon_bo_metadata *metadata)
{
- struct radeon_surf *surface = &rtex->surface;
+ struct radeon_surf *surface = &tex->surface;
memset(metadata, 0, sizeof(*metadata));
@@ -393,7 +393,7 @@ static void si_surface_import_metadata(struct si_screen *sscreen,
}
void si_eliminate_fast_color_clear(struct si_context *sctx,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
struct si_screen *sscreen = sctx->screen;
struct pipe_context *ctx = &sctx->b;
@@ -402,7 +402,7 @@ void si_eliminate_fast_color_clear(struct si_context *sctx,
mtx_lock(&sscreen->aux_context_lock);
unsigned n = sctx->num_decompress_calls;
- ctx->flush_resource(ctx, &rtex->buffer.b.b);
+ ctx->flush_resource(ctx, &tex->buffer.b.b);
/* Flush only if any fast clear elimination took place. */
if (n != sctx->num_decompress_calls)
@@ -413,46 +413,46 @@ void si_eliminate_fast_color_clear(struct si_context *sctx,
}
void si_texture_discard_cmask(struct si_screen *sscreen,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
- if (!rtex->cmask.size)
+ if (!tex->cmask.size)
return;
- assert(rtex->buffer.b.b.nr_samples <= 1);
+ assert(tex->buffer.b.b.nr_samples <= 1);
/* Disable CMASK. */
- memset(&rtex->cmask, 0, sizeof(rtex->cmask));
- rtex->cmask.base_address_reg = rtex->buffer.gpu_address >> 8;
- rtex->dirty_level_mask = 0;
+ memset(&tex->cmask, 0, sizeof(tex->cmask));
+ tex->cmask.base_address_reg = tex->buffer.gpu_address >> 8;
+ tex->dirty_level_mask = 0;
- rtex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
+ tex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
- if (rtex->cmask_buffer != &rtex->buffer)
- r600_resource_reference(&rtex->cmask_buffer, NULL);
+ if (tex->cmask_buffer != &tex->buffer)
+ r600_resource_reference(&tex->cmask_buffer, NULL);
/* Notify all contexts about the change. */
p_atomic_inc(&sscreen->dirty_tex_counter);
p_atomic_inc(&sscreen->compressed_colortex_counter);
}
-static bool si_can_disable_dcc(struct r600_texture *rtex)
+static bool si_can_disable_dcc(struct si_texture *tex)
{
/* We can't disable DCC if it can be written by another process. */
- return rtex->dcc_offset &&
- (!rtex->buffer.b.is_shared ||
- !(rtex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE));
+ return tex->dcc_offset &&
+ (!tex->buffer.b.is_shared ||
+ !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE));
}
static bool si_texture_discard_dcc(struct si_screen *sscreen,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
- if (!si_can_disable_dcc(rtex))
+ if (!si_can_disable_dcc(tex))
return false;
- assert(rtex->dcc_separate_buffer == NULL);
+ assert(tex->dcc_separate_buffer == NULL);
/* Disable DCC. */
- rtex->dcc_offset = 0;
+ tex->dcc_offset = 0;
/* Notify all contexts about the change. */
p_atomic_inc(&sscreen->dirty_tex_counter);
@@ -481,43 +481,43 @@ static bool si_texture_discard_dcc(struct si_screen *sscreen,
* if you don't.
*/
bool si_texture_disable_dcc(struct si_context *sctx,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
struct si_screen *sscreen = sctx->screen;
- if (!si_can_disable_dcc(rtex))
+ if (!si_can_disable_dcc(tex))
return false;
if (&sctx->b == sscreen->aux_context)
mtx_lock(&sscreen->aux_context_lock);
/* Decompress DCC. */
- si_decompress_dcc(sctx, rtex);
+ si_decompress_dcc(sctx, tex);
sctx->b.flush(&sctx->b, NULL, 0);
if (&sctx->b == sscreen->aux_context)
mtx_unlock(&sscreen->aux_context_lock);
- return si_texture_discard_dcc(sscreen, rtex);
+ return si_texture_discard_dcc(sscreen, tex);
}
static void si_reallocate_texture_inplace(struct si_context *sctx,
- struct r600_texture *rtex,
+ struct si_texture *tex,
unsigned new_bind_flag,
bool invalidate_storage)
{
struct pipe_screen *screen = sctx->b.screen;
- struct r600_texture *new_tex;
- struct pipe_resource templ = rtex->buffer.b.b;
+ struct si_texture *new_tex;
+ struct pipe_resource templ = tex->buffer.b.b;
unsigned i;
templ.bind |= new_bind_flag;
- if (rtex->buffer.b.is_shared)
+ if (tex->buffer.b.is_shared)
return;
if (new_bind_flag == PIPE_BIND_LINEAR) {
- if (rtex->surface.is_linear)
+ if (tex->surface.is_linear)
return;
/* This fails with MSAA, depth, and compressed textures. */
@@ -526,7 +526,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
return;
}
- new_tex = (struct r600_texture*)screen->resource_create(screen, &templ);
+ new_tex = (struct si_texture*)screen->resource_create(screen, &templ);
if (!new_tex)
return;
@@ -540,51 +540,51 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
util_num_layers(&templ, i), &box);
sctx->dma_copy(&sctx->b, &new_tex->buffer.b.b, i, 0, 0, 0,
- &rtex->buffer.b.b, i, &box);
+ &tex->buffer.b.b, i, &box);
}
}
if (new_bind_flag == PIPE_BIND_LINEAR) {
- si_texture_discard_cmask(sctx->screen, rtex);
- si_texture_discard_dcc(sctx->screen, rtex);
+ si_texture_discard_cmask(sctx->screen, tex);
+ si_texture_discard_dcc(sctx->screen, tex);
}
- /* Replace the structure fields of rtex. */
- rtex->buffer.b.b.bind = templ.bind;
- pb_reference(&rtex->buffer.buf, new_tex->buffer.buf);
- rtex->buffer.gpu_address = new_tex->buffer.gpu_address;
- rtex->buffer.vram_usage = new_tex->buffer.vram_usage;
- rtex->buffer.gart_usage = new_tex->buffer.gart_usage;
- rtex->buffer.bo_size = new_tex->buffer.bo_size;
- rtex->buffer.bo_alignment = new_tex->buffer.bo_alignment;
- rtex->buffer.domains = new_tex->buffer.domains;
- rtex->buffer.flags = new_tex->buffer.flags;
- rtex->size = new_tex->size;
- rtex->db_render_format = new_tex->db_render_format;
- rtex->db_compatible = new_tex->db_compatible;
- rtex->can_sample_z = new_tex->can_sample_z;
- rtex->can_sample_s = new_tex->can_sample_s;
- rtex->surface = new_tex->surface;
- rtex->fmask_offset = new_tex->fmask_offset;
- rtex->cmask = new_tex->cmask;
- rtex->cb_color_info = new_tex->cb_color_info;
- rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
- rtex->htile_offset = new_tex->htile_offset;
- rtex->tc_compatible_htile = new_tex->tc_compatible_htile;
- rtex->depth_cleared = new_tex->depth_cleared;
- rtex->stencil_cleared = new_tex->stencil_cleared;
- rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
- rtex->framebuffers_bound = new_tex->framebuffers_bound;
+ /* Replace the structure fields of tex. */
+ tex->buffer.b.b.bind = templ.bind;
+ pb_reference(&tex->buffer.buf, new_tex->buffer.buf);
+ tex->buffer.gpu_address = new_tex->buffer.gpu_address;
+ tex->buffer.vram_usage = new_tex->buffer.vram_usage;
+ tex->buffer.gart_usage = new_tex->buffer.gart_usage;
+ tex->buffer.bo_size = new_tex->buffer.bo_size;
+ tex->buffer.bo_alignment = new_tex->buffer.bo_alignment;
+ tex->buffer.domains = new_tex->buffer.domains;
+ tex->buffer.flags = new_tex->buffer.flags;
+ tex->size = new_tex->size;
+ tex->db_render_format = new_tex->db_render_format;
+ tex->db_compatible = new_tex->db_compatible;
+ tex->can_sample_z = new_tex->can_sample_z;
+ tex->can_sample_s = new_tex->can_sample_s;
+ tex->surface = new_tex->surface;
+ tex->fmask_offset = new_tex->fmask_offset;
+ tex->cmask = new_tex->cmask;
+ tex->cb_color_info = new_tex->cb_color_info;
+ tex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
+ tex->htile_offset = new_tex->htile_offset;
+ tex->tc_compatible_htile = new_tex->tc_compatible_htile;
+ tex->depth_cleared = new_tex->depth_cleared;
+ tex->stencil_cleared = new_tex->stencil_cleared;
+ tex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
+ tex->framebuffers_bound = new_tex->framebuffers_bound;
if (new_bind_flag == PIPE_BIND_LINEAR) {
- assert(!rtex->htile_offset);
- assert(!rtex->cmask.size);
- assert(!rtex->surface.fmask_size);
- assert(!rtex->dcc_offset);
- assert(!rtex->is_depth);
+ assert(!tex->htile_offset);
+ assert(!tex->cmask.size);
+ assert(!tex->surface.fmask_size);
+ assert(!tex->dcc_offset);
+ assert(!tex->is_depth);
}
- r600_texture_reference(&new_tex, NULL);
+ si_texture_reference(&new_tex, NULL);
p_atomic_inc(&sctx->screen->dirty_tex_counter);
}
@@ -595,10 +595,10 @@ static uint32_t si_get_bo_metadata_word1(struct si_screen *sscreen)
}
static void si_query_opaque_metadata(struct si_screen *sscreen,
- struct r600_texture *rtex,
+ struct si_texture *tex,
struct radeon_bo_metadata *md)
{
- struct pipe_resource *res = &rtex->buffer.b.b;
+ struct pipe_resource *res = &tex->buffer.b.b;
static const unsigned char swizzle[] = {
PIPE_SWIZZLE_X,
PIPE_SWIZZLE_Y,
@@ -611,8 +611,8 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
if (!sscreen->info.has_bo_metadata)
return;
- assert(rtex->dcc_separate_buffer == NULL);
- assert(rtex->surface.fmask_size == 0);
+ assert(tex->dcc_separate_buffer == NULL);
+ assert(tex->surface.fmask_size == 0);
/* Metadata image format format version 1:
* [0] = 1 (metadata format identifier)
@@ -629,20 +629,20 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
/* TILE_MODE_INDEX is ambiguous without a PCI ID. */
md->metadata[1] = si_get_bo_metadata_word1(sscreen);
- si_make_texture_descriptor(sscreen, rtex, true,
+ si_make_texture_descriptor(sscreen, tex, true,
res->target, res->format,
swizzle, 0, res->last_level, 0,
is_array ? res->array_size - 1 : 0,
res->width0, res->height0, res->depth0,
desc, NULL);
- si_set_mutable_tex_desc_fields(sscreen, rtex, &rtex->surface.u.legacy.level[0],
- 0, 0, rtex->surface.blk_w, false, desc);
+ si_set_mutable_tex_desc_fields(sscreen, tex, &tex->surface.u.legacy.level[0],
+ 0, 0, tex->surface.blk_w, false, desc);
/* Clear the base address and set the relative DCC offset. */
desc[0] = 0;
desc[1] &= C_008F14_BASE_ADDRESS_HI;
- desc[7] = rtex->dcc_offset >> 8;
+ desc[7] = tex->dcc_offset >> 8;
/* Dwords [2:9] contain the image descriptor. */
memcpy(&md->metadata[2], desc, sizeof(desc));
@@ -651,14 +651,14 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
/* Dwords [10:..] contain the mipmap level offsets. */
if (sscreen->info.chip_class <= VI) {
for (i = 0; i <= res->last_level; i++)
- md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8;
+ md->metadata[10+i] = tex->surface.u.legacy.level[i].offset >> 8;
md->size_metadata += (1 + res->last_level) * 4;
}
}
static void si_apply_opaque_metadata(struct si_screen *sscreen,
- struct r600_texture *rtex,
+ struct si_texture *tex,
struct radeon_bo_metadata *md)
{
uint32_t *desc = &md->metadata[2];
@@ -673,14 +673,14 @@ static void si_apply_opaque_metadata(struct si_screen *sscreen,
md->metadata[0] != 0 &&
md->metadata[1] == si_get_bo_metadata_word1(sscreen) &&
G_008F28_COMPRESSION_EN(desc[6])) {
- rtex->dcc_offset = (uint64_t)desc[7] << 8;
+ tex->dcc_offset = (uint64_t)desc[7] << 8;
return;
}
/* Disable DCC. These are always set by texture_from_handle and must
* be cleared here.
*/
- rtex->dcc_offset = 0;
+ tex->dcc_offset = 0;
}
static boolean si_texture_get_handle(struct pipe_screen* screen,
@@ -692,7 +692,7 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
struct si_screen *sscreen = (struct si_screen*)screen;
struct si_context *sctx;
struct r600_resource *res = r600_resource(resource);
- struct r600_texture *rtex = (struct r600_texture*)resource;
+ struct si_texture *tex = (struct si_texture*)resource;
struct radeon_bo_metadata metadata;
bool update_metadata = false;
unsigned stride, offset, slice_size;
@@ -705,31 +705,31 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
/* This is not supported now, but it might be required for OpenCL
* interop in the future.
*/
- if (resource->nr_samples > 1 || rtex->is_depth)
+ if (resource->nr_samples > 1 || tex->is_depth)
return false;
/* Move a suballocated texture into a non-suballocated allocation. */
if (sscreen->ws->buffer_is_suballocated(res->buf) ||
- rtex->surface.tile_swizzle ||
- (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+ tex->surface.tile_swizzle ||
+ (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
sscreen->info.has_local_buffers &&
whandle->type != WINSYS_HANDLE_TYPE_KMS)) {
assert(!res->b.is_shared);
- si_reallocate_texture_inplace(sctx, rtex,
+ si_reallocate_texture_inplace(sctx, tex,
PIPE_BIND_SHARED, false);
flush = true;
assert(res->b.b.bind & PIPE_BIND_SHARED);
assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
assert(!(res->flags & RADEON_FLAG_NO_INTERPROCESS_SHARING));
- assert(rtex->surface.tile_swizzle == 0);
+ assert(tex->surface.tile_swizzle == 0);
}
/* Since shader image stores don't support DCC on VI,
* disable it for external clients that want write
* access.
*/
- if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
- if (si_texture_disable_dcc(sctx, rtex)) {
+ if (usage & PIPE_HANDLE_USAGE_WRITE && tex->dcc_offset) {
+ if (si_texture_disable_dcc(sctx, tex)) {
update_metadata = true;
/* si_texture_disable_dcc flushes the context */
flush = false;
@@ -737,44 +737,44 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
}
if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
- (rtex->cmask.size || rtex->dcc_offset)) {
+ (tex->cmask.size || tex->dcc_offset)) {
/* Eliminate fast clear (both CMASK and DCC) */
- si_eliminate_fast_color_clear(sctx, rtex);
+ si_eliminate_fast_color_clear(sctx, tex);
/* eliminate_fast_color_clear flushes the context */
flush = false;
/* Disable CMASK if flush_resource isn't going
* to be called.
*/
- if (rtex->cmask.size)
- si_texture_discard_cmask(sscreen, rtex);
+ if (tex->cmask.size)
+ si_texture_discard_cmask(sscreen, tex);
}
/* Set metadata. */
if (!res->b.is_shared || update_metadata) {
- si_texture_init_metadata(sscreen, rtex, &metadata);
- si_query_opaque_metadata(sscreen, rtex, &metadata);
+ si_texture_init_metadata(sscreen, tex, &metadata);
+ si_query_opaque_metadata(sscreen, tex, &metadata);
sscreen->ws->buffer_set_metadata(res->buf, &metadata);
}
if (sscreen->info.chip_class >= GFX9) {
- offset = rtex->surface.u.gfx9.surf_offset;
- stride = rtex->surface.u.gfx9.surf_pitch *
- rtex->surface.bpe;
- slice_size = rtex->surface.u.gfx9.surf_slice_size;
+ offset = tex->surface.u.gfx9.surf_offset;
+ stride = tex->surface.u.gfx9.surf_pitch *
+ tex->surface.bpe;
+ slice_size = tex->surface.u.gfx9.surf_slice_size;
} else {
- offset = rtex->surface.u.legacy.level[0].offset;
- stride = rtex->surface.u.legacy.level[0].nblk_x *
- rtex->surface.bpe;
- slice_size = (uint64_t)rtex->surface.u.legacy.level[0].slice_size_dw * 4;
+ offset = tex->surface.u.legacy.level[0].offset;
+ stride = tex->surface.u.legacy.level[0].nblk_x *
+ tex->surface.bpe;
+ slice_size = (uint64_t)tex->surface.u.legacy.level[0].slice_size_dw * 4;
}
} else {
/* Buffer exports are for the OpenCL interop. */
/* Move a suballocated buffer into a non-suballocated allocation. */
if (sscreen->ws->buffer_is_suballocated(res->buf) ||
/* A DMABUF export always fails if the BO is local. */
- (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+ (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
sscreen->info.has_local_buffers)) {
assert(!res->b.is_shared);
@@ -829,24 +829,24 @@ static boolean si_texture_get_handle(struct pipe_screen* screen,
static void si_texture_destroy(struct pipe_screen *screen,
struct pipe_resource *ptex)
{
- struct r600_texture *rtex = (struct r600_texture*)ptex;
- struct r600_resource *resource = &rtex->buffer;
+ struct si_texture *tex = (struct si_texture*)ptex;
+ struct r600_resource *resource = &tex->buffer;
- r600_texture_reference(&rtex->flushed_depth_texture, NULL);
+ si_texture_reference(&tex->flushed_depth_texture, NULL);
- if (rtex->cmask_buffer != &rtex->buffer) {
- r600_resource_reference(&rtex->cmask_buffer, NULL);
+ if (tex->cmask_buffer != &tex->buffer) {
+ r600_resource_reference(&tex->cmask_buffer, NULL);
}
pb_reference(&resource->buf, NULL);
- r600_resource_reference(&rtex->dcc_separate_buffer, NULL);
- r600_resource_reference(&rtex->last_dcc_separate_buffer, NULL);
- FREE(rtex);
+ r600_resource_reference(&tex->dcc_separate_buffer, NULL);
+ r600_resource_reference(&tex->last_dcc_separate_buffer, NULL);
+ FREE(tex);
}
static const struct u_resource_vtbl si_texture_vtbl;
void si_texture_get_cmask_info(struct si_screen *sscreen,
- struct r600_texture *rtex,
+ struct si_texture *tex,
struct r600_cmask_info *out)
{
unsigned pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
@@ -854,8 +854,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
unsigned cl_width, cl_height;
if (sscreen->info.chip_class >= GFX9) {
- out->alignment = rtex->surface.u.gfx9.cmask_alignment;
- out->size = rtex->surface.u.gfx9.cmask_size;
+ out->alignment = tex->surface.u.gfx9.cmask_alignment;
+ out->size = tex->surface.u.gfx9.cmask_size;
return;
}
@@ -883,8 +883,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
unsigned base_align = num_pipes * pipe_interleave_bytes;
- unsigned width = align(rtex->buffer.b.b.width0, cl_width*8);
- unsigned height = align(rtex->buffer.b.b.height0, cl_height*8);
+ unsigned width = align(tex->buffer.b.b.width0, cl_width*8);
+ unsigned height = align(tex->buffer.b.b.height0, cl_height*8);
unsigned slice_elements = (width * height) / (8*8);
/* Each element of CMASK is a nibble. */
@@ -895,23 +895,23 @@ void si_texture_get_cmask_info(struct si_screen *sscreen,
out->slice_tile_max -= 1;
out->alignment = MAX2(256, base_align);
- out->size = util_num_layers(&rtex->buffer.b.b, 0) *
+ out->size = util_num_layers(&tex->buffer.b.b, 0) *
align(slice_bytes, base_align);
}
static void si_texture_allocate_cmask(struct si_screen *sscreen,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
- si_texture_get_cmask_info(sscreen, rtex, &rtex->cmask);
+ si_texture_get_cmask_info(sscreen, tex, &tex->cmask);
- rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
- rtex->size = rtex->cmask.offset + rtex->cmask.size;
+ tex->cmask.offset = align64(tex->size, tex->cmask.alignment);
+ tex->size = tex->cmask.offset + tex->cmask.size;
- rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
+ tex->cb_color_info |= S_028C70_FAST_CLEAR(1);
}
static void si_texture_get_htile_size(struct si_screen *sscreen,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
unsigned cl_width, cl_height, width, height;
unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
@@ -919,9 +919,9 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
assert(sscreen->info.chip_class <= VI);
- rtex->surface.htile_size = 0;
+ tex->surface.htile_size = 0;
- if (rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
+ if (tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
!sscreen->info.htile_cmask_support_1d_tiling)
return;
@@ -961,8 +961,8 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
return;
}
- width = align(rtex->buffer.b.b.width0, cl_width * 8);
- height = align(rtex->buffer.b.b.height0, cl_height * 8);
+ width = align(tex->buffer.b.b.width0, cl_width * 8);
+ height = align(tex->buffer.b.b.height0, cl_height * 8);
slice_elements = (width * height) / (8 * 8);
slice_bytes = slice_elements * 4;
@@ -970,27 +970,27 @@ static void si_texture_get_htile_size(struct si_screen *sscreen,
pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
base_align = num_pipes * pipe_interleave_bytes;
- rtex->surface.htile_alignment = base_align;
- rtex->surface.htile_size =
- util_num_layers(&rtex->buffer.b.b, 0) *
+ tex->surface.htile_alignment = base_align;
+ tex->surface.htile_size =
+ util_num_layers(&tex->buffer.b.b, 0) *
align(slice_bytes, base_align);
}
static void si_texture_allocate_htile(struct si_screen *sscreen,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
- if (sscreen->info.chip_class <= VI && !rtex->tc_compatible_htile)
- si_texture_get_htile_size(sscreen, rtex);
+ if (sscreen->info.chip_class <= VI && !tex->tc_compatible_htile)
+ si_texture_get_htile_size(sscreen, tex);
- if (!rtex->surface.htile_size)
+ if (!tex->surface.htile_size)
return;
- rtex->htile_offset = align(rtex->size, rtex->surface.htile_alignment);
- rtex->size = rtex->htile_offset + rtex->surface.htile_size;
+ tex->htile_offset = align(tex->size, tex->surface.htile_alignment);
+ tex->size = tex->htile_offset + tex->surface.htile_size;
}
void si_print_texture_info(struct si_screen *sscreen,
- struct r600_texture *rtex, struct u_log_context *log)
+ struct si_texture *tex, struct u_log_context *log)
{
int i;
@@ -998,164 +998,164 @@ void si_print_texture_info(struct si_screen *sscreen,
u_log_printf(log, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
"blk_h=%u, array_size=%u, last_level=%u, "
"bpe=%u, nsamples=%u, flags=0x%x, %s\n",
- rtex->buffer.b.b.width0, rtex->buffer.b.b.height0,
- rtex->buffer.b.b.depth0, rtex->surface.blk_w,
- rtex->surface.blk_h,
- rtex->buffer.b.b.array_size, rtex->buffer.b.b.last_level,
- rtex->surface.bpe, rtex->buffer.b.b.nr_samples,
- rtex->surface.flags, util_format_short_name(rtex->buffer.b.b.format));
+ tex->buffer.b.b.width0, tex->buffer.b.b.height0,
+ tex->buffer.b.b.depth0, tex->surface.blk_w,
+ tex->surface.blk_h,
+ tex->buffer.b.b.array_size, tex->buffer.b.b.last_level,
+ tex->surface.bpe, tex->buffer.b.b.nr_samples,
+ tex->surface.flags, util_format_short_name(tex->buffer.b.b.format));
if (sscreen->info.chip_class >= GFX9) {
u_log_printf(log, " Surf: size=%"PRIu64", slice_size=%"PRIu64", "
"alignment=%u, swmode=%u, epitch=%u, pitch=%u\n",
- rtex->surface.surf_size,
- rtex->surface.u.gfx9.surf_slice_size,
- rtex->surface.surf_alignment,
- rtex->surface.u.gfx9.surf.swizzle_mode,
- rtex->surface.u.gfx9.surf.epitch,
- rtex->surface.u.gfx9.surf_pitch);
-
- if (rtex->surface.fmask_size) {
+ tex->surface.surf_size,
+ tex->surface.u.gfx9.surf_slice_size,
+ tex->surface.surf_alignment,
+ tex->surface.u.gfx9.surf.swizzle_mode,
+ tex->surface.u.gfx9.surf.epitch,
+ tex->surface.u.gfx9.surf_pitch);
+
+ if (tex->surface.fmask_size) {
u_log_printf(log, " FMASK: offset=%"PRIu64", size=%"PRIu64", "
"alignment=%u, swmode=%u, epitch=%u\n",
- rtex->fmask_offset,
- rtex->surface.fmask_size,
- rtex->surface.fmask_alignment,
- rtex->surface.u.gfx9.fmask.swizzle_mode,
- rtex->surface.u.gfx9.fmask.epitch);
+ tex->fmask_offset,
+ tex->surface.fmask_size,
+ tex->surface.fmask_alignment,
+ tex->surface.u.gfx9.fmask.swizzle_mode,
+ tex->surface.u.gfx9.fmask.epitch);
}
- if (rtex->cmask.size) {
+ if (tex->cmask.size) {
u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", "
"alignment=%u, rb_aligned=%u, pipe_aligned=%u\n",
- rtex->cmask.offset,
- rtex->surface.u.gfx9.cmask_size,
- rtex->surface.u.gfx9.cmask_alignment,
- rtex->surface.u.gfx9.cmask.rb_aligned,
- rtex->surface.u.gfx9.cmask.pipe_aligned);
+ tex->cmask.offset,
+ tex->surface.u.gfx9.cmask_size,
+ tex->surface.u.gfx9.cmask_alignment,
+ tex->surface.u.gfx9.cmask.rb_aligned,
+ tex->surface.u.gfx9.cmask.pipe_aligned);
}
- if (rtex->htile_offset) {
+ if (tex->htile_offset) {
u_log_printf(log, " HTile: offset=%"PRIu64", size=%u, alignment=%u, "
"rb_aligned=%u, pipe_aligned=%u\n",
- rtex->htile_offset,
- rtex->surface.htile_size,
- rtex->surface.htile_alignment,
- rtex->surface.u.gfx9.htile.rb_aligned,
- rtex->surface.u.gfx9.htile.pipe_aligned);
+ tex->htile_offset,
+ tex->surface.htile_size,
+ tex->surface.htile_alignment,
+ tex->surface.u.gfx9.htile.rb_aligned,
+ tex->surface.u.gfx9.htile.pipe_aligned);
}
- if (rtex->dcc_offset) {
+ if (tex->dcc_offset) {
u_log_printf(log, " DCC: offset=%"PRIu64", size=%u, "
"alignment=%u, pitch_max=%u, num_dcc_levels=%u\n",
- rtex->dcc_offset, rtex->surface.dcc_size,
- rtex->surface.dcc_alignment,
- rtex->surface.u.gfx9.dcc_pitch_max,
- rtex->surface.num_dcc_levels);
+ tex->dcc_offset, tex->surface.dcc_size,
+ tex->surface.dcc_alignment,
+ tex->surface.u.gfx9.dcc_pitch_max,
+ tex->surface.num_dcc_levels);
}
- if (rtex->surface.u.gfx9.stencil_offset) {
+ if (tex->surface.u.gfx9.stencil_offset) {
u_log_printf(log, " Stencil: offset=%"PRIu64", swmode=%u, epitch=%u\n",
- rtex->surface.u.gfx9.stencil_offset,
- rtex->surface.u.gfx9.stencil.swizzle_mode,
- rtex->surface.u.gfx9.stencil.epitch);
+ tex->surface.u.gfx9.stencil_offset,
+ tex->surface.u.gfx9.stencil.swizzle_mode,
+ tex->surface.u.gfx9.stencil.epitch);
}
return;
}
u_log_printf(log, " Layout: size=%"PRIu64", alignment=%u, bankw=%u, "
"bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
- rtex->surface.surf_size, rtex->surface.surf_alignment, rtex->surface.u.legacy.bankw,
- rtex->surface.u.legacy.bankh, rtex->surface.u.legacy.num_banks, rtex->surface.u.legacy.mtilea,
- rtex->surface.u.legacy.tile_split, rtex->surface.u.legacy.pipe_config,
- (rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
+ tex->surface.surf_size, tex->surface.surf_alignment, tex->surface.u.legacy.bankw,
+ tex->surface.u.legacy.bankh, tex->surface.u.legacy.num_banks, tex->surface.u.legacy.mtilea,
+ tex->surface.u.legacy.tile_split, tex->surface.u.legacy.pipe_config,
+ (tex->surface.flags & RADEON_SURF_SCANOUT) != 0);
- if (rtex->surface.fmask_size)
+ if (tex->surface.fmask_size)
u_log_printf(log, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
"bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
- rtex->fmask_offset, rtex->surface.fmask_size, rtex->surface.fmask_alignment,
- rtex->surface.u.legacy.fmask.pitch_in_pixels,
- rtex->surface.u.legacy.fmask.bankh,
- rtex->surface.u.legacy.fmask.slice_tile_max,
- rtex->surface.u.legacy.fmask.tiling_index);
+ tex->fmask_offset, tex->surface.fmask_size, tex->surface.fmask_alignment,
+ tex->surface.u.legacy.fmask.pitch_in_pixels,
+ tex->surface.u.legacy.fmask.bankh,
+ tex->surface.u.legacy.fmask.slice_tile_max,
+ tex->surface.u.legacy.fmask.tiling_index);
- if (rtex->cmask.size)
+ if (tex->cmask.size)
u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, "
"slice_tile_max=%u\n",
- rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
- rtex->cmask.slice_tile_max);
+ tex->cmask.offset, tex->cmask.size, tex->cmask.alignment,
+ tex->cmask.slice_tile_max);
- if (rtex->htile_offset)
+ if (tex->htile_offset)
u_log_printf(log, " HTile: offset=%"PRIu64", size=%u, "
"alignment=%u, TC_compatible = %u\n",
- rtex->htile_offset, rtex->surface.htile_size,
- rtex->surface.htile_alignment,
- rtex->tc_compatible_htile);
+ tex->htile_offset, tex->surface.htile_size,
+ tex->surface.htile_alignment,
+ tex->tc_compatible_htile);
- if (rtex->dcc_offset) {
+ if (tex->dcc_offset) {
u_log_printf(log, " DCC: offset=%"PRIu64", size=%u, alignment=%u\n",
- rtex->dcc_offset, rtex->surface.dcc_size,
- rtex->surface.dcc_alignment);
- for (i = 0; i <= rtex->buffer.b.b.last_level; i++)
+ tex->dcc_offset, tex->surface.dcc_size,
+ tex->surface.dcc_alignment);
+ for (i = 0; i <= tex->buffer.b.b.last_level; i++)
u_log_printf(log, " DCCLevel[%i]: enabled=%u, offset=%u, "
"fast_clear_size=%u\n",
- i, i < rtex->surface.num_dcc_levels,
- rtex->surface.u.legacy.level[i].dcc_offset,
- rtex->surface.u.legacy.level[i].dcc_fast_clear_size);
+ i, i < tex->surface.num_dcc_levels,
+ tex->surface.u.legacy.level[i].dcc_offset,
+ tex->surface.u.legacy.level[i].dcc_fast_clear_size);
}
- for (i = 0; i <= rtex->buffer.b.b.last_level; i++)
+ for (i = 0; i <= tex->buffer.b.b.last_level; i++)
u_log_printf(log, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
"npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
"mode=%u, tiling_index = %u\n",
- i, rtex->surface.u.legacy.level[i].offset,
- (uint64_t)rtex->surface.u.legacy.level[i].slice_size_dw * 4,
- u_minify(rtex->buffer.b.b.width0, i),
- u_minify(rtex->buffer.b.b.height0, i),
- u_minify(rtex->buffer.b.b.depth0, i),
- rtex->surface.u.legacy.level[i].nblk_x,
- rtex->surface.u.legacy.level[i].nblk_y,
- rtex->surface.u.legacy.level[i].mode,
- rtex->surface.u.legacy.tiling_index[i]);
-
- if (rtex->surface.has_stencil) {
+ i, tex->surface.u.legacy.level[i].offset,
+ (uint64_t)tex->surface.u.legacy.level[i].slice_size_dw * 4,
+ u_minify(tex->buffer.b.b.width0, i),
+ u_minify(tex->buffer.b.b.height0, i),
+ u_minify(tex->buffer.b.b.depth0, i),
+ tex->surface.u.legacy.level[i].nblk_x,
+ tex->surface.u.legacy.level[i].nblk_y,
+ tex->surface.u.legacy.level[i].mode,
+ tex->surface.u.legacy.tiling_index[i]);
+
+ if (tex->surface.has_stencil) {
u_log_printf(log, " StencilLayout: tilesplit=%u\n",
- rtex->surface.u.legacy.stencil_tile_split);
- for (i = 0; i <= rtex->buffer.b.b.last_level; i++) {
+ tex->surface.u.legacy.stencil_tile_split);
+ for (i = 0; i <= tex->buffer.b.b.last_level; i++) {
u_log_printf(log, " StencilLevel[%i]: offset=%"PRIu64", "
"slice_size=%"PRIu64", npix_x=%u, "
"npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
"mode=%u, tiling_index = %u\n",
- i, rtex->surface.u.legacy.stencil_level[i].offset,
- (uint64_t)rtex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
- u_minify(rtex->buffer.b.b.width0, i),
- u_minify(rtex->buffer.b.b.height0, i),
- u_minify(rtex->buffer.b.b.depth0, i),
- rtex->surface.u.legacy.stencil_level[i].nblk_x,
- rtex->surface.u.legacy.stencil_level[i].nblk_y,
- rtex->surface.u.legacy.stencil_level[i].mode,
- rtex->surface.u.legacy.stencil_tiling_index[i]);
+ i, tex->surface.u.legacy.stencil_level[i].offset,
+ (uint64_t)tex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
+ u_minify(tex->buffer.b.b.width0, i),
+ u_minify(tex->buffer.b.b.height0, i),
+ u_minify(tex->buffer.b.b.depth0, i),
+ tex->surface.u.legacy.stencil_level[i].nblk_x,
+ tex->surface.u.legacy.stencil_level[i].nblk_y,
+ tex->surface.u.legacy.stencil_level[i].mode,
+ tex->surface.u.legacy.stencil_tiling_index[i]);
}
}
}
-/* Common processing for r600_texture_create and r600_texture_from_handle */
-static struct r600_texture *
+/* Common processing for si_texture_create and si_texture_from_handle */
+static struct si_texture *
si_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
unsigned num_color_samples,
struct pb_buffer *buf,
struct radeon_surf *surface)
{
- struct r600_texture *rtex;
+ struct si_texture *tex;
struct r600_resource *resource;
struct si_screen *sscreen = (struct si_screen*)screen;
- rtex = CALLOC_STRUCT(r600_texture);
- if (!rtex)
+ tex = CALLOC_STRUCT(si_texture);
+ if (!tex)
return NULL;
- resource = &rtex->buffer;
+ resource = &tex->buffer;
resource->b.b = *base;
resource->b.b.next = NULL;
resource->b.vtbl = &si_texture_vtbl;
@@ -1163,71 +1163,71 @@ si_texture_create_object(struct pipe_screen *screen,
resource->b.b.screen = screen;
/* don't include stencil-only formats which we don't support for rendering */
- rtex->is_depth = util_format_has_depth(util_format_description(rtex->buffer.b.b.format));
+ tex->is_depth = util_format_has_depth(util_format_description(tex->buffer.b.b.format));
- rtex->surface = *surface;
- rtex->size = rtex->surface.surf_size;
- rtex->num_color_samples = num_color_samples;
+ tex->surface = *surface;
+ tex->size = tex->surface.surf_size;
+ tex->num_color_samples = num_color_samples;
- rtex->tc_compatible_htile = rtex->surface.htile_size != 0 &&
- (rtex->surface.flags &
- RADEON_SURF_TC_COMPATIBLE_HTILE);
+ tex->tc_compatible_htile = tex->surface.htile_size != 0 &&
+ (tex->surface.flags &
+ RADEON_SURF_TC_COMPATIBLE_HTILE);
/* TC-compatible HTILE:
* - VI only supports Z32_FLOAT.
* - GFX9 only supports Z32_FLOAT and Z16_UNORM. */
- if (rtex->tc_compatible_htile) {
+ if (tex->tc_compatible_htile) {
if (sscreen->info.chip_class >= GFX9 &&
base->format == PIPE_FORMAT_Z16_UNORM)
- rtex->db_render_format = base->format;
+ tex->db_render_format = base->format;
else {
- rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
- rtex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
+ tex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
+ tex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
base->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
}
} else {
- rtex->db_render_format = base->format;
+ tex->db_render_format = base->format;
}
/* Applies to GCN. */
- rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode;
+ tex->last_msaa_resolve_target_micro_mode = tex->surface.micro_tile_mode;
/* Disable separate DCC at the beginning. DRI2 doesn't reuse buffers
* between frames, so the only thing that can enable separate DCC
* with DRI2 is multiple slow clears within a frame.
*/
- rtex->ps_draw_ratio = 0;
+ tex->ps_draw_ratio = 0;
- if (rtex->is_depth) {
+ if (tex->is_depth) {
if (sscreen->info.chip_class >= GFX9) {
- rtex->can_sample_z = true;
- rtex->can_sample_s = true;
+ tex->can_sample_z = true;
+ tex->can_sample_s = true;
} else {
- rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted;
- rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted;
+ tex->can_sample_z = !tex->surface.u.legacy.depth_adjusted;
+ tex->can_sample_s = !tex->surface.u.legacy.stencil_adjusted;
}
if (!(base->flags & (SI_RESOURCE_FLAG_TRANSFER |
SI_RESOURCE_FLAG_FLUSHED_DEPTH))) {
- rtex->db_compatible = true;
+ tex->db_compatible = true;
if (!(sscreen->debug_flags & DBG(NO_HYPERZ)))
- si_texture_allocate_htile(sscreen, rtex);
+ si_texture_allocate_htile(sscreen, tex);
}
} else {
if (base->nr_samples > 1 &&
!buf &&
!(sscreen->debug_flags & DBG(NO_FMASK))) {
/* Allocate FMASK. */
- rtex->fmask_offset = align64(rtex->size,
- rtex->surface.fmask_alignment);
- rtex->size = rtex->fmask_offset + rtex->surface.fmask_size;
+ tex->fmask_offset = align64(tex->size,
+ tex->surface.fmask_alignment);
+ tex->size = tex->fmask_offset + tex->surface.fmask_size;
- si_texture_allocate_cmask(sscreen, rtex);
- rtex->cmask_buffer = &rtex->buffer;
+ si_texture_allocate_cmask(sscreen, tex);
+ tex->cmask_buffer = &tex->buffer;
- if (!rtex->surface.fmask_size || !rtex->cmask.size) {
- FREE(rtex);
+ if (!tex->surface.fmask_size || !tex->cmask.size) {
+ FREE(tex);
return NULL;
}
}
@@ -1236,22 +1236,22 @@ si_texture_create_object(struct pipe_screen *screen,
* If it's not present, it will be disabled by
* apply_opaque_metadata later.
*/
- if (rtex->surface.dcc_size &&
+ if (tex->surface.dcc_size &&
(buf || !(sscreen->debug_flags & DBG(NO_DCC))) &&
- !(rtex->surface.flags & RADEON_SURF_SCANOUT)) {
+ !(tex->surface.flags & RADEON_SURF_SCANOUT)) {
/* Reserve space for the DCC buffer. */
- rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
- rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
+ tex->dcc_offset = align64(tex->size, tex->surface.dcc_alignment);
+ tex->size = tex->dcc_offset + tex->surface.dcc_size;
}
}
/* Now create the backing buffer. */
if (!buf) {
- si_init_resource_fields(sscreen, resource, rtex->size,
- rtex->surface.surf_alignment);
+ si_init_resource_fields(sscreen, resource, tex->size,
+ tex->surface.surf_alignment);
if (!si_alloc_resource(sscreen, resource)) {
- FREE(rtex);
+ FREE(tex);
return NULL;
}
} else {
@@ -1266,40 +1266,40 @@ si_texture_create_object(struct pipe_screen *screen,
resource->gart_usage = buf->size;
}
- if (rtex->cmask.size) {
+ if (tex->cmask.size) {
/* Initialize the cmask to 0xCC (= compressed state). */
- si_screen_clear_buffer(sscreen, &rtex->cmask_buffer->b.b,
- rtex->cmask.offset, rtex->cmask.size,
+ si_screen_clear_buffer(sscreen, &tex->cmask_buffer->b.b,
+ tex->cmask.offset, tex->cmask.size,
0xCCCCCCCC);
}
- if (rtex->htile_offset) {
+ if (tex->htile_offset) {
uint32_t clear_value = 0;
- if (sscreen->info.chip_class >= GFX9 || rtex->tc_compatible_htile)
+ if (sscreen->info.chip_class >= GFX9 || tex->tc_compatible_htile)
clear_value = 0x0000030F;
- si_screen_clear_buffer(sscreen, &rtex->buffer.b.b,
- rtex->htile_offset,
- rtex->surface.htile_size,
+ si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+ tex->htile_offset,
+ tex->surface.htile_size,
clear_value);
}
/* Initialize DCC only if the texture is not being imported. */
- if (!buf && rtex->dcc_offset) {
- si_screen_clear_buffer(sscreen, &rtex->buffer.b.b,
- rtex->dcc_offset,
- rtex->surface.dcc_size,
+ if (!buf && tex->dcc_offset) {
+ si_screen_clear_buffer(sscreen, &tex->buffer.b.b,
+ tex->dcc_offset,
+ tex->surface.dcc_size,
0xFFFFFFFF);
}
/* Initialize the CMASK base register value. */
- rtex->cmask.base_address_reg =
- (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8;
+ tex->cmask.base_address_reg =
+ (tex->buffer.gpu_address + tex->cmask.offset) >> 8;
if (sscreen->debug_flags & DBG(VM)) {
fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
- rtex->buffer.gpu_address,
- rtex->buffer.gpu_address + rtex->buffer.buf->size,
+ tex->buffer.gpu_address,
+ tex->buffer.gpu_address + tex->buffer.buf->size,
base->width0, base->height0, util_num_layers(base, 0), base->last_level+1,
base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
}
@@ -1308,13 +1308,13 @@ si_texture_create_object(struct pipe_screen *screen,
puts("Texture:");
struct u_log_context log;
u_log_context_init(&log);
- si_print_texture_info(sscreen, rtex, &log);
+ si_print_texture_info(sscreen, tex, &log);
u_log_new_page_print(&log, stdout);
fflush(stdout);
u_log_context_destroy(&log);
}
- return rtex;
+ return tex;
}
static enum radeon_surf_mode
@@ -1459,7 +1459,7 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
struct radeon_surf surface = {};
int r;
struct radeon_bo_metadata metadata = {};
- struct r600_texture *rtex;
+ struct si_texture *tex;
bool is_scanout;
/* Support only 2D textures without mipmaps */
@@ -1484,35 +1484,35 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
return NULL;
}
- rtex = si_texture_create_object(screen, templ, num_color_samples,
+ tex = si_texture_create_object(screen, templ, num_color_samples,
buf, &surface);
- if (!rtex)
+ if (!tex)
return NULL;
- rtex->buffer.b.is_shared = true;
- rtex->buffer.external_usage = usage;
+ tex->buffer.b.is_shared = true;
+ tex->buffer.external_usage = usage;
- si_apply_opaque_metadata(sscreen, rtex, &metadata);
+ si_apply_opaque_metadata(sscreen, tex, &metadata);
- assert(rtex->surface.tile_swizzle == 0);
- return &rtex->buffer.b.b;
+ assert(tex->surface.tile_swizzle == 0);
+ return &tex->buffer.b.b;
}
bool si_init_flushed_depth_texture(struct pipe_context *ctx,
struct pipe_resource *texture,
- struct r600_texture **staging)
+ struct si_texture **staging)
{
- struct r600_texture *rtex = (struct r600_texture*)texture;
+ struct si_texture *tex = (struct si_texture*)texture;
struct pipe_resource resource;
- struct r600_texture **flushed_depth_texture = staging ?
- staging : &rtex->flushed_depth_texture;
+ struct si_texture **flushed_depth_texture = staging ?
+ staging : &tex->flushed_depth_texture;
enum pipe_format pipe_format = texture->format;
if (!staging) {
- if (rtex->flushed_depth_texture)
+ if (tex->flushed_depth_texture)
return true; /* it's ready */
- if (!rtex->can_sample_z && rtex->can_sample_s) {
+ if (!tex->can_sample_z && tex->can_sample_s) {
switch (pipe_format) {
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
/* Save memory by not allocating the S plane. */
@@ -1533,7 +1533,7 @@ bool si_init_flushed_depth_texture(struct pipe_context *ctx,
break;
default:;
}
- } else if (!rtex->can_sample_s && rtex->can_sample_z) {
+ } else if (!tex->can_sample_s && tex->can_sample_z) {
assert(util_format_has_stencil(util_format_description(pipe_format)));
/* DB->CB copies to an 8bpp surface don't work. */
@@ -1557,7 +1557,7 @@ bool si_init_flushed_depth_texture(struct pipe_context *ctx,
if (staging)
resource.flags |= SI_RESOURCE_FLAG_TRANSFER;
- *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
+ *flushed_depth_texture = (struct si_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (*flushed_depth_texture == NULL) {
PRINT_ERR("failed to create temporary texture to hold flushed depth\n");
return false;
@@ -1594,38 +1594,38 @@ static void si_init_temp_resource_from_box(struct pipe_resource *res,
}
static bool si_can_invalidate_texture(struct si_screen *sscreen,
- struct r600_texture *rtex,
+ struct si_texture *tex,
unsigned transfer_usage,
const struct pipe_box *box)
{
- return !rtex->buffer.b.is_shared &&
+ return !tex->buffer.b.is_shared &&
!(transfer_usage & PIPE_TRANSFER_READ) &&
- rtex->buffer.b.b.last_level == 0 &&
- util_texrange_covers_whole_level(&rtex->buffer.b.b, 0,
+ tex->buffer.b.b.last_level == 0 &&
+ util_texrange_covers_whole_level(&tex->buffer.b.b, 0,
box->x, box->y, box->z,
box->width, box->height,
box->depth);
}
static void si_texture_invalidate_storage(struct si_context *sctx,
- struct r600_texture *rtex)
+ struct si_texture *tex)
{
struct si_screen *sscreen = sctx->screen;
/* There is no point in discarding depth and tiled buffers. */
- assert(!rtex->is_depth);
- assert(rtex->surface.is_linear);
+ assert(!tex->is_depth);
+ assert(tex->surface.is_linear);
/* Reallocate the buffer in the same pipe_resource. */
- si_alloc_resource(sscreen, &rtex->buffer);
+ si_alloc_resource(sscreen, &tex->buffer);
/* Initialize the CMASK base address (needed even without CMASK). */
- rtex->cmask.base_address_reg =
- (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8;
+ tex->cmask.base_address_reg =
+ (tex->buffer.gpu_address + tex->cmask.offset) >> 8;
p_atomic_inc(&sscreen->dirty_tex_counter);
- sctx->num_alloc_tex_transfer_bytes += rtex->size;
+ sctx->num_alloc_tex_transfer_bytes += tex->size;
}
static void *si_texture_transfer_map(struct pipe_context *ctx,
@@ -1636,7 +1636,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
struct pipe_transfer **ptransfer)
{
struct si_context *sctx = (struct si_context*)ctx;
- struct r600_texture *rtex = (struct r600_texture*)texture;
+ struct si_texture *tex = (struct si_texture*)texture;
struct r600_transfer *trans;
struct r600_resource *buf;
unsigned offset = 0;
@@ -1647,7 +1647,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
assert(box->width && box->height && box->depth);
/* Depth textures use staging unconditionally. */
- if (!rtex->is_depth) {
+ if (!tex->is_depth) {
/* Degrade the tile mode if we get too many transfers on APUs.
* On dGPUs, the staging texture is always faster.
* Only count uploads that are at least 4x4 pixels large.
@@ -1655,12 +1655,12 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
if (!sctx->screen->info.has_dedicated_vram &&
level == 0 &&
box->width >= 4 && box->height >= 4 &&
- p_atomic_inc_return(&rtex->num_level0_transfers) == 10) {
+ p_atomic_inc_return(&tex->num_level0_transfers) == 10) {
bool can_invalidate =
- si_can_invalidate_texture(sctx->screen, rtex,
+ si_can_invalidate_texture(sctx->screen, tex,
usage, box);
- si_reallocate_texture_inplace(sctx, rtex,
+ si_reallocate_texture_inplace(sctx, tex,
PIPE_BIND_LINEAR,
can_invalidate);
}
@@ -1674,21 +1674,21 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
* Use the staging texture for uploads if the underlying BO
* is busy.
*/
- if (!rtex->surface.is_linear)
+ if (!tex->surface.is_linear)
use_staging_texture = true;
else if (usage & PIPE_TRANSFER_READ)
use_staging_texture =
- rtex->buffer.domains & RADEON_DOMAIN_VRAM ||
- rtex->buffer.flags & RADEON_FLAG_GTT_WC;
+ tex->buffer.domains & RADEON_DOMAIN_VRAM ||
+ tex->buffer.flags & RADEON_FLAG_GTT_WC;
/* Write & linear only: */
- else if (si_rings_is_buffer_referenced(sctx, rtex->buffer.buf,
+ else if (si_rings_is_buffer_referenced(sctx, tex->buffer.buf,
RADEON_USAGE_READWRITE) ||
- !sctx->ws->buffer_wait(rtex->buffer.buf, 0,
+ !sctx->ws->buffer_wait(tex->buffer.buf, 0,
RADEON_USAGE_READWRITE)) {
/* It's busy. */
- if (si_can_invalidate_texture(sctx->screen, rtex,
+ if (si_can_invalidate_texture(sctx->screen, tex,
usage, box))
- si_texture_invalidate_storage(sctx, rtex);
+ si_texture_invalidate_storage(sctx, tex);
else
use_staging_texture = true;
}
@@ -1702,10 +1702,10 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
trans->b.b.usage = usage;
trans->b.b.box = *box;
- if (rtex->is_depth) {
- struct r600_texture *staging_depth;
+ if (tex->is_depth) {
+ struct si_texture *staging_depth;
- if (rtex->buffer.b.b.nr_samples > 1) {
+ if (tex->buffer.b.b.nr_samples > 1) {
/* MSAA depth buffers need to be converted to single sample buffers.
*
* Mapping MSAA depth buffers can occur if ReadPixels is called
@@ -1733,7 +1733,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
}
si_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
- si_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
+ si_blit_decompress_depth(ctx, (struct si_texture*)temp, staging_depth,
0, 0, 0, box->depth, 0, 0);
pipe_resource_reference(&temp, NULL);
}
@@ -1750,7 +1750,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
goto fail_trans;
}
- si_blit_decompress_depth(ctx, rtex, staging_depth,
+ si_blit_decompress_depth(ctx, tex, staging_depth,
level, level,
box->z, box->z + box->depth - 1,
0, 0);
@@ -1765,7 +1765,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
buf = trans->staging;
} else if (use_staging_texture) {
struct pipe_resource resource;
- struct r600_texture *staging;
+ struct si_texture *staging;
si_init_temp_resource_from_box(&resource, texture, box, level,
SI_RESOURCE_FLAG_TRANSFER);
@@ -1773,7 +1773,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
PIPE_USAGE_STAGING : PIPE_USAGE_STREAM;
/* Create the temporary texture. */
- staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
+ staging = (struct si_texture*)ctx->screen->resource_create(ctx->screen, &resource);
if (!staging) {
PRINT_ERR("failed to create temporary texture to hold untiled copy\n");
goto fail_trans;
@@ -1793,10 +1793,10 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
buf = trans->staging;
} else {
/* the resource is mapped directly */
- offset = si_texture_get_offset(sctx->screen, rtex, level, box,
+ offset = si_texture_get_offset(sctx->screen, tex, level, box,
&trans->b.b.stride,
&trans->b.b.layer_stride);
- buf = &rtex->buffer;
+ buf = &tex->buffer;
}
if (!(map = si_buffer_map_sync_with_rings(sctx, buf, usage)))
@@ -1818,10 +1818,10 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
struct si_context *sctx = (struct si_context*)ctx;
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct pipe_resource *texture = transfer->resource;
- struct r600_texture *rtex = (struct r600_texture*)texture;
+ struct si_texture *tex = (struct si_texture*)texture;
if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
- if (rtex->is_depth && rtex->buffer.b.b.nr_samples <= 1) {
+ if (tex->is_depth && tex->buffer.b.b.nr_samples <= 1) {
ctx->resource_copy_region(ctx, texture, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
&rtransfer->staging->b.b, transfer->level,
@@ -1930,9 +1930,9 @@ bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
unsigned level,
enum pipe_format view_format)
{
- struct r600_texture *rtex = (struct r600_texture *)tex;
+ struct si_texture *stex = (struct si_texture *)tex;
- return vi_dcc_enabled(rtex, level) &&
+ return vi_dcc_enabled(stex, level) &&
!vi_dcc_formats_compatible(tex->format, view_format);
}
@@ -1943,11 +1943,11 @@ void vi_disable_dcc_if_incompatible_format(struct si_context *sctx,
unsigned level,
enum pipe_format view_format)
{
- struct r600_texture *rtex = (struct r600_texture *)tex;
+ struct si_texture *stex = (struct si_texture *)tex;
if (vi_dcc_formats_are_incompatible(tex, level, view_format))
- if (!si_texture_disable_dcc(sctx, (struct r600_texture*)tex))
- si_decompress_dcc(sctx, rtex);
+ if (!si_texture_disable_dcc(sctx, stex))
+ si_decompress_dcc(sctx, stex);
}
struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
@@ -2105,14 +2105,14 @@ static void vi_dcc_clean_up_context_slot(struct si_context *sctx,
sctx->dcc_stats[slot].ps_stats[i] = NULL;
}
- r600_texture_reference(&sctx->dcc_stats[slot].tex, NULL);
+ si_texture_reference(&sctx->dcc_stats[slot].tex, NULL);
}
/**
* Return the per-context slot where DCC statistics queries for the texture live.
*/
static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx,
- struct r600_texture *tex)
+ struct si_texture *tex)
{
int i, empty_slot = -1;
@@ -2151,7 +2151,7 @@ static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx,
}
/* Add the texture to the new slot. */
- r600_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex);
+ si_texture_reference(&sctx->dcc_stats[empty_slot].tex, tex);
sctx->dcc_stats[empty_slot].last_use_timestamp = os_time_get();
return empty_slot;
}
@@ -2170,7 +2170,7 @@ vi_create_resuming_pipestats_query(struct si_context *sctx)
* Called when binding a color buffer.
*/
void vi_separate_dcc_start_query(struct si_context *sctx,
- struct r600_texture *tex)
+ struct si_texture *tex)
{
unsigned i = vi_get_context_dcc_stats_index(sctx, tex);
@@ -2188,7 +2188,7 @@ void vi_separate_dcc_start_query(struct si_context *sctx,
* Called when unbinding a color buffer.
*/
void vi_separate_dcc_stop_query(struct si_context *sctx,
- struct r600_texture *tex)
+ struct si_texture *tex)
{
unsigned i = vi_get_context_dcc_stats_index(sctx, tex);
@@ -2200,7 +2200,7 @@ void vi_separate_dcc_stop_query(struct si_context *sctx,
sctx->dcc_stats[i].query_active = false;
}
-static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
+static bool vi_should_enable_separate_dcc(struct si_texture *tex)
{
/* The minimum number of fullscreen draws per frame that is required
* to enable DCC. */
@@ -2209,7 +2209,7 @@ static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
/* Called by fast clear. */
void vi_separate_dcc_try_enable(struct si_context *sctx,
- struct r600_texture *tex)
+ struct si_texture *tex)
{
/* The intent is to use this with shared displayable back buffers,
* but it's not strictly limited only to them.
@@ -2268,7 +2268,7 @@ void vi_separate_dcc_try_enable(struct si_context *sctx,
* takes place.
*/
void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
- struct r600_texture *tex)
+ struct si_texture *tex)
{
struct si_context *sctx = (struct si_context*)ctx;
struct pipe_query *tmp;
@@ -2371,7 +2371,7 @@ si_texture_from_memobj(struct pipe_screen *screen,
int r;
struct si_screen *sscreen = (struct si_screen*)screen;
struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj;
- struct r600_texture *rtex;
+ struct si_texture *tex;
struct radeon_surf surface = {};
struct radeon_bo_metadata metadata = {};
enum radeon_surf_mode array_mode;
@@ -2417,29 +2417,29 @@ si_texture_from_memobj(struct pipe_screen *screen,
if (r)
return NULL;
- rtex = si_texture_create_object(screen, templ, num_color_samples,
+ tex = si_texture_create_object(screen, templ, num_color_samples,
memobj->buf, &surface);
- if (!rtex)
+ if (!tex)
return NULL;
- /* r600_texture_create_object doesn't increment refcount of
+ /* si_texture_create_object doesn't increment refcount of
* memobj->buf, so increment it here.
*/
pb_reference(&buf, memobj->buf);
- rtex->buffer.b.is_shared = true;
- rtex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
+ tex->buffer.b.is_shared = true;
+ tex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
- si_apply_opaque_metadata(sscreen, rtex, &metadata);
+ si_apply_opaque_metadata(sscreen, tex, &metadata);
- return &rtex->buffer.b.b;
+ return &tex->buffer.b.b;
}
static bool si_check_resource_capability(struct pipe_screen *screen,
struct pipe_resource *resource,
unsigned bind)
{
- struct r600_texture *tex = (struct r600_texture*)resource;
+ struct si_texture *tex = (struct si_texture*)resource;
/* Buffers only support the linear flag. */
if (resource->target == PIPE_BUFFER)