diff options
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index c31e94fe351..7260a6b8df6 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -25,6 +25,7 @@ #include "util/u_memory.h" #include "util/u_string.h" #include "tgsi/tgsi_build.h" +#include "tgsi/tgsi_strings.h" #include "tgsi/tgsi_util.h" #include "tgsi/tgsi_dump.h" @@ -3548,6 +3549,33 @@ static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi, FREE(outputs); } +static void si_llvm_emit_prim_discard_cs_epilogue(struct ac_shader_abi *abi, + unsigned max_outputs, + LLVMValueRef *addrs) +{ + struct si_shader_context *ctx = si_shader_context_from_abi(abi); + struct tgsi_shader_info *info = &ctx->shader->selector->info; + LLVMValueRef pos[4] = {}; + + assert(info->num_outputs <= max_outputs); + + for (unsigned i = 0; i < info->num_outputs; i++) { + if (info->output_semantic_name[i] != TGSI_SEMANTIC_POSITION) + continue; + + for (unsigned chan = 0; chan < 4; chan++) + pos[chan] = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], ""); + break; + } + assert(pos[0] != NULL); + + /* Return the position output. */ + LLVMValueRef ret = ctx->return_value; + for (unsigned chan = 0; chan < 4; chan++) + ret = LLVMBuildInsertValue(ctx->ac.builder, ret, pos[chan], chan, ""); + ctx->return_value = ret; +} + static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context *bld_base) { struct si_shader_context *ctx = si_shader_context(bld_base); @@ -4518,6 +4546,12 @@ static void create_function(struct si_shader_context *ctx) /* VGPRs */ declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs); + + /* Return values */ + if (shader->key.opt.vs_as_prim_discard_cs) { + for (i = 0; i < 4; i++) + returns[num_returns++] = ctx->f32; /* VGPRs */ + } break; case PIPE_SHADER_TESS_CTRL: /* GFX6-GFX8 */ @@ -5317,6 +5351,8 @@ const char *si_get_shader_name(const struct si_shader *shader, unsigned processo return "Vertex Shader as ES"; else if (shader->key.as_ls) return "Vertex Shader as LS"; + else if (shader->key.opt.vs_as_prim_discard_cs) + return "Vertex Shader as Primitive Discard CS"; else return "Vertex Shader as VS"; case PIPE_SHADER_TESS_CTRL: @@ -5699,6 +5735,28 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade fprintf(f, " as_ls = %u\n", key->as_ls); fprintf(f, " mono.u.vs_export_prim_id = %u\n", key->mono.u.vs_export_prim_id); + fprintf(f, " opt.vs_as_prim_discard_cs = %u\n", + key->opt.vs_as_prim_discard_cs); + fprintf(f, " opt.cs_prim_type = %s\n", + tgsi_primitive_names[key->opt.cs_prim_type]); + fprintf(f, " opt.cs_indexed = %u\n", + key->opt.cs_indexed); + fprintf(f, " opt.cs_instancing = %u\n", + key->opt.cs_instancing); + fprintf(f, " opt.cs_primitive_restart = %u\n", + key->opt.cs_primitive_restart); + fprintf(f, " opt.cs_provoking_vertex_first = %u\n", + key->opt.cs_provoking_vertex_first); + fprintf(f, " opt.cs_need_correct_orientation = %u\n", + key->opt.cs_need_correct_orientation); + fprintf(f, " opt.cs_cull_front = %u\n", + key->opt.cs_cull_front); + fprintf(f, " opt.cs_cull_back = %u\n", + key->opt.cs_cull_back); + fprintf(f, " opt.cs_cull_z = %u\n", + key->opt.cs_cull_z); + fprintf(f, " opt.cs_halfz_clip_space = %u\n", + key->opt.cs_halfz_clip_space); break; case PIPE_SHADER_TESS_CTRL: @@ -5854,6 +5912,8 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx) ctx->abi.emit_outputs = si_llvm_emit_ls_epilogue; else if (shader->key.as_es) ctx->abi.emit_outputs = si_llvm_emit_es_epilogue; + else if (shader->key.opt.vs_as_prim_discard_cs) + ctx->abi.emit_outputs = si_llvm_emit_prim_discard_cs_epilogue; else ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue; bld_base->emit_epilogue = si_tgsi_emit_epilogue; @@ -6644,6 +6704,9 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, si_build_wrapper_function(&ctx, parts + !need_prolog, 1 + need_prolog, need_prolog, 0); + + if (ctx.shader->key.opt.vs_as_prim_discard_cs) + si_build_prim_discard_compute_shader(&ctx); } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_TESS_CTRL) { if (sscreen->info.chip_class >= GFX9) { struct si_shader_selector *ls = shader->key.part.tcs.ls; |