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-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index bd857f8a349..301c168c952 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -515,12 +515,12 @@ struct si_screen {
/* Use at most 3 normal compiler threads on quadcore and better.
* Hyperthreaded CPUs report the number of threads, but we want
* the number of cores. We only need this many threads for shader-db. */
- struct si_compiler compiler[24]; /* used by the queue only */
+ struct ac_llvm_compiler compiler[24]; /* used by the queue only */
struct util_queue shader_compiler_queue_low_priority;
/* Use at most 2 low priority threads on quadcore and better.
* We want to minimize the impact on multithreaded Mesa. */
- struct si_compiler compiler_lowp[10];
+ struct ac_llvm_compiler compiler_lowp[10];
};
struct si_blend_color {
@@ -762,7 +762,7 @@ struct si_context {
void *vs_blit_texcoord;
struct si_screen *screen;
struct pipe_debug_callback debug;
- struct si_compiler compiler; /* only non-threaded compilation */
+ struct ac_llvm_compiler compiler; /* only non-threaded compilation */
struct si_shader_ctx_state fixed_func_tcs_shader;
struct r600_resource *wait_mem_scratch;
unsigned wait_mem_number;