diff options
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_clear.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_clear.c | 40 |
1 files changed, 23 insertions, 17 deletions
diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c index 00884b438d1..0e8808b6c13 100644 --- a/src/gallium/drivers/radeonsi/si_clear.c +++ b/src/gallium/drivers/radeonsi/si_clear.c @@ -231,7 +231,7 @@ static bool vi_get_fast_clear_parameters(struct si_screen *sscreen, return true; } -void vi_dcc_clear_level(struct si_context *sctx, +bool vi_dcc_clear_level(struct si_context *sctx, struct si_texture *tex, unsigned level, unsigned clear_value) { @@ -250,21 +250,28 @@ void vi_dcc_clear_level(struct si_context *sctx, if (sctx->chip_class >= GFX9) { /* Mipmap level clears aren't implemented. */ - assert(tex->buffer.b.b.last_level == 0); + if (tex->buffer.b.b.last_level > 0) + return false; + /* 4x and 8x MSAA needs a sophisticated compute shader for * the clear. See AMDVLK. */ - assert(tex->buffer.b.b.nr_storage_samples <= 2); + if (tex->buffer.b.b.nr_storage_samples >= 4) + return false; + clear_size = tex->surface.dcc_size; } else { unsigned num_layers = util_num_layers(&tex->buffer.b.b, level); /* If this is 0, fast clear isn't possible. (can occur with MSAA) */ - assert(tex->surface.u.legacy.level[level].dcc_fast_clear_size); + if (!tex->surface.u.legacy.level[level].dcc_fast_clear_size) + return false; + /* Layered 4x and 8x MSAA DCC fast clears need to clear * dcc_fast_clear_size bytes for each layer. A compute shader * would be more efficient than separate per-layer clear operations. */ - assert(tex->buffer.b.b.nr_storage_samples <= 2 || num_layers == 1); + if (tex->buffer.b.b.nr_storage_samples >= 4 && num_layers > 1) + return false; dcc_offset += tex->surface.u.legacy.level[level].dcc_offset; clear_size = tex->surface.u.legacy.level[level].dcc_fast_clear_size * @@ -273,6 +280,7 @@ void vi_dcc_clear_level(struct si_context *sctx, si_clear_buffer(sctx, dcc_buffer, dcc_offset, clear_size, &clear_value, 4, SI_COHERENCY_CB_META, false); + return true; } /* Set the same micro tile mode as the destination of the last MSAA resolve. @@ -483,11 +491,6 @@ static void si_do_fast_color_clear(struct si_context *sctx, if (sctx->screen->debug_flags & DBG(NO_DCC_CLEAR)) continue; - /* This can happen with mipmapping or MSAA. */ - if (sctx->chip_class == GFX8 && - !tex->surface.u.legacy.level[level].dcc_fast_clear_size) - continue; - if (!vi_get_fast_clear_parameters(sctx->screen, tex->buffer.b.b.format, fb->cbufs[i]->format, @@ -498,21 +501,24 @@ static void si_do_fast_color_clear(struct si_context *sctx, if (eliminate_needed && too_small) continue; + /* TODO: This DCC+CMASK clear doesn't work with MSAA. */ + if (tex->buffer.b.b.nr_samples >= 2 && tex->cmask_buffer && + eliminate_needed) + continue; + + if (!vi_dcc_clear_level(sctx, tex, 0, reset_value)) + continue; + + tex->separate_dcc_dirty = true; + /* DCC fast clear with MSAA should clear CMASK to 0xC. */ if (tex->buffer.b.b.nr_samples >= 2 && tex->cmask_buffer) { - /* TODO: This doesn't work with MSAA. */ - if (eliminate_needed) - continue; - uint32_t clear_value = 0xCCCCCCCC; si_clear_buffer(sctx, &tex->cmask_buffer->b.b, tex->cmask_offset, tex->surface.cmask_size, &clear_value, 4, SI_COHERENCY_CB_META, false); fmask_decompress_needed = true; } - - vi_dcc_clear_level(sctx, tex, 0, reset_value); - tex->separate_dcc_dirty = true; } else { if (too_small) continue; |