diff options
Diffstat (limited to 'src/gallium/drivers/radeonsi/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_texture.c | 133 |
1 files changed, 131 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c index 185d987587d..59e36045a8a 100644 --- a/src/gallium/drivers/radeonsi/r600_texture.c +++ b/src/gallium/drivers/radeonsi/r600_texture.c @@ -173,6 +173,9 @@ static int r600_setup_surface(struct pipe_screen *screen, if (r) { return r; } + + rtex->size = rtex->surface.bo_size; + if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) { /* old ddx on evergreen over estimate alignment for 1d, only 1 level * for those @@ -419,6 +422,116 @@ static const struct u_resource_vtbl r600_texture_vtbl = DEBUG_GET_ONCE_BOOL_OPTION(print_texdepth, "RADEON_PRINT_TEXDEPTH", FALSE); +/* The number of samples can be specified independently of the texture. */ +static void r600_texture_get_fmask_info(struct r600_screen *rscreen, + struct r600_texture *rtex, + unsigned nr_samples, + struct r600_fmask_info *out) +{ + /* FMASK is allocated like an ordinary texture. */ + struct radeon_surface fmask = rtex->surface; + + memset(out, 0, sizeof(*out)); + + fmask.bo_alignment = 0; + fmask.bo_size = 0; + fmask.nsamples = 1; + fmask.flags |= RADEON_SURF_FMASK | RADEON_SURF_HAS_TILE_MODE_INDEX; + + switch (nr_samples) { + case 2: + case 4: + fmask.bpe = 1; + break; + case 8: + fmask.bpe = 4; + break; + default: + R600_ERR("Invalid sample count for FMASK allocation.\n"); + return; + } + + if (rscreen->ws->surface_init(rscreen->ws, &fmask)) { + R600_ERR("Got error in surface_init while allocating FMASK.\n"); + return; + } + + assert(fmask.level[0].mode == RADEON_SURF_MODE_2D); + + out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64; + if (out->slice_tile_max) + out->slice_tile_max -= 1; + + out->tile_mode_index = fmask.tiling_index[0]; + out->bank_height = fmask.bankh; + out->alignment = MAX2(256, fmask.bo_alignment); + out->size = fmask.bo_size; +} + +static void r600_texture_allocate_fmask(struct r600_screen *rscreen, + struct r600_texture *rtex) +{ + r600_texture_get_fmask_info(rscreen, rtex, + rtex->resource.b.b.nr_samples, &rtex->fmask); + + rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment); + rtex->size = rtex->fmask.offset + rtex->fmask.size; +} + +static void si_texture_get_cmask_info(struct r600_screen *rscreen, + struct r600_texture *rtex, + struct r600_cmask_info *out) +{ + unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes; + unsigned num_pipes = rscreen->tiling_info.num_channels; + unsigned cl_width, cl_height; + + switch (num_pipes) { + case 2: + cl_width = 32; + cl_height = 16; + break; + case 4: + cl_width = 32; + cl_height = 32; + break; + case 8: + cl_width = 64; + cl_height = 32; + break; + default: + assert(0); + return; + } + + unsigned base_align = num_pipes * pipe_interleave_bytes; + + unsigned width = align(rtex->surface.npix_x, cl_width*8); + unsigned height = align(rtex->surface.npix_y, cl_height*8); + unsigned slice_elements = (width * height) / (8*8); + + /* Each element of CMASK is a nibble. */ + unsigned slice_bytes = slice_elements / 2; + + out->slice_tile_max = (width * height) / (128*128); + if (out->slice_tile_max) + out->slice_tile_max -= 1; + + out->alignment = MAX2(256, base_align); + out->size = rtex->surface.array_size * align(slice_bytes, base_align); +} + +static void r600_texture_allocate_cmask(struct r600_screen *rscreen, + struct r600_texture *rtex) +{ + si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask); + + if (rtex->cmask.size) { + rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment); + rtex->size = rtex->cmask.offset + rtex->cmask.size; + } +} + static struct r600_texture * r600_texture_create_object(struct pipe_screen *screen, const struct pipe_resource *base, @@ -456,13 +569,23 @@ r600_texture_create_object(struct pipe_screen *screen, return NULL; } + if (base->nr_samples > 1 && !rtex->is_depth && !buf) { + r600_texture_allocate_fmask(rscreen, rtex); + r600_texture_allocate_cmask(rscreen, rtex); + } + + if (!rtex->is_depth && base->nr_samples > 1 && + (!rtex->fmask.size || !rtex->cmask.size)) { + FREE(rtex); + return NULL; + } + /* Now create the backing buffer. */ if (!buf && alloc_bo) { unsigned base_align = rtex->surface.bo_alignment; - unsigned size = rtex->surface.bo_size; base_align = rtex->surface.bo_alignment; - if (!si_init_resource(rscreen, resource, size, base_align, FALSE, base->usage)) { + if (!si_init_resource(rscreen, resource, rtex->size, base_align, FALSE, base->usage)) { FREE(rtex); return NULL; } @@ -472,6 +595,12 @@ r600_texture_create_object(struct pipe_screen *screen, resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM; } + if (rtex->cmask.size) { + /* Initialize the cmask to 0xCC (= compressed state). */ + char *map = rscreen->ws->buffer_map(resource->cs_buf, NULL, PIPE_TRANSFER_WRITE); + memset(map + rtex->cmask.offset, 0xCC, rtex->cmask.size); + } + if (debug_get_option_print_texdepth() && rtex->is_depth) { printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, " "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, " |