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-rw-r--r--src/gallium/drivers/radeon/r600_pipe_common.h13
-rw-r--r--src/gallium/drivers/radeon/r600_texture.c547
2 files changed, 10 insertions, 550 deletions
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 2ece4095c4a..36df0c4068a 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -735,6 +735,9 @@ void si_texture_get_fmask_info(struct r600_common_screen *rscreen,
struct r600_texture *rtex,
unsigned nr_samples,
struct r600_fmask_info *out);
+void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
+ struct r600_texture *rtex,
+ struct r600_cmask_info *out);
bool si_init_flushed_depth_texture(struct pipe_context *ctx,
struct pipe_resource *texture,
struct r600_texture **staging);
@@ -757,20 +760,14 @@ struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
unsigned width0, unsigned height0,
unsigned width, unsigned height);
unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
+void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
+ struct r600_texture *tex);
void vi_separate_dcc_start_query(struct pipe_context *ctx,
struct r600_texture *tex);
void vi_separate_dcc_stop_query(struct pipe_context *ctx,
struct r600_texture *tex);
void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
struct r600_texture *tex);
-void vi_dcc_clear_level(struct r600_common_context *rctx,
- struct r600_texture *rtex,
- unsigned level, unsigned clear_value);
-void si_do_fast_color_clear(struct r600_common_context *rctx,
- struct pipe_framebuffer_state *fb,
- struct r600_atom *fb_state,
- unsigned *buffers, ubyte *dirty_cbufs,
- const union pipe_color_union *color);
bool si_texture_disable_dcc(struct r600_common_context *rctx,
struct r600_texture *rtex);
void si_init_screen_texture_functions(struct r600_common_screen *rscreen);
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index e3658b465ae..46962ebe01f 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -777,9 +777,9 @@ static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
rtex->size = rtex->fmask.offset + rtex->fmask.size;
}
-static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- struct r600_cmask_info *out)
+void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
+ struct r600_texture *rtex,
+ struct r600_cmask_info *out)
{
unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
unsigned num_pipes = rscreen->info.num_tile_pipes;
@@ -842,37 +842,6 @@ static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
}
-static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen,
- struct r600_texture *rtex)
-{
- if (rtex->cmask_buffer)
- return;
-
- assert(rtex->cmask.size == 0);
-
- si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
- if (!rtex->cmask.size)
- return;
-
- rtex->cmask_buffer = (struct r600_resource *)
- si_aligned_buffer_create(&rscreen->b,
- R600_RESOURCE_FLAG_UNMAPPABLE,
- PIPE_USAGE_DEFAULT,
- rtex->cmask.size,
- rtex->cmask.alignment);
- if (rtex->cmask_buffer == NULL) {
- rtex->cmask.size = 0;
- return;
- }
-
- /* update colorbuffer state bits */
- rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8;
-
- rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
-
- p_atomic_inc(&rscreen->compressed_colortex_counter);
-}
-
static void r600_texture_get_htile_size(struct r600_common_screen *rscreen,
struct r600_texture *rtex)
{
@@ -1973,71 +1942,6 @@ static void r600_surface_destroy(struct pipe_context *pipe,
FREE(surface);
}
-static void r600_clear_texture(struct pipe_context *pipe,
- struct pipe_resource *tex,
- unsigned level,
- const struct pipe_box *box,
- const void *data)
-{
- struct pipe_screen *screen = pipe->screen;
- struct r600_texture *rtex = (struct r600_texture*)tex;
- struct pipe_surface tmpl = {{0}};
- struct pipe_surface *sf;
- const struct util_format_description *desc =
- util_format_description(tex->format);
-
- tmpl.format = tex->format;
- tmpl.u.tex.first_layer = box->z;
- tmpl.u.tex.last_layer = box->z + box->depth - 1;
- tmpl.u.tex.level = level;
- sf = pipe->create_surface(pipe, tex, &tmpl);
- if (!sf)
- return;
-
- if (rtex->is_depth) {
- unsigned clear;
- float depth;
- uint8_t stencil = 0;
-
- /* Depth is always present. */
- clear = PIPE_CLEAR_DEPTH;
- desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
-
- if (rtex->surface.has_stencil) {
- clear |= PIPE_CLEAR_STENCIL;
- desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
- }
-
- pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil,
- box->x, box->y,
- box->width, box->height, false);
- } else {
- union pipe_color_union color;
-
- /* pipe_color_union requires the full vec4 representation. */
- if (util_format_is_pure_uint(tex->format))
- desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
- else if (util_format_is_pure_sint(tex->format))
- desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
- else
- desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
-
- if (screen->is_format_supported(screen, tex->format,
- tex->target, 0,
- PIPE_BIND_RENDER_TARGET)) {
- pipe->clear_render_target(pipe, sf, &color,
- box->x, box->y,
- box->width, box->height, false);
- } else {
- /* Software fallback - just for R9G9B9E5_FLOAT */
- util_clear_render_target(pipe, sf, &color,
- box->x, box->y,
- box->width, box->height);
- }
- }
- pipe_surface_reference(&sf, NULL);
-}
-
unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap)
{
const struct util_format_description *desc = util_format_description(format);
@@ -2221,8 +2125,8 @@ static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
}
/* Called by fast clear. */
-static void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
- struct r600_texture *tex)
+void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
+ struct r600_texture *tex)
{
/* The intent is to use this with shared displayable back buffers,
* but it's not strictly limited only to them.
@@ -2336,446 +2240,6 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
}
}
-/* FAST COLOR CLEAR */
-
-static void evergreen_set_clear_color(struct r600_texture *rtex,
- enum pipe_format surface_format,
- const union pipe_color_union *color)
-{
- union util_color uc;
-
- memset(&uc, 0, sizeof(uc));
-
- if (rtex->surface.bpe == 16) {
- /* DCC fast clear only:
- * CLEAR_WORD0 = R = G = B
- * CLEAR_WORD1 = A
- */
- assert(color->ui[0] == color->ui[1] &&
- color->ui[0] == color->ui[2]);
- uc.ui[0] = color->ui[0];
- uc.ui[1] = color->ui[3];
- } else if (util_format_is_pure_uint(surface_format)) {
- util_format_write_4ui(surface_format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
- } else if (util_format_is_pure_sint(surface_format)) {
- util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 1, 1);
- } else {
- util_pack_color(color->f, surface_format, &uc);
- }
-
- memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
-}
-
-static bool vi_get_fast_clear_parameters(enum pipe_format surface_format,
- const union pipe_color_union *color,
- uint32_t* reset_value,
- bool* clear_words_needed)
-{
- bool values[4] = {};
- int i;
- bool main_value = false;
- bool extra_value = false;
- int extra_channel;
-
- /* This is needed to get the correct DCC clear value for luminance formats.
- * 1) Get the linear format (because the next step can't handle L8_SRGB).
- * 2) Convert luminance to red. (the real hw format for luminance)
- */
- surface_format = util_format_linear(surface_format);
- surface_format = util_format_luminance_to_red(surface_format);
-
- const struct util_format_description *desc = util_format_description(surface_format);
-
- if (desc->block.bits == 128 &&
- (color->ui[0] != color->ui[1] ||
- color->ui[0] != color->ui[2]))
- return false;
-
- *clear_words_needed = true;
- *reset_value = 0x20202020U;
-
- /* If we want to clear without needing a fast clear eliminate step, we
- * can set each channel to 0 or 1 (or 0/max for integer formats). We
- * have two sets of flags, one for the last or first channel(extra) and
- * one for the other channels(main).
- */
-
- if (surface_format == PIPE_FORMAT_R11G11B10_FLOAT ||
- surface_format == PIPE_FORMAT_B5G6R5_UNORM ||
- surface_format == PIPE_FORMAT_B5G6R5_SRGB ||
- util_format_is_alpha(surface_format)) {
- extra_channel = -1;
- } else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
- if(si_translate_colorswap(surface_format, false) <= 1)
- extra_channel = desc->nr_channels - 1;
- else
- extra_channel = 0;
- } else
- return true;
-
- for (i = 0; i < 4; ++i) {
- int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
-
- if (desc->swizzle[i] < PIPE_SWIZZLE_X ||
- desc->swizzle[i] > PIPE_SWIZZLE_W)
- continue;
-
- if (desc->channel[i].pure_integer &&
- desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
- /* Use the maximum value for clamping the clear color. */
- int max = u_bit_consecutive(0, desc->channel[i].size - 1);
-
- values[i] = color->i[i] != 0;
- if (color->i[i] != 0 && MIN2(color->i[i], max) != max)
- return true;
- } else if (desc->channel[i].pure_integer &&
- desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
- /* Use the maximum value for clamping the clear color. */
- unsigned max = u_bit_consecutive(0, desc->channel[i].size);
-
- values[i] = color->ui[i] != 0U;
- if (color->ui[i] != 0U && MIN2(color->ui[i], max) != max)
- return true;
- } else {
- values[i] = color->f[i] != 0.0F;
- if (color->f[i] != 0.0F && color->f[i] != 1.0F)
- return true;
- }
-
- if (index == extra_channel)
- extra_value = values[i];
- else
- main_value = values[i];
- }
-
- for (int i = 0; i < 4; ++i)
- if (values[i] != main_value &&
- desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
- desc->swizzle[i] >= PIPE_SWIZZLE_X &&
- desc->swizzle[i] <= PIPE_SWIZZLE_W)
- return true;
-
- *clear_words_needed = false;
- if (main_value)
- *reset_value |= 0x80808080U;
-
- if (extra_value)
- *reset_value |= 0x40404040U;
- return true;
-}
-
-void vi_dcc_clear_level(struct r600_common_context *rctx,
- struct r600_texture *rtex,
- unsigned level, unsigned clear_value)
-{
- struct pipe_resource *dcc_buffer;
- uint64_t dcc_offset, clear_size;
-
- assert(vi_dcc_enabled(rtex, level));
-
- if (rtex->dcc_separate_buffer) {
- dcc_buffer = &rtex->dcc_separate_buffer->b.b;
- dcc_offset = 0;
- } else {
- dcc_buffer = &rtex->resource.b.b;
- dcc_offset = rtex->dcc_offset;
- }
-
- if (rctx->chip_class >= GFX9) {
- /* Mipmap level clears aren't implemented. */
- assert(rtex->resource.b.b.last_level == 0);
- /* MSAA needs a different clear size. */
- assert(rtex->resource.b.b.nr_samples <= 1);
- clear_size = rtex->surface.dcc_size;
- } else {
- unsigned num_layers = util_max_layer(&rtex->resource.b.b, level) + 1;
-
- /* If this is 0, fast clear isn't possible. (can occur with MSAA) */
- assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size);
- /* Layered MSAA DCC fast clears need to clear dcc_fast_clear_size
- * bytes for each layer. This is not currently implemented, and
- * therefore MSAA DCC isn't even enabled with multiple layers.
- */
- assert(rtex->resource.b.b.nr_samples <= 1 || num_layers == 1);
-
- dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset;
- clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size *
- num_layers;
- }
-
- rctx->clear_buffer(&rctx->b, dcc_buffer, dcc_offset, clear_size,
- clear_value, R600_COHERENCY_CB_META);
-}
-
-/* Set the same micro tile mode as the destination of the last MSAA resolve.
- * This allows hitting the MSAA resolve fast path, which requires that both
- * src and dst micro tile modes match.
- */
-static void si_set_optimal_micro_tile_mode(struct r600_common_screen *rscreen,
- struct r600_texture *rtex)
-{
- if (rtex->resource.b.is_shared ||
- rtex->resource.b.b.nr_samples <= 1 ||
- rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
- return;
-
- assert(rscreen->chip_class >= GFX9 ||
- rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
- assert(rtex->resource.b.b.last_level == 0);
-
- if (rscreen->chip_class >= GFX9) {
- /* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */
- assert(rtex->surface.u.gfx9.surf.swizzle_mode >= 4);
-
- /* If you do swizzle_mode % 4, you'll get:
- * 0 = Depth
- * 1 = Standard,
- * 2 = Displayable
- * 3 = Rotated
- *
- * Depth-sample order isn't allowed:
- */
- assert(rtex->surface.u.gfx9.surf.swizzle_mode % 4 != 0);
-
- switch (rtex->last_msaa_resolve_target_micro_mode) {
- case RADEON_MICRO_MODE_DISPLAY:
- rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
- rtex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */
- break;
- case RADEON_MICRO_MODE_THIN:
- rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
- rtex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */
- break;
- case RADEON_MICRO_MODE_ROTATED:
- rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
- rtex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */
- break;
- default: /* depth */
- assert(!"unexpected micro mode");
- return;
- }
- } else if (rscreen->chip_class >= CIK) {
- /* These magic numbers were copied from addrlib. It doesn't use
- * any definitions for them either. They are all 2D_TILED_THIN1
- * modes with different bpp and micro tile mode.
- */
- switch (rtex->last_msaa_resolve_target_micro_mode) {
- case RADEON_MICRO_MODE_DISPLAY:
- rtex->surface.u.legacy.tiling_index[0] = 10;
- break;
- case RADEON_MICRO_MODE_THIN:
- rtex->surface.u.legacy.tiling_index[0] = 14;
- break;
- case RADEON_MICRO_MODE_ROTATED:
- rtex->surface.u.legacy.tiling_index[0] = 28;
- break;
- default: /* depth, thick */
- assert(!"unexpected micro mode");
- return;
- }
- } else { /* SI */
- switch (rtex->last_msaa_resolve_target_micro_mode) {
- case RADEON_MICRO_MODE_DISPLAY:
- switch (rtex->surface.bpe) {
- case 1:
- rtex->surface.u.legacy.tiling_index[0] = 10;
- break;
- case 2:
- rtex->surface.u.legacy.tiling_index[0] = 11;
- break;
- default: /* 4, 8 */
- rtex->surface.u.legacy.tiling_index[0] = 12;
- break;
- }
- break;
- case RADEON_MICRO_MODE_THIN:
- switch (rtex->surface.bpe) {
- case 1:
- rtex->surface.u.legacy.tiling_index[0] = 14;
- break;
- case 2:
- rtex->surface.u.legacy.tiling_index[0] = 15;
- break;
- case 4:
- rtex->surface.u.legacy.tiling_index[0] = 16;
- break;
- default: /* 8, 16 */
- rtex->surface.u.legacy.tiling_index[0] = 17;
- break;
- }
- break;
- default: /* depth, thick */
- assert(!"unexpected micro mode");
- return;
- }
- }
-
- rtex->surface.micro_tile_mode = rtex->last_msaa_resolve_target_micro_mode;
-
- p_atomic_inc(&rscreen->dirty_tex_counter);
-}
-
-void si_do_fast_color_clear(struct r600_common_context *rctx,
- struct pipe_framebuffer_state *fb,
- struct r600_atom *fb_state,
- unsigned *buffers, ubyte *dirty_cbufs,
- const union pipe_color_union *color)
-{
- int i;
-
- /* This function is broken in BE, so just disable this path for now */
-#ifdef PIPE_ARCH_BIG_ENDIAN
- return;
-#endif
-
- if (rctx->render_cond)
- return;
-
- for (i = 0; i < fb->nr_cbufs; i++) {
- struct r600_texture *tex;
- unsigned clear_bit = PIPE_CLEAR_COLOR0 << i;
- unsigned level = fb->cbufs[i]->u.tex.level;
-
- if (!fb->cbufs[i])
- continue;
-
- /* if this colorbuffer is not being cleared */
- if (!(*buffers & clear_bit))
- continue;
-
- tex = (struct r600_texture *)fb->cbufs[i]->texture;
-
- /* the clear is allowed if all layers are bound */
- if (fb->cbufs[i]->u.tex.first_layer != 0 ||
- fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
- continue;
- }
-
- /* cannot clear mipmapped textures */
- if (fb->cbufs[i]->texture->last_level != 0) {
- continue;
- }
-
- /* only supported on tiled surfaces */
- if (tex->surface.is_linear) {
- continue;
- }
-
- /* shared textures can't use fast clear without an explicit flush,
- * because there is no way to communicate the clear color among
- * all clients
- */
- if (tex->resource.b.is_shared &&
- !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
- continue;
-
- /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
- if (rctx->chip_class == CIK &&
- tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
- rctx->screen->info.drm_major == 2 &&
- rctx->screen->info.drm_minor < 38) {
- continue;
- }
-
- /* Fast clear is the most appropriate place to enable DCC for
- * displayable surfaces.
- */
- if (rctx->chip_class >= VI &&
- !(rctx->screen->debug_flags & DBG(NO_DCC_FB))) {
- vi_separate_dcc_try_enable(rctx, tex);
-
- /* RB+ isn't supported with a CMASK clear only on Stoney,
- * so all clears are considered to be hypothetically slow
- * clears, which is weighed when determining whether to
- * enable separate DCC.
- */
- if (tex->dcc_gather_statistics &&
- rctx->family == CHIP_STONEY)
- tex->num_slow_clears++;
- }
-
- /* Try to clear DCC first, otherwise try CMASK. */
- if (vi_dcc_enabled(tex, 0)) {
- uint32_t reset_value;
- bool clear_words_needed, cleared_cmask = false;
-
- if (rctx->screen->debug_flags & DBG(NO_DCC_CLEAR))
- continue;
-
- /* This can only occur with MSAA. */
- if (rctx->chip_class == VI &&
- !tex->surface.u.legacy.level[level].dcc_fast_clear_size)
- continue;
-
- if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format,
- color, &reset_value,
- &clear_words_needed))
- continue;
-
- /* DCC fast clear with MSAA should clear CMASK to 0xC. */
- if (tex->resource.b.b.nr_samples >= 2 && tex->cmask.size) {
- /* TODO: This doesn't work with MSAA. */
- if (clear_words_needed)
- continue;
-
- rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
- tex->cmask.offset, tex->cmask.size,
- 0xCCCCCCCC, R600_COHERENCY_CB_META);
- cleared_cmask = true;
- }
-
- vi_dcc_clear_level(rctx, tex, 0, reset_value);
-
- if (clear_words_needed || cleared_cmask) {
- bool need_compressed_update = !tex->dirty_level_mask;
-
- tex->dirty_level_mask |= 1 << level;
-
- if (need_compressed_update)
- p_atomic_inc(&rctx->screen->compressed_colortex_counter);
- }
- tex->separate_dcc_dirty = true;
- } else {
- /* 128-bit formats are unusupported */
- if (tex->surface.bpe > 8) {
- continue;
- }
-
- /* RB+ doesn't work with CMASK fast clear on Stoney. */
- if (rctx->family == CHIP_STONEY)
- continue;
-
- /* ensure CMASK is enabled */
- r600_texture_alloc_cmask_separate(rctx->screen, tex);
- if (tex->cmask.size == 0) {
- continue;
- }
-
- /* Do the fast clear. */
- rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
- tex->cmask.offset, tex->cmask.size, 0,
- R600_COHERENCY_CB_META);
-
- bool need_compressed_update = !tex->dirty_level_mask;
-
- tex->dirty_level_mask |= 1 << level;
-
- if (need_compressed_update)
- p_atomic_inc(&rctx->screen->compressed_colortex_counter);
- }
-
- /* We can change the micro tile mode before a full clear. */
- si_set_optimal_micro_tile_mode(rctx->screen, tex);
-
- evergreen_set_clear_color(tex, fb->cbufs[i]->format, color);
-
- if (dirty_cbufs)
- *dirty_cbufs |= 1 << i;
- rctx->set_atom_dirty(rctx, fb_state, true);
- *buffers &= ~clear_bit;
- }
-}
-
static struct pipe_memory_object *
r600_memobj_from_handle(struct pipe_screen *screen,
struct winsys_handle *whandle,
@@ -2922,5 +2386,4 @@ void si_init_context_texture_functions(struct r600_common_context *rctx)
{
rctx->b.create_surface = r600_create_surface;
rctx->b.surface_destroy = r600_surface_destroy;
- rctx->b.clear_texture = r600_clear_texture;
}