diff options
Diffstat (limited to 'src/gallium/drivers/radeon')
-rw-r--r-- | src/gallium/drivers/radeon/r600_pipe_common.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/radeon/r600_texture.c | 58 |
2 files changed, 33 insertions, 33 deletions
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h index 08144823d6e..bf0b96867cf 100644 --- a/src/gallium/drivers/radeon/r600_pipe_common.h +++ b/src/gallium/drivers/radeon/r600_pipe_common.h @@ -140,13 +140,13 @@ struct r600_texture { /* Colorbuffer compression and fast clear. */ struct r600_fmask_info fmask; struct r600_cmask_info cmask; - - struct r600_resource *htile; - float depth_clear; /* use htile only for first level */ - struct r600_resource *cmask_buffer; unsigned color_clear_value[2]; + /* Depth buffer compression and fast clear. */ + struct r600_resource *htile_buffer; + float depth_clear_value; + bool non_disp_tiling; /* R600-Cayman only */ unsigned mipmap_shift; }; diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index db3336eb97e..47f9b0e4374 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -270,7 +270,7 @@ static void r600_texture_destroy(struct pipe_screen *screen, if (rtex->flushed_depth_texture) pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); - pipe_resource_reference((struct pipe_resource**)&rtex->htile, NULL); + pipe_resource_reference((struct pipe_resource**)&rtex->htile_buffer, NULL); if (rtex->cmask_buffer != &rtex->resource) { pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL); } @@ -483,18 +483,19 @@ static void r600_texture_allocate_htile(struct r600_common_screen *rscreen, htile_size = align(htile_size, (2 << 10) * npipes); /* XXX don't allocate it separately */ - rtex->htile = (struct r600_resource*)pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM, - PIPE_USAGE_STATIC, htile_size); - if (rtex->htile == NULL) { + rtex->htile_buffer = (struct r600_resource*)pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM, + PIPE_USAGE_STATIC, htile_size); + if (rtex->htile_buffer == NULL) { /* this is not a fatal error as we can still keep rendering * without htile buffer */ R600_ERR("r600: failed to create bo for htile buffers\n"); } else { - r600_screen_clear_buffer(rscreen, &rtex->htile->b.b, 0, htile_size, 0); + r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b, 0, htile_size, 0); } } +/* Common processing for r600_texture_create and r600_texture_from_handle */ static struct r600_texture * r600_texture_create_object(struct pipe_screen *screen, const struct pipe_resource *base, @@ -505,7 +506,6 @@ r600_texture_create_object(struct pipe_screen *screen, struct r600_texture *rtex; struct r600_resource *resource; struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; - int r; rtex = CALLOC_STRUCT(r600_texture); if (rtex == NULL) @@ -522,8 +522,7 @@ r600_texture_create_object(struct pipe_screen *screen, rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); rtex->surface = *surface; - r = r600_setup_surface(screen, rtex, pitch_in_bytes_override); - if (r) { + if (r600_setup_surface(screen, rtex, pitch_in_bytes_override)) { FREE(rtex); return NULL; } @@ -533,27 +532,28 @@ r600_texture_create_object(struct pipe_screen *screen, * Applies to R600-Cayman. */ rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D; - if (base->nr_samples > 1 && !rtex->is_depth && !buf) { - r600_texture_allocate_fmask(rscreen, rtex); - r600_texture_allocate_cmask(rscreen, rtex); - rtex->cmask_buffer = &rtex->resource; - } - - if (!rtex->is_depth && base->nr_samples > 1 && - (!rtex->fmask.size || !rtex->cmask.size)) { - FREE(rtex); - return NULL; - } - - if (rtex->is_depth && - !(base->flags & (R600_RESOURCE_FLAG_TRANSFER | - R600_RESOURCE_FLAG_FLUSHED_DEPTH)) && - !(rscreen->debug_flags & DBG_NO_HYPERZ)) { - if (rscreen->chip_class >= SI) { - /* XXX implement Hyper-Z for SI. - * Reuse the CMASK allocator, which is almost the same as HTILE. */ - } else { - r600_texture_allocate_htile(rscreen, rtex); + if (rtex->is_depth) { + if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER | + R600_RESOURCE_FLAG_FLUSHED_DEPTH)) && + !(rscreen->debug_flags & DBG_NO_HYPERZ)) { + if (rscreen->chip_class >= SI) { + /* XXX implement Hyper-Z for SI. + * Reuse the CMASK allocator, which is almost the same as HTILE. */ + } else { + r600_texture_allocate_htile(rscreen, rtex); + } + } + } else { + if (base->nr_samples > 1) { + if (!buf) { + r600_texture_allocate_fmask(rscreen, rtex); + r600_texture_allocate_cmask(rscreen, rtex); + rtex->cmask_buffer = &rtex->resource; + } + if (!rtex->fmask.size || !rtex->cmask.size) { + FREE(rtex); + return NULL; + } } } |