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-rw-r--r--src/gallium/drivers/r600/r600_shader.c92
1 files changed, 48 insertions, 44 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 4b91dacccc3..6655b000aa9 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -7453,9 +7453,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bytecode_tex tex;
+ struct r600_bytecode_tex grad_offs[3];
struct r600_bytecode_alu alu;
unsigned src_gpr;
- int r, i, j;
+ int r, i, j, n_grad_offs = 0;
int opcode;
bool read_compressed_msaa = ctx->bc->has_compressed_msaa_texturing &&
inst->Instruction.Opcode == TGSI_OPCODE_TXF &&
@@ -7828,31 +7829,29 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
}
for (i = 1; i < 3; i++) {
/* set gradients h/v */
- memset(&tex, 0, sizeof(struct r600_bytecode_tex));
- tex.op = (i == 1) ? FETCH_OP_SET_GRADIENTS_H :
+ struct r600_bytecode_tex *t = &grad_offs[n_grad_offs++];
+ memset(t, 0, sizeof(struct r600_bytecode_tex));
+ t->op = (i == 1) ? FETCH_OP_SET_GRADIENTS_H :
FETCH_OP_SET_GRADIENTS_V;
- tex.sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
- tex.sampler_index_mode = sampler_index_mode;
- tex.resource_id = tex.sampler_id + R600_MAX_CONST_BUFFERS;
- tex.resource_index_mode = sampler_index_mode;
-
- tex.src_gpr = (i == 1) ? temp_h : temp_v;
- tex.src_sel_x = 0;
- tex.src_sel_y = 1;
- tex.src_sel_z = 2;
- tex.src_sel_w = 3;
-
- tex.dst_gpr = r600_get_temp(ctx); /* just to avoid confusing the asm scheduler */
- tex.dst_sel_x = tex.dst_sel_y = tex.dst_sel_z = tex.dst_sel_w = 7;
+ t->sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
+ t->sampler_index_mode = sampler_index_mode;
+ t->resource_id = t->sampler_id + R600_MAX_CONST_BUFFERS;
+ t->resource_index_mode = sampler_index_mode;
+
+ t->src_gpr = (i == 1) ? temp_h : temp_v;
+ t->src_sel_x = 0;
+ t->src_sel_y = 1;
+ t->src_sel_z = 2;
+ t->src_sel_w = 3;
+
+ t->dst_gpr = r600_get_temp(ctx); /* just to avoid confusing the asm scheduler */
+ t->dst_sel_x = t->dst_sel_y = t->dst_sel_z = t->dst_sel_w = 7;
if (inst->Texture.Texture != TGSI_TEXTURE_RECT) {
- tex.coord_type_x = 1;
- tex.coord_type_y = 1;
- tex.coord_type_z = 1;
- tex.coord_type_w = 1;
+ t->coord_type_x = 1;
+ t->coord_type_y = 1;
+ t->coord_type_z = 1;
+ t->coord_type_w = 1;
}
- r = r600_bytecode_add_tex(ctx->bc, &tex);
- if (r)
- return r;
}
}
@@ -8257,32 +8256,30 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (opcode == FETCH_OP_GATHER4 &&
inst->TexOffsets[0].File != TGSI_FILE_NULL &&
inst->TexOffsets[0].File != TGSI_FILE_IMMEDIATE) {
+ struct r600_bytecode_tex *t;
opcode = FETCH_OP_GATHER4_O;
/* GATHER4_O/GATHER4_C_O use offset values loaded by
SET_TEXTURE_OFFSETS instruction. The immediate offset values
encoded in the instruction are ignored. */
- memset(&tex, 0, sizeof(struct r600_bytecode_tex));
- tex.op = FETCH_OP_SET_TEXTURE_OFFSETS;
- tex.sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
- tex.sampler_index_mode = sampler_index_mode;
- tex.resource_id = tex.sampler_id + R600_MAX_CONST_BUFFERS;
- tex.resource_index_mode = sampler_index_mode;
-
- tex.src_gpr = ctx->file_offset[inst->TexOffsets[0].File] + inst->TexOffsets[0].Index;
- tex.src_sel_x = inst->TexOffsets[0].SwizzleX;
- tex.src_sel_y = inst->TexOffsets[0].SwizzleY;
- tex.src_sel_z = inst->TexOffsets[0].SwizzleZ;
- tex.src_sel_w = 4;
-
- tex.dst_sel_x = 7;
- tex.dst_sel_y = 7;
- tex.dst_sel_z = 7;
- tex.dst_sel_w = 7;
-
- r = r600_bytecode_add_tex(ctx->bc, &tex);
- if (r)
- return r;
+ t = &grad_offs[n_grad_offs++];
+ memset(t, 0, sizeof(struct r600_bytecode_tex));
+ t->op = FETCH_OP_SET_TEXTURE_OFFSETS;
+ t->sampler_id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
+ t->sampler_index_mode = sampler_index_mode;
+ t->resource_id = t->sampler_id + R600_MAX_CONST_BUFFERS;
+ t->resource_index_mode = sampler_index_mode;
+
+ t->src_gpr = ctx->file_offset[inst->TexOffsets[0].File] + inst->TexOffsets[0].Index;
+ t->src_sel_x = inst->TexOffsets[0].SwizzleX;
+ t->src_sel_y = inst->TexOffsets[0].SwizzleY;
+ t->src_sel_z = inst->TexOffsets[0].SwizzleZ;
+ t->src_sel_w = 4;
+
+ t->dst_sel_x = 7;
+ t->dst_sel_y = 7;
+ t->dst_sel_z = 7;
+ t->dst_sel_w = 7;
}
if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D ||
@@ -8465,6 +8462,13 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
}
}
+ /* Emit set gradient and offset instructions. */
+ for (i = 0; i < n_grad_offs; ++i) {
+ r = r600_bytecode_add_tex(ctx->bc, &grad_offs[i]);
+ if (r)
+ return r;
+ }
+
r = r600_bytecode_add_tex(ctx->bc, &tex);
if (r)
return r;