diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 376 |
1 files changed, 281 insertions, 95 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index db88346afbe..4ebd5b754b3 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -35,6 +35,7 @@ #include "r600_resource.h" #include "r600_state_inlines.h" #include "r600d.h" +#include "r600_formats.h" extern struct u_resource_vtbl r600_texture_vtbl; @@ -53,11 +54,30 @@ static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_t transfer->box.width, transfer->box.height); } -static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, + +/* Copy from a detiled texture to a tiled one. */ +static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) +{ + struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; + struct pipe_resource *texture = transfer->resource; + struct pipe_subresource subsrc; + + subsrc.face = 0; + subsrc.level = 0; + ctx->resource_copy_region(ctx, texture, transfer->sr, + transfer->box.x, transfer->box.y, transfer->box.z, + rtransfer->linear_texture, subsrc, + 0, 0, 0, + transfer->box.width, transfer->box.height); + + ctx->flush(ctx, 0, NULL); +} + +static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, unsigned level, unsigned zslice, unsigned face) { - unsigned long offset = rtex->offset[level]; + unsigned offset = rtex->offset[level]; switch (rtex->resource.base.b.target) { case PIPE_TEXTURE_3D: @@ -72,22 +92,158 @@ static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, } } -static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_class chipc) +static unsigned r600_get_pixel_alignment(struct pipe_screen *screen, + enum pipe_format format, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + unsigned pixsize = util_format_get_blocksize(format); + int p_align; + + switch(array_mode) { + case V_038000_ARRAY_1D_TILED_THIN1: + p_align = MAX2(8, + ((rscreen->tiling_info->group_bytes / 8 / pixsize))); + break; + case V_038000_ARRAY_2D_TILED_THIN1: + p_align = MAX2(rscreen->tiling_info->num_banks, + (((rscreen->tiling_info->group_bytes / 8 / pixsize)) * + rscreen->tiling_info->num_banks)); + break; + case 0: + default: + p_align = 64; + break; + } + return p_align; +} + +static unsigned r600_get_height_alignment(struct pipe_screen *screen, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + int h_align; + + switch (array_mode) { + case V_038000_ARRAY_2D_TILED_THIN1: + h_align = rscreen->tiling_info->num_channels * 8; + break; + case V_038000_ARRAY_1D_TILED_THIN1: + h_align = 8; + break; + default: + h_align = 1; + break; + } + return h_align; +} + +static unsigned mip_minify(unsigned size, unsigned level) +{ + unsigned val; + val = u_minify(size, level); + if (level > 0) + val = util_next_power_of_two(val); + return val; +} + +static unsigned r600_texture_get_stride(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + struct radeon *radeon = (struct radeon *)screen->winsys; + enum chip_class chipc = r600_get_family_class(radeon); + unsigned width, stride, tile_width; + + if (rtex->pitch_override) + return rtex->pitch_override; + + width = mip_minify(ptex->width0, level); + if (util_format_is_plain(ptex->format)) { + tile_width = r600_get_pixel_alignment(screen, ptex->format, + rtex->array_mode[level]); + width = align(width, tile_width); + } + stride = util_format_get_stride(ptex->format, width); + if (chipc == EVERGREEN) + stride = align(stride, 512); + return stride; +} + +static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) { struct pipe_resource *ptex = &rtex->resource.base.b; - unsigned long w, h, pitch, size, layer_size, i, offset; + unsigned height, tile_height; - rtex->bpt = util_format_get_blocksize(ptex->format); - for (i = 0, offset = 0; i <= ptex->last_level; i++) { - w = u_minify(ptex->width0, i); - h = u_minify(ptex->height0, i); - h = util_next_power_of_two(h); - pitch = util_format_get_stride(ptex->format, align(w, 64)); - if (chipc == EVERGREEN) - pitch = align(pitch, 512); + height = mip_minify(ptex->height0, level); + if (util_format_is_plain(ptex->format)) { + tile_height = r600_get_height_alignment(screen, + rtex->array_mode[level]); + height = align(height, tile_height); + } + return util_format_get_nblocksy(ptex->format, height); +} + +/* Get a width in pixels from a stride in bytes. */ +static unsigned pitch_to_width(enum pipe_format format, + unsigned pitch_in_bytes) +{ + return (pitch_in_bytes / util_format_get_blocksize(format)) * + util_format_get_blockwidth(format); +} + +static void r600_texture_set_array_mode(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level, unsigned array_mode) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + + switch (array_mode) { + case V_0280A0_ARRAY_LINEAR_GENERAL: + case V_0280A0_ARRAY_LINEAR_ALIGNED: + case V_0280A0_ARRAY_1D_TILED_THIN1: + default: + rtex->array_mode[level] = array_mode; + break; + case V_0280A0_ARRAY_2D_TILED_THIN1: + { + unsigned w, h, tile_height, tile_width; + + tile_height = r600_get_height_alignment(screen, array_mode); + tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode); + + w = mip_minify(ptex->width0, level); + h = mip_minify(ptex->height0, level); + if (w < tile_width || h < tile_height) + rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1; else - pitch = align(pitch, 256); - layer_size = pitch * h; + rtex->array_mode[level] = array_mode; + } + break; + } +} + +static void r600_setup_miptree(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned array_mode) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + struct radeon *radeon = (struct radeon *)screen->winsys; + enum chip_class chipc = r600_get_family_class(radeon); + unsigned pitch, size, layer_size, i, offset; + unsigned nblocksy; + + for (i = 0, offset = 0; i <= ptex->last_level; i++) { + r600_texture_set_array_mode(screen, rtex, i, array_mode); + + pitch = r600_texture_get_stride(screen, rtex, i); + nblocksy = r600_texture_get_nblocksy(screen, rtex, i); + + layer_size = pitch * nblocksy; + if (ptex->target == PIPE_TEXTURE_CUBE) { if (chipc >= R700) size = layer_size * 8; @@ -98,39 +254,69 @@ static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_cla size = layer_size * u_minify(ptex->depth0, i); rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; - rtex->pitch[i] = pitch; + rtex->pitch_in_bytes[i] = pitch; + rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch); offset += size; } rtex->size = offset; } -struct pipe_resource *r600_texture_create(struct pipe_screen *screen, - const struct pipe_resource *templ) +static struct r600_resource_texture * +r600_texture_create_object(struct pipe_screen *screen, + const struct pipe_resource *base, + unsigned array_mode, + unsigned pitch_in_bytes_override, + unsigned max_buffer_size, + struct r600_bo *bo) { struct r600_resource_texture *rtex; struct r600_resource *resource; struct radeon *radeon = (struct radeon *)screen->winsys; rtex = CALLOC_STRUCT(r600_resource_texture); - if (!rtex) { + if (rtex == NULL) return NULL; - } + resource = &rtex->resource; - resource->base.b = *templ; + resource->base.b = *base; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; - r600_setup_miptree(rtex, r600_get_family_class(radeon)); - - /* FIXME alignment 4096 enought ? too much ? */ + resource->bo = bo; resource->domain = r600_domain_from_usage(resource->base.b.bind); + rtex->pitch_override = pitch_in_bytes_override; + + if (array_mode) + rtex->tiled = 1; + r600_setup_miptree(screen, rtex, array_mode); + resource->size = rtex->size; - resource->bo = r600_bo(radeon, rtex->size, 4096, 0); - if (resource->bo == NULL) { - FREE(rtex); - return NULL; + + if (!resource->bo) { + resource->bo = r600_bo(radeon, rtex->size, 4096, 0); + if (!resource->bo) { + FREE(rtex); + return NULL; + } + } + return rtex; +} + +struct pipe_resource *r600_texture_create(struct pipe_screen *screen, + const struct pipe_resource *templ) +{ + unsigned array_mode = 0; + + if (debug_get_bool_option("R600_FORCE_TILING", FALSE)) { + if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && + !(templ->bind & PIPE_BIND_SCANOUT)) { + array_mode = V_038000_ARRAY_2D_TILED_THIN1; + } } - return &resource->base.b; + + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + 0, 0, NULL); + } static void r600_texture_destroy(struct pipe_screen *screen, @@ -155,24 +341,27 @@ static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen, unsigned zslice, unsigned flags) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; - struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); - unsigned long offset; + struct r600_surface *surface = CALLOC_STRUCT(r600_surface); + unsigned offset, tile_height; if (surface == NULL) return NULL; offset = r600_texture_get_offset(rtex, level, zslice, face); - pipe_reference_init(&surface->reference, 1); - pipe_resource_reference(&surface->texture, texture); - surface->format = texture->format; - surface->width = u_minify(texture->width0, level); - surface->height = u_minify(texture->height0, level); - surface->offset = offset; - surface->usage = flags; - surface->zslice = zslice; - surface->texture = texture; - surface->face = face; - surface->level = level; - return surface; + pipe_reference_init(&surface->base.reference, 1); + pipe_resource_reference(&surface->base.texture, texture); + surface->base.format = texture->format; + surface->base.width = mip_minify(texture->width0, level); + surface->base.height = mip_minify(texture->height0, level); + surface->base.offset = offset; + surface->base.usage = flags; + surface->base.zslice = zslice; + surface->base.texture = texture; + surface->base.face = face; + surface->base.level = level; + + tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]); + surface->aligned_height = align(surface->base.height, tile_height); + return &surface->base; } static void r600_tex_surface_destroy(struct pipe_surface *surface) @@ -181,44 +370,29 @@ static void r600_tex_surface_destroy(struct pipe_surface *surface) FREE(surface); } + struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *templ, struct winsys_handle *whandle) { struct radeon *rw = (struct radeon*)screen->winsys; - struct r600_resource_texture *rtex; - struct r600_resource *resource; struct r600_bo *bo = NULL; + unsigned array_mode = 0; /* Support only 2D textures without mipmaps */ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || templ->depth0 != 1 || templ->last_level != 0) return NULL; - rtex = CALLOC_STRUCT(r600_resource_texture); - if (rtex == NULL) - return NULL; - - bo = r600_bo_handle(rw, whandle->handle); + bo = r600_bo_handle(rw, whandle->handle, &array_mode); if (bo == NULL) { - FREE(rtex); return NULL; } - resource = &rtex->resource; - resource->base.b = *templ; - resource->base.vtbl = &r600_texture_vtbl; - pipe_reference_init(&resource->base.b.reference, 1); - resource->base.b.screen = screen; - resource->bo = bo; - rtex->depth = 0; - rtex->pitch_override = whandle->stride; - rtex->bpt = util_format_get_blocksize(templ->format); - rtex->pitch[0] = whandle->stride; - rtex->offset[0] = 0; - rtex->size = align(rtex->pitch[0] * templ->height0, 64); - - return &resource->base.b; + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + whandle->stride, + 0, + bo); } static unsigned int r600_texture_is_referenced(struct pipe_context *context, @@ -244,14 +418,14 @@ int r600_texture_depth_flush(struct pipe_context *ctx, resource.format = texture->format; resource.width0 = texture->width0; resource.height0 = texture->height0; - resource.depth0 = 0; + resource.depth0 = 1; resource.last_level = 0; resource.nr_samples = 0; resource.usage = PIPE_USAGE_DYNAMIC; resource.bind = 0; - resource.flags = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; - resource.bind |= PIPE_BIND_RENDER_TARGET; + resource.bind |= PIPE_BIND_DEPTH_STENCIL; rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource); if (rtex->flushed_depth_texture == NULL) { @@ -282,8 +456,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, trans->transfer.sr = sr; trans->transfer.usage = usage; trans->transfer.box = *box; - trans->transfer.stride = rtex->pitch[sr.level]; - trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); if (rtex->depth) { r = r600_texture_depth_flush(ctx, texture); if (r < 0) { @@ -297,12 +469,12 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, resource.format = texture->format; resource.width0 = box->width; resource.height0 = box->height; - resource.depth0 = 0; + resource.depth0 = 1; resource.last_level = 0; resource.nr_samples = 0; resource.usage = PIPE_USAGE_DYNAMIC; resource.bind = 0; - resource.flags = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; /* For texture reading, the temporary (detiled) texture is used as * a render target when blitting from a tiled texture. */ if (usage & PIPE_TRANSFER_READ) { @@ -321,6 +493,9 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, FREE(trans); return NULL; } + + trans->transfer.stride = + ((struct r600_resource_texture *)trans->linear_texture)->pitch_in_bytes[0]; if (usage & PIPE_TRANSFER_READ) { /* We cannot map a tiled texture directly because the data is * in a different order, therefore we do detiling using a blit. */ @@ -328,7 +503,10 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, /* Always referenced in the blit. */ ctx->flush(ctx, 0, NULL); } + return &trans->transfer; } + trans->transfer.stride = rtex->pitch_in_bytes[sr.level]; + trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); return &trans->transfer; } @@ -339,12 +517,12 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx, struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtransfer->linear_texture) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { + r600_copy_into_tiled_texture(ctx, rtransfer); + } pipe_resource_reference(&rtransfer->linear_texture, NULL); } if (rtex->flushed_depth_texture) { - if (transfer->usage & PIPE_TRANSFER_WRITE) { - // TODO - } pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); } pipe_resource_reference(&transfer->resource, NULL); @@ -358,7 +536,7 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, struct r600_bo *bo; enum pipe_format format = transfer->resource->format; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; - unsigned long offset = 0; + unsigned offset = 0; char *map; if (rtransfer->linear_texture) { @@ -496,15 +674,23 @@ uint32_t r600_translate_texformat(enum pipe_format format, case UTIL_FORMAT_COLORSPACE_ZS: switch (format) { case PIPE_FORMAT_Z16_UNORM: - result = V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; + case PIPE_FORMAT_X24S8_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_USCALED: - result = V_0280A0_COLOR_8_24; + result = FMT_8_24; goto out_word4; + case PIPE_FORMAT_S8X24_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - result = V_0280A0_COLOR_24_8; + result = FMT_24_8; + goto out_word4; + case PIPE_FORMAT_S8_USCALED: + result = V_0280A0_COLOR_8; + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); goto out_word4; default: goto out_unknown; @@ -558,7 +744,7 @@ uint32_t r600_translate_texformat(enum pipe_format format, if (desc->channel[0].size == 5 && desc->channel[1].size == 6 && desc->channel[2].size == 5) { - result = V_0280A0_COLOR_5_6_5; + result = FMT_5_6_5; goto out_word4; } goto out_unknown; @@ -567,14 +753,14 @@ uint32_t r600_translate_texformat(enum pipe_format format, desc->channel[1].size == 5 && desc->channel[2].size == 5 && desc->channel[3].size == 1) { - result = V_0280A0_COLOR_1_5_5_5; + result = FMT_1_5_5_5; goto out_word4; } if (desc->channel[0].size == 10 && desc->channel[1].size == 10 && desc->channel[2].size == 10 && desc->channel[3].size == 2) { - result = V_0280A0_COLOR_10_10_10_2; + result = FMT_10_10_10_2; goto out_word4; } goto out_unknown; @@ -605,36 +791,36 @@ uint32_t r600_translate_texformat(enum pipe_format format, case 4: switch (desc->nr_channels) { case 2: - result = V_0280A0_COLOR_4_4; + result = FMT_4_4; goto out_word4; case 4: - result = V_0280A0_COLOR_4_4_4_4; + result = FMT_4_4_4_4; goto out_word4; } goto out_unknown; case 8: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_8; + result = FMT_8; goto out_word4; case 2: - result = V_0280A0_COLOR_8_8; + result = FMT_8_8; goto out_word4; case 4: - result = V_0280A0_COLOR_8_8_8_8; + result = FMT_8_8_8_8; goto out_word4; } goto out_unknown; case 16: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; case 2: - result = V_0280A0_COLOR_16_16; + result = FMT_16_16; goto out_word4; case 4: - result = V_0280A0_COLOR_16_16_16_16; + result = FMT_16_16_16_16; goto out_word4; } } @@ -645,26 +831,26 @@ uint32_t r600_translate_texformat(enum pipe_format format, case 16: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_16_FLOAT; + result = FMT_16_FLOAT; goto out_word4; case 2: - result = V_0280A0_COLOR_16_16_FLOAT; + result = FMT_16_16_FLOAT; goto out_word4; case 4: - result = V_0280A0_COLOR_16_16_16_16_FLOAT; + result = FMT_16_16_16_16_FLOAT; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_32_FLOAT; + result = FMT_32_FLOAT; goto out_word4; case 2: - result = V_0280A0_COLOR_32_32_FLOAT; + result = FMT_32_32_FLOAT; goto out_word4; case 4: - result = V_0280A0_COLOR_32_32_32_32_FLOAT; + result = FMT_32_32_32_32_FLOAT; goto out_word4; } } |