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path: root/src/gallium/drivers/r600/r600_texture.c
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Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r--src/gallium/drivers/r600/r600_texture.c376
1 files changed, 281 insertions, 95 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index db88346afbe..4ebd5b754b3 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -35,6 +35,7 @@
#include "r600_resource.h"
#include "r600_state_inlines.h"
#include "r600d.h"
+#include "r600_formats.h"
extern struct u_resource_vtbl r600_texture_vtbl;
@@ -53,11 +54,30 @@ static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_t
transfer->box.width, transfer->box.height);
}
-static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
+
+/* Copy from a detiled texture to a tiled one. */
+static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+{
+ struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+ struct pipe_resource *texture = transfer->resource;
+ struct pipe_subresource subsrc;
+
+ subsrc.face = 0;
+ subsrc.level = 0;
+ ctx->resource_copy_region(ctx, texture, transfer->sr,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ rtransfer->linear_texture, subsrc,
+ 0, 0, 0,
+ transfer->box.width, transfer->box.height);
+
+ ctx->flush(ctx, 0, NULL);
+}
+
+static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
unsigned level, unsigned zslice,
unsigned face)
{
- unsigned long offset = rtex->offset[level];
+ unsigned offset = rtex->offset[level];
switch (rtex->resource.base.b.target) {
case PIPE_TEXTURE_3D:
@@ -72,22 +92,158 @@ static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
}
}
-static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_class chipc)
+static unsigned r600_get_pixel_alignment(struct pipe_screen *screen,
+ enum pipe_format format,
+ unsigned array_mode)
+{
+ struct r600_screen* rscreen = (struct r600_screen *)screen;
+ unsigned pixsize = util_format_get_blocksize(format);
+ int p_align;
+
+ switch(array_mode) {
+ case V_038000_ARRAY_1D_TILED_THIN1:
+ p_align = MAX2(8,
+ ((rscreen->tiling_info->group_bytes / 8 / pixsize)));
+ break;
+ case V_038000_ARRAY_2D_TILED_THIN1:
+ p_align = MAX2(rscreen->tiling_info->num_banks,
+ (((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
+ rscreen->tiling_info->num_banks));
+ break;
+ case 0:
+ default:
+ p_align = 64;
+ break;
+ }
+ return p_align;
+}
+
+static unsigned r600_get_height_alignment(struct pipe_screen *screen,
+ unsigned array_mode)
+{
+ struct r600_screen* rscreen = (struct r600_screen *)screen;
+ int h_align;
+
+ switch (array_mode) {
+ case V_038000_ARRAY_2D_TILED_THIN1:
+ h_align = rscreen->tiling_info->num_channels * 8;
+ break;
+ case V_038000_ARRAY_1D_TILED_THIN1:
+ h_align = 8;
+ break;
+ default:
+ h_align = 1;
+ break;
+ }
+ return h_align;
+}
+
+static unsigned mip_minify(unsigned size, unsigned level)
+{
+ unsigned val;
+ val = u_minify(size, level);
+ if (level > 0)
+ val = util_next_power_of_two(val);
+ return val;
+}
+
+static unsigned r600_texture_get_stride(struct pipe_screen *screen,
+ struct r600_resource_texture *rtex,
+ unsigned level)
+{
+ struct pipe_resource *ptex = &rtex->resource.base.b;
+ struct radeon *radeon = (struct radeon *)screen->winsys;
+ enum chip_class chipc = r600_get_family_class(radeon);
+ unsigned width, stride, tile_width;
+
+ if (rtex->pitch_override)
+ return rtex->pitch_override;
+
+ width = mip_minify(ptex->width0, level);
+ if (util_format_is_plain(ptex->format)) {
+ tile_width = r600_get_pixel_alignment(screen, ptex->format,
+ rtex->array_mode[level]);
+ width = align(width, tile_width);
+ }
+ stride = util_format_get_stride(ptex->format, width);
+ if (chipc == EVERGREEN)
+ stride = align(stride, 512);
+ return stride;
+}
+
+static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
+ struct r600_resource_texture *rtex,
+ unsigned level)
{
struct pipe_resource *ptex = &rtex->resource.base.b;
- unsigned long w, h, pitch, size, layer_size, i, offset;
+ unsigned height, tile_height;
- rtex->bpt = util_format_get_blocksize(ptex->format);
- for (i = 0, offset = 0; i <= ptex->last_level; i++) {
- w = u_minify(ptex->width0, i);
- h = u_minify(ptex->height0, i);
- h = util_next_power_of_two(h);
- pitch = util_format_get_stride(ptex->format, align(w, 64));
- if (chipc == EVERGREEN)
- pitch = align(pitch, 512);
+ height = mip_minify(ptex->height0, level);
+ if (util_format_is_plain(ptex->format)) {
+ tile_height = r600_get_height_alignment(screen,
+ rtex->array_mode[level]);
+ height = align(height, tile_height);
+ }
+ return util_format_get_nblocksy(ptex->format, height);
+}
+
+/* Get a width in pixels from a stride in bytes. */
+static unsigned pitch_to_width(enum pipe_format format,
+ unsigned pitch_in_bytes)
+{
+ return (pitch_in_bytes / util_format_get_blocksize(format)) *
+ util_format_get_blockwidth(format);
+}
+
+static void r600_texture_set_array_mode(struct pipe_screen *screen,
+ struct r600_resource_texture *rtex,
+ unsigned level, unsigned array_mode)
+{
+ struct pipe_resource *ptex = &rtex->resource.base.b;
+
+ switch (array_mode) {
+ case V_0280A0_ARRAY_LINEAR_GENERAL:
+ case V_0280A0_ARRAY_LINEAR_ALIGNED:
+ case V_0280A0_ARRAY_1D_TILED_THIN1:
+ default:
+ rtex->array_mode[level] = array_mode;
+ break;
+ case V_0280A0_ARRAY_2D_TILED_THIN1:
+ {
+ unsigned w, h, tile_height, tile_width;
+
+ tile_height = r600_get_height_alignment(screen, array_mode);
+ tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode);
+
+ w = mip_minify(ptex->width0, level);
+ h = mip_minify(ptex->height0, level);
+ if (w < tile_width || h < tile_height)
+ rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
else
- pitch = align(pitch, 256);
- layer_size = pitch * h;
+ rtex->array_mode[level] = array_mode;
+ }
+ break;
+ }
+}
+
+static void r600_setup_miptree(struct pipe_screen *screen,
+ struct r600_resource_texture *rtex,
+ unsigned array_mode)
+{
+ struct pipe_resource *ptex = &rtex->resource.base.b;
+ struct radeon *radeon = (struct radeon *)screen->winsys;
+ enum chip_class chipc = r600_get_family_class(radeon);
+ unsigned pitch, size, layer_size, i, offset;
+ unsigned nblocksy;
+
+ for (i = 0, offset = 0; i <= ptex->last_level; i++) {
+ r600_texture_set_array_mode(screen, rtex, i, array_mode);
+
+ pitch = r600_texture_get_stride(screen, rtex, i);
+ nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
+
+ layer_size = pitch * nblocksy;
+
if (ptex->target == PIPE_TEXTURE_CUBE) {
if (chipc >= R700)
size = layer_size * 8;
@@ -98,39 +254,69 @@ static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_cla
size = layer_size * u_minify(ptex->depth0, i);
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
- rtex->pitch[i] = pitch;
+ rtex->pitch_in_bytes[i] = pitch;
+ rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch);
offset += size;
}
rtex->size = offset;
}
-struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
- const struct pipe_resource *templ)
+static struct r600_resource_texture *
+r600_texture_create_object(struct pipe_screen *screen,
+ const struct pipe_resource *base,
+ unsigned array_mode,
+ unsigned pitch_in_bytes_override,
+ unsigned max_buffer_size,
+ struct r600_bo *bo)
{
struct r600_resource_texture *rtex;
struct r600_resource *resource;
struct radeon *radeon = (struct radeon *)screen->winsys;
rtex = CALLOC_STRUCT(r600_resource_texture);
- if (!rtex) {
+ if (rtex == NULL)
return NULL;
- }
+
resource = &rtex->resource;
- resource->base.b = *templ;
+ resource->base.b = *base;
resource->base.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->base.b.reference, 1);
resource->base.b.screen = screen;
- r600_setup_miptree(rtex, r600_get_family_class(radeon));
-
- /* FIXME alignment 4096 enought ? too much ? */
+ resource->bo = bo;
resource->domain = r600_domain_from_usage(resource->base.b.bind);
+ rtex->pitch_override = pitch_in_bytes_override;
+
+ if (array_mode)
+ rtex->tiled = 1;
+ r600_setup_miptree(screen, rtex, array_mode);
+
resource->size = rtex->size;
- resource->bo = r600_bo(radeon, rtex->size, 4096, 0);
- if (resource->bo == NULL) {
- FREE(rtex);
- return NULL;
+
+ if (!resource->bo) {
+ resource->bo = r600_bo(radeon, rtex->size, 4096, 0);
+ if (!resource->bo) {
+ FREE(rtex);
+ return NULL;
+ }
+ }
+ return rtex;
+}
+
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ unsigned array_mode = 0;
+
+ if (debug_get_bool_option("R600_FORCE_TILING", FALSE)) {
+ if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
+ !(templ->bind & PIPE_BIND_SCANOUT)) {
+ array_mode = V_038000_ARRAY_2D_TILED_THIN1;
+ }
}
- return &resource->base.b;
+
+ return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
+ 0, 0, NULL);
+
}
static void r600_texture_destroy(struct pipe_screen *screen,
@@ -155,24 +341,27 @@ static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
unsigned zslice, unsigned flags)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
- struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
- unsigned long offset;
+ struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
+ unsigned offset, tile_height;
if (surface == NULL)
return NULL;
offset = r600_texture_get_offset(rtex, level, zslice, face);
- pipe_reference_init(&surface->reference, 1);
- pipe_resource_reference(&surface->texture, texture);
- surface->format = texture->format;
- surface->width = u_minify(texture->width0, level);
- surface->height = u_minify(texture->height0, level);
- surface->offset = offset;
- surface->usage = flags;
- surface->zslice = zslice;
- surface->texture = texture;
- surface->face = face;
- surface->level = level;
- return surface;
+ pipe_reference_init(&surface->base.reference, 1);
+ pipe_resource_reference(&surface->base.texture, texture);
+ surface->base.format = texture->format;
+ surface->base.width = mip_minify(texture->width0, level);
+ surface->base.height = mip_minify(texture->height0, level);
+ surface->base.offset = offset;
+ surface->base.usage = flags;
+ surface->base.zslice = zslice;
+ surface->base.texture = texture;
+ surface->base.face = face;
+ surface->base.level = level;
+
+ tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]);
+ surface->aligned_height = align(surface->base.height, tile_height);
+ return &surface->base;
}
static void r600_tex_surface_destroy(struct pipe_surface *surface)
@@ -181,44 +370,29 @@ static void r600_tex_surface_destroy(struct pipe_surface *surface)
FREE(surface);
}
+
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *templ,
struct winsys_handle *whandle)
{
struct radeon *rw = (struct radeon*)screen->winsys;
- struct r600_resource_texture *rtex;
- struct r600_resource *resource;
struct r600_bo *bo = NULL;
+ unsigned array_mode = 0;
/* Support only 2D textures without mipmaps */
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
templ->depth0 != 1 || templ->last_level != 0)
return NULL;
- rtex = CALLOC_STRUCT(r600_resource_texture);
- if (rtex == NULL)
- return NULL;
-
- bo = r600_bo_handle(rw, whandle->handle);
+ bo = r600_bo_handle(rw, whandle->handle, &array_mode);
if (bo == NULL) {
- FREE(rtex);
return NULL;
}
- resource = &rtex->resource;
- resource->base.b = *templ;
- resource->base.vtbl = &r600_texture_vtbl;
- pipe_reference_init(&resource->base.b.reference, 1);
- resource->base.b.screen = screen;
- resource->bo = bo;
- rtex->depth = 0;
- rtex->pitch_override = whandle->stride;
- rtex->bpt = util_format_get_blocksize(templ->format);
- rtex->pitch[0] = whandle->stride;
- rtex->offset[0] = 0;
- rtex->size = align(rtex->pitch[0] * templ->height0, 64);
-
- return &resource->base.b;
+ return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
+ whandle->stride,
+ 0,
+ bo);
}
static unsigned int r600_texture_is_referenced(struct pipe_context *context,
@@ -244,14 +418,14 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
resource.format = texture->format;
resource.width0 = texture->width0;
resource.height0 = texture->height0;
- resource.depth0 = 0;
+ resource.depth0 = 1;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_DYNAMIC;
resource.bind = 0;
- resource.flags = 0;
+ resource.flags = R600_RESOURCE_FLAG_TRANSFER;
- resource.bind |= PIPE_BIND_RENDER_TARGET;
+ resource.bind |= PIPE_BIND_DEPTH_STENCIL;
rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (rtex->flushed_depth_texture == NULL) {
@@ -282,8 +456,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
trans->transfer.sr = sr;
trans->transfer.usage = usage;
trans->transfer.box = *box;
- trans->transfer.stride = rtex->pitch[sr.level];
- trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
if (rtex->depth) {
r = r600_texture_depth_flush(ctx, texture);
if (r < 0) {
@@ -297,12 +469,12 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
resource.format = texture->format;
resource.width0 = box->width;
resource.height0 = box->height;
- resource.depth0 = 0;
+ resource.depth0 = 1;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_DYNAMIC;
resource.bind = 0;
- resource.flags = 0;
+ resource.flags = R600_RESOURCE_FLAG_TRANSFER;
/* For texture reading, the temporary (detiled) texture is used as
* a render target when blitting from a tiled texture. */
if (usage & PIPE_TRANSFER_READ) {
@@ -321,6 +493,9 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
FREE(trans);
return NULL;
}
+
+ trans->transfer.stride =
+ ((struct r600_resource_texture *)trans->linear_texture)->pitch_in_bytes[0];
if (usage & PIPE_TRANSFER_READ) {
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit. */
@@ -328,7 +503,10 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
/* Always referenced in the blit. */
ctx->flush(ctx, 0, NULL);
}
+ return &trans->transfer;
}
+ trans->transfer.stride = rtex->pitch_in_bytes[sr.level];
+ trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
return &trans->transfer;
}
@@ -339,12 +517,12 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx,
struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
if (rtransfer->linear_texture) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ r600_copy_into_tiled_texture(ctx, rtransfer);
+ }
pipe_resource_reference(&rtransfer->linear_texture, NULL);
}
if (rtex->flushed_depth_texture) {
- if (transfer->usage & PIPE_TRANSFER_WRITE) {
- // TODO
- }
pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
}
pipe_resource_reference(&transfer->resource, NULL);
@@ -358,7 +536,7 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
struct r600_bo *bo;
enum pipe_format format = transfer->resource->format;
struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
- unsigned long offset = 0;
+ unsigned offset = 0;
char *map;
if (rtransfer->linear_texture) {
@@ -496,15 +674,23 @@ uint32_t r600_translate_texformat(enum pipe_format format,
case UTIL_FORMAT_COLORSPACE_ZS:
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
- result = V_0280A0_COLOR_16;
+ result = FMT_16;
goto out_word4;
+ case PIPE_FORMAT_X24S8_USCALED:
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- result = V_0280A0_COLOR_8_24;
+ result = FMT_8_24;
goto out_word4;
+ case PIPE_FORMAT_S8X24_USCALED:
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- result = V_0280A0_COLOR_24_8;
+ result = FMT_24_8;
+ goto out_word4;
+ case PIPE_FORMAT_S8_USCALED:
+ result = V_0280A0_COLOR_8;
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
goto out_word4;
default:
goto out_unknown;
@@ -558,7 +744,7 @@ uint32_t r600_translate_texformat(enum pipe_format format,
if (desc->channel[0].size == 5 &&
desc->channel[1].size == 6 &&
desc->channel[2].size == 5) {
- result = V_0280A0_COLOR_5_6_5;
+ result = FMT_5_6_5;
goto out_word4;
}
goto out_unknown;
@@ -567,14 +753,14 @@ uint32_t r600_translate_texformat(enum pipe_format format,
desc->channel[1].size == 5 &&
desc->channel[2].size == 5 &&
desc->channel[3].size == 1) {
- result = V_0280A0_COLOR_1_5_5_5;
+ result = FMT_1_5_5_5;
goto out_word4;
}
if (desc->channel[0].size == 10 &&
desc->channel[1].size == 10 &&
desc->channel[2].size == 10 &&
desc->channel[3].size == 2) {
- result = V_0280A0_COLOR_10_10_10_2;
+ result = FMT_10_10_10_2;
goto out_word4;
}
goto out_unknown;
@@ -605,36 +791,36 @@ uint32_t r600_translate_texformat(enum pipe_format format,
case 4:
switch (desc->nr_channels) {
case 2:
- result = V_0280A0_COLOR_4_4;
+ result = FMT_4_4;
goto out_word4;
case 4:
- result = V_0280A0_COLOR_4_4_4_4;
+ result = FMT_4_4_4_4;
goto out_word4;
}
goto out_unknown;
case 8:
switch (desc->nr_channels) {
case 1:
- result = V_0280A0_COLOR_8;
+ result = FMT_8;
goto out_word4;
case 2:
- result = V_0280A0_COLOR_8_8;
+ result = FMT_8_8;
goto out_word4;
case 4:
- result = V_0280A0_COLOR_8_8_8_8;
+ result = FMT_8_8_8_8;
goto out_word4;
}
goto out_unknown;
case 16:
switch (desc->nr_channels) {
case 1:
- result = V_0280A0_COLOR_16;
+ result = FMT_16;
goto out_word4;
case 2:
- result = V_0280A0_COLOR_16_16;
+ result = FMT_16_16;
goto out_word4;
case 4:
- result = V_0280A0_COLOR_16_16_16_16;
+ result = FMT_16_16_16_16;
goto out_word4;
}
}
@@ -645,26 +831,26 @@ uint32_t r600_translate_texformat(enum pipe_format format,
case 16:
switch (desc->nr_channels) {
case 1:
- result = V_0280A0_COLOR_16_FLOAT;
+ result = FMT_16_FLOAT;
goto out_word4;
case 2:
- result = V_0280A0_COLOR_16_16_FLOAT;
+ result = FMT_16_16_FLOAT;
goto out_word4;
case 4:
- result = V_0280A0_COLOR_16_16_16_16_FLOAT;
+ result = FMT_16_16_16_16_FLOAT;
goto out_word4;
}
goto out_unknown;
case 32:
switch (desc->nr_channels) {
case 1:
- result = V_0280A0_COLOR_32_FLOAT;
+ result = FMT_32_FLOAT;
goto out_word4;
case 2:
- result = V_0280A0_COLOR_32_32_FLOAT;
+ result = FMT_32_32_FLOAT;
goto out_word4;
case 4:
- result = V_0280A0_COLOR_32_32_32_32_FLOAT;
+ result = FMT_32_32_32_32_FLOAT;
goto out_word4;
}
}