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Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r--src/gallium/drivers/r600/r600_texture.c686
1 files changed, 686 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
new file mode 100644
index 00000000000..c46bfa66ba1
--- /dev/null
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -0,0 +1,686 @@
+/*
+ * Copyright 2010 Jerome Glisse <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jerome Glisse
+ * Corbin Simpson
+ */
+#include <errno.h>
+#include <pipe/p_screen.h>
+#include <util/u_format.h>
+#include <util/u_math.h>
+#include <util/u_inlines.h>
+#include <util/u_memory.h>
+#include "state_tracker/drm_driver.h"
+#include "r600_pipe.h"
+#include "r600_resource.h"
+#include "r600_state_inlines.h"
+#include "r600d.h"
+
+extern struct u_resource_vtbl r600_texture_vtbl;
+
+/* Copy from a tiled texture to a detiled one. */
+static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+{
+ struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+ struct pipe_resource *texture = transfer->resource;
+ struct pipe_subresource subdst;
+
+ subdst.face = 0;
+ subdst.level = 0;
+ ctx->resource_copy_region(ctx, rtransfer->linear_texture,
+ subdst, 0, 0, 0, texture, transfer->sr,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ transfer->box.width, transfer->box.height);
+}
+
+static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
+ unsigned level, unsigned zslice,
+ unsigned face)
+{
+ unsigned long offset = rtex->offset[level];
+
+ switch (rtex->resource.base.b.target) {
+ case PIPE_TEXTURE_3D:
+ assert(face == 0);
+ return offset + zslice * rtex->layer_size[level];
+ case PIPE_TEXTURE_CUBE:
+ assert(zslice == 0);
+ return offset + face * rtex->layer_size[level];
+ default:
+ assert(zslice == 0 && face == 0);
+ return offset;
+ }
+}
+
+static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_class chipc)
+{
+ struct pipe_resource *ptex = &rtex->resource.base.b;
+ unsigned long w, h, pitch, size, layer_size, i, offset;
+
+ rtex->bpt = util_format_get_blocksize(ptex->format);
+ for (i = 0, offset = 0; i <= ptex->last_level; i++) {
+ w = u_minify(ptex->width0, i);
+ h = u_minify(ptex->height0, i);
+ h = util_next_power_of_two(h);
+ pitch = util_format_get_stride(ptex->format, align(w, 64));
+ if (chipc == EVERGREEN)
+ pitch = align(pitch, 512);
+ else
+ pitch = align(pitch, 256);
+ layer_size = pitch * h;
+ if (ptex->target == PIPE_TEXTURE_CUBE) {
+ if (chipc >= R700)
+ size = layer_size * 8;
+ else
+ size = layer_size * 6;
+ }
+ else
+ size = layer_size * u_minify(ptex->depth0, i);
+ rtex->offset[i] = offset;
+ rtex->layer_size[i] = layer_size;
+ rtex->pitch[i] = pitch;
+ rtex->width[i] = w;
+ rtex->height[i] = h;
+ offset += size;
+ }
+ rtex->size = offset;
+}
+
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ struct r600_resource_texture *rtex;
+ struct r600_resource *resource;
+ struct radeon *radeon = (struct radeon *)screen->winsys;
+
+ rtex = CALLOC_STRUCT(r600_resource_texture);
+ if (!rtex) {
+ return NULL;
+ }
+ resource = &rtex->resource;
+ resource->base.b = *templ;
+ resource->base.vtbl = &r600_texture_vtbl;
+ pipe_reference_init(&resource->base.b.reference, 1);
+ resource->base.b.screen = screen;
+ r600_setup_miptree(rtex, r600_get_family_class(radeon));
+
+ /* FIXME alignment 4096 enought ? too much ? */
+ resource->domain = r600_domain_from_usage(resource->base.b.bind);
+ resource->size = rtex->size;
+ resource->bo = r600_bo(radeon, rtex->size, 4096, 0);
+ if (resource->bo == NULL) {
+ FREE(rtex);
+ return NULL;
+ }
+ return &resource->base.b;
+}
+
+static void r600_texture_destroy(struct pipe_screen *screen,
+ struct pipe_resource *ptex)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+ struct r600_resource *resource = &rtex->resource;
+ struct radeon *radeon = (struct radeon *)screen->winsys;
+
+ if (rtex->flushed_depth_texture)
+ pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
+
+ if (resource->bo) {
+ r600_bo_reference(radeon, &resource->bo, NULL);
+ }
+ FREE(rtex);
+}
+
+static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
+ struct pipe_resource *texture,
+ unsigned face, unsigned level,
+ unsigned zslice, unsigned flags)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+ struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
+ unsigned long offset;
+
+ if (surface == NULL)
+ return NULL;
+ offset = r600_texture_get_offset(rtex, level, zslice, face);
+ pipe_reference_init(&surface->reference, 1);
+ pipe_resource_reference(&surface->texture, texture);
+ surface->format = texture->format;
+ surface->width = u_minify(texture->width0, level);
+ surface->height = u_minify(texture->height0, level);
+ surface->offset = offset;
+ surface->usage = flags;
+ surface->zslice = zslice;
+ surface->texture = texture;
+ surface->face = face;
+ surface->level = level;
+ return surface;
+}
+
+static void r600_tex_surface_destroy(struct pipe_surface *surface)
+{
+ pipe_resource_reference(&surface->texture, NULL);
+ FREE(surface);
+}
+
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ struct winsys_handle *whandle)
+{
+ struct radeon *rw = (struct radeon*)screen->winsys;
+ struct r600_resource_texture *rtex;
+ struct r600_resource *resource;
+ struct r600_bo *bo = NULL;
+
+ /* Support only 2D textures without mipmaps */
+ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
+ templ->depth0 != 1 || templ->last_level != 0)
+ return NULL;
+
+ rtex = CALLOC_STRUCT(r600_resource_texture);
+ if (rtex == NULL)
+ return NULL;
+
+ bo = r600_bo_handle(rw, whandle->handle);
+ if (bo == NULL) {
+ FREE(rtex);
+ return NULL;
+ }
+
+ resource = &rtex->resource;
+ resource->base.b = *templ;
+ resource->base.vtbl = &r600_texture_vtbl;
+ pipe_reference_init(&resource->base.b.reference, 1);
+ resource->base.b.screen = screen;
+ resource->bo = bo;
+ rtex->depth = 0;
+ rtex->pitch_override = whandle->stride;
+ rtex->bpt = util_format_get_blocksize(templ->format);
+ rtex->pitch[0] = whandle->stride;
+ rtex->width[0] = templ->width0;
+ rtex->height[0] = templ->height0;
+ rtex->offset[0] = 0;
+ rtex->size = align(rtex->pitch[0] * templ->height0, 64);
+
+ return &resource->base.b;
+}
+
+static unsigned int r600_texture_is_referenced(struct pipe_context *context,
+ struct pipe_resource *texture,
+ unsigned face, unsigned level)
+{
+ /* FIXME */
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
+
+int r600_texture_depth_flush(struct pipe_context *ctx,
+ struct pipe_resource *texture)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+ struct pipe_resource resource;
+
+ if (rtex->flushed_depth_texture)
+ goto out;
+
+ resource.target = PIPE_TEXTURE_2D;
+ resource.format = texture->format;
+ resource.width0 = texture->width0;
+ resource.height0 = texture->height0;
+ resource.depth0 = 0;
+ resource.last_level = 0;
+ resource.nr_samples = 0;
+ resource.usage = PIPE_USAGE_DYNAMIC;
+ resource.bind = 0;
+ resource.flags = 0;
+
+ resource.bind |= PIPE_BIND_RENDER_TARGET;
+
+ rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
+ if (rtex->flushed_depth_texture == NULL) {
+ R600_ERR("failed to create temporary texture to hold untiled copy\n");
+ return -ENOMEM;
+ }
+
+out:
+ r600_blit_uncompress_depth_ptr(ctx, rtex);
+ return 0;
+}
+
+struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+ struct pipe_resource resource;
+ struct r600_transfer *trans;
+ int r;
+
+ trans = CALLOC_STRUCT(r600_transfer);
+ if (trans == NULL)
+ return NULL;
+ pipe_resource_reference(&trans->transfer.resource, texture);
+ trans->transfer.sr = sr;
+ trans->transfer.usage = usage;
+ trans->transfer.box = *box;
+ trans->transfer.stride = rtex->pitch[sr.level];
+ trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
+ if (rtex->depth) {
+ r = r600_texture_depth_flush(ctx, texture);
+ if (r < 0) {
+ R600_ERR("failed to create temporary texture to hold untiled copy\n");
+ pipe_resource_reference(&trans->transfer.resource, NULL);
+ FREE(trans);
+ return NULL;
+ }
+ } else if (rtex->tiled) {
+ resource.target = PIPE_TEXTURE_2D;
+ resource.format = texture->format;
+ resource.width0 = box->width;
+ resource.height0 = box->height;
+ resource.depth0 = 0;
+ resource.last_level = 0;
+ resource.nr_samples = 0;
+ resource.usage = PIPE_USAGE_DYNAMIC;
+ resource.bind = 0;
+ resource.flags = 0;
+ /* For texture reading, the temporary (detiled) texture is used as
+ * a render target when blitting from a tiled texture. */
+ if (usage & PIPE_TRANSFER_READ) {
+ resource.bind |= PIPE_BIND_RENDER_TARGET;
+ }
+ /* For texture writing, the temporary texture is used as a sampler
+ * when blitting into a tiled texture. */
+ if (usage & PIPE_TRANSFER_WRITE) {
+ resource.bind |= PIPE_BIND_SAMPLER_VIEW;
+ }
+ /* Create the temporary texture. */
+ trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource);
+ if (trans->linear_texture == NULL) {
+ R600_ERR("failed to create temporary texture to hold untiled copy\n");
+ pipe_resource_reference(&trans->transfer.resource, NULL);
+ FREE(trans);
+ return NULL;
+ }
+ if (usage & PIPE_TRANSFER_READ) {
+ /* We cannot map a tiled texture directly because the data is
+ * in a different order, therefore we do detiling using a blit. */
+ r600_copy_from_tiled_texture(ctx, trans);
+ /* Always referenced in the blit. */
+ ctx->flush(ctx, 0, NULL);
+ }
+ }
+ return &trans->transfer;
+}
+
+void r600_texture_transfer_destroy(struct pipe_context *ctx,
+ struct pipe_transfer *transfer)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
+
+ if (rtransfer->linear_texture) {
+ pipe_resource_reference(&rtransfer->linear_texture, NULL);
+ }
+ if (rtex->flushed_depth_texture) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ // TODO
+ }
+ pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
+ }
+ pipe_resource_reference(&transfer->resource, NULL);
+ FREE(transfer);
+}
+
+void* r600_texture_transfer_map(struct pipe_context *ctx,
+ struct pipe_transfer* transfer)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+ struct r600_bo *bo;
+ enum pipe_format format = transfer->resource->format;
+ struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
+ unsigned long offset = 0;
+ char *map;
+
+ if (rtransfer->linear_texture) {
+ bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+ } else {
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
+
+ if (rtex->flushed_depth_texture)
+ bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
+ else
+ bo = ((struct r600_resource *)transfer->resource)->bo;
+
+ offset = rtransfer->offset +
+ transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+ }
+ map = r600_bo_map(radeon, bo, 0, ctx);
+ if (!map) {
+ return NULL;
+ }
+
+ return map + offset;
+}
+
+void r600_texture_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer* transfer)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+ struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
+ struct r600_bo *bo;
+
+ if (rtransfer->linear_texture) {
+ bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+ } else {
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
+
+ if (rtex->flushed_depth_texture) {
+ bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
+ } else {
+ bo = ((struct r600_resource *)transfer->resource)->bo;
+ }
+ }
+ r600_bo_unmap(radeon, bo);
+}
+
+struct u_resource_vtbl r600_texture_vtbl =
+{
+ u_default_resource_get_handle, /* get_handle */
+ r600_texture_destroy, /* resource_destroy */
+ r600_texture_is_referenced, /* is_resource_referenced */
+ r600_texture_get_transfer, /* get_transfer */
+ r600_texture_transfer_destroy, /* transfer_destroy */
+ r600_texture_transfer_map, /* transfer_map */
+ u_default_transfer_flush_region,/* transfer_flush_region */
+ r600_texture_transfer_unmap, /* transfer_unmap */
+ u_default_transfer_inline_write /* transfer_inline_write */
+};
+
+void r600_init_screen_texture_functions(struct pipe_screen *screen)
+{
+ screen->get_tex_surface = r600_get_tex_surface;
+ screen->tex_surface_destroy = r600_tex_surface_destroy;
+}
+
+static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
+ const unsigned char *swizzle_view)
+{
+ unsigned i;
+ unsigned char swizzle[4];
+ unsigned result = 0;
+ const uint32_t swizzle_shift[4] = {
+ 16, 19, 22, 25,
+ };
+ const uint32_t swizzle_bit[4] = {
+ 0, 1, 2, 3,
+ };
+
+ if (swizzle_view) {
+ /* Combine two sets of swizzles. */
+ for (i = 0; i < 4; i++) {
+ swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
+ swizzle_format[swizzle_view[i]] : swizzle_view[i];
+ }
+ } else {
+ memcpy(swizzle, swizzle_format, 4);
+ }
+
+ /* Get swizzle. */
+ for (i = 0; i < 4; i++) {
+ switch (swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_Y:
+ result |= swizzle_bit[1] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ result |= swizzle_bit[2] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ result |= swizzle_bit[3] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_0:
+ result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_1:
+ result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
+ break;
+ default: /* UTIL_FORMAT_SWIZZLE_X */
+ result |= swizzle_bit[0] << swizzle_shift[i];
+ }
+ }
+ return result;
+}
+
+/* texture format translate */
+uint32_t r600_translate_texformat(enum pipe_format format,
+ const unsigned char *swizzle_view,
+ uint32_t *word4_p, uint32_t *yuv_format_p)
+{
+ uint32_t result = 0, word4 = 0, yuv_format = 0;
+ const struct util_format_description *desc;
+ boolean uniform = TRUE;
+ int i;
+ const uint32_t sign_bit[4] = {
+ S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
+ };
+ desc = util_format_description(format);
+
+ word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
+
+ /* Colorspace (return non-RGB formats directly). */
+ switch (desc->colorspace) {
+ /* Depth stencil formats */
+ case UTIL_FORMAT_COLORSPACE_ZS:
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ result = V_0280A0_COLOR_16;
+ goto out_word4;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ result = V_0280A0_COLOR_8_24;
+ goto out_word4;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ result = V_0280A0_COLOR_24_8;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+
+ case UTIL_FORMAT_COLORSPACE_YUV:
+ yuv_format |= (1 << 30);
+ switch (format) {
+ case PIPE_FORMAT_UYVY:
+ case PIPE_FORMAT_YUYV:
+ default:
+ break;
+ }
+ goto out_unknown; /* TODO */
+
+ case UTIL_FORMAT_COLORSPACE_SRGB:
+ word4 |= S_038010_FORCE_DEGAMMA(1);
+ if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
+ goto out_unknown; /* fails for some reason - TODO */
+ break;
+
+ default:
+ break;
+ }
+
+ /* S3TC formats. TODO */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+ goto out_unknown;
+ }
+
+
+ for (i = 0; i < desc->nr_channels; i++) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ word4 |= sign_bit[i];
+ }
+ }
+
+ /* R8G8Bx_SNORM - TODO CxV8U8 */
+
+ /* RGTC - TODO */
+
+ /* See whether the components are of the same size. */
+ for (i = 1; i < desc->nr_channels; i++) {
+ uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+ }
+
+ /* Non-uniform formats. */
+ if (!uniform) {
+ switch(desc->nr_channels) {
+ case 3:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 6 &&
+ desc->channel[2].size == 5) {
+ result = V_0280A0_COLOR_5_6_5;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 4:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 5 &&
+ desc->channel[2].size == 5 &&
+ desc->channel[3].size == 1) {
+ result = V_0280A0_COLOR_1_5_5_5;
+ goto out_word4;
+ }
+ if (desc->channel[0].size == 10 &&
+ desc->channel[1].size == 10 &&
+ desc->channel[2].size == 10 &&
+ desc->channel[3].size == 2) {
+ result = V_0280A0_COLOR_10_10_10_2;
+ goto out_word4;
+ }
+ goto out_unknown;
+ }
+ goto out_unknown;
+ }
+
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ goto out_unknown;
+
+ /* uniform formats */
+ switch (desc->channel[i].type) {
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ case UTIL_FORMAT_TYPE_SIGNED:
+ if (!desc->channel[i].normalized &&
+ desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+ goto out_unknown;
+ }
+
+ switch (desc->channel[i].size) {
+ case 4:
+ switch (desc->nr_channels) {
+ case 2:
+ result = V_0280A0_COLOR_4_4;
+ goto out_word4;
+ case 4:
+ result = V_0280A0_COLOR_4_4_4_4;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ result = V_0280A0_COLOR_8;
+ goto out_word4;
+ case 2:
+ result = V_0280A0_COLOR_8_8;
+ goto out_word4;
+ case 4:
+ result = V_0280A0_COLOR_8_8_8_8;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ result = V_0280A0_COLOR_16;
+ goto out_word4;
+ case 2:
+ result = V_0280A0_COLOR_16_16;
+ goto out_word4;
+ case 4:
+ result = V_0280A0_COLOR_16_16_16_16;
+ goto out_word4;
+ }
+ }
+ goto out_unknown;
+
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[i].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ result = V_0280A0_COLOR_16_FLOAT;
+ goto out_word4;
+ case 2:
+ result = V_0280A0_COLOR_16_16_FLOAT;
+ goto out_word4;
+ case 4:
+ result = V_0280A0_COLOR_16_16_16_16_FLOAT;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ result = V_0280A0_COLOR_32_FLOAT;
+ goto out_word4;
+ case 2:
+ result = V_0280A0_COLOR_32_32_FLOAT;
+ goto out_word4;
+ case 4:
+ result = V_0280A0_COLOR_32_32_32_32_FLOAT;
+ goto out_word4;
+ }
+ }
+
+ }
+out_word4:
+ if (word4_p)
+ *word4_p = word4;
+ if (yuv_format_p)
+ *yuv_format_p = yuv_format;
+ return result;
+out_unknown:
+// R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
+ return ~0;
+}