diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 675 |
1 files changed, 82 insertions, 593 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 15a1ec92675..b8411144900 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -176,36 +176,20 @@ static unsigned r600_texture_get_offset(struct r600_common_screen *rscreen, unsigned *stride, unsigned *layer_stride) { - if (rscreen->chip_class >= GFX9) { - *stride = rtex->surface.u.gfx9.surf_pitch * rtex->surface.bpe; - *layer_stride = rtex->surface.u.gfx9.surf_slice_size; - - if (!box) - return 0; - - /* Each texture is an array of slices. Each slice is an array - * of mipmap levels. */ - return box->z * rtex->surface.u.gfx9.surf_slice_size + - rtex->surface.u.gfx9.offset[level] + - (box->y / rtex->surface.blk_h * - rtex->surface.u.gfx9.surf_pitch + - box->x / rtex->surface.blk_w) * rtex->surface.bpe; - } else { - *stride = rtex->surface.u.legacy.level[level].nblk_x * - rtex->surface.bpe; - *layer_stride = rtex->surface.u.legacy.level[level].slice_size; - - if (!box) - return rtex->surface.u.legacy.level[level].offset; - - /* Each texture is an array of mipmap levels. Each level is - * an array of slices. */ - return rtex->surface.u.legacy.level[level].offset + - box->z * rtex->surface.u.legacy.level[level].slice_size + - (box->y / rtex->surface.blk_h * - rtex->surface.u.legacy.level[level].nblk_x + - box->x / rtex->surface.blk_w) * rtex->surface.bpe; - } + *stride = rtex->surface.u.legacy.level[level].nblk_x * + rtex->surface.bpe; + *layer_stride = rtex->surface.u.legacy.level[level].slice_size; + + if (!box) + return rtex->surface.u.legacy.level[level].offset; + + /* Each texture is an array of mipmap levels. Each level is + * an array of slices. */ + return rtex->surface.u.legacy.level[level].offset + + box->z * rtex->surface.u.legacy.level[level].slice_size + + (box->y / rtex->surface.blk_h * + rtex->surface.u.legacy.level[level].nblk_x + + box->x / rtex->surface.blk_w) * rtex->surface.bpe; } static int r600_init_surface(struct r600_common_screen *rscreen, @@ -216,8 +200,7 @@ static int r600_init_surface(struct r600_common_screen *rscreen, unsigned offset, bool is_imported, bool is_scanout, - bool is_flushed_depth, - bool tc_compatible_htile) + bool is_flushed_depth) { const struct util_format_description *desc = util_format_description(ptex->format); @@ -239,29 +222,10 @@ static int r600_init_surface(struct r600_common_screen *rscreen, if (!is_flushed_depth && is_depth) { flags |= RADEON_SURF_ZBUFFER; - if (tc_compatible_htile && - (rscreen->chip_class >= GFX9 || - array_mode == RADEON_SURF_MODE_2D)) { - /* TC-compatible HTILE only supports Z32_FLOAT. - * GFX9 also supports Z16_UNORM. - * On VI, promote Z16 to Z32. DB->CB copies will convert - * the format for transfers. - */ - if (rscreen->chip_class == VI) - bpe = 4; - - flags |= RADEON_SURF_TC_COMPATIBLE_HTILE; - } - if (is_stencil) flags |= RADEON_SURF_SBUFFER; } - if (rscreen->chip_class >= VI && - (ptex->flags & R600_RESOURCE_FLAG_DISABLE_DCC || - ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT)) - flags |= RADEON_SURF_DISABLE_DCC; - if (ptex->bind & PIPE_BIND_SCANOUT || is_scanout) { /* This should catch bugs in gallium users setting incorrect flags. */ assert(ptex->nr_samples <= 1 && @@ -286,26 +250,21 @@ static int r600_init_surface(struct r600_common_screen *rscreen, return r; } - if (rscreen->chip_class >= GFX9) { - assert(!pitch_in_bytes_override || - pitch_in_bytes_override == surface->u.gfx9.surf_pitch * bpe); - surface->u.gfx9.surf_offset = offset; - } else { - if (pitch_in_bytes_override && - pitch_in_bytes_override != surface->u.legacy.level[0].nblk_x * bpe) { - /* old ddx on evergreen over estimate alignment for 1d, only 1 level - * for those - */ - surface->u.legacy.level[0].nblk_x = pitch_in_bytes_override / bpe; - surface->u.legacy.level[0].slice_size = pitch_in_bytes_override * - surface->u.legacy.level[0].nblk_y; - } + if (pitch_in_bytes_override && + pitch_in_bytes_override != surface->u.legacy.level[0].nblk_x * bpe) { + /* old ddx on evergreen over estimate alignment for 1d, only 1 level + * for those + */ + surface->u.legacy.level[0].nblk_x = pitch_in_bytes_override / bpe; + surface->u.legacy.level[0].slice_size = pitch_in_bytes_override * + surface->u.legacy.level[0].nblk_y; + } - if (offset) { - for (i = 0; i < ARRAY_SIZE(surface->u.legacy.level); ++i) - surface->u.legacy.level[i].offset += offset; - } + if (offset) { + for (i = 0; i < ARRAY_SIZE(surface->u.legacy.level); ++i) + surface->u.legacy.level[i].offset += offset; } + return 0; } @@ -317,22 +276,18 @@ static void r600_texture_init_metadata(struct r600_common_screen *rscreen, memset(metadata, 0, sizeof(*metadata)); - if (rscreen->chip_class >= GFX9) { - metadata->u.gfx9.swizzle_mode = surface->u.gfx9.surf.swizzle_mode; - } else { - metadata->u.legacy.microtile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_1D ? - RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR; - metadata->u.legacy.macrotile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_2D ? - RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR; - metadata->u.legacy.pipe_config = surface->u.legacy.pipe_config; - metadata->u.legacy.bankw = surface->u.legacy.bankw; - metadata->u.legacy.bankh = surface->u.legacy.bankh; - metadata->u.legacy.tile_split = surface->u.legacy.tile_split; - metadata->u.legacy.mtilea = surface->u.legacy.mtilea; - metadata->u.legacy.num_banks = surface->u.legacy.num_banks; - metadata->u.legacy.stride = surface->u.legacy.level[0].nblk_x * surface->bpe; - metadata->u.legacy.scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0; - } + metadata->u.legacy.microtile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_1D ? + RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR; + metadata->u.legacy.macrotile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_2D ? + RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR; + metadata->u.legacy.pipe_config = surface->u.legacy.pipe_config; + metadata->u.legacy.bankw = surface->u.legacy.bankw; + metadata->u.legacy.bankh = surface->u.legacy.bankh; + metadata->u.legacy.tile_split = surface->u.legacy.tile_split; + metadata->u.legacy.mtilea = surface->u.legacy.mtilea; + metadata->u.legacy.num_banks = surface->u.legacy.num_banks; + metadata->u.legacy.stride = surface->u.legacy.level[0].nblk_x * surface->bpe; + metadata->u.legacy.scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0; } static void r600_surface_import_metadata(struct r600_common_screen *rscreen, @@ -341,33 +296,21 @@ static void r600_surface_import_metadata(struct r600_common_screen *rscreen, enum radeon_surf_mode *array_mode, bool *is_scanout) { - if (rscreen->chip_class >= GFX9) { - if (metadata->u.gfx9.swizzle_mode > 0) - *array_mode = RADEON_SURF_MODE_2D; - else - *array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED; - - *is_scanout = metadata->u.gfx9.swizzle_mode == 0 || - metadata->u.gfx9.swizzle_mode % 4 == 2; - - surf->u.gfx9.surf.swizzle_mode = metadata->u.gfx9.swizzle_mode; - } else { - surf->u.legacy.pipe_config = metadata->u.legacy.pipe_config; - surf->u.legacy.bankw = metadata->u.legacy.bankw; - surf->u.legacy.bankh = metadata->u.legacy.bankh; - surf->u.legacy.tile_split = metadata->u.legacy.tile_split; - surf->u.legacy.mtilea = metadata->u.legacy.mtilea; - surf->u.legacy.num_banks = metadata->u.legacy.num_banks; - - if (metadata->u.legacy.macrotile == RADEON_LAYOUT_TILED) - *array_mode = RADEON_SURF_MODE_2D; - else if (metadata->u.legacy.microtile == RADEON_LAYOUT_TILED) - *array_mode = RADEON_SURF_MODE_1D; - else - *array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED; + surf->u.legacy.pipe_config = metadata->u.legacy.pipe_config; + surf->u.legacy.bankw = metadata->u.legacy.bankw; + surf->u.legacy.bankh = metadata->u.legacy.bankh; + surf->u.legacy.tile_split = metadata->u.legacy.tile_split; + surf->u.legacy.mtilea = metadata->u.legacy.mtilea; + surf->u.legacy.num_banks = metadata->u.legacy.num_banks; + + if (metadata->u.legacy.macrotile == RADEON_LAYOUT_TILED) + *array_mode = RADEON_SURF_MODE_2D; + else if (metadata->u.legacy.microtile == RADEON_LAYOUT_TILED) + *array_mode = RADEON_SURF_MODE_1D; + else + *array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED; - *is_scanout = metadata->u.legacy.scanout; - } + *is_scanout = metadata->u.legacy.scanout; } static void r600_eliminate_fast_color_clear(struct r600_common_context *rctx, @@ -399,10 +342,7 @@ static void r600_texture_discard_cmask(struct r600_common_screen *rscreen, rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8; rtex->dirty_level_mask = 0; - if (rscreen->chip_class >= SI) - rtex->cb_color_info &= ~SI_S_028C70_FAST_CLEAR(1); - else - rtex->cb_color_info &= ~EG_S_028C70_FAST_CLEAR(1); + rtex->cb_color_info &= ~EG_S_028C70_FAST_CLEAR(1); if (rtex->cmask_buffer != &rtex->resource) r600_resource_reference(&rtex->cmask_buffer, NULL); @@ -412,72 +352,6 @@ static void r600_texture_discard_cmask(struct r600_common_screen *rscreen, p_atomic_inc(&rscreen->compressed_colortex_counter); } -static bool r600_can_disable_dcc(struct r600_texture *rtex) -{ - /* We can't disable DCC if it can be written by another process. */ - return rtex->dcc_offset && - (!rtex->resource.b.is_shared || - !(rtex->resource.external_usage & PIPE_HANDLE_USAGE_WRITE)); -} - -static bool r600_texture_discard_dcc(struct r600_common_screen *rscreen, - struct r600_texture *rtex) -{ - if (!r600_can_disable_dcc(rtex)) - return false; - - assert(rtex->dcc_separate_buffer == NULL); - - /* Disable DCC. */ - rtex->dcc_offset = 0; - - /* Notify all contexts about the change. */ - p_atomic_inc(&rscreen->dirty_tex_counter); - return true; -} - -/** - * Disable DCC for the texture. (first decompress, then discard metadata). - * - * There is unresolved multi-context synchronization issue between - * screen::aux_context and the current context. If applications do this with - * multiple contexts, it's already undefined behavior for them and we don't - * have to worry about that. The scenario is: - * - * If context 1 disables DCC and context 2 has queued commands that write - * to the texture via CB with DCC enabled, and the order of operations is - * as follows: - * context 2 queues draw calls rendering to the texture, but doesn't flush - * context 1 disables DCC and flushes - * context 1 & 2 reset descriptors and FB state - * context 2 flushes (new compressed tiles written by the draw calls) - * context 1 & 2 read garbage, because DCC is disabled, yet there are - * compressed tiled - * - * \param rctx the current context if you have one, or rscreen->aux_context - * if you don't. - */ -bool r600_texture_disable_dcc(struct r600_common_context *rctx, - struct r600_texture *rtex) -{ - struct r600_common_screen *rscreen = rctx->screen; - - if (!r600_can_disable_dcc(rtex)) - return false; - - if (&rctx->b == rscreen->aux_context) - mtx_lock(&rscreen->aux_context_lock); - - /* Decompress DCC. */ - rctx->decompress_dcc(&rctx->b, rtex); - rctx->b.flush(&rctx->b, NULL, 0); - - if (&rctx->b == rscreen->aux_context) - mtx_unlock(&rscreen->aux_context_lock); - - return r600_texture_discard_dcc(rscreen, rtex); -} - static void r600_reallocate_texture_inplace(struct r600_common_context *rctx, struct r600_texture *rtex, unsigned new_bind_flag, @@ -527,7 +401,6 @@ static void r600_reallocate_texture_inplace(struct r600_common_context *rctx, if (new_bind_flag == PIPE_BIND_LINEAR) { r600_texture_discard_cmask(rctx->screen, rtex); - r600_texture_discard_dcc(rctx->screen, rtex); } /* Replace the structure fields of rtex. */ @@ -551,18 +424,15 @@ static void r600_reallocate_texture_inplace(struct r600_common_context *rctx, rtex->cb_color_info = new_tex->cb_color_info; rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode; rtex->htile_offset = new_tex->htile_offset; - rtex->tc_compatible_htile = new_tex->tc_compatible_htile; rtex->depth_cleared = new_tex->depth_cleared; rtex->stencil_cleared = new_tex->stencil_cleared; rtex->non_disp_tiling = new_tex->non_disp_tiling; - rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics; rtex->framebuffers_bound = new_tex->framebuffers_bound; if (new_bind_flag == PIPE_BIND_LINEAR) { assert(!rtex->htile_offset); assert(!rtex->cmask.size); assert(!rtex->fmask.size); - assert(!rtex->dcc_offset); assert(!rtex->is_depth); } @@ -607,18 +477,9 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen, assert(rtex->surface.tile_swizzle == 0); } - /* Since shader image stores don't support DCC on VI, - * disable it for external clients that want write - * access. - */ - if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) { - if (r600_texture_disable_dcc(rctx, rtex)) - update_metadata = true; - } - if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) && - (rtex->cmask.size || rtex->dcc_offset)) { - /* Eliminate fast clear (both CMASK and DCC) */ + rtex->cmask.size) { + /* Eliminate fast clear (CMASK) */ r600_eliminate_fast_color_clear(rctx, rtex); /* Disable CMASK if flush_resource isn't going @@ -638,17 +499,10 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen, rscreen->ws->buffer_set_metadata(res->buf, &metadata); } - if (rscreen->chip_class >= GFX9) { - offset = rtex->surface.u.gfx9.surf_offset; - stride = rtex->surface.u.gfx9.surf_pitch * - rtex->surface.bpe; - slice_size = rtex->surface.u.gfx9.surf_slice_size; - } else { - offset = rtex->surface.u.legacy.level[0].offset; - stride = rtex->surface.u.legacy.level[0].nblk_x * - rtex->surface.bpe; - slice_size = rtex->surface.u.legacy.level[0].slice_size; - } + offset = rtex->surface.u.legacy.level[0].offset; + stride = rtex->surface.u.legacy.level[0].nblk_x * + rtex->surface.bpe; + slice_size = rtex->surface.u.legacy.level[0].slice_size; } else { /* Move a suballocated buffer into a non-suballocated allocation. */ if (rscreen->ws->buffer_is_suballocated(res->buf)) { @@ -710,8 +564,6 @@ static void r600_texture_destroy(struct pipe_screen *screen, r600_resource_reference(&rtex->cmask_buffer, NULL); } pb_reference(&resource->buf, NULL); - r600_resource_reference(&rtex->dcc_separate_buffer, NULL); - r600_resource_reference(&rtex->last_dcc_separate_buffer, NULL); FREE(rtex); } @@ -730,25 +582,17 @@ void r600_texture_get_fmask_info(struct r600_common_screen *rscreen, memset(out, 0, sizeof(*out)); - if (rscreen->chip_class >= GFX9) { - out->alignment = rtex->surface.u.gfx9.fmask_alignment; - out->size = rtex->surface.u.gfx9.fmask_size; - return; - } - templ.nr_samples = 1; flags = rtex->surface.flags | RADEON_SURF_FMASK; - if (rscreen->chip_class <= CAYMAN) { - /* Use the same parameters and tile mode. */ - fmask.u.legacy.bankw = rtex->surface.u.legacy.bankw; - fmask.u.legacy.bankh = rtex->surface.u.legacy.bankh; - fmask.u.legacy.mtilea = rtex->surface.u.legacy.mtilea; - fmask.u.legacy.tile_split = rtex->surface.u.legacy.tile_split; + /* Use the same parameters and tile mode. */ + fmask.u.legacy.bankw = rtex->surface.u.legacy.bankw; + fmask.u.legacy.bankh = rtex->surface.u.legacy.bankh; + fmask.u.legacy.mtilea = rtex->surface.u.legacy.mtilea; + fmask.u.legacy.tile_split = rtex->surface.u.legacy.tile_split; - if (nr_samples <= 4) - fmask.u.legacy.bankh = 4; - } + if (nr_samples <= 4) + fmask.u.legacy.bankh = 4; switch (nr_samples) { case 2: @@ -834,76 +678,15 @@ void r600_texture_get_cmask_info(struct r600_common_screen *rscreen, align(slice_bytes, base_align); } -static void si_texture_get_cmask_info(struct r600_common_screen *rscreen, - struct r600_texture *rtex, - struct r600_cmask_info *out) -{ - unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes; - unsigned num_pipes = rscreen->info.num_tile_pipes; - unsigned cl_width, cl_height; - - if (rscreen->chip_class >= GFX9) { - out->alignment = rtex->surface.u.gfx9.cmask_alignment; - out->size = rtex->surface.u.gfx9.cmask_size; - return; - } - - switch (num_pipes) { - case 2: - cl_width = 32; - cl_height = 16; - break; - case 4: - cl_width = 32; - cl_height = 32; - break; - case 8: - cl_width = 64; - cl_height = 32; - break; - case 16: /* Hawaii */ - cl_width = 64; - cl_height = 64; - break; - default: - assert(0); - return; - } - - unsigned base_align = num_pipes * pipe_interleave_bytes; - - unsigned width = align(rtex->resource.b.b.width0, cl_width*8); - unsigned height = align(rtex->resource.b.b.height0, cl_height*8); - unsigned slice_elements = (width * height) / (8*8); - - /* Each element of CMASK is a nibble. */ - unsigned slice_bytes = slice_elements / 2; - - out->slice_tile_max = (width * height) / (128*128); - if (out->slice_tile_max) - out->slice_tile_max -= 1; - - out->alignment = MAX2(256, base_align); - out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) * - align(slice_bytes, base_align); -} - static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen, struct r600_texture *rtex) { - if (rscreen->chip_class >= SI) { - si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask); - } else { - r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask); - } + r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask); rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment); rtex->size = rtex->cmask.offset + rtex->cmask.size; - if (rscreen->chip_class >= SI) - rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1); - else - rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1); + rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1); } static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen, @@ -914,11 +697,7 @@ static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen assert(rtex->cmask.size == 0); - if (rscreen->chip_class >= SI) { - si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask); - } else { - r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask); - } + r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask); rtex->cmask_buffer = (struct r600_resource *) r600_aligned_buffer_create(&rscreen->b, @@ -934,10 +713,7 @@ static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen /* update colorbuffer state bits */ rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8; - if (rscreen->chip_class >= SI) - rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1); - else - rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1); + rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1); p_atomic_inc(&rscreen->compressed_colortex_counter); } @@ -949,8 +725,6 @@ static void r600_texture_get_htile_size(struct r600_common_screen *rscreen, unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align; unsigned num_pipes = rscreen->info.num_tile_pipes; - assert(rscreen->chip_class <= VI); - rtex->surface.htile_size = 0; if (rscreen->chip_class <= EVERGREEN && @@ -963,22 +737,6 @@ static void r600_texture_get_htile_size(struct r600_common_screen *rscreen, rtex->resource.b.b.height0 > 7680)) return; - /* HTILE is broken with 1D tiling on old kernels and CIK. */ - if (rscreen->chip_class >= CIK && - rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D && - rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 38) - return; - - /* Overalign HTILE on P2 configs to work around GPU hangs in - * piglit/depthstencil-render-miplevels 585. - * - * This has been confirmed to help Kabini & Stoney, where the hangs - * are always reproducible. I think I have seen the test hang - * on Carrizo too, though it was very rare there. - */ - if (rscreen->chip_class >= CIK && num_pipes < 4) - num_pipes = 4; - switch (num_pipes) { case 1: cl_width = 32; @@ -1023,8 +781,7 @@ static void r600_texture_get_htile_size(struct r600_common_screen *rscreen, static void r600_texture_allocate_htile(struct r600_common_screen *rscreen, struct r600_texture *rtex) { - if (rscreen->chip_class <= VI && !rtex->tc_compatible_htile) - r600_texture_get_htile_size(rscreen, rtex); + r600_texture_get_htile_size(rscreen, rtex); if (!rtex->surface.htile_size) return; @@ -1049,64 +806,6 @@ void r600_print_texture_info(struct r600_common_screen *rscreen, rtex->surface.bpe, rtex->resource.b.b.nr_samples, rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format)); - if (rscreen->chip_class >= GFX9) { - u_log_printf(log, " Surf: size=%"PRIu64", slice_size=%"PRIu64", " - "alignment=%u, swmode=%u, epitch=%u, pitch=%u\n", - rtex->surface.surf_size, - rtex->surface.u.gfx9.surf_slice_size, - rtex->surface.surf_alignment, - rtex->surface.u.gfx9.surf.swizzle_mode, - rtex->surface.u.gfx9.surf.epitch, - rtex->surface.u.gfx9.surf_pitch); - - if (rtex->fmask.size) { - u_log_printf(log, " FMASK: offset=%"PRIu64", size=%"PRIu64", " - "alignment=%u, swmode=%u, epitch=%u\n", - rtex->fmask.offset, - rtex->surface.u.gfx9.fmask_size, - rtex->surface.u.gfx9.fmask_alignment, - rtex->surface.u.gfx9.fmask.swizzle_mode, - rtex->surface.u.gfx9.fmask.epitch); - } - - if (rtex->cmask.size) { - u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", " - "alignment=%u, rb_aligned=%u, pipe_aligned=%u\n", - rtex->cmask.offset, - rtex->surface.u.gfx9.cmask_size, - rtex->surface.u.gfx9.cmask_alignment, - rtex->surface.u.gfx9.cmask.rb_aligned, - rtex->surface.u.gfx9.cmask.pipe_aligned); - } - - if (rtex->htile_offset) { - u_log_printf(log, " HTile: offset=%"PRIu64", size=%"PRIu64", alignment=%u, " - "rb_aligned=%u, pipe_aligned=%u\n", - rtex->htile_offset, - rtex->surface.htile_size, - rtex->surface.htile_alignment, - rtex->surface.u.gfx9.htile.rb_aligned, - rtex->surface.u.gfx9.htile.pipe_aligned); - } - - if (rtex->dcc_offset) { - u_log_printf(log, " DCC: offset=%"PRIu64", size=%"PRIu64", " - "alignment=%u, pitch_max=%u, num_dcc_levels=%u\n", - rtex->dcc_offset, rtex->surface.dcc_size, - rtex->surface.dcc_alignment, - rtex->surface.u.gfx9.dcc_pitch_max, - rtex->surface.num_dcc_levels); - } - - if (rtex->surface.u.gfx9.stencil_offset) { - u_log_printf(log, " Stencil: offset=%"PRIu64", swmode=%u, epitch=%u\n", - rtex->surface.u.gfx9.stencil_offset, - rtex->surface.u.gfx9.stencil.swizzle_mode, - rtex->surface.u.gfx9.stencil.epitch); - } - return; - } - u_log_printf(log, " Layout: size=%"PRIu64", alignment=%u, bankw=%u, " "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n", rtex->surface.surf_size, rtex->surface.surf_alignment, rtex->surface.u.legacy.bankw, @@ -1129,22 +828,9 @@ void r600_print_texture_info(struct r600_common_screen *rscreen, if (rtex->htile_offset) u_log_printf(log, " HTile: offset=%"PRIu64", size=%"PRIu64", " - "alignment=%u, TC_compatible = %u\n", - rtex->htile_offset, rtex->surface.htile_size, - rtex->surface.htile_alignment, - rtex->tc_compatible_htile); - - if (rtex->dcc_offset) { - u_log_printf(log, " DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%u\n", - rtex->dcc_offset, rtex->surface.dcc_size, - rtex->surface.dcc_alignment); - for (i = 0; i <= rtex->resource.b.b.last_level; i++) - u_log_printf(log, " DCCLevel[%i]: enabled=%u, offset=%"PRIu64", " - "fast_clear_size=%"PRIu64"\n", - i, i < rtex->surface.num_dcc_levels, - rtex->surface.u.legacy.level[i].dcc_offset, - rtex->surface.u.legacy.level[i].dcc_fast_clear_size); - } + "alignment=%u\n", + rtex->htile_offset, rtex->surface.htile_size, + rtex->surface.htile_alignment); for (i = 0; i <= rtex->resource.b.b.last_level; i++) u_log_printf(log, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", " @@ -1208,23 +894,7 @@ r600_texture_create_object(struct pipe_screen *screen, rtex->surface = *surface; rtex->size = rtex->surface.surf_size; - - rtex->tc_compatible_htile = rtex->surface.htile_size != 0 && - (rtex->surface.flags & - RADEON_SURF_TC_COMPATIBLE_HTILE); - - /* TC-compatible HTILE: - * - VI only supports Z32_FLOAT. - * - GFX9 only supports Z32_FLOAT and Z16_UNORM. */ - if (rtex->tc_compatible_htile) { - if (rscreen->chip_class >= GFX9 && - base->format == PIPE_FORMAT_Z16_UNORM) - rtex->db_render_format = base->format; - else - rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT; - } else { - rtex->db_render_format = base->format; - } + rtex->db_render_format = base->format; /* Tiled depth textures utilize the non-displayable tile order. * This must be done after r600_setup_surface. @@ -1233,23 +903,12 @@ r600_texture_create_object(struct pipe_screen *screen, /* Applies to GCN. */ rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode; - /* Disable separate DCC at the beginning. DRI2 doesn't reuse buffers - * between frames, so the only thing that can enable separate DCC - * with DRI2 is multiple slow clears within a frame. - */ - rtex->ps_draw_ratio = 0; - if (rtex->is_depth) { if (base->flags & (R600_RESOURCE_FLAG_TRANSFER | R600_RESOURCE_FLAG_FLUSHED_DEPTH) || rscreen->chip_class >= EVERGREEN) { - if (rscreen->chip_class >= GFX9) { - rtex->can_sample_z = true; - rtex->can_sample_s = true; - } else { - rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted; - rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted; - } + rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted; + rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted; } else { if (rtex->resource.b.b.nr_samples <= 1 && (rtex->resource.b.b.format == PIPE_FORMAT_Z16_UNORM || @@ -1276,18 +935,6 @@ r600_texture_create_object(struct pipe_screen *screen, return NULL; } } - - /* Shared textures must always set up DCC here. - * If it's not present, it will be disabled by - * apply_opaque_metadata later. - */ - if (rtex->surface.dcc_size && - (buf || !(rscreen->debug_flags & DBG_NO_DCC)) && - !(rtex->surface.flags & RADEON_SURF_SCANOUT)) { - /* Reserve space for the DCC buffer. */ - rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment); - rtex->size = rtex->dcc_offset + rtex->surface.dcc_size; - } } /* Now create the backing buffer. */ @@ -1324,23 +971,12 @@ r600_texture_create_object(struct pipe_screen *screen, if (rtex->htile_offset) { uint32_t clear_value = 0; - if (rscreen->chip_class >= GFX9 || rtex->tc_compatible_htile) - clear_value = 0x0000030F; - r600_screen_clear_buffer(rscreen, &rtex->resource.b.b, rtex->htile_offset, rtex->surface.htile_size, clear_value); } - /* Initialize DCC only if the texture is not being imported. */ - if (!buf && rtex->dcc_offset) { - r600_screen_clear_buffer(rscreen, &rtex->resource.b.b, - rtex->dcc_offset, - rtex->surface.dcc_size, - 0xFFFFFFFF); - } - /* Initialize the CMASK base register value. */ rtex->cmask.base_address_reg = (rtex->resource.gpu_address + rtex->cmask.offset) >> 8; @@ -1383,14 +1019,6 @@ r600_choose_tiling(struct r600_common_screen *rscreen, if (templ->flags & R600_RESOURCE_FLAG_TRANSFER) return RADEON_SURF_MODE_LINEAR_ALIGNED; - /* Avoid Z/S decompress blits by forcing TC-compatible HTILE on VI, - * which requires 2D tiling. - */ - if (rscreen->chip_class == VI && - is_depth_stencil && - (templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY)) - return RADEON_SURF_MODE_2D; - /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */ if (rscreen->chip_class >= R600 && rscreen->chip_class <= CAYMAN && (templ->bind & PIPE_BIND_COMPUTE_RESOURCE) && @@ -1411,12 +1039,6 @@ r600_choose_tiling(struct r600_common_screen *rscreen, if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) return RADEON_SURF_MODE_LINEAR_ALIGNED; - /* Cursors are linear on SI. - * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */ - if (rscreen->chip_class >= SI && - (templ->bind & PIPE_BIND_CURSOR)) - return RADEON_SURF_MODE_LINEAR_ALIGNED; - if (templ->bind & PIPE_BIND_LINEAR) return RADEON_SURF_MODE_LINEAR_ALIGNED; @@ -1449,20 +1071,11 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; struct radeon_surf surface = {0}; bool is_flushed_depth = templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH; - bool tc_compatible_htile = - rscreen->chip_class >= VI && - (templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY) && - !(rscreen->debug_flags & DBG_NO_HYPERZ) && - !is_flushed_depth && - templ->nr_samples <= 1 && /* TC-compat HTILE is less efficient with MSAA */ - util_format_is_depth_or_stencil(templ->format); - int r; r = r600_init_surface(rscreen, &surface, templ, r600_choose_tiling(rscreen, templ), 0, 0, - false, false, is_flushed_depth, - tc_compatible_htile); + false, false, is_flushed_depth); if (r) { return NULL; } @@ -1500,7 +1113,7 @@ static struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen &array_mode, &is_scanout); r = r600_init_surface(rscreen, &surface, templ, array_mode, stride, - offset, true, is_scanout, false, false); + offset, true, is_scanout, false); if (r) { return NULL; } @@ -2124,114 +1737,6 @@ static void evergreen_set_clear_color(struct r600_texture *rtex, memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t)); } -/* Set the same micro tile mode as the destination of the last MSAA resolve. - * This allows hitting the MSAA resolve fast path, which requires that both - * src and dst micro tile modes match. - */ -static void si_set_optimal_micro_tile_mode(struct r600_common_screen *rscreen, - struct r600_texture *rtex) -{ - if (rtex->resource.b.is_shared || - rtex->resource.b.b.nr_samples <= 1 || - rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode) - return; - - assert(rscreen->chip_class >= GFX9 || - rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D); - assert(rtex->resource.b.b.last_level == 0); - - if (rscreen->chip_class >= GFX9) { - /* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */ - assert(rtex->surface.u.gfx9.surf.swizzle_mode >= 4); - - /* If you do swizzle_mode % 4, you'll get: - * 0 = Depth - * 1 = Standard, - * 2 = Displayable - * 3 = Rotated - * - * Depth-sample order isn't allowed: - */ - assert(rtex->surface.u.gfx9.surf.swizzle_mode % 4 != 0); - - switch (rtex->last_msaa_resolve_target_micro_mode) { - case RADEON_MICRO_MODE_DISPLAY: - rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; - rtex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */ - break; - case RADEON_MICRO_MODE_THIN: - rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; - rtex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */ - break; - case RADEON_MICRO_MODE_ROTATED: - rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3; - rtex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */ - break; - default: /* depth */ - assert(!"unexpected micro mode"); - return; - } - } else if (rscreen->chip_class >= CIK) { - /* These magic numbers were copied from addrlib. It doesn't use - * any definitions for them either. They are all 2D_TILED_THIN1 - * modes with different bpp and micro tile mode. - */ - switch (rtex->last_msaa_resolve_target_micro_mode) { - case RADEON_MICRO_MODE_DISPLAY: - rtex->surface.u.legacy.tiling_index[0] = 10; - break; - case RADEON_MICRO_MODE_THIN: - rtex->surface.u.legacy.tiling_index[0] = 14; - break; - case RADEON_MICRO_MODE_ROTATED: - rtex->surface.u.legacy.tiling_index[0] = 28; - break; - default: /* depth, thick */ - assert(!"unexpected micro mode"); - return; - } - } else { /* SI */ - switch (rtex->last_msaa_resolve_target_micro_mode) { - case RADEON_MICRO_MODE_DISPLAY: - switch (rtex->surface.bpe) { - case 1: - rtex->surface.u.legacy.tiling_index[0] = 10; - break; - case 2: - rtex->surface.u.legacy.tiling_index[0] = 11; - break; - default: /* 4, 8 */ - rtex->surface.u.legacy.tiling_index[0] = 12; - break; - } - break; - case RADEON_MICRO_MODE_THIN: - switch (rtex->surface.bpe) { - case 1: - rtex->surface.u.legacy.tiling_index[0] = 14; - break; - case 2: - rtex->surface.u.legacy.tiling_index[0] = 15; - break; - case 4: - rtex->surface.u.legacy.tiling_index[0] = 16; - break; - default: /* 8, 16 */ - rtex->surface.u.legacy.tiling_index[0] = 17; - break; - } - break; - default: /* depth, thick */ - assert(!"unexpected micro mode"); - return; - } - } - - rtex->surface.micro_tile_mode = rtex->last_msaa_resolve_target_micro_mode; - - p_atomic_inc(&rscreen->dirty_tex_counter); -} - void evergreen_do_fast_color_clear(struct r600_common_context *rctx, struct pipe_framebuffer_state *fb, struct r600_atom *fb_state, @@ -2285,24 +1790,12 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx, !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH)) continue; - /* fast color clear with 1D tiling doesn't work on old kernels and CIK */ - if (rctx->chip_class == CIK && - tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D && - rctx->screen->info.drm_major == 2 && - rctx->screen->info.drm_minor < 38) { - continue; - } - { /* 128-bit formats are unusupported */ if (tex->surface.bpe > 8) { continue; } - /* RB+ doesn't work with CMASK fast clear on Stoney. */ - if (rctx->family == CHIP_STONEY) - continue; - /* ensure CMASK is enabled */ r600_texture_alloc_cmask_separate(rctx->screen, tex); if (tex->cmask.size == 0) { @@ -2322,10 +1815,6 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx, p_atomic_inc(&rctx->screen->compressed_colortex_counter); } - /* We can change the micro tile mode before a full clear. */ - if (rctx->screen->chip_class >= SI) - si_set_optimal_micro_tile_mode(rctx->screen, tex); - evergreen_set_clear_color(tex, fb->cbufs[i]->format, color); if (dirty_cbufs) @@ -2425,7 +1914,7 @@ r600_texture_from_memobj(struct pipe_screen *screen, r = r600_init_surface(rscreen, &surface, templ, array_mode, memobj->stride, offset, true, is_scanout, - false, false); + false); if (r) return NULL; |