diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 198 |
1 files changed, 184 insertions, 14 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 47b440d7027..4e2e600acc0 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -241,6 +241,131 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen, } } +static int r600_init_surface(struct radeon_surface *surface, + const struct pipe_resource *ptex, + unsigned array_mode) +{ + surface->npix_x = ptex->width0; + surface->npix_y = ptex->height0; + surface->npix_z = ptex->depth0; + surface->blk_w = util_format_get_blockwidth(ptex->format); + surface->blk_h = util_format_get_blockheight(ptex->format); + surface->blk_d = 1; + surface->array_size = 1; + surface->last_level = ptex->last_level; + surface->bpe = util_format_get_blocksize(ptex->format); + /* align byte per element on dword */ + if (surface->bpe == 3) { + surface->bpe = 4; + } + surface->nsamples = 1; + surface->flags = 0; + switch (array_mode) { + case V_038000_ARRAY_1D_TILED_THIN1: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE); + break; + case V_038000_ARRAY_2D_TILED_THIN1: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE); + break; + case V_038000_ARRAY_LINEAR_ALIGNED: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE); + break; + case V_038000_ARRAY_LINEAR_GENERAL: + default: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE); + break; + } + switch (ptex->target) { + case PIPE_TEXTURE_1D: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE); + break; + case PIPE_TEXTURE_RECT: + case PIPE_TEXTURE_2D: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE); + break; + case PIPE_TEXTURE_3D: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE); + break; + case PIPE_TEXTURE_1D_ARRAY: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE); + surface->array_size = ptex->array_size; + break; + case PIPE_TEXTURE_2D_ARRAY: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE); + surface->array_size = ptex->array_size; + break; + case PIPE_TEXTURE_CUBE: + surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE); + break; + case PIPE_BUFFER: + default: + return -EINVAL; + } + if (ptex->bind & PIPE_BIND_SCANOUT) { + surface->flags |= RADEON_SURF_SCANOUT; + } + if (util_format_is_depth_and_stencil(ptex->format)) { + surface->flags |= RADEON_SURF_ZBUFFER; + surface->flags |= RADEON_SURF_SBUFFER; + } + + return 0; +} + +static int r600_setup_surface(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned array_mode, + unsigned pitch_in_bytes_override) +{ + struct pipe_resource *ptex = &rtex->resource.b.b.b; + struct r600_screen *rscreen = (struct r600_screen*)screen; + unsigned i; + int r; + + if (util_format_is_depth_or_stencil(rtex->real_format)) { + rtex->surface.flags |= RADEON_SURF_ZBUFFER; + rtex->surface.flags |= RADEON_SURF_SBUFFER; + } + + r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface); + if (r) { + return r; + } + rtex->size = rtex->surface.bo_size; + if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) { + /* old ddx on evergreen over estimate alignment for 1d, only 1 level + * for those + */ + rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe; + rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override; + rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y; + if (rtex->surface.flags & RADEON_SURF_SBUFFER) { + rtex->surface.stencil_offset = rtex->surface.level[0].slice_size; + } + } + for (i = 0; i <= ptex->last_level; i++) { + rtex->offset[i] = rtex->surface.level[i].offset; + rtex->layer_size[i] = rtex->surface.level[i].slice_size; + rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes; + switch (rtex->surface.level[i].mode) { + case RADEON_SURF_MODE_LINEAR_ALIGNED: + rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED; + break; + case RADEON_SURF_MODE_1D: + rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1; + break; + case RADEON_SURF_MODE_2D: + rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1; + break; + default: + case RADEON_SURF_MODE_LINEAR: + rtex->array_mode[i] = 0; + break; + } + } + return 0; +} + static void r600_setup_miptree(struct pipe_screen *screen, struct r600_resource_texture *rtex, unsigned array_mode) @@ -304,7 +429,7 @@ static boolean permit_hardware_blit(struct pipe_screen *screen, /* hackaround for S3TC */ if (util_format_is_compressed(res->format)) return TRUE; - + if (!screen->is_format_supported(screen, res->format, res->target, @@ -369,6 +494,8 @@ static const struct u_resource_vtbl r600_texture_vtbl = u_default_transfer_inline_write /* transfer_inline_write */ }; +DEBUG_GET_ONCE_BOOL_OPTION(use_surface, "R600_SURF", TRUE); + static struct r600_resource_texture * r600_texture_create_object(struct pipe_screen *screen, const struct pipe_resource *base, @@ -376,11 +503,20 @@ r600_texture_create_object(struct pipe_screen *screen, unsigned pitch_in_bytes_override, unsigned max_buffer_size, struct pb_buffer *buf, - boolean alloc_bo) + boolean alloc_bo, + struct radeon_surface *surface) { struct r600_resource_texture *rtex; struct r600_resource *resource; struct r600_screen *rscreen = (struct r600_screen*)screen; + int r; + + /* FIXME ugly temporary hack to allow to switch btw current code + * and common surface allocator code + */ + if (debug_get_option_use_surface()) { + rscreen->use_surface = 1; + } rtex = CALLOC_STRUCT(r600_resource_texture); if (rtex == NULL) @@ -397,7 +533,8 @@ r600_texture_create_object(struct pipe_screen *screen, /* We must split depth and stencil into two separate buffers on Evergreen. */ if (!(base->flags & R600_RESOURCE_FLAG_TRANSFER) && ((struct r600_screen*)screen)->chip_class >= EVERGREEN && - util_format_is_depth_and_stencil(base->format)) { + util_format_is_depth_and_stencil(base->format) && + !rscreen->use_surface) { struct pipe_resource stencil; unsigned stencil_pitch_override = 0; @@ -429,7 +566,7 @@ r600_texture_create_object(struct pipe_screen *screen, stencil.format = PIPE_FORMAT_S8_UINT; rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode, stencil_pitch_override, - max_buffer_size, NULL, FALSE); + max_buffer_size, NULL, FALSE, surface); if (!rtex->stencil) { FREE(rtex); return NULL; @@ -442,6 +579,14 @@ r600_texture_create_object(struct pipe_screen *screen, rtex->depth = 1; r600_setup_miptree(screen, rtex, array_mode); + if (rscreen->use_surface) { + rtex->surface = *surface; + r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override); + if (r) { + FREE(rtex); + return NULL; + } + } /* If we initialized separate stencil for Evergreen. place it after depth. */ if (rtex->stencil) { @@ -461,6 +606,12 @@ r600_texture_create_object(struct pipe_screen *screen, struct pipe_resource *ptex = &rtex->resource.b.b.b; unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode); + if (rscreen->use_surface) { + base_align = rtex->surface.bo_alignment; + } else if (util_format_is_depth_or_stencil(rtex->real_format)) { + /* ugly work around depth buffer need stencil room at end of bo */ + rtex->size += ptex->width0 * ptex->height0; + } if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) { pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL); FREE(rtex); @@ -480,28 +631,37 @@ r600_texture_create_object(struct pipe_screen *screen, return rtex; } -DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", FALSE); +DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", TRUE); struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ) { struct r600_screen *rscreen = (struct r600_screen*)screen; + struct radeon_surface surface; unsigned array_mode = 0; + int r; if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && !(templ->bind & PIPE_BIND_SCANOUT)) { - if (util_format_is_compressed(templ->format)) { + if (rscreen->use_surface) { + if (permit_hardware_blit(screen, templ)) { + array_mode = V_038000_ARRAY_2D_TILED_THIN1; + } + } else if (util_format_is_compressed(templ->format)) { array_mode = V_038000_ARRAY_1D_TILED_THIN1; } - else if (debug_get_option_tiling_enabled() && - rscreen->info.drm_minor >= 9 && - permit_hardware_blit(screen, templ)) { - array_mode = V_038000_ARRAY_2D_TILED_THIN1; - } } + r = r600_init_surface(&surface, templ, array_mode); + if (r) { + return NULL; + } + r = rscreen->ws->surface_best(rscreen->ws, &surface); + if (r) { + return NULL; + } return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, - 0, 0, NULL, TRUE); + 0, 0, NULL, TRUE, &surface); } static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, @@ -550,6 +710,8 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, unsigned stride = 0; unsigned array_mode = 0; enum radeon_bo_layout micro, macro; + struct radeon_surface surface; + int r; /* Support only 2D textures without mipmaps */ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || @@ -560,7 +722,11 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, if (!buf) return NULL; - rscreen->ws->buffer_get_tiling(buf, µ, ¯o); + rscreen->ws->buffer_get_tiling(buf, µ, ¯o, + &surface.bankw, &surface.bankh, + &surface.tile_split, + &surface.stencil_tile_split, + &surface.mtilea); if (macro == RADEON_LAYOUT_TILED) array_mode = V_0280A0_ARRAY_2D_TILED_THIN1; @@ -569,8 +735,12 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, else array_mode = 0; + r = r600_init_surface(&surface, templ, array_mode); + if (r) { + return NULL; + } return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, - stride, 0, buf, FALSE); + stride, 0, buf, FALSE, &surface); } int r600_texture_depth_flush(struct pipe_context *ctx, |