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path: root/src/gallium/drivers/r600/r600_state.c
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Diffstat (limited to 'src/gallium/drivers/r600/r600_state.c')
-rw-r--r--src/gallium/drivers/r600/r600_state.c285
1 files changed, 102 insertions, 183 deletions
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 9d9ee1f0de2..1bafc6b8357 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -972,7 +972,6 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
struct pipe_resource *texture,
const struct pipe_sampler_view *state)
{
- struct r600_screen *rscreen = (struct r600_screen*)ctx->screen;
struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture;
unsigned format, endian;
@@ -1017,99 +1016,59 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
offset_level = state->u.tex.first_level;
last_level = state->u.tex.last_level - offset_level;
- if (!rscreen->use_surface_alloc) {
- width = u_minify(texture->width0, offset_level);
- height = u_minify(texture->height0, offset_level);
- depth = u_minify(texture->depth0, offset_level);
-
- pitch = align(tmp->pitch_in_blocks[offset_level] *
- util_format_get_blockwidth(state->format), 8);
- array_mode = tmp->array_mode[offset_level];
- tile_type = tmp->tile_type;
-
- if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
- height = 1;
- depth = texture->array_size;
- } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
- depth = texture->array_size;
- }
+ width = tmp->surface.level[offset_level].npix_x;
+ height = tmp->surface.level[offset_level].npix_y;
+ depth = tmp->surface.level[offset_level].npix_z;
+ pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
+ tile_type = tmp->tile_type;
+
+ if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
+ height = 1;
+ depth = texture->array_size;
+ } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
+ depth = texture->array_size;
+ }
+ switch (tmp->surface.level[offset_level].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
+ break;
+ case RADEON_SURF_MODE_1D:
+ array_mode = V_038000_ARRAY_1D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_2D:
+ array_mode = V_038000_ARRAY_2D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ array_mode = V_038000_ARRAY_LINEAR_GENERAL;
+ break;
+ }
- view->tex_resource = &tmp->resource;
- view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
- S_038000_TILE_MODE(array_mode) |
- S_038000_TILE_TYPE(tile_type) |
- S_038000_PITCH((pitch / 8) - 1) |
- S_038000_TEX_WIDTH(width - 1));
- view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
- S_038004_TEX_DEPTH(depth - 1) |
- S_038004_DATA_FORMAT(format));
- view->tex_resource_words[2] = tmp->offset[offset_level] >> 8;
- view->tex_resource_words[3] = tmp->offset[offset_level+1] >> 8;
- view->tex_resource_words[4] = (word4 |
- S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
- S_038010_REQUEST_SIZE(1) |
- S_038010_ENDIAN_SWAP(endian) |
- S_038010_BASE_LEVEL(0));
- view->tex_resource_words[5] = (S_038014_LAST_LEVEL(last_level) |
- S_038014_BASE_ARRAY(state->u.tex.first_layer) |
- S_038014_LAST_ARRAY(state->u.tex.last_layer));
- view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
- S_038018_MAX_ANISO(4 /* max 16 samples */));
+ view->tex_resource = &tmp->resource;
+ view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
+ S_038000_TILE_MODE(array_mode) |
+ S_038000_TILE_TYPE(tile_type) |
+ S_038000_PITCH((pitch / 8) - 1) |
+ S_038000_TEX_WIDTH(width - 1));
+ view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
+ S_038004_TEX_DEPTH(depth - 1) |
+ S_038004_DATA_FORMAT(format));
+ view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
+ if (offset_level >= tmp->surface.last_level) {
+ view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
} else {
- width = tmp->surface.level[offset_level].npix_x;
- height = tmp->surface.level[offset_level].npix_y;
- depth = tmp->surface.level[offset_level].npix_z;
- pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
- tile_type = tmp->tile_type;
-
- if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
- height = 1;
- depth = texture->array_size;
- } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
- depth = texture->array_size;
- }
- switch (tmp->surface.level[offset_level].mode) {
- case RADEON_SURF_MODE_LINEAR_ALIGNED:
- array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
- break;
- case RADEON_SURF_MODE_1D:
- array_mode = V_038000_ARRAY_1D_TILED_THIN1;
- break;
- case RADEON_SURF_MODE_2D:
- array_mode = V_038000_ARRAY_2D_TILED_THIN1;
- break;
- case RADEON_SURF_MODE_LINEAR:
- default:
- array_mode = V_038000_ARRAY_LINEAR_GENERAL;
- break;
- }
-
- view->tex_resource = &tmp->resource;
- view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
- S_038000_TILE_MODE(array_mode) |
- S_038000_TILE_TYPE(tile_type) |
- S_038000_PITCH((pitch / 8) - 1) |
- S_038000_TEX_WIDTH(width - 1));
- view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
- S_038004_TEX_DEPTH(depth - 1) |
- S_038004_DATA_FORMAT(format));
- view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
- if (offset_level >= tmp->surface.last_level) {
- view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
- } else {
- view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
- }
- view->tex_resource_words[4] = (word4 |
- S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
- S_038010_REQUEST_SIZE(1) |
- S_038010_ENDIAN_SWAP(endian) |
- S_038010_BASE_LEVEL(0));
- view->tex_resource_words[5] = (S_038014_LAST_LEVEL(last_level) |
- S_038014_BASE_ARRAY(state->u.tex.first_layer) |
- S_038014_LAST_ARRAY(state->u.tex.last_layer));
- view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
- S_038018_MAX_ANISO(4 /* max 16 samples */));
- }
+ view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
+ }
+ view->tex_resource_words[4] = (word4 |
+ S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
+ S_038010_REQUEST_SIZE(1) |
+ S_038010_ENDIAN_SWAP(endian) |
+ S_038010_BASE_LEVEL(0));
+ view->tex_resource_words[5] = (S_038014_LAST_LEVEL(last_level) |
+ S_038014_BASE_ARRAY(state->u.tex.first_layer) |
+ S_038014_LAST_ARRAY(state->u.tex.last_layer));
+ view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
+ S_038018_MAX_ANISO(4 /* max 16 samples */));
return &view->base;
}
@@ -1325,7 +1284,6 @@ static void r600_set_viewport_state(struct pipe_context *ctx,
static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
const struct pipe_framebuffer_state *state, int cb)
{
- struct r600_screen *rscreen = rctx->screen;
struct r600_resource_texture *rtex;
struct r600_surface *surf;
unsigned level = state->cbufs[cb]->u.tex.level;
@@ -1344,44 +1302,33 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
rtex = rtex->flushed_depth_texture;
}
- /* XXX quite sure for dx10+ hw don't need any offset hacks */
- if (!rscreen->use_surface_alloc) {
- offset = r600_texture_get_offset(rtex,
- level, state->cbufs[cb]->u.tex.first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
- if (slice) {
- slice = slice - 1;
- }
- color_info = S_0280A0_ARRAY_MODE(rtex->array_mode[level]);
- } else {
- offset = rtex->surface.level[level].offset;
- if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
- offset += rtex->surface.level[level].slice_size *
- state->cbufs[cb]->u.tex.first_layer;
- }
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
- if (slice) {
- slice = slice - 1;
- }
- color_info = 0;
- switch (rtex->surface.level[level].mode) {
- case RADEON_SURF_MODE_LINEAR_ALIGNED:
- color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
- break;
- case RADEON_SURF_MODE_1D:
- color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_1D_TILED_THIN1);
- break;
- case RADEON_SURF_MODE_2D:
- color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
- break;
- case RADEON_SURF_MODE_LINEAR:
- default:
- color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_GENERAL);
- break;
- }
+ offset = rtex->surface.level[level].offset;
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+ offset += rtex->surface.level[level].slice_size *
+ state->cbufs[cb]->u.tex.first_layer;
+ }
+ pitch = rtex->surface.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ color_info = 0;
+ switch (rtex->surface.level[level].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
+ break;
+ case RADEON_SURF_MODE_1D:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_1D_TILED_THIN1);
+ break;
+ case RADEON_SURF_MODE_2D:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
+ break;
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_GENERAL);
+ break;
}
+
desc = util_format_description(surf->base.format);
for (i = 0; i < 4; i++) {
@@ -1496,21 +1443,15 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
R_028060_CB_COLOR0_SIZE + cb * 4,
S_028060_PITCH_TILE_MAX(pitch) |
S_028060_SLICE_TILE_MAX(slice));
- if (!rscreen->use_surface_alloc) {
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
r600_pipe_state_add_reg(rstate,
R_028080_CB_COLOR0_VIEW + cb * 4,
0x00000000);
} else {
- if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
- r600_pipe_state_add_reg(rstate,
- R_028080_CB_COLOR0_VIEW + cb * 4,
- 0x00000000);
- } else {
- r600_pipe_state_add_reg(rstate,
- R_028080_CB_COLOR0_VIEW + cb * 4,
- S_028080_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
- S_028080_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer));
- }
+ r600_pipe_state_add_reg(rstate,
+ R_028080_CB_COLOR0_VIEW + cb * 4,
+ S_028080_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
+ S_028080_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer));
}
r600_pipe_state_add_reg_bo(rstate,
R_0280E0_CB_COLOR0_FRAG + cb * 4,
@@ -1523,9 +1464,7 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
const struct pipe_framebuffer_state *state)
{
- struct r600_screen *rscreen = rctx->screen;
struct r600_resource_texture *rtex;
- struct r600_surface *surf;
unsigned level, pitch, slice, format, offset, array_mode;
if (state->zsbuf == NULL)
@@ -1533,40 +1472,24 @@ static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
level = state->zsbuf->u.tex.level;
- surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
- if (!rscreen->use_surface_alloc) {
- /* XXX remove this once tiling is properly supported */
- array_mode = rtex->array_mode[level] ? rtex->array_mode[level] :
- V_0280A0_ARRAY_1D_TILED_THIN1;
-
- /* XXX quite sure for dx10+ hw don't need any offset hacks */
- offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
- level, state->zsbuf->u.tex.first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64;
- if (slice) {
- slice = slice - 1;
- }
- } else {
- offset = rtex->surface.level[level].offset;
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
- if (slice) {
- slice = slice - 1;
- }
- switch (rtex->surface.level[level].mode) {
- case RADEON_SURF_MODE_2D:
- array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
- break;
- case RADEON_SURF_MODE_1D:
- case RADEON_SURF_MODE_LINEAR_ALIGNED:
- case RADEON_SURF_MODE_LINEAR:
- default:
- array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
- break;
- }
+ offset = rtex->surface.level[level].offset;
+ pitch = rtex->surface.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+ switch (rtex->surface.level[level].mode) {
+ case RADEON_SURF_MODE_2D:
+ array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
+ break;
+ case RADEON_SURF_MODE_1D:
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ case RADEON_SURF_MODE_LINEAR:
+ default:
+ array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
+ break;
}
format = r600_translate_dbformat(state->zsbuf->format);
@@ -1576,18 +1499,14 @@ static void r600_db(struct r600_context *rctx, struct r600_pipe_state *rstate,
offset >> 8, &rtex->resource, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE,
S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice));
- if (!rscreen->use_surface_alloc) {
- r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW, 0x00000000);
- } else {
- r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW,
- S_028004_SLICE_START(state->zsbuf->u.tex.first_layer) |
- S_028004_SLICE_MAX(state->zsbuf->u.tex.last_layer));
- }
+ r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW,
+ S_028004_SLICE_START(state->zsbuf->u.tex.first_layer) |
+ S_028004_SLICE_MAX(state->zsbuf->u.tex.last_layer));
r600_pipe_state_add_reg_bo(rstate, R_028010_DB_DEPTH_INFO,
S_028010_ARRAY_MODE(array_mode) | S_028010_FORMAT(format),
&rtex->resource, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028D34_DB_PREFETCH_LIMIT,
- (surf->aligned_height / 8) - 1);
+ (rtex->surface.level[level].nblk_y / 8) - 1);
}
static void r600_set_framebuffer_state(struct pipe_context *ctx,