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path: root/src/gallium/drivers/r600/r600_state.c
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Diffstat (limited to 'src/gallium/drivers/r600/r600_state.c')
-rw-r--r--src/gallium/drivers/r600/r600_state.c280
1 files changed, 189 insertions, 91 deletions
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 40874152274..63c54200d4e 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -36,7 +36,6 @@
#include <util/u_pack_color.h>
#include <util/u_memory.h>
#include <util/u_inlines.h>
-#include <util/u_upload_mgr.h>
#include <util/u_framebuffer.h>
#include <pipebuffer/pb_buffer.h>
#include "r600.h"
@@ -46,14 +45,169 @@
#include "r600_pipe.h"
#include "r600_state_inlines.h"
+void r600_polygon_offset_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state state;
+
+ state.id = R600_PIPE_STATE_POLYGON_OFFSET;
+ state.nregs = 0;
+ if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
+ float offset_units = rctx->rasterizer->offset_units;
+ unsigned offset_db_fmt_cntl = 0, depth;
+
+ switch (rctx->framebuffer.zsbuf->texture->format) {
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ depth = -24;
+ offset_units *= 2.0f;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ depth = -23;
+ offset_units *= 1.0f;
+ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ depth = -16;
+ offset_units *= 4.0f;
+ break;
+ default:
+ return;
+ }
+ /* FIXME some of those reg can be computed with cso */
+ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
+ r600_pipe_state_add_reg(&state,
+ R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E04_PA_SU_POLY_OFFSET_FRONT_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E08_PA_SU_POLY_OFFSET_BACK_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E0C_PA_SU_POLY_OFFSET_BACK_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
+ offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set(&rctx->ctx, &state);
+ }
+}
+
+/* FIXME optimize away spi update when it's not needed */
+static void r600_spi_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_shader *shader = rctx->ps_shader;
+ struct r600_pipe_state rstate;
+ struct r600_shader *rshader = &shader->shader;
+ unsigned i, tmp;
+
+ rstate.nregs = 0;
+ for (i = 0; i < rshader->ninput; i++) {
+ tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
+ if (rshader->input[i].centroid)
+ tmp |= S_028644_SEL_CENTROID(1);
+ if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
+ tmp |= S_028644_SEL_LINEAR(1);
+
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
+ tmp |= S_028644_FLAT_SHADE(rctx->flatshade);
+ }
+ if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
+ rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
+ tmp |= S_028644_PT_SPRITE_TEX(1);
+ }
+ r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
+ }
+ r600_context_pipe_state_set(&rctx->ctx, &rstate);
+}
+
+void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state *rstate;
+ struct r600_resource *rbuffer;
+ struct pipe_vertex_buffer *vertex_buffer;
+ unsigned i, offset;
+
+ /* we don't update until we know vertex elements */
+ if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
+ return;
+
+ /* delete previous translated vertex elements */
+ if (rctx->tran.new_velems) {
+ r600_end_vertex_translate(rctx);
+ }
+
+ if (rctx->vertex_elements->incompatible_layout) {
+ /* translate rebind new vertex elements so
+ * return once translated
+ */
+ r600_begin_vertex_translate(rctx);
+ return;
+ }
+
+ if (rctx->any_user_vbs) {
+ r600_upload_user_buffers(rctx);
+ rctx->any_user_vbs = FALSE;
+ }
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ rctx->nvs_resource = rctx->vertex_elements->count;
+ } else {
+ /* bind vertex buffer once */
+ rctx->nvs_resource = rctx->nvertex_buffer;
+ }
+
+ for (i = 0 ; i < rctx->nvs_resource; i++) {
+ rstate = &rctx->vs_resource[i];
+ rstate->id = R600_PIPE_STATE_RESOURCE;
+ rstate->nregs = 0;
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ unsigned vbuffer_index;
+ vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
+ vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = rctx->vertex_elements->vbuffer_offset[i] +
+ vertex_buffer->buffer_offset +
+ r600_bo_offset(rbuffer->bo);
+ } else {
+ /* bind vertex buffer once */
+ vertex_buffer = &rctx->vertex_buffer[i];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = vertex_buffer->buffer_offset +
+ r600_bo_offset(rbuffer->bo);
+ }
+
+ r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0,
+ offset, 0xFFFFFFFF, rbuffer->bo);
+ r600_pipe_state_add_reg(rstate, R_038004_RESOURCE0_WORD1,
+ rbuffer->bo_size - offset - 1, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038008_RESOURCE0_WORD2,
+ S_038008_STRIDE(vertex_buffer->stride),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_03800C_RESOURCE0_WORD3,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6,
+ 0xC0000000, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
+ }
+}
+
static void r600_draw_common(struct r600_drawl *draw)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)draw->ctx;
- struct r600_pipe_state *rstate;
struct r600_resource *rbuffer;
- unsigned i, j, offset, prim;
+ unsigned prim;
u32 vgt_dma_index_type, vgt_draw_initiator, mask;
- struct pipe_vertex_buffer *vertex_buffer;
struct r600_draw rdraw;
struct r600_pipe_state vgt;
@@ -76,41 +230,22 @@ static void r600_draw_common(struct r600_drawl *draw)
}
if (r600_conv_pipe_prim(draw->mode, &prim))
return;
-
-
- /* rebuild vertex shader if input format changed */
- if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader))
+ if (unlikely(rctx->ps_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
return;
- if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader))
+ }
+ if (unlikely(rctx->vs_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
return;
-
- for (i = 0 ; i < rctx->vertex_elements->count; i++) {
- uint32_t word2, format;
-
- rstate = &rctx->vs_resource[i];
- rstate->id = R600_PIPE_STATE_RESOURCE;
- rstate->nregs = 0;
-
- j = rctx->vertex_elements->elements[i].vertex_buffer_index;
- vertex_buffer = &rctx->vertex_buffer[j];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = rctx->vertex_elements->elements[i].src_offset +
- vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
-
- format = r600_translate_vertex_data_type(rctx->vertex_elements->hw_format[i]);
-
- word2 = format | S_038008_STRIDE(vertex_buffer->stride);
-
- r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo);
- r600_pipe_state_add_reg(rstate, R_038004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038008_RESOURCE0_WORD2, word2, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_03800C_RESOURCE0_WORD3, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6, 0xC0000000, 0xFFFFFFFF, NULL);
- r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
}
+ /* there should be enough input */
+ if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
+ R600_ERR("%d resources provided, expecting %d\n",
+ rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
+ return;
+ }
+
+ r600_spi_update(rctx);
mask = 0;
for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
@@ -126,46 +261,6 @@ static void r600_draw_common(struct r600_drawl *draw)
r600_pipe_state_add_reg(&vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0xFFFFFFFF, NULL);
- /* build late state */
- if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
- float offset_units = rctx->rasterizer->offset_units;
- unsigned offset_db_fmt_cntl = 0, depth;
-
- switch (rctx->framebuffer.zsbuf->texture->format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- depth = -24;
- offset_units *= 2.0f;
- break;
- case PIPE_FORMAT_Z32_FLOAT:
- depth = -23;
- offset_units *= 1.0f;
- offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
- break;
- case PIPE_FORMAT_Z16_UNORM:
- depth = -16;
- offset_units *= 4.0f;
- break;
- default:
- return;
- }
- offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
- r600_pipe_state_add_reg(&vgt,
- R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E04_PA_SU_POLY_OFFSET_FRONT_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E08_PA_SU_POLY_OFFSET_BACK_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E0C_PA_SU_POLY_OFFSET_BACK_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
- offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
- }
r600_context_pipe_state_set(&rctx->ctx, &vgt);
rdraw.vgt_num_indices = draw->count;
@@ -187,15 +282,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
struct r600_drawl draw;
boolean translate = FALSE;
- if (rctx->vertex_elements->incompatible_layout) {
- r600_begin_vertex_translate(rctx);
- translate = TRUE;
- }
-
- if (rctx->any_user_vbs) {
- r600_upload_user_buffers(rctx);
- rctx->any_user_vbs = FALSE;
- }
memset(&draw, 0, sizeof(struct r600_drawl));
draw.ctx = ctx;
draw.mode = info->mode;
@@ -603,9 +689,9 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
word4 | S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_NORM) |
S_038010_SRF_MODE_ALL(V_038010_SFR_MODE_NO_ZERO) |
S_038010_REQUEST_SIZE(1) |
- S_038010_BASE_LEVEL(state->first_level), 0xFFFFFFFF, NULL);
+ S_038010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5,
- S_038014_LAST_LEVEL(state->last_level) |
+ S_038014_LAST_LEVEL(state->u.tex.last_level) |
S_038014_BASE_ARRAY(0) |
S_038014_LAST_ARRAY(0), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6,
@@ -824,10 +910,11 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
struct r600_resource_texture *rtex;
struct r600_resource *rbuffer;
struct r600_surface *surf;
- unsigned level = state->cbufs[cb]->level;
+ unsigned level = state->cbufs[cb]->u.tex.level;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
+ unsigned offset;
const struct util_format_description *desc;
struct r600_bo *bo[3];
@@ -838,6 +925,9 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
bo[1] = rbuffer->bo;
bo[2] = rbuffer->bo;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->cbufs[cb]->texture,
+ level, state->cbufs[cb]->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
ntype = 0;
@@ -868,7 +958,7 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
r600_pipe_state_add_reg(rstate,
R_028040_CB_COLOR0_BASE + cb * 4,
- (state->cbufs[cb]->offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
+ (offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
r600_pipe_state_add_reg(rstate,
R_0280A0_CB_COLOR0_INFO + cb * 4,
color_info, 0xFFFFFFFF, bo[0]);
@@ -899,11 +989,12 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
struct r600_surface *surf;
unsigned level;
unsigned pitch, slice, format;
+ unsigned offset;
if (state->zsbuf == NULL)
return;
- level = state->zsbuf->level;
+ level = state->zsbuf->u.tex.level;
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
@@ -913,12 +1004,15 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
rtex->depth = 1;
rbuffer = &rtex->resource;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
+ level, state->zsbuf->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(state->zsbuf->texture->format);
r600_pipe_state_add_reg(rstate, R_02800C_DB_DEPTH_BASE,
- (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE,
S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice),
0xFFFFFFFF, NULL);
@@ -1026,6 +1120,10 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
free(rctx->states[R600_PIPE_STATE_FRAMEBUFFER]);
rctx->states[R600_PIPE_STATE_FRAMEBUFFER] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
+
+ if (state->zsbuf) {
+ r600_polygon_offset_update(rctx);
+ }
}
static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,