diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_state.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_state.c | 50 |
1 files changed, 49 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 9b70942eebf..2ba15b818aa 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -74,6 +74,7 @@ void r600_polygon_offset_update(struct r600_pipe_context *rctx) default: return; } + /* FIXME some of those reg can be computed with cso */ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth); r600_pipe_state_add_reg(&state, R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE, @@ -94,6 +95,36 @@ void r600_polygon_offset_update(struct r600_pipe_context *rctx) } } +/* FIXME optimize away spi update when it's not needed */ +static void r600_spi_update(struct r600_pipe_context *rctx) +{ + struct r600_pipe_shader *shader = rctx->ps_shader; + struct r600_pipe_state rstate; + struct r600_shader *rshader = &shader->shader; + unsigned i, tmp; + + rstate.nregs = 0; + for (i = 0; i < rshader->ninput; i++) { + tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i)); + if (rshader->input[i].centroid) + tmp |= S_028644_SEL_CENTROID(1); + if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) + tmp |= S_028644_SEL_LINEAR(1); + + if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || + rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || + rshader->input[i].name == TGSI_SEMANTIC_POSITION) { + tmp |= S_028644_FLAT_SHADE(rctx->flatshade); + } + if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && + rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { + tmp |= S_028644_PT_SPRITE_TEX(1); + } + r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL); + } + r600_context_pipe_state_set(&rctx->ctx, &rstate); +} + void r600_vertex_buffer_update(struct r600_pipe_context *rctx) { struct r600_pipe_state *rstate; @@ -202,13 +233,30 @@ static void r600_draw_common(struct r600_drawl *draw) } if (r600_conv_pipe_prim(draw->mode, &prim)) return; + if (unlikely(rctx->ps_shader == NULL)) { + R600_ERR("missing vertex shader\n"); + return; + } + if (unlikely(rctx->vs_shader == NULL)) { + R600_ERR("missing vertex shader\n"); + return; + } + /* there should be enough input */ + if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) { + R600_ERR("%d resources provided, expecting %d\n", + rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource); + return; + } - +#if 0 /* rebuild vertex shader if input format changed */ if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader)) return; if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader)) return; +#endif + + r600_spi_update(rctx); #if 0 for (i = 0 ; i < rctx->vertex_elements->count; i++) { |