diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 109830decd9..5b145e6f1dc 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -59,7 +59,7 @@ The compiler must issue the source argument to slots z, y, and x static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader) { - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_context *rctx = (struct r600_context *)ctx; struct r600_shader *rshader = &shader->shader; uint32_t *ptr; int i; @@ -71,7 +71,7 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s if (shader->bo == NULL) { return -ENOMEM; } - ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->buf, rctx->ctx.cs, PIPE_TRANSFER_WRITE); + ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->buf, rctx->cs, PIPE_TRANSFER_WRITE); if (R600_BIG_ENDIAN) { for (i = 0; i < rshader->bc.ndw; ++i) { ptr[i] = bswap_32(rshader->bc.bytecode[i]); @@ -103,12 +103,12 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s return 0; } -static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pipe_shader *pipeshader); +static int r600_shader_from_tgsi(struct r600_context * rctx, struct r600_pipe_shader *pipeshader); int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader) { static int dump_shaders = -1; - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_context *rctx = (struct r600_context *)ctx; int r; /* Would like some magic "get_bool_option_once" routine. @@ -806,7 +806,7 @@ static int process_twoside_color_inputs(struct r600_shader_ctx *ctx) return 0; } -static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pipe_shader *pipeshader) +static int r600_shader_from_tgsi(struct r600_context * rctx, struct r600_pipe_shader *pipeshader) { struct r600_shader *shader = &pipeshader->shader; struct tgsi_token *tokens = pipeshader->tokens; |