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Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c170
1 files changed, 10 insertions, 160 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 3e42309bde0..d6455023a3a 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -44,6 +44,9 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
rstate->nregs = 0;
/* so far never got proper semantic id from tgsi */
+ /* FIXME better to move this in config things so they get emited
+ * only one time per cs
+ */
for (i = 0; i < 10; i++) {
spi_vs_out_id[i] = 0;
}
@@ -67,20 +70,11 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
S_028868_STACK_SIZE(rshader->bc.nstack),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288A4_SQ_PGM_RESOURCES_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_0288D0_SQ_PGM_CF_OFFSET_VS,
0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288DC_SQ_PGM_CF_OFFSET_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_028858_SQ_PGM_START_VS,
r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
- r600_pipe_state_add_reg(rstate,
- R_028894_SQ_PGM_START_FS,
- r600_bo_offset(shader->bo_fetch) >> 8, 0xFFFFFFFF, shader->bo_fetch);
r600_pipe_state_add_reg(rstate,
R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
@@ -104,37 +98,20 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
- unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
+ unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
int pos_index = -1, face_index = -1;
- /* clear previous register */
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
- tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
- if (rshader->input[i].centroid)
- tmp |= S_028644_SEL_CENTROID(1);
- if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
- tmp |= S_028644_SEL_LINEAR(1);
-
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
pos_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
- tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
- }
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
face_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
- rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
- tmp |= S_028644_PT_SPRITE_TEX(1);
- }
- r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
}
+
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
r600_pipe_state_add_reg(rstate,
@@ -210,22 +187,13 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
0xFFFFFFFF, NULL);
}
-static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_shader *rshader = &shader->shader;
void *ptr;
/* copy new shader */
- if (rshader->processor_type == TGSI_PROCESSOR_VERTEX && shader->bo_fetch == NULL) {
- shader->bo_fetch = r600_bo(rctx->radeon, rshader->bc_fetch.ndw * 4, 4096, 0, 0);
- if (shader->bo_fetch == NULL) {
- return -ENOMEM;
- }
- ptr = r600_bo_map(rctx->radeon, shader->bo_fetch, 0, NULL);
- memcpy(ptr, rshader->bc_fetch.bytecode, rshader->bc_fetch.ndw * 4);
- r600_bo_unmap(rctx->radeon, shader->bo_fetch);
- }
if (shader->bo == NULL) {
shader->bo = r600_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0, 0);
if (shader->bo == NULL) {
@@ -236,7 +204,6 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
r600_bo_unmap(rctx->radeon, shader->bo);
}
/* build state */
- rshader->flat_shade = rctx->flatshade;
switch (rshader->processor_type) {
case TGSI_PROCESSOR_VERTEX:
if (rshader->family >= CHIP_CEDAR) {
@@ -255,75 +222,9 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
default:
return -EINVAL;
}
- r600_context_pipe_state_set(&rctx->ctx, &shader->rstate);
return 0;
}
-static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *rshader)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct r600_shader *shader = &rshader->shader;
- const struct util_format_description *desc;
- enum pipe_format resource_format[160];
- unsigned i, nresources = 0;
- struct r600_bc *bc = &shader->bc_fetch;
- struct r600_bc_cf *cf;
- struct r600_bc_vtx *vtx;
-
- if (shader->processor_type != TGSI_PROCESSOR_VERTEX)
- return 0;
- /* doing a full memcmp fell over the refcount */
- if ((rshader->vertex_elements.count == rctx->vertex_elements->count) &&
- (!memcmp(&rshader->vertex_elements.elements, &rctx->vertex_elements->elements, 32 * sizeof(struct pipe_vertex_element)))) {
- return 0;
- }
- rshader->vertex_elements = *rctx->vertex_elements;
- for (i = 0; i < rctx->vertex_elements->count; i++) {
- resource_format[nresources++] = rctx->vertex_elements->hw_format[i];
- }
- r600_bo_reference(rctx->radeon, &rshader->bo_fetch, NULL);
- LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
- switch (cf->inst) {
- case V_SQ_CF_WORD1_SQ_CF_INST_VTX:
- case V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC:
- LIST_FOR_EACH_ENTRY(vtx, &cf->vtx, list) {
- desc = util_format_description(resource_format[vtx->buffer_id]);
- if (desc == NULL) {
- R600_ERR("unknown format %d\n", resource_format[vtx->buffer_id]);
- return -EINVAL;
- }
- vtx->dst_sel_x = desc->swizzle[0];
- vtx->dst_sel_y = desc->swizzle[1];
- vtx->dst_sel_z = desc->swizzle[2];
- vtx->dst_sel_w = desc->swizzle[3];
- }
- break;
- default:
- break;
- }
- }
- return r600_bc_build(&shader->bc_fetch);
-}
-
-int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- int r;
-
- if (shader == NULL)
- return -EINVAL;
- /* there should be enough input */
- if (rctx->vertex_elements->count < shader->shader.bc.nresource) {
- R600_ERR("%d resources provided, expecting %d\n",
- rctx->vertex_elements->count, shader->shader.bc.nresource);
- return -EINVAL;
- }
- r = r600_shader_update(ctx, shader);
- if (r)
- return r;
- return r600_pipe_shader(ctx, shader);
-}
-
int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader);
int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens)
{
@@ -343,27 +244,17 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s
R600_ERR("building bytecode failed !\n");
return r;
}
- if (shader->shader.processor_type == TGSI_PROCESSOR_VERTEX) {
- r = r600_bc_build(&shader->shader.bc_fetch);
- if (r) {
- R600_ERR("building bytecode failed !\n");
- return r;
- }
- }
+//r600_bc_dump(&shader->shader.bc);
//fprintf(stderr, "______________________________________________________________\n");
- return 0;
+ return r600_pipe_shader(ctx, shader);
}
-void
-r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_bo_reference(rctx->radeon, &shader->bo, NULL);
-
r600_bc_clear(&shader->shader.bc);
-
- /* FIXME: is there more stuff to free? */
}
/*
@@ -380,7 +271,6 @@ struct r600_shader_ctx {
unsigned temp_reg;
struct r600_shader_tgsi_instruction *inst_info;
struct r600_bc *bc;
- struct r600_bc *bc_fetch;
struct r600_shader *shader;
u32 value[4];
u32 *literals;
@@ -500,9 +390,7 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
static int tgsi_declaration(struct r600_shader_ctx *ctx)
{
struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration;
- struct r600_bc_vtx vtx;
unsigned i;
- int r;
switch (d->Declaration.File) {
case TGSI_FILE_INPUT:
@@ -512,26 +400,6 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->input[i].interpolate = d->Declaration.Interpolate;
ctx->shader->input[i].centroid = d->Declaration.Centroid;
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + i;
- if (ctx->type == TGSI_PROCESSOR_VERTEX) {
- /* turn input into fetch */
- memset(&vtx, 0, sizeof(struct r600_bc_vtx));
- vtx.inst = 0;
- vtx.fetch_type = 0;
- vtx.buffer_id = i;
- /* register containing the index into the buffer */
- vtx.src_gpr = 0;
- vtx.src_sel_x = 0;
- vtx.mega_fetch_count = 0x1F;
- vtx.dst_gpr = ctx->shader->input[i].gpr;
- vtx.dst_sel_x = 0;
- vtx.dst_sel_y = 1;
- vtx.dst_sel_z = 2;
- vtx.dst_sel_w = 3;
- vtx.use_const_fields = 1;
- r = r600_bc_add_vtx(ctx->bc_fetch, &vtx);
- if (r)
- return r;
- }
if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == CHIPREV_EVERGREEN) {
/* turn input into interpolate on EG */
if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) {
@@ -623,7 +491,6 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
int i, r = 0, pos0;
ctx.bc = &shader->bc;
- ctx.bc_fetch = &shader->bc_fetch;
ctx.shader = shader;
r = r600_bc_init(ctx.bc, shader->family);
if (r)
@@ -633,12 +500,6 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
tgsi_parse_init(&ctx.parse, tokens);
ctx.type = ctx.parse.FullHeader.Processor.Processor;
shader->processor_type = ctx.type;
- if (shader->processor_type == TGSI_PROCESSOR_VERTEX) {
- r = r600_bc_init(ctx.bc_fetch, shader->family);
- if (r)
- return r;
- ctx.bc_fetch->type = -1;
- }
ctx.bc->type = shader->processor_type;
/* register allocations */
@@ -839,14 +700,6 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
output[i].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE);
}
}
- /* add return to fetch shader */
- if (ctx.type == TGSI_PROCESSOR_VERTEX) {
- if (ctx.bc->chiprev == CHIPREV_EVERGREEN) {
- r600_bc_add_cfinst(ctx.bc_fetch, EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN);
- } else {
- r600_bc_add_cfinst(ctx.bc_fetch, V_SQ_CF_WORD1_SQ_CF_INST_RETURN);
- }
- }
/* add output to bytecode */
for (i = 0; i < noutput; i++) {
r = r600_bc_add_output(ctx.bc, &output[i]);
@@ -1105,10 +958,6 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
if (r)
return r;
- r = tgsi_split_literal_constant(ctx, r600_src);
- if (r)
- return r;
-
lit_vals[0] = fui(1.0 /(3.1415926535 * 2));
lit_vals[1] = fui(0.5f);
@@ -2807,6 +2656,7 @@ static int pops(struct r600_shader_ctx *ctx, int pops)
{
r600_bc_add_cfinst(ctx->bc, CTX_INST(V_SQ_CF_WORD1_SQ_CF_INST_POP));
ctx->bc->cf_last->pop_count = pops;
+ ctx->bc->cf_last->cf_addr = ctx->bc->cf_last->id + 2;
return 0;
}