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path: root/src/gallium/drivers/r600/r600_shader.c
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Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c36
1 files changed, 5 insertions, 31 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index e40cd1dbcf1..ab401e0f69b 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -44,6 +44,9 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
rstate->nregs = 0;
/* so far never got proper semantic id from tgsi */
+ /* FIXME better to move this in config things so they get emited
+ * only one time per cs
+ */
for (i = 0; i < 10; i++) {
spi_vs_out_id[i] = 0;
}
@@ -112,31 +115,15 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
int pos_index = -1, face_index = -1;
- /* clear previous register */
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
- tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
- if (rshader->input[i].centroid)
- tmp |= S_028644_SEL_CENTROID(1);
- if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
- tmp |= S_028644_SEL_LINEAR(1);
-
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
pos_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
- tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
- }
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
face_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
- rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
- tmp |= S_028644_PT_SPRITE_TEX(1);
- }
- r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
}
+
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
r600_pipe_state_add_reg(rstate,
@@ -238,7 +225,6 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
r600_bo_unmap(rctx->radeon, shader->bo);
}
/* build state */
- rshader->flat_shade = rctx->flatshade;
switch (rshader->processor_type) {
case TGSI_PROCESSOR_VERTEX:
if (rshader->family >= CHIP_CEDAR) {
@@ -257,7 +243,6 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
default:
return -EINVAL;
}
- r600_context_pipe_state_set(&rctx->ctx, &shader->rstate);
return 0;
}
@@ -317,17 +302,6 @@ int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *s
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
int r;
- if (shader == NULL)
- return -EINVAL;
- /* there should be enough input */
- if (rctx->vertex_elements->count < shader->shader.bc.nresource) {
- R600_ERR("%d resources provided, expecting %d\n",
- rctx->vertex_elements->count, shader->shader.bc.nresource);
- return -EINVAL;
- }
- r = r600_shader_update(ctx, shader);
- if (r)
- return r;
return r600_pipe_shader(ctx, shader);
}
@@ -359,7 +333,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s
}
//r600_bc_dump(&shader->shader.bc);
//fprintf(stderr, "______________________________________________________________\n");
- return 0;
+ return r600_pipe_shader(ctx, shader);
}
void