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Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c73
1 files changed, 36 insertions, 37 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index f6153c0e80f..a9cce452345 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -444,7 +444,7 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
if (ctx->shader->input[input].centroid)
ij_index++;
}
-
+
/* work out gpr and base_chan from index */
gpr = ij_index / 2;
base_chan = (2 * (ij_index % 2)) + 1;
@@ -477,9 +477,9 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
return r;
}
return 0;
-}
-
-
+}
+
+
static int tgsi_declaration(struct r600_shader_ctx *ctx)
{
struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration;
@@ -549,7 +549,7 @@ static int r600_get_temp(struct r600_shader_ctx *ctx)
return ctx->temp_reg + ctx->max_driver_temp_used++;
}
-/*
+/*
* for evergreen we need to scan the shader to find the number of GPRs we need to
* reserve for interpolation.
*
@@ -1001,7 +1001,7 @@ static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap)
r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
if (r)
return r;
-
+
alu.inst = ctx->inst_info->r600_opcode;
if (!swap) {
for (j = 0; j < inst->Instruction.NumSrcRegs; j++) {
@@ -1046,7 +1046,7 @@ static int tgsi_op2_swap(struct r600_shader_ctx *ctx)
return tgsi_op2_s(ctx, 1);
}
-/*
+/*
* r600 - trunc to -PI..PI range
* r700 - normalize by dividing by 2PI
* see fdo bug 27901
@@ -1058,7 +1058,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
int r;
uint32_t lit_vals[4];
struct r600_bc_alu alu;
-
+
memset(lit_vals, 0, 4*4);
r = tgsi_split_constant(ctx, r600_src);
if (r)
@@ -1084,7 +1084,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[0] = r600_src[0];
alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
-
+
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
@@ -1099,7 +1099,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT);
-
+
alu.dst.chan = 0;
alu.dst.sel = ctx->temp_reg;
alu.dst.write = 1;
@@ -1129,7 +1129,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[0].sel = ctx->temp_reg;
alu.src[0].chan = 0;
-
+
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
@@ -1908,10 +1908,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
+
/* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x
* MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x
- * muladd has no writemask, have to use another temp
+ * muladd has no writemask, have to use another temp
*/
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD);
@@ -1921,7 +1921,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[0].chan = 0;
alu.src[1].sel = ctx->temp_reg;
alu.src[1].chan = 2;
-
+
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
@@ -1941,7 +1941,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[0].chan = 1;
alu.src[1].sel = ctx->temp_reg;
alu.src[1].chan = 2;
-
+
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
@@ -1980,7 +1980,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
}
src_gpr = ctx->temp_reg;
}
-
+
opcode = ctx->inst_info->r600_opcode;
if (opcode == SQ_TEX_INST_SAMPLE &&
(inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D || inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D))
@@ -2026,7 +2026,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
/* add shadow ambient support - gallium doesn't do it yet */
return 0;
-
}
static int tgsi_lrp(struct r600_shader_ctx *ctx)
@@ -2156,7 +2155,7 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- }
+ }
if (use_temp)
return tgsi_helper_copy(ctx, inst);
return 0;
@@ -2342,7 +2341,7 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
if (r)
return r;
}
-
+
/* result.y = tmp - floor(tmp); */
if ((inst->Dst[0].Register.WriteMask >> 1) & 1) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
@@ -2627,7 +2626,7 @@ static int tgsi_eg_arl(struct r600_shader_ctx *ctx)
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_alu alu;
int r;
-
+
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR;
@@ -2663,18 +2662,18 @@ static int tgsi_r600_arl(struct r600_shader_ctx *ctx)
int r;
memset(&alu, 0, sizeof(struct r600_bc_alu));
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_ARL:
- alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR;
- break;
- case TGSI_OPCODE_ARR:
- alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA;
- break;
- default:
- assert(0);
- return -1;
- }
-
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_ARL:
+ alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR;
+ break;
+ case TGSI_OPCODE_ARR:
+ alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA;
+ break;
+ default:
+ assert(0);
+ return -1;
+ }
+
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
@@ -2703,8 +2702,8 @@ static int tgsi_opdst(struct r600_shader_ctx *ctx)
r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
if (r)
return r;
-
- if (i == 0 || i == 3) {
+
+ if (i == 0 || i == 3) {
alu.src[0].sel = V_SQ_ALU_SRC_1;
} else {
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
@@ -2750,7 +2749,7 @@ static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode)
alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
alu.src[1].sel = V_SQ_ALU_SRC_0;
alu.src[1].chan = 0;
-
+
alu.last = 1;
r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE));
@@ -2804,7 +2803,7 @@ static inline void callstack_check_depth(struct r600_shader_ctx *ctx, unsigned r
ctx->bc->callstack[ctx->bc->call_sp].current + diff;
}
return;
- }
+ }
switch (reason) {
case FC_PUSH_VPM:
ctx->bc->callstack[ctx->bc->call_sp].current++;
@@ -2878,7 +2877,7 @@ static int emit_setret_in_loop_flag(struct r600_shader_ctx *ctx, unsigned flag_v
static void emit_testflag(struct r600_shader_ctx *ctx)
{
-
+
}
static void emit_return_on_flag(struct r600_shader_ctx *ctx, unsigned ifidx)