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Diffstat (limited to 'src/gallium/drivers/r600/r600_pipe.h')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h38
1 files changed, 29 insertions, 9 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 9806e5b261d..5d194e325f7 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -185,18 +185,38 @@ struct r600_vertex_element
struct r600_pipe_state rstate;
};
+struct r600_pipe_shader;
+
+struct r600_pipe_shader_selector {
+ struct r600_pipe_shader *current;
+
+ struct tgsi_token *tokens;
+ struct pipe_stream_output_info so;
+
+ unsigned num_shaders;
+
+ /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
+ unsigned type;
+
+ /* 1 on evergreen+ when the shader contains
+ * TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, otherwise it's 0.
+ * Used to determine whether we need to include nr_cbufs in the key */
+ unsigned eg_fs_write_all;
+};
+
struct r600_pipe_shader {
+ struct r600_pipe_shader_selector *selector;
+ struct r600_pipe_shader *next_variant;
struct r600_shader shader;
struct r600_pipe_state rstate;
struct r600_resource *bo;
struct r600_resource *bo_fetch;
struct r600_vertex_element vertex_elements;
- struct tgsi_token *tokens;
unsigned sprite_coord_enable;
unsigned flatshade;
unsigned pa_cl_vs_out_cntl;
- unsigned ps_cb_shader_mask;
- struct pipe_stream_output_info so;
+ unsigned ps_cb_shader_mask;
+ unsigned key;
};
struct r600_pipe_sampler_state {
@@ -272,8 +292,8 @@ struct r600_context {
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_clip_state clip;
- struct r600_pipe_shader *ps_shader;
- struct r600_pipe_shader *vs_shader;
+ struct r600_pipe_shader_selector *ps_shader;
+ struct r600_pipe_shader_selector *vs_shader;
struct r600_pipe_compute *cs_shader;
struct r600_pipe_rasterizer *rasterizer;
struct r600_pipe_state vgt;
@@ -436,8 +456,6 @@ int r600_compute_shader_create(struct pipe_context * ctx,
LLVMModuleRef mod, struct r600_bytecode * bytecode);
#endif
void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-int r600_find_vs_semantic_index(struct r600_shader *vs,
- struct r600_shader *ps, int id);
/* r600_state.c */
void r600_set_scissor_state(struct r600_context *rctx,
@@ -497,8 +515,10 @@ void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-void *r600_create_shader_state(struct pipe_context *ctx,
- const struct pipe_shader_state *state);
+void *r600_create_shader_state_ps(struct pipe_context *ctx,
+ const struct pipe_shader_state *state);
+void *r600_create_shader_state_vs(struct pipe_context *ctx,
+ const struct pipe_shader_state *state);
void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);