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-rw-r--r--src/gallium/drivers/r600/r600_pipe.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 3ff42d38f15..ec59c929524 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -447,6 +447,10 @@ struct r600_context {
unsigned backend_mask;
unsigned max_db; /* for OQ */
+ /* current unaccounted memory usage */
+ uint64_t vram;
+ uint64_t gtt;
+
/* Miscellaneous state objects. */
void *custom_dsa_flush;
void *custom_blend_resolve;
@@ -998,4 +1002,28 @@ static INLINE unsigned u_max_layer(struct pipe_resource *r, unsigned level)
}
}
+static INLINE void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_resource *rr = (struct r600_resource *)r;
+
+ if (r == NULL) {
+ return;
+ }
+
+ /*
+ * The idea is to compute a gross estimate of memory requirement of
+ * each draw call. After each draw call, memory will be precisely
+ * accounted. So the uncertainty is only on the current draw call.
+ * In practice this gave very good estimate (+/- 10% of the target
+ * memory limit).
+ */
+ if (rr->domains & RADEON_DOMAIN_GTT) {
+ rctx->gtt += rr->buf->size;
+ }
+ if (rr->domains & RADEON_DOMAIN_VRAM) {
+ rctx->vram += rr->buf->size;
+ }
+}
+
#endif