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path: root/src/gallium/drivers/r600/evergreen_state.c
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Diffstat (limited to 'src/gallium/drivers/r600/evergreen_state.c')
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c69
1 files changed, 35 insertions, 34 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index c52e4c8f074..2bdefb0d351 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -2778,7 +2778,9 @@ static void cayman_init_atom_start_cs(struct r600_context *rctx)
r600_store_context_reg(cb, R_028010_DB_RENDER_OVERRIDE2, 0);
r600_store_context_reg(cb, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
r600_store_context_reg(cb, R_0286C8_SPI_THREAD_GROUPING, 0);
- r600_store_context_reg(cb, R_0286E8_SPI_COMPUTE_INPUT_CNTL, 0);
+ r600_store_context_reg_seq(cb, R_0286E4_SPI_PS_IN_CONTROL_2, 2);
+ r600_store_value(cb, 0); /* R_0286E4_SPI_PS_IN_CONTROL_2 */
+ r600_store_value(cb, 0); /* R_0286E8_SPI_COMPUTE_INPUT_CNTL */
r600_store_context_reg(cb, R_028B54_VGT_SHADER_STAGES_EN, 0);
r600_store_context_reg(cb, R_028838_SQ_DYN_GPR_RESOURCE_LIMIT_1, 0);
@@ -3234,7 +3236,9 @@ void evergreen_init_atom_start_cs(struct r600_context *rctx)
r600_store_context_reg(cb, R_028010_DB_RENDER_OVERRIDE2, 0);
r600_store_context_reg(cb, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
r600_store_context_reg(cb, R_0286C8_SPI_THREAD_GROUPING, 0);
- r600_store_context_reg(cb, R_0286E8_SPI_COMPUTE_INPUT_CNTL, 0);
+ r600_store_context_reg_seq(cb, R_0286E4_SPI_PS_IN_CONTROL_2, 2);
+ r600_store_value(cb, 0); /* R_0286E4_SPI_PS_IN_CONTROL_2 */
+ r600_store_value(cb, 0); /* R_0286E8_SPI_COMPUTE_INPUT_CNTL */
r600_store_context_reg(cb, R_0288EC_SQ_LDS_ALLOC_PS, 0);
r600_store_context_reg(cb, R_028B54_VGT_SHADER_STAGES_EN, 0);
@@ -3245,17 +3249,22 @@ void evergreen_init_atom_start_cs(struct r600_context *rctx)
void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_state *rstate = &shader->rstate;
+ struct r600_command_buffer *cb = &shader->command_buffer;
struct r600_shader *rshader = &shader->shader;
unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control = 0;
int pos_index = -1, face_index = -1;
int ninterp = 0;
boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
- unsigned spi_baryc_cntl, sid, tmp, idx = 0;
+ unsigned spi_baryc_cntl, sid, tmp, num = 0;
unsigned z_export = 0, stencil_export = 0;
unsigned sprite_coord_enable = rctx->rasterizer ? rctx->rasterizer->sprite_coord_enable : 0;
+ uint32_t spi_ps_input_cntl[32];
- rstate->nregs = 0;
+ if (!cb->buf) {
+ r600_init_command_buffer(cb, 64);
+ } else {
+ cb->num_dw = 0;
+ }
for (i = 0; i < rshader->ninput; i++) {
/* evergreen NUM_INTERP only contains values interpolated into the LDS,
@@ -3277,7 +3286,6 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
sid = rshader->input[i].spi_sid;
if (sid) {
-
tmp = S_028644_SEMANTIC(sid);
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION ||
@@ -3292,13 +3300,13 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
tmp |= S_028644_PT_SPRITE_TEX(1);
}
- r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + idx * 4,
- tmp);
-
- idx++;
+ spi_ps_input_cntl[num++] = tmp;
}
}
+ r600_store_context_reg_seq(cb, R_028644_SPI_PS_INPUT_CNTL_0, num);
+ r600_store_array(cb, num, spi_ps_input_cntl);
+
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
z_export = 1;
@@ -3342,7 +3350,7 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
spi_ps_in_control_0 |= S_0286CC_POSITION_ENA(1) |
S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) |
S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr);
- spi_input_z |= 1;
+ spi_input_z |= S_0286D8_PROVIDE_Z_TO_SPI(1);
}
spi_ps_in_control_1 = 0;
@@ -3359,29 +3367,21 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
spi_baryc_cntl |= S_0286E0_LINEAR_CENTER_ENA(1) |
S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
- r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0,
- spi_ps_in_control_0);
- r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1,
- spi_ps_in_control_1);
- r600_pipe_state_add_reg(rstate, R_0286E4_SPI_PS_IN_CONTROL_2,
- 0);
- r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z);
- r600_pipe_state_add_reg(rstate,
- R_0286E0_SPI_BARYC_CNTL,
- spi_baryc_cntl);
-
- r600_pipe_state_add_reg_bo(rstate,
- R_028840_SQ_PGM_START_PS,
- r600_resource_va(ctx->screen, (void *)shader->bo) >> 8,
- shader->bo, RADEON_USAGE_READ);
- r600_pipe_state_add_reg(rstate,
- R_028844_SQ_PGM_RESOURCES_PS,
- S_028844_NUM_GPRS(rshader->bc.ngpr) |
- S_028844_PRIME_CACHE_ON_DRAW(1) |
- S_028844_STACK_SIZE(rshader->bc.nstack));
- r600_pipe_state_add_reg(rstate,
- R_02884C_SQ_PGM_EXPORTS_PS,
- exports_ps);
+ r600_store_context_reg_seq(cb, R_0286CC_SPI_PS_IN_CONTROL_0, 2);
+ r600_store_value(cb, spi_ps_in_control_0); /* R_0286CC_SPI_PS_IN_CONTROL_0 */
+ r600_store_value(cb, spi_ps_in_control_1); /* R_0286D0_SPI_PS_IN_CONTROL_1 */
+
+ r600_store_context_reg(cb, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
+ r600_store_context_reg(cb, R_0286D8_SPI_INPUT_Z, spi_input_z);
+ r600_store_context_reg(cb, R_02884C_SQ_PGM_EXPORTS_PS, exports_ps);
+
+ r600_store_context_reg_seq(cb, R_028840_SQ_PGM_START_PS, 2);
+ r600_store_value(cb, r600_resource_va(ctx->screen, (void *)shader->bo) >> 8);
+ r600_store_value(cb, /* R_028844_SQ_PGM_RESOURCES_PS */
+ S_028844_NUM_GPRS(rshader->bc.ngpr) |
+ S_028844_PRIME_CACHE_ON_DRAW(1) |
+ S_028844_STACK_SIZE(rshader->bc.nstack));
+ /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
shader->db_shader_control = db_shader_control;
shader->ps_depth_export = z_export | stencil_export;
@@ -3755,6 +3755,7 @@ void evergreen_init_state_functions(struct r600_context *rctx)
r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, evergreen_emit_vertex_fetch_shader, 5);
r600_init_atom(rctx, &rctx->streamout.begin_atom, id++, r600_emit_streamout_begin, 0);
r600_init_atom(rctx, &rctx->vertex_shader.atom, id++, r600_emit_shader, 23);
+ r600_init_atom(rctx, &rctx->pixel_shader.atom, id++, r600_emit_shader, 0);
rctx->context.create_blend_state = evergreen_create_blend_state;
rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state;