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Diffstat (limited to 'src/gallium/drivers/r600/evergreen_state.c')
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c54
1 files changed, 31 insertions, 23 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 4206b4a201d..77432661b64 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -150,10 +150,6 @@ static void *evergreen_create_dsa_state(struct pipe_context *ctx,
rstate->id = R600_PIPE_STATE_DSA;
/* depth TODO some of those db_shader_control field depend on shader adjust mask & add it to shader */
- /* db_shader_control is 0xFFFFFFBE as Z_EXPORT_ENABLE (bit 0) will be
- * set by fragment shader if it export Z and KILL_ENABLE (bit 6) will
- * be set if shader use texkill instruction
- */
db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
stencil_ref_mask = 0;
stencil_ref_mask_bf = 0;
@@ -210,7 +206,10 @@ static void *evergreen_create_dsa_state(struct pipe_context *ctx,
r600_pipe_state_add_reg(rstate, R_028438_SX_ALPHA_REF, alpha_ref, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286DC_SPI_FOG_CNTL, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_028800_DB_DEPTH_CONTROL, db_depth_control, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, db_shader_control, 0xFFFFFFBE, NULL);
+ /* The DB_SHADER_CONTROL mask is 0xFFFFFFBC since Z_EXPORT_ENABLE,
+ * STENCIL_EXPORT_ENABLE and KILL_ENABLE are controlled by
+ * evergreen_pipe_shader_ps().*/
+ r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, db_shader_control, 0xFFFFFFBC, NULL);
r600_pipe_state_add_reg(rstate, R_028000_DB_RENDER_CONTROL, db_render_control, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_02800C_DB_RENDER_OVERRIDE, db_render_override, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0, 0xFFFFFFFF, NULL);
@@ -1329,7 +1328,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
{
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
- unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
+ unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control;
int pos_index = -1, face_index = -1;
int ninterp = 0;
boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
@@ -1337,6 +1336,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
rstate->nregs = 0;
+ db_shader_control = 0;
for (i = 0; i < rshader->ninput; i++) {
/* evergreen NUM_INTERP only contains values interpolated into the LDS,
POSITION goes via GPRs from the SC so isn't counted */
@@ -1358,16 +1358,12 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
}
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
- r600_pipe_state_add_reg(rstate,
- R_02880C_DB_SHADER_CONTROL,
- S_02880C_Z_EXPORT_ENABLE(1),
- S_02880C_Z_EXPORT_ENABLE(1), NULL);
+ db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
- r600_pipe_state_add_reg(rstate,
- R_02880C_DB_SHADER_CONTROL,
- S_02880C_STENCIL_EXPORT_ENABLE(1),
- S_02880C_STENCIL_EXPORT_ENABLE(1), NULL);
+ db_shader_control |= S_02880C_STENCIL_EXPORT_ENABLE(1);
}
+ if (rshader->uses_kill)
+ db_shader_control |= S_02880C_KILL_ENABLE(1);
exports_ps = 0;
num_cout = 0;
@@ -1442,15 +1438,15 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
r600_pipe_state_add_reg(rstate,
R_02884C_SQ_PGM_EXPORTS_PS,
exports_ps, 0xFFFFFFFF, NULL);
-
- if (rshader->uses_kill) {
- /* only set some bits here, the other bits are set in the dsa state */
- r600_pipe_state_add_reg(rstate,
- R_02880C_DB_SHADER_CONTROL,
- S_02880C_KILL_ENABLE(1),
- S_02880C_KILL_ENABLE(1), NULL);
- }
-
+ /* FIXME: Evergreen doesn't seem to support MULTIWRITE_ENABLE. */
+ /* only set some bits here, the other bits are set in the dsa state */
+ r600_pipe_state_add_reg(rstate,
+ R_02880C_DB_SHADER_CONTROL,
+ db_shader_control,
+ S_02880C_Z_EXPORT_ENABLE(1) |
+ S_02880C_STENCIL_EXPORT_ENABLE(1) |
+ S_02880C_KILL_ENABLE(1),
+ NULL);
r600_pipe_state_add_reg(rstate,
R_03A200_SQ_LOOP_CONST_0, 0x01000FFF,
0xFFFFFFFF, NULL);
@@ -1501,6 +1497,18 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
0xFFFFFFFF, NULL);
}
+void evergreen_fetch_shader(struct r600_vertex_element *ve)
+{
+ struct r600_pipe_state *rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A8_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_START_FS,
+ (r600_bo_offset(ve->fetch_shader)) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
+
void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx)
{
struct pipe_depth_stencil_alpha_state dsa;