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path: root/src/gallium/drivers/r600/evergreen_compute.c
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Diffstat (limited to 'src/gallium/drivers/r600/evergreen_compute.c')
-rw-r--r--src/gallium/drivers/r600/evergreen_compute.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c
index 947a3283b0f..caaa752b77b 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -89,14 +89,15 @@ static void evergreen_cs_set_vertex_buffer(
unsigned offset,
struct pipe_resource * buffer)
{
- struct pipe_vertex_buffer *vb = &rctx->cs_vertex_buffer[vb_index];
- struct r600_vertexbuf_state * state = &rctx->cs_vertex_buffer_state;
+ struct r600_vertexbuf_state *state = &rctx->cs_vertex_buffer_state;
+ struct pipe_vertex_buffer *vb = &state->vb[vb_index];
vb->stride = 1;
vb->buffer_offset = offset;
vb->buffer = buffer;
vb->user_buffer = NULL;
r600_inval_vertex_cache(rctx);
+ state->enabled_mask |= 1 << vb_index;
state->dirty_mask |= 1 << vb_index;
r600_atom_dirty(rctx, &state->atom);
}
@@ -369,7 +370,7 @@ static void compute_emit_cs(struct r600_context *ctx)
r600_context_pipe_state_emit(ctx, cb_state, RADEON_CP_PACKET3_COMPUTE_MODE);
/* Emit vertex buffer state */
- ctx->cs_vertex_buffer_state.atom.num_dw = 12 * ctx->nr_cs_vertex_buffers;
+ ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask);
r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom);
for (i = 0; i < get_compute_resource_num(); i++) {
@@ -493,10 +494,8 @@ static void evergreen_set_compute_resources(struct pipe_context * ctx_,
evergreen_cs_set_vertex_buffer(ctx, vtx_id,
buffer->chunk->start_in_dw * 4,
resources[i]->base.texture);
- ctx->nr_cs_vertex_buffers = vtx_id + 1;
}
}
-
}
static void evergreen_set_cs_sampler_view(struct pipe_context *ctx_,
@@ -740,7 +739,8 @@ void evergreen_init_compute_state_functions(struct r600_context *ctx)
/* We always use at least two vertex buffers for compute, one for
* parameters and one for global memory */
- ctx->nr_cs_vertex_buffers = 2;
+ ctx->cs_vertex_buffer_state.enabled_mask =
+ ctx->cs_vertex_buffer_state.dirty_mask = 1 | 2;
}