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-rw-r--r--src/gallium/drivers/r300/r300_blit.c14
-rw-r--r--src/gallium/drivers/r300/r300_context.c40
-rw-r--r--src/gallium/drivers/r300/r300_context.h69
-rw-r--r--src/gallium/drivers/r300/r300_debug.c10
-rw-r--r--src/gallium/drivers/r300/r300_emit.c231
-rw-r--r--src/gallium/drivers/r300/r300_emit.h10
-rw-r--r--src/gallium/drivers/r300/r300_flush.c2
-rw-r--r--src/gallium/drivers/r300/r300_render.c163
-rw-r--r--src/gallium/drivers/r300/r300_screen.c89
-rw-r--r--src/gallium/drivers/r300/r300_screen.h43
-rw-r--r--src/gallium/drivers/r300/r300_state.c117
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c116
-rw-r--r--src/gallium/drivers/r300/r300_state_inlines.h53
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.c9
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.h2
-rw-r--r--src/gallium/drivers/r300/r300_texture.c64
-rw-r--r--src/gallium/drivers/r300/r300_texture.h7
-rw-r--r--src/gallium/drivers/r300/r300_vs.c9
-rw-r--r--src/gallium/drivers/r300/r300_winsys.h3
19 files changed, 592 insertions, 459 deletions
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index c14414fff6b..cdedb302209 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -23,8 +23,6 @@
#include "r300_blit.h"
#include "r300_context.h"
-#include "util/u_rect.h"
-
static void r300_blitter_save_states(struct r300_context* r300)
{
util_blitter_save_blend(r300->blitter, r300->blend_state.state);
@@ -75,13 +73,15 @@ void r300_clear(struct pipe_context* pipe,
*/
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
r300_blitter_save_states(r300);
util_blitter_clear(r300->blitter,
- r300->framebuffer_state.width,
- r300->framebuffer_state.height,
- r300->framebuffer_state.nr_cbufs,
+ fb->width,
+ fb->height,
+ fb->nr_cbufs,
buffers, rgba, depth, stencil);
}
@@ -99,7 +99,7 @@ void r300_surface_copy(struct pipe_context* pipe,
* is really transparent. The states will be restored by the blitter once
* copying is done. */
r300_blitter_save_states(r300);
- util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+ util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_save_fragment_sampler_states(
r300->blitter, r300->sampler_count, (void**)r300->sampler_states);
@@ -123,7 +123,7 @@ void r300_surface_fill(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
r300_blitter_save_states(r300);
- util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+ util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_fill(r300->blitter,
dst, dstx, dsty, width, height, value);
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 5e4f6552c36..9837530a7ac 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -22,9 +22,6 @@
#include "draw/draw_context.h"
-#include "tgsi/tgsi_scan.h"
-
-#include "util/u_hash_table.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
@@ -35,30 +32,16 @@
#include "r300_query.h"
#include "r300_render.h"
#include "r300_screen.h"
-#include "r300_state_derived.h"
#include "r300_state_invariant.h"
#include "r300_texture.h"
#include "r300_winsys.h"
-static enum pipe_error r300_clear_hash_table(void* key, void* value,
- void* data)
-{
- FREE(key);
- FREE(value);
- return PIPE_OK;
-}
-
static void r300_destroy_context(struct pipe_context* context)
{
struct r300_context* r300 = r300_context(context);
struct r300_query* query, * temp;
util_blitter_destroy(r300->blitter);
-
- util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table,
- NULL);
- util_hash_table_destroy(r300->shader_hash_table);
-
draw_destroy(r300->draw);
/* Free the OQ BO. */
@@ -72,9 +55,9 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(r300->blend_color_state.state);
FREE(r300->clip_state.state);
- FREE(r300->rs_block);
+ FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
- FREE(r300->vertex_info);
+ FREE(r300->vertex_format_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
FREE(r300);
@@ -87,7 +70,7 @@ r300_is_texture_referenced(struct pipe_context *pipe,
{
struct pipe_buffer* buf = 0;
- r300_get_texture_buffer(texture, &buf, NULL);
+ r300_get_texture_buffer(pipe->screen, texture, &buf, NULL);
return pipe->is_buffer_referenced(pipe, buf);
}
@@ -129,14 +112,18 @@ static void r300_setup_atoms(struct r300_context* r300)
* an upper bound on each atom, to keep the emission machinery from
* underallocating space. */
make_empty_list(&r300->atom_list);
+ R300_INIT_ATOM(invariant, 71);
R300_INIT_ATOM(ztop, 2);
R300_INIT_ATOM(blend, 8);
R300_INIT_ATOM(blend_color, 3);
R300_INIT_ATOM(clip, 29);
R300_INIT_ATOM(dsa, 8);
- R300_INIT_ATOM(rs, 22);
+ R300_INIT_ATOM(fb, 56);
+ R300_INIT_ATOM(rs, 25);
R300_INIT_ATOM(scissor, 3);
R300_INIT_ATOM(viewport, 9);
+ R300_INIT_ATOM(rs_block, 21);
+ R300_INIT_ATOM(vertex_format, 26);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
@@ -153,8 +140,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
r300->context.screen = screen;
- r300_init_debug(r300);
-
r300->context.destroy = r300_destroy_context;
r300->context.clear = r300_clear;
@@ -184,16 +169,13 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.is_texture_referenced = r300_is_texture_referenced;
r300->context.is_buffer_referenced = r300_is_buffer_referenced;
- r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
- r300_shader_key_compare);
-
r300_setup_atoms(r300);
r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
- r300->rs_block = CALLOC_STRUCT(r300_rs_block);
+ r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
- r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
+ r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info);
r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
@@ -210,7 +192,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300_init_state_functions(r300);
- r300_emit_invariant_state(r300);
+ r300->invariant_state.dirty = TRUE;
r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 682b9179c83..3f461640a03 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -30,6 +30,8 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "r300_screen.h"
+
struct r300_context;
struct r300_fragment_shader;
@@ -82,13 +84,14 @@ struct r300_rs_state {
struct pipe_rasterizer_state rs;
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
+ uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */
- uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
- uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
- uint32_t depth_scale_back; /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
- uint32_t depth_offset_back; /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */
+ float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
+ /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
+ float depth_offset; /* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
+ /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */
uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */
uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */
uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */
@@ -136,15 +139,12 @@ struct r300_ztop_state {
uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
};
-#define R300_NEW_FRAMEBUFFERS 0x00000010
#define R300_NEW_FRAGMENT_SHADER 0x00000020
#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
-#define R300_NEW_RS_BLOCK 0x00000100
#define R300_NEW_SAMPLER 0x00000200
#define R300_ANY_NEW_SAMPLERS 0x0001fe00
#define R300_NEW_TEXTURE 0x00040000
#define R300_ANY_NEW_TEXTURES 0x03fc0000
-#define R300_NEW_VERTEX_FORMAT 0x04000000
#define R300_NEW_VERTEX_SHADER 0x08000000
#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
#define R300_NEW_QUERY 0x40000000
@@ -269,11 +269,8 @@ struct r300_context {
struct r300_query *query_current;
struct r300_query query_list;
- /* Shader hash table. Used to store vertex formatting information, which
- * depends on the combination of both currently loaded shaders. */
- struct util_hash_table* shader_hash_table;
/* Vertex formatting information. */
- struct r300_vertex_info* vertex_info;
+ struct r300_atom vertex_format_state;
/* Various CSO state objects. */
/* Beginning of atom list. */
@@ -290,12 +287,12 @@ struct r300_context {
struct r300_atom dsa_state;
/* Fragment shader. */
struct r300_fragment_shader* fs;
- /* Framebuffer state. We currently don't need our own version of this. */
- struct pipe_framebuffer_state framebuffer_state;
+ /* Framebuffer state. */
+ struct r300_atom fb_state;
/* Rasterizer state. */
struct r300_atom rs_state;
/* RS block state. */
- struct r300_rs_block* rs_block;
+ struct r300_atom rs_block_state;
/* Sampler states. */
struct r300_sampler_state* sampler_states[8];
int sampler_count;
@@ -311,6 +308,9 @@ struct r300_context {
/* ZTOP state. */
struct r300_atom ztop_state;
+ /* Invariant state. This must be emitted to get the engine started. */
+ struct r300_atom invariant_state;
+
/* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
@@ -324,9 +324,10 @@ struct r300_context {
uint32_t dirty_hw;
/* Whether the TCL engine should be in bypass mode. */
boolean tcl_bypass;
-
- /** Combination of DBG_xxx flags */
- unsigned debug;
+ /* Whether polygon offset is enabled. */
+ boolean polygon_offset_enabled;
+ /* Z buffer bit depth. */
+ uint32_t zbuffer_bpp;
};
/* Convenience cast wrapper. */
@@ -340,35 +341,15 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_surface_functions(struct r300_context* r300);
-/* Debug functionality. */
-
-/**
- * Debug flags to disable/enable certain groups of debugging outputs.
- *
- * \note These may be rather coarse, and the grouping may be impractical.
- * If you find, while debugging the driver, that a different grouping
- * of these flags would be beneficial, just feel free to change them
- * but make sure to update the documentation in r300_debug.c to reflect
- * those changes.
- */
-/*@{*/
-#define DBG_HELP 0x0000001
-#define DBG_FP 0x0000002
-#define DBG_VP 0x0000004
-#define DBG_CS 0x0000008
-#define DBG_DRAW 0x0000010
-#define DBG_TEX 0x0000020
-#define DBG_FALL 0x0000040
-/*@}*/
-
-static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags)
+static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
{
- return (ctx->debug & flags) ? TRUE : FALSE;
+ return SCREEN_DBG_ON(r300_screen(ctx->context.screen), flags);
}
-static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...)
+static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
+ const char * fmt, ...)
{
- if (DBG_ON(ctx, flags)) {
+ if (CTX_DBG_ON(ctx, flags)) {
va_list va;
va_start(va, fmt);
debug_vprintf(fmt, va);
@@ -376,6 +357,8 @@ static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * f
}
}
-void r300_init_debug(struct r300_context * ctx);
+#define DBG_ON CTX_DBG_ON
+#define DBG CTX_DBG
#endif /* R300_CONTEXT_H */
+
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index 2a6ed54ac9b..b881730848a 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -22,8 +22,6 @@
#include "r300_context.h"
-#include <ctype.h>
-
struct debug_option {
const char * name;
@@ -46,7 +44,7 @@ static struct debug_option debug_options[] = {
{ 0, 0, 0 }
};
-void r300_init_debug(struct r300_context * ctx)
+void r300_init_debug(struct r300_screen * screen)
{
const char * options = debug_get_option("RADEON_DEBUG", 0);
boolean printhint = FALSE;
@@ -64,7 +62,7 @@ void r300_init_debug(struct r300_context * ctx)
for(opt = debug_options; opt->name; ++opt) {
if (!strncmp(options, opt->name, length)) {
- ctx->debug |= opt->flag;
+ screen->debug |= opt->flag;
break;
}
}
@@ -77,11 +75,11 @@ void r300_init_debug(struct r300_context * ctx)
options += length;
}
- if (!ctx->debug)
+ if (!screen->debug)
printhint = TRUE;
}
- if (printhint || ctx->debug & DBG_HELP) {
+ if (printhint || screen->debug & DBG_HELP) {
debug_printf("You can enable debug output by setting the RADEON_DEBUG environment variable\n"
"to a comma-separated list of debug options. Available options are:\n");
for(opt = debug_options; opt->name; ++opt) {
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 9f93327e598..a429457625a 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -32,20 +32,20 @@
#include "r300_emit.h"
#include "r300_fs.h"
#include "r300_screen.h"
-#include "r300_state_derived.h"
#include "r300_state_inlines.h"
-#include "r300_texture.h"
#include "r300_vs.h"
void r300_emit_blend_state(struct r300_context* r300, void* state)
{
struct r300_blend_state* blend = (struct r300_blend_state*)state;
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
BEGIN_CS(8);
OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
- if (r300->framebuffer_state.nr_cbufs) {
+ if (fb->nr_cbufs) {
OUT_CS(blend->blend_control);
OUT_CS(blend->alpha_blend_control);
OUT_CS(blend->color_channel_mask);
@@ -112,6 +112,8 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
{
struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6);
@@ -124,7 +126,7 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state)
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
- if (r300->framebuffer_state.zsbuf) {
+ if (fb->zsbuf) {
OUT_CS(dsa->z_buffer_control);
OUT_CS(dsa->z_stencil_control);
} else {
@@ -168,9 +170,8 @@ static const float * get_shader_constant(
vec[1] = 1.0 / tex->height0;
break;
- /* Texture compare-fail value. */
- /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
- * this is always (0,0,0,0), right? */
+ /* Texture compare-fail value. Shouldn't ever show up, but if
+ * it does, we'll be ready. */
case RC_STATE_SHADOW_AMBIENT:
vec[3] = 0;
break;
@@ -384,17 +385,14 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_fb_state(struct r300_context* r300,
- struct pipe_framebuffer_state* fb)
+void r300_emit_fb_state(struct r300_context* r300, void* state)
{
+ struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
struct r300_texture* tex;
struct pipe_surface* surf;
int i;
CS_LOCALS(r300);
- /* Shouldn't fail unless there is a bug in the state tracker. */
- assert(fb->nr_cbufs <= 4);
-
BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) +
(fb->zsbuf ? 10 : 0) + 6);
@@ -407,7 +405,14 @@ void r300_emit_fb_state(struct r300_context* r300,
R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
/* Set the number of colorbuffers. */
- OUT_CS_REG(R300_RB3D_CCTL, R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs));
+ if (fb->nr_cbufs > 1) {
+ OUT_CS_REG(R300_RB3D_CCTL,
+ R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) |
+ R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE |
+ R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
+ } else {
+ OUT_CS_REG(R300_RB3D_CCTL, 0x0);
+ }
/* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
@@ -584,19 +589,40 @@ void r300_emit_query_end(struct r300_context* r300)
void r300_emit_rs_state(struct r300_context* r300, void* state)
{
struct r300_rs_state* rs = (struct r300_rs_state*)state;
+ float scale, offset;
CS_LOCALS(r300);
- BEGIN_CS(22);
+ BEGIN_CS(20 + (rs->polygon_offset_enable ? 5 : 0));
OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
+
+ OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config);
+
OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
OUT_CS(rs->point_minmax);
OUT_CS(rs->line_control);
- OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6);
- OUT_CS(rs->depth_scale_front);
- OUT_CS(rs->depth_offset_front);
- OUT_CS(rs->depth_scale_back);
- OUT_CS(rs->depth_offset_back);
+
+ if (rs->polygon_offset_enable) {
+ scale = rs->depth_scale * 12;
+ offset = rs->depth_offset;
+
+ switch (r300->zbuffer_bpp) {
+ case 16:
+ offset *= 4;
+ break;
+ case 24:
+ offset *= 2;
+ break;
+ }
+
+ OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 4);
+ OUT_CS_32F(scale);
+ OUT_CS_32F(offset);
+ OUT_CS_32F(scale);
+ OUT_CS_32F(offset);
+ }
+
+ OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_ENABLE, 2);
OUT_CS(rs->polygon_offset_enable);
OUT_CS(rs->cull_mode);
OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
@@ -606,10 +632,10 @@ void r300_emit_rs_state(struct r300_context* r300, void* state)
END_CS;
}
-void r300_emit_rs_block_state(struct r300_context* r300,
- struct r300_rs_block* rs)
+void r300_emit_rs_block_state(struct r300_context* r300, void* state)
{
- int i;
+ struct r300_rs_block* rs = (struct r300_rs_block*)state;
+ unsigned i;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
@@ -652,11 +678,13 @@ void r300_emit_scissor_state(struct r300_context* r300, void* state)
uint32_t top_left, bottom_right;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
minx = miny = 0;
- maxx = r300->framebuffer_state.width;
- maxy = r300->framebuffer_state.height;
+ maxx = fb->width;
+ maxy = fb->height;
if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) {
minx = MAX2(minx, scissor->minx);
@@ -665,6 +693,22 @@ void r300_emit_scissor_state(struct r300_context* r300, void* state)
maxy = MIN2(maxy, scissor->maxy);
}
+ /* Special case for zero-area scissor.
+ *
+ * We can't allow the variables maxx and maxy to be zero because they are
+ * subtracted from later in the code, which would cause emitting ~0 and
+ * making the kernel checker angry.
+ *
+ * Let's consider we change maxx and maxy to 1, which is effectively
+ * a one-pixel area. We must then change minx and miny to a number which is
+ * greater than 1 to get the zero area back. */
+ if (!maxx || !maxy) {
+ minx = 2;
+ miny = 2;
+ maxx = 1;
+ maxy = 1;
+ }
+
if (r300screen->caps->is_r500) {
top_left =
(minx << R300_SCISSORS_X_SHIFT) |
@@ -705,12 +749,18 @@ void r300_emit_texture(struct r300_context* r300,
filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
- /* determine min/max levels */
- /* the MAX_MIP level is the largest (finest) one */
- max_level = MIN2(sampler->max_lod, tex->tex.last_level);
- min_level = MIN2(sampler->min_lod, max_level);
- format0 |= R300_TX_NUM_LEVELS(max_level);
- filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
+ if (tex->is_npot) {
+ /* NPOT textures don't support mip filter, unfortunately.
+ * This prevents incorrect rendering. */
+ filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK;
+ } else {
+ /* determine min/max levels */
+ /* the MAX_MIP level is the largest (finest) one */
+ max_level = MIN2(sampler->max_lod, tex->tex.last_level);
+ min_level = MIN2(sampler->min_lod, max_level);
+ format0 |= R300_TX_NUM_LEVELS(max_level);
+ filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
+ }
BEGIN_CS(16);
OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 |
@@ -729,22 +779,6 @@ void r300_emit_texture(struct r300_context* r300,
END_CS;
}
-static boolean r300_validate_aos(struct r300_context *r300)
-{
- struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
- struct pipe_vertex_element *velem = r300->vertex_element;
- int i;
-
- /* Check if formats and strides are aligned to the size of DWORD. */
- for (i = 0; i < r300->vertex_element_count; i++) {
- if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 ||
- util_format_get_blocksize(velem[i].src_format) % 4 != 0) {
- return FALSE;
- }
- }
- return TRUE;
-}
-
void r300_emit_aos(struct r300_context* r300, unsigned offset)
{
struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
@@ -754,12 +788,6 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
unsigned packet_size = (aos_count * 3 + 1) / 2;
CS_LOCALS(r300);
- /* XXX Move this checking to a more approriate place. */
- if (!r300_validate_aos(r300)) {
- /* XXX We should fallback using Draw. */
- assert(0);
- }
-
BEGIN_CS(2 + packet_size + aos_count * 2);
OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
OUT_CS(aos_count);
@@ -791,38 +819,39 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
END_CS;
}
-void r300_emit_vertex_format_state(struct r300_context* r300)
+void r300_emit_vertex_format_state(struct r300_context* r300, void* state)
{
- int i;
+ struct r300_vertex_info* vertex_info = (struct r300_vertex_info*)state;
+ unsigned i;
CS_LOCALS(r300);
DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n");
BEGIN_CS(26);
- OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info->vinfo.size);
+ OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_info->vinfo.size);
OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[0]);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[1]);
+ OUT_CS(vertex_info->vinfo.hwfmt[0]);
+ OUT_CS(vertex_info->vinfo.hwfmt[1]);
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[2]);
- OUT_CS(r300->vertex_info->vinfo.hwfmt[3]);
+ OUT_CS(vertex_info->vinfo.hwfmt[2]);
+ OUT_CS(vertex_info->vinfo.hwfmt[3]);
for (i = 0; i < 4; i++) {
DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i,
- r300->vertex_info->vinfo.hwfmt[i]);
+ vertex_info->vinfo.hwfmt[i]);
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info->vap_prog_stream_cntl[i]);
+ OUT_CS(vertex_info->vap_prog_stream_cntl[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
- r300->vertex_info->vap_prog_stream_cntl[i]);
+ vertex_info->vap_prog_stream_cntl[i]);
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info->vap_prog_stream_cntl_ext[i]);
+ OUT_CS(vertex_info->vap_prog_stream_cntl_ext[i]);
DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
- r300->vertex_info->vap_prog_stream_cntl_ext[i]);
+ vertex_info->vap_prog_stream_cntl_ext[i]);
}
END_CS;
}
@@ -987,39 +1016,21 @@ static void r300_flush_pvs(struct r300_context* r300)
END_CS;
}
-/* Emit all dirty state. */
-void r300_emit_dirty_state(struct r300_context* r300)
+void r300_emit_buffer_validate(struct r300_context *r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct pipe_framebuffer_state* fb =
+ (struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_texture* tex;
- struct r300_atom* atom;
- unsigned i, dwords = 1024;
- int dirty_tex = 0;
+ unsigned i;
boolean invalid = FALSE;
- /* Check the required number of dwords against the space remaining in the
- * current CS object. If we need more, then flush. */
-
- foreach(atom, &r300->atom_list) {
- if (atom->dirty || atom->always_dirty) {
- dwords += atom->size;
- }
- }
-
- /* Make sure we have at least 2*1024 spare dwords. */
- /* XXX It would be nice to know the number of dwords we really need to
- * XXX emit. */
- if (!r300->winsys->check_cs(r300->winsys, dwords)) {
- r300->context.flush(&r300->context, 0, NULL);
- }
-
/* Clean out BOs. */
r300->winsys->reset_bos(r300->winsys);
validate:
/* Color buffers... */
- for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
- tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture;
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ tex = (struct r300_texture*)fb->cbufs[i]->texture;
assert(tex && tex->buffer && "cbuf is marked, but NULL!");
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1028,8 +1039,8 @@ validate:
}
}
/* ...depth buffer... */
- if (r300->framebuffer_state.zsbuf) {
- tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture;
+ if (fb->zsbuf) {
+ tex = (struct r300_texture*)fb->zsbuf->texture;
assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
0, RADEON_GEM_DOMAIN_VRAM)) {
@@ -1076,6 +1087,31 @@ validate:
invalid = TRUE;
goto validate;
}
+}
+
+/* Emit all dirty state. */
+void r300_emit_dirty_state(struct r300_context* r300)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_atom* atom;
+ unsigned i, dwords = 1024;
+ int dirty_tex = 0;
+
+ /* Check the required number of dwords against the space remaining in the
+ * current CS object. If we need more, then flush. */
+
+ foreach(atom, &r300->atom_list) {
+ if (atom->dirty || atom->always_dirty) {
+ dwords += atom->size;
+ }
+ }
+
+ /* Make sure we have at least 2*1024 spare dwords. */
+ /* XXX It would be nice to know the number of dwords we really need to
+ * XXX emit. */
+ while (!r300->winsys->check_cs(r300->winsys, dwords)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ }
if (r300->dirty_state & R300_NEW_QUERY) {
r300_emit_query_start(r300);
@@ -1110,16 +1146,6 @@ validate:
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
- if (r300->dirty_state & R300_NEW_FRAMEBUFFERS) {
- r300_emit_fb_state(r300, &r300->framebuffer_state);
- r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS;
- }
-
- if (r300->dirty_state & R300_NEW_RS_BLOCK) {
- r300_emit_rs_block_state(r300, r300->rs_block);
- r300->dirty_state &= ~R300_NEW_RS_BLOCK;
- }
-
/* Samplers and textures are tracked separately but emitted together. */
if (r300->dirty_state &
(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
@@ -1145,11 +1171,6 @@ validate:
r300_flush_textures(r300);
}
- if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
- r300_emit_vertex_format_state(r300);
- r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
- }
-
if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) {
r300_flush_pvs(r300);
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 05a6bfeae86..6b96d9b57c0 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -51,8 +51,7 @@ void r500_emit_fragment_program_code(struct r300_context* r300,
void r500_emit_fs_constant_buffer(struct r300_context* r300,
struct rc_constant_list* constants);
-void r300_emit_fb_state(struct r300_context* r300,
- struct pipe_framebuffer_state* fb);
+void r300_emit_fb_state(struct r300_context* r300, void* state);
void r300_emit_query_begin(struct r300_context* r300,
struct r300_query* query);
@@ -61,8 +60,7 @@ void r300_emit_query_end(struct r300_context* r300);
void r300_emit_rs_state(struct r300_context* r300, void* state);
-void r300_emit_rs_block_state(struct r300_context* r300,
- struct r300_rs_block* rs);
+void r300_emit_rs_block_state(struct r300_context* r300, void* state);
void r300_emit_scissor_state(struct r300_context* r300, void* state);
@@ -73,7 +71,7 @@ void r300_emit_texture(struct r300_context* r300,
void r300_emit_vertex_buffer(struct r300_context* r300);
-void r300_emit_vertex_format_state(struct r300_context* r300);
+void r300_emit_vertex_format_state(struct r300_context* r300, void* state);
void r300_emit_vertex_program_code(struct r300_context* r300,
struct r300_vertex_program_code* code);
@@ -95,4 +93,6 @@ void r300_flush_textures(struct r300_context* r300);
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300);
+void r300_emit_buffer_validate(struct r300_context *r300);
+
#endif /* R300_EMIT_H */
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 59819cb1061..e37d3092703 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -29,7 +29,6 @@
#include "r300_cs.h"
#include "r300_emit.h"
#include "r300_flush.h"
-#include "r300_state_invariant.h"
static void r300_flush(struct pipe_context* pipe,
unsigned flags,
@@ -53,7 +52,6 @@ static void r300_flush(struct pipe_context* pipe,
if (r300->dirty_hw) {
FLUSH_CS;
- r300_emit_invariant_state(r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw = 0;
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 710d850163f..95b7cb5fa49 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -26,10 +26,9 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
-#include "indices/u_indices.h"
-
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
@@ -116,20 +115,60 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
-static void r300_emit_draw_immediate(struct r300_context *r300,
- unsigned mode,
- unsigned start,
- unsigned count)
+static boolean immd_is_good_idea(struct r300_context *r300,
+ unsigned count)
{
- struct pipe_buffer* vbo = r300->vertex_buffer[0].buffer;
- unsigned vertex_size = r300->vertex_buffer[0].stride / sizeof(float);
- unsigned i;
- uint32_t* map;
+ return count <= 4;
+}
+
+static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct pipe_vertex_element* velem;
+ struct pipe_vertex_buffer* vbuf;
+ unsigned vertex_element_count = r300->vertex_element_count;
+ unsigned i, v, vbi, dw, elem_offset;
+
+ /* Size of the vertex, in dwords. */
+ unsigned vertex_size = 0;
+
+ /* Offsets of the attribute, in dwords, from the start of the vertex. */
+ unsigned offset[PIPE_MAX_ATTRIBS];
+
+ /* Size of the vertex element, in dwords. */
+ unsigned size[PIPE_MAX_ATTRIBS];
+
+ /* Stride to the same attrib in the next vertex in the vertex buffer,
+ * in dwords. */
+ unsigned stride[PIPE_MAX_ATTRIBS];
+
+ /* Mapped vertex buffers. */
+ uint32_t* map[PIPE_MAX_ATTRIBS] = {0};
+
CS_LOCALS(r300);
- map = (uint32_t*)pipe_buffer_map_range(r300->context.screen, vbo,
- start * vertex_size, count * vertex_size,
- PIPE_BUFFER_USAGE_CPU_READ);
+ /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
+ for (i = 0; i < vertex_element_count; i++) {
+ velem = &r300->vertex_element[i];
+ offset[i] = velem->src_offset / 4;
+ size[i] = util_format_get_blocksize(velem->src_format) / 4;
+ vertex_size += size[i];
+ vbi = velem->vertex_buffer_index;
+
+ /* Map the buffer. */
+ if (!map[vbi]) {
+ vbuf = &r300->vertex_buffer[vbi];
+ map[vbi] = (uint32_t*)pipe_buffer_map(r300->context.screen,
+ vbuf->buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ map[vbi] += vbuf->buffer_offset / 4;
+ stride[vbi] = vbuf->stride / 4;
+ }
+ }
+
+ r300_emit_dirty_state(r300);
BEGIN_CS(10 + count * vertex_size);
OUT_CS_REG(R300_GA_COLOR_CONTROL,
@@ -140,18 +179,31 @@ static void r300_emit_draw_immediate(struct r300_context *r300,
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
r300_translate_primitive(mode));
- //debug_printf("r300: Immd %d verts, %d attrs\n", count, vertex_size);
- for (i = 0; i < count * vertex_size; i++) {
- if (i % vertex_size == 0) {
- //debug_printf("r300: -- vert --\n");
+
+ /* Emit vertices. */
+ for (v = 0; v < count; v++) {
+ for (i = 0; i < vertex_element_count; i++) {
+ velem = &r300->vertex_element[i];
+ vbi = velem->vertex_buffer_index;
+ elem_offset = offset[i] + stride[vbi] * (v + start);
+
+ for (dw = 0; dw < size[i]; dw++) {
+ OUT_CS(map[vbi][elem_offset + dw]);
+ }
}
- //debug_printf("r300: 0x%08x\n", *map);
- OUT_CS(*map);
- map++;
}
END_CS;
- pipe_buffer_unmap(r300->context.screen, vbo);
+ /* Unmap buffers. */
+ for (i = 0; i < vertex_element_count; i++) {
+ vbi = r300->vertex_element[i].vertex_buffer_index;
+
+ if (map[vbi]) {
+ vbuf = &r300->vertex_buffer[vbi];
+ pipe_buffer_unmap(r300->context.screen, vbuf->buffer);
+ map[vbi] = NULL;
+ }
+ }
}
static void r300_emit_draw_arrays(struct r300_context *r300,
@@ -223,17 +275,18 @@ static void r300_emit_draw_elements(struct r300_context *r300,
END_CS;
}
-
static boolean r300_setup_vertex_buffers(struct r300_context *r300)
{
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
struct pipe_vertex_element *velem = r300->vertex_element;
+ struct pipe_buffer *pbuf;
validate:
for (int i = 0; i < r300->vertex_element_count; i++) {
- if (!r300->winsys->add_buffer(r300->winsys,
- vbuf[velem[i].vertex_buffer_index].buffer,
- RADEON_GEM_DOMAIN_GTT, 0)) {
+ pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
+
+ if (!r300->winsys->add_buffer(r300->winsys, pbuf,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
r300->context.flush(&r300->context, 0, NULL);
goto validate;
}
@@ -247,40 +300,35 @@ validate:
return TRUE;
}
-static struct pipe_buffer* r300_translate_elts(struct r300_context* r300,
- struct pipe_buffer* elts,
- unsigned* size,
- unsigned* mode,
- unsigned* count)
+static void r300_shorten_ubyte_elts(struct r300_context* r300,
+ struct pipe_buffer** elts,
+ unsigned count)
{
struct pipe_screen* screen = r300->context.screen;
struct pipe_buffer* new_elts;
- void *in_map, *out_map;
- unsigned out_prim, out_index_size, out_nr;
- u_translate_func out_translate;
-
- (void)u_index_translator(~0, *mode, *size, *count, PV_LAST, PV_LAST,
- &out_prim, &out_index_size, &out_nr, &out_translate);
+ unsigned char *in_map;
+ unsigned short *out_map;
+ unsigned i;
new_elts = screen->buffer_create(screen, 32,
PIPE_BUFFER_USAGE_INDEX |
PIPE_BUFFER_USAGE_CPU_WRITE |
PIPE_BUFFER_USAGE_GPU_READ,
- out_index_size * out_nr);
+ 2 * count);
- in_map = pipe_buffer_map(screen, elts, PIPE_BUFFER_USAGE_CPU_READ);
+ in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ);
out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
- out_translate(in_map, *count, out_map);
+ for (i = 0; i < count; i++) {
+ *out_map = (unsigned short)*in_map;
+ in_map++;
+ out_map++;
+ }
- pipe_buffer_unmap(screen, elts);
+ pipe_buffer_unmap(screen, *elts);
pipe_buffer_unmap(screen, new_elts);
- *size = out_index_size;
- *mode = out_prim;
- *count = out_nr;
-
- return new_elts;
+ *elts = new_elts;
}
/* This is the fast-path drawing & emission for HW TCL. */
@@ -309,13 +357,15 @@ void r300_draw_range_elements(struct pipe_context* pipe,
r300_update_derived_state(r300);
+ r300_emit_buffer_validate(r300);
+
if (!r300_setup_vertex_buffers(r300)) {
return;
}
if (indexSize == 1) {
- indexBuffer = r300_translate_elts(r300, indexBuffer,
- &indexSize, &mode, &count);
+ r300_shorten_ubyte_elts(r300, &indexBuffer, count);
+ indexSize = 2;
}
if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
@@ -368,15 +418,16 @@ void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
r300_update_derived_state(r300);
- if (!r300_setup_vertex_buffers(r300)) {
- return;
- }
-
- r300_emit_dirty_state(r300);
+ r300_emit_buffer_validate(r300);
- if (FALSE && count <= 4 && r300->vertex_buffer_count == 1) {
- r300_emit_draw_immediate(r300, mode, start, count);
+ if (immd_is_good_idea(r300, count)) {
+ r300_emit_draw_arrays_immediate(r300, mode, start, count);
} else {
+ if (!r300_setup_vertex_buffers(r300)) {
+ return;
+ }
+
+ r300_emit_dirty_state(r300);
r300_emit_aos(r300, start);
r300_emit_draw_arrays(r300, mode, count);
}
@@ -411,6 +462,7 @@ void r300_swtcl_draw_arrays(struct pipe_context* pipe,
draw_set_mapped_constant_buffer(r300->draw,
PIPE_SHADER_VERTEX,
+ 0,
r300->shader_constants[PIPE_SHADER_VERTEX].constants,
r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
@@ -455,6 +507,7 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
draw_set_mapped_constant_buffer(r300->draw,
PIPE_SHADER_VERTEX,
+ 0,
r300->shader_constants[PIPE_SHADER_VERTEX].constants,
r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
@@ -506,7 +559,7 @@ r300_render_get_vertex_info(struct vbuf_render* render)
r300_update_derived_state(r300);
- return &r300->vertex_info->vinfo;
+ return (struct vertex_info*)r300->vertex_format_state.state;
}
static boolean r300_render_allocate_vertices(struct vbuf_render* render,
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 287664b1d20..fa8ed581dae 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -113,6 +113,8 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
* ~ C.
*/
return 1;
+ case PIPE_CAP_DUAL_SOURCE_BLEND:
+ return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_POINT_SPRITE:
@@ -149,6 +151,20 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
} else {
return 0;
}
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ if (r300screen->caps->is_r500) {
+ return 1;
+ } else {
+ return 0;
+ }
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 0;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
default:
debug_printf("r300: Implementation error: Bad param %d\n",
param);
@@ -183,10 +199,20 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param)
}
}
-static boolean check_tex_format(enum pipe_format format, uint32_t usage,
- boolean is_r500)
+static boolean r300_is_format_supported(struct pipe_screen* screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned usage,
+ unsigned geom_flags)
{
uint32_t retval = 0;
+ boolean is_r500 = r300_screen(screen)->caps->is_r500;
+
+ if (target >= PIPE_MAX_TEXTURE_TYPES) {
+ debug_printf("r300: Implementation error: Received bogus texture "
+ "target %d in %s\n", target, __FUNCTION__);
+ return FALSE;
+ }
switch (format) {
/* Supported formats. */
@@ -194,6 +220,8 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_A4R4G4B4_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
retval = usage &
(PIPE_TEXTURE_USAGE_RENDER_TARGET |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
@@ -208,7 +236,6 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_YCBCR:
- case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_A8L8_UNORM:
retval = usage & PIPE_TEXTURE_USAGE_SAMPLER;
break;
@@ -247,28 +274,13 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_Z32_UNORM:
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
- debug_printf("r300: Note: Got unsupported format: %s in %s\n",
- pf_name(format), __FUNCTION__);
+ SCREEN_DBG(r300_screen(screen), DBG_TEX,
+ "r300: Note: Got unsupported format: %s in %s\n",
+ pf_name(format), __FUNCTION__);
return FALSE;
- /* XXX These don't even exist
- case PIPE_FORMAT_A32R32G32B32:
- case PIPE_FORMAT_A16R16G16B16: */
- /* XXX What the deuce is UV88? (r3xx accel page 14)
- debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
- pf_name(format), __FUNCTION__);
- return FALSE; */
-
- /* XXX Supported yet unimplemented r5xx formats: */
- /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */
- /* XXX Even more that don't exist
- case PIPE_FORMAT_A10R10G10B10_UNORM:
- case PIPE_FORMAT_A2R10G10B10_UNORM:
- case PIPE_FORMAT_I10_UNORM:
- debug_printf(
- "r300: Warning: Got unimplemented r500 format: %s in %s\n",
- pf_name(format), __FUNCTION__);
- return FALSE; */
+ /* XXX Add all remaining gallium-supported formats,
+ * see util/u_format.csv. */
default:
/* Unknown format... */
@@ -286,30 +298,6 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage,
return (retval >= usage);
}
-static boolean r300_is_format_supported(struct pipe_screen* pscreen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned tex_usage,
- unsigned geom_flags)
-{
- switch (target) {
- case PIPE_TEXTURE_1D: /* handle 1D textures as 2D ones */
- case PIPE_TEXTURE_2D:
- case PIPE_TEXTURE_3D:
- case PIPE_TEXTURE_CUBE:
- return check_tex_format(format, tex_usage,
- r300_screen(pscreen)->caps->is_r500);
-
- default:
- debug_printf("r300: Fatal: This is not a format target: %d\n",
- target);
- assert(0);
- break;
- }
-
- return FALSE;
-}
-
static struct pipe_transfer*
r300_get_tex_transfer(struct pipe_screen *screen,
struct pipe_texture *texture,
@@ -319,6 +307,7 @@ r300_get_tex_transfer(struct pipe_screen *screen,
{
struct r300_texture *tex = (struct r300_texture *)texture;
struct r300_transfer *trans;
+ struct r300_screen *rscreen = r300_screen(screen);
unsigned offset;
offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */
@@ -330,11 +319,8 @@ r300_get_tex_transfer(struct pipe_screen *screen,
trans->transfer.y = y;
trans->transfer.width = w;
trans->transfer.height = h;
- trans->transfer.stride = r300_texture_get_stride(tex, level);
+ trans->transfer.stride = r300_texture_get_stride(rscreen, tex, level);
trans->transfer.usage = usage;
-
- /* XXX not sure whether it's required to set these two,
- the driver doesn't use them */
trans->transfer.zslice = zslice;
trans->transfer.face = face;
@@ -396,6 +382,7 @@ struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys)
caps->num_frag_pipes = radeon_winsys->gb_pipes;
caps->num_z_pipes = radeon_winsys->z_pipes;
+ r300_init_debug(r300screen);
r300_parse_chipset(caps);
r300screen->caps = caps;
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 2217988addd..580fda3984e 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -35,6 +35,9 @@ struct r300_screen {
/* Chipset capabilities */
struct r300_capabilities* caps;
+
+ /** Combination of DBG_xxx flags */
+ unsigned debug;
};
struct r300_transfer {
@@ -60,4 +63,44 @@ r300_transfer(struct pipe_transfer* transfer)
/* Creates a new r300 screen. */
struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys);
+/* Debug functionality. */
+
+/**
+ * Debug flags to disable/enable certain groups of debugging outputs.
+ *
+ * \note These may be rather coarse, and the grouping may be impractical.
+ * If you find, while debugging the driver, that a different grouping
+ * of these flags would be beneficial, just feel free to change them
+ * but make sure to update the documentation in r300_debug.c to reflect
+ * those changes.
+ */
+/*@{*/
+#define DBG_HELP 0x0000001
+#define DBG_FP 0x0000002
+#define DBG_VP 0x0000004
+#define DBG_CS 0x0000008
+#define DBG_DRAW 0x0000010
+#define DBG_TEX 0x0000020
+#define DBG_FALL 0x0000040
+/*@}*/
+
+static INLINE boolean SCREEN_DBG_ON(struct r300_screen * screen, unsigned flags)
+{
+ return (screen->debug & flags) ? TRUE : FALSE;
+}
+
+static INLINE void SCREEN_DBG(struct r300_screen * screen, unsigned flags,
+ const char * fmt, ...)
+{
+ if (SCREEN_DBG_ON(screen, flags)) {
+ va_list va;
+ va_start(va, fmt);
+ debug_vprintf(fmt, va);
+ va_end(va);
+ }
+}
+
+void r300_init_debug(struct r300_screen* ctx);
+
#endif /* R300_SCREEN_H */
+
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 60ad763cf48..a5c0869066c 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -30,7 +30,6 @@
#include "tgsi/tgsi_parse.h"
#include "pipe/p_config.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "r300_context.h"
#include "r300_reg.h"
@@ -162,17 +161,18 @@ static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA
static void* r300_create_blend_state(struct pipe_context* pipe,
const struct pipe_blend_state* state)
{
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state);
- if (state->blend_enable)
+ if (state->rt[0].blend_enable)
{
- unsigned eqRGB = state->rgb_func;
- unsigned srcRGB = state->rgb_src_factor;
- unsigned dstRGB = state->rgb_dst_factor;
+ unsigned eqRGB = state->rt[0].rgb_func;
+ unsigned srcRGB = state->rt[0].rgb_src_factor;
+ unsigned dstRGB = state->rt[0].rgb_dst_factor;
- unsigned eqA = state->alpha_func;
- unsigned srcA = state->alpha_src_factor;
- unsigned dstA = state->alpha_dst_factor;
+ unsigned eqA = state->rt[0].alpha_func;
+ unsigned srcA = state->rt[0].alpha_src_factor;
+ unsigned dstA = state->rt[0].alpha_dst_factor;
/* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha,
* this is just the crappy D3D naming */
@@ -289,18 +289,18 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
(state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT;
}
- /* Color Channel Mask */
- if (state->colormask & PIPE_MASK_R) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_RED_MASK0;
- }
- if (state->colormask & PIPE_MASK_G) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0;
- }
- if (state->colormask & PIPE_MASK_B) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0;
- }
- if (state->colormask & PIPE_MASK_A) {
- blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0;
+ /* Color channel masks for all MRTs. */
+ blend->color_channel_mask = state->rt[0].colormask;
+ if (r300screen->caps->is_r500 && state->independent_blend_enable) {
+ if (state->rt[1].blend_enable) {
+ blend->color_channel_mask |= (state->rt[1].colormask << 4);
+ }
+ if (state->rt[2].blend_enable) {
+ blend->color_channel_mask |= (state->rt[2].colormask << 8);
+ }
+ if (state->rt[3].blend_enable) {
+ blend->color_channel_mask |= (state->rt[3].colormask << 12);
+ }
}
if (state->dither) {
@@ -486,19 +486,47 @@ static void
const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
+ uint32_t zbuffer_bpp = 0;
+
+ r300->fb_state.size = (10 * state->nr_cbufs) +
+ (2 * (4 - state->nr_cbufs)) +
+ (state->zsbuf ? 10 : 0) + 6;
+
+ if (state->nr_cbufs > 4) {
+ debug_printf("r300: Implementation error: Too many MRTs in %s, "
+ "refusing to bind framebuffer state!\n", __FUNCTION__);
+ return;
+ }
if (r300->draw) {
draw_flush(r300->draw);
}
- r300->framebuffer_state = *state;
+ r300->fb_state.state = state;
/* Don't rely on the order of states being set for the first time. */
- r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
-
+ /* XXX wait what */
r300->blend_state.dirty = TRUE;
r300->dsa_state.dirty = TRUE;
+ r300->fb_state.dirty = TRUE;
r300->scissor_state.dirty = TRUE;
+
+ /* Polygon offset depends on the zbuffer bit depth. */
+ if (state->zsbuf && r300->polygon_offset_enabled) {
+ switch (util_format_get_blocksize(state->zsbuf->texture->format)) {
+ case 2:
+ zbuffer_bpp = 16;
+ break;
+ case 4:
+ zbuffer_bpp = 24;
+ break;
+ }
+
+ if (r300->zbuffer_bpp != zbuffer_bpp) {
+ r300->zbuffer_bpp = zbuffer_bpp;
+ r300->rs_state.dirty = TRUE;
+ }
+ }
}
/* Create fragment shader state. */
@@ -534,7 +562,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300_pick_fragment_shader(r300);
if (r300->vs && r300_vertex_shader_setup_wpos(r300)) {
- r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ r300->vertex_format_state.dirty = TRUE;
}
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
@@ -602,9 +630,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->line_control = pack_float_16_6x(state->line_width) |
R300_GA_LINE_CNTL_END_TYPE_COMP;
- /* XXX I think there is something wrong with the polygon mode,
- * XXX re-test when r300g is in a better shape */
-
/* Enable polygon mode */
if (state->fill_cw != PIPE_POLYGON_MODE_FILL ||
state->fill_ccw != PIPE_POLYGON_MODE_FILL) {
@@ -657,10 +682,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
}
if (rs->polygon_offset_enable) {
- rs->depth_offset_front = rs->depth_offset_back =
- fui(state->offset_units);
- rs->depth_scale_front = rs->depth_scale_back =
- fui(state->offset_scale);
+ rs->depth_offset = state->offset_units;
+ rs->depth_scale = state->offset_scale;
}
if (state->line_stipple_enable) {
@@ -694,8 +717,10 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
if (rs) {
r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport;
+ r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw;
} else {
r300->tcl_bypass = FALSE;
+ r300->polygon_offset_enabled = FALSE;
}
r300->rs_state.state = rs;
@@ -705,7 +730,6 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
r300->viewport_state.dirty = TRUE;
/* XXX Clean these up when we move to atom emits */
- r300->dirty_state |= R300_NEW_RS_BLOCK;
if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
@@ -906,7 +930,23 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
draw_set_vertex_buffers(r300->draw, count, buffers);
}
- r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ r300->vertex_format_state.dirty = TRUE;
+}
+
+static boolean r300_validate_aos(struct r300_context *r300)
+{
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+ int i;
+
+ /* Check if formats and strides are aligned to the size of DWORD. */
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 ||
+ util_format_get_blocksize(velem[i].src_format) % 4 != 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
}
static void r300_set_vertex_elements(struct pipe_context* pipe,
@@ -924,6 +964,12 @@ static void r300_set_vertex_elements(struct pipe_context* pipe,
draw_flush(r300->draw);
draw_set_vertex_elements(r300->draw, count, elements);
}
+
+ if (!r300_validate_aos(r300)) {
+ /* XXX We should fallback using draw. */
+ assert(0);
+ abort();
+ }
}
static void* r300_create_vs_state(struct pipe_context* pipe,
@@ -964,9 +1010,10 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300_vertex_shader_setup_wpos(r300);
}
+ r300->vertex_format_state.dirty = TRUE;
+
r300->dirty_state |=
- R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS |
- R300_NEW_VERTEX_FORMAT;
+ R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS;
} else {
draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 192846411ba..bad9e76067c 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -37,32 +37,6 @@
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
-struct r300_shader_key {
- struct r300_vertex_shader* vs;
- struct r300_fragment_shader* fs;
-};
-
-struct r300_shader_derived_value {
- struct r300_vertex_format* vformat;
- struct r300_rs_block* rs_block;
-};
-
-unsigned r300_shader_key_hash(void* key) {
- struct r300_shader_key* shader_key = (struct r300_shader_key*)key;
- unsigned vs = (intptr_t)shader_key->vs;
- unsigned fs = (intptr_t)shader_key->fs;
-
- return (vs << 16) | (fs & 0xffff);
-}
-
-int r300_shader_key_compare(void* key1, void* key2) {
- struct r300_shader_key* shader_key1 = (struct r300_shader_key*)key1;
- struct r300_shader_key* shader_key2 = (struct r300_shader_key*)key2;
-
- return (shader_key1->vs == shader_key2->vs) &&
- (shader_key1->fs == shader_key2->fs);
-}
-
static void r300_draw_emit_attrib(struct r300_context* r300,
enum attrib_emit emit,
enum interp_mode interp,
@@ -74,7 +48,9 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
output = draw_find_shader_output(r300->draw,
info->output_semantic_name[index],
info->output_semantic_index[index]);
- draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output);
+ draw_emit_vertex_attr(
+ (struct vertex_info*)r300->vertex_format_state.state,
+ emit, interp, output);
}
static void r300_draw_emit_all_attribs(struct r300_context* r300)
@@ -130,7 +106,8 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300)
/* Update the PSC tables. */
static void r300_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat = r300->vertex_info;
+ struct r300_vertex_info *vformat =
+ (struct r300_vertex_info*)r300->vertex_format_state.state;
uint16_t type, swizzle;
enum pipe_format format;
unsigned i;
@@ -182,7 +159,8 @@ static void r300_vertex_psc(struct r300_context* r300)
/* Update the PSC tables for SW TCL, using Draw. */
static void r300_swtcl_vertex_psc(struct r300_context* r300)
{
- struct r300_vertex_info *vformat = r300->vertex_info;
+ struct r300_vertex_info *vformat =
+ (struct r300_vertex_info*)r300->vertex_format_state.state;
struct vertex_info* vinfo = &vformat->vinfo;
uint16_t type, swizzle;
enum pipe_format format;
@@ -327,7 +305,7 @@ static void r300_update_rs_block(struct r300_context* r300,
struct r300_shader_semantics* vs_outputs,
struct r300_shader_semantics* fs_inputs)
{
- struct r300_rs_block* rs = r300->rs_block;
+ struct r300_rs_block rs = { { 0 } };
int i, col_count = 0, tex_count = 0, fp_offset = 0;
void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean);
void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
@@ -350,14 +328,15 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
+ vs_outputs->color[1] != ATTR_UNUSED) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
- rX00_rs_col(rs, col_count, i, FALSE);
+ rX00_rs_col(&rs, col_count, i, FALSE);
/* Write it to the FS input register if it's used by the FS. */
if (fs_inputs->color[i] != ATTR_UNUSED) {
- rX00_rs_col_write(rs, col_count, fp_offset);
+ rX00_rs_col_write(&rs, col_count, fp_offset);
fp_offset++;
}
col_count++;
@@ -375,11 +354,11 @@ static void r300_update_rs_block(struct r300_context* r300,
if (vs_outputs->generic[i] != ATTR_UNUSED) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
- rX00_rs_tex(rs, tex_count, tex_count, FALSE);
+ rX00_rs_tex(&rs, tex_count, tex_count, FALSE);
/* Write it to the FS input register if it's used by the FS. */
if (fs_inputs->generic[i] != ATTR_UNUSED) {
- rX00_rs_tex_write(rs, tex_count, fp_offset);
+ rX00_rs_tex_write(&rs, tex_count, fp_offset);
fp_offset++;
}
tex_count++;
@@ -396,11 +375,11 @@ static void r300_update_rs_block(struct r300_context* r300,
if (vs_outputs->fog != ATTR_UNUSED) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
- rX00_rs_tex(rs, tex_count, tex_count, TRUE);
+ rX00_rs_tex(&rs, tex_count, tex_count, TRUE);
/* Write it to the FS input register if it's used by the FS. */
if (fs_inputs->fog != ATTR_UNUSED) {
- rX00_rs_tex_write(rs, tex_count, fp_offset);
+ rX00_rs_tex_write(&rs, tex_count, fp_offset);
fp_offset++;
}
tex_count++;
@@ -415,8 +394,8 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize WPOS. */
/* If the FS doesn't need it, it's not written by the VS. */
if (fs_inputs->wpos != ATTR_UNUSED) {
- rX00_rs_tex(rs, tex_count, tex_count, FALSE);
- rX00_rs_tex_write(rs, tex_count, fp_offset);
+ rX00_rs_tex(&rs, tex_count, tex_count, FALSE);
+ rX00_rs_tex_write(&rs, tex_count, fp_offset);
fp_offset++;
tex_count++;
@@ -424,51 +403,33 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize at least one color, or bad things happen. */
if (col_count == 0 && tex_count == 0) {
- rX00_rs_col(rs, 0, 0, TRUE);
+ rX00_rs_col(&rs, 0, 0, TRUE);
col_count++;
}
- rs->count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
+ rs.count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
R300_HIRES_EN;
- rs->inst_count = MAX3(col_count - 1, tex_count - 1, 0);
+ rs.inst_count = MAX3(col_count - 1, tex_count - 1, 0);
+
+ /* Now, after all that, see if we actually need to update the state. */
+ if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) {
+ memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block));
+ r300->rs_block_state.dirty = TRUE;
+ }
}
-/* Update the vertex format. */
+/* Update the shader-dependant states. */
static void r300_update_derived_shader_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_vertex_info *vformat =
+ (struct r300_vertex_info*)r300->vertex_format_state.state;
+ struct vertex_info* vinfo = &vformat->vinfo;
- /*
- struct r300_shader_key* key;
- struct r300_shader_derived_value* value;
- key = CALLOC_STRUCT(r300_shader_key);
- key->vs = r300->vs;
- key->fs = r300->fs;
-
- value = (struct r300_shader_derived_value*)
- util_hash_table_get(r300->shader_hash_table, (void*)key);
- if (value) {
- //vformat = value->vformat;
- rs_block = value->rs_block;
-
- FREE(key);
- } else {
- rs_block = CALLOC_STRUCT(r300_rs_block);
- value = CALLOC_STRUCT(r300_shader_derived_value);
-
- r300_update_rs_block(r300, rs_block);
-
- //value->vformat = vformat;
- value->rs_block = rs_block;
- util_hash_table_set(r300->shader_hash_table,
- (void*)key, (void*)value);
- } */
-
- /* Reset structures */
- memset(r300->rs_block, 0, sizeof(struct r300_rs_block));
- memset(r300->vertex_info, 0, sizeof(struct r300_vertex_info));
- memcpy(r300->vertex_info->vinfo.hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
+ /* Mmm, delicious hax */
+ memset(r300->vertex_format_state.state, 0, sizeof(struct r300_vertex_info));
+ memcpy(vinfo->hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs);
@@ -476,11 +437,10 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
r300_vertex_psc(r300);
} else {
r300_draw_emit_all_attribs(r300);
- draw_compute_vertex_size(&r300->vertex_info->vinfo);
+ draw_compute_vertex_size(
+ (struct vertex_info*)r300->vertex_format_state.state);
r300_swtcl_vertex_psc(r300);
}
-
- r300->dirty_state |= R300_NEW_RS_BLOCK;
}
static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
@@ -558,8 +518,8 @@ void r300_update_derived_state(struct r300_context* r300)
{
/* XXX */
if (r300->dirty_state &
- (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER |
- R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) {
+ (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER) ||
+ r300->vertex_format_state.dirty || r300->rs_state.dirty) {
r300_update_derived_shader_state(r300);
}
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 35be00e1b01..5df6815221f 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -81,9 +81,6 @@ static INLINE uint32_t r300_translate_blend_factor(int blend_fact)
return R300_BLEND_GL_CONST_COLOR;
case PIPE_BLENDFACTOR_CONST_ALPHA:
return R300_BLEND_GL_CONST_ALPHA;
- /* XXX WTF are these?
- case PIPE_BLENDFACTOR_SRC1_COLOR:
- case PIPE_BLENDFACTOR_SRC1_ALPHA: */
case PIPE_BLENDFACTOR_ZERO:
return R300_BLEND_GL_ZERO;
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
@@ -98,9 +95,16 @@ static INLINE uint32_t r300_translate_blend_factor(int blend_fact)
return R300_BLEND_GL_ONE_MINUS_CONST_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA;
- /* XXX see above
+
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ debug_printf("r300: Implementation error: "
+ "Bad blend factor %d not supported!\n", blend_fact);
+ assert(0);
+ break;
+
default:
debug_printf("r300: Unknown blend factor %d\n", blend_fact);
assert(0);
@@ -331,7 +335,10 @@ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format)
{
switch (format) {
/* 8-bit buffers */
+ case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ /* case PIPE_FORMAT_S8_UNORM: ??? */
return R300_COLOR_FORMAT_I8;
/* 16-bit buffers */
case PIPE_FORMAT_R5G6B5_UNORM:
@@ -408,6 +415,16 @@ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format)
return R300_US_OUT_FMT_C4_8 |
R300_C0_SEL_A | R300_C1_SEL_B |
R300_C2_SEL_G | R300_C3_SEL_R;
+
+ /* 8-bit outputs */
+ case PIPE_FORMAT_A8_UNORM:
+ return R300_US_OUT_FMT_C4_8 |
+ R300_C0_SEL_A;
+ case PIPE_FORMAT_I8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ return R300_US_OUT_FMT_C4_8 |
+ R300_C0_SEL_R;
+ /* R300_OUT_SIGN(x) */
default:
debug_printf("r300: Implementation error: "
"Got unsupported output format %s in %s\n",
@@ -537,6 +554,7 @@ r300_translate_vertex_data_type(enum pipe_format format) {
static INLINE uint16_t
r300_translate_vertex_data_swizzle(enum pipe_format format) {
const struct util_format_description *desc = util_format_description(format);
+ unsigned swizzle[4], i;
assert(format);
@@ -547,11 +565,26 @@ r300_translate_vertex_data_swizzle(enum pipe_format format) {
return 0;
}
- return ((desc->swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
- (desc->swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (desc->swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (desc->swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) |
- (0xf << R300_WRITE_ENA_SHIFT));
+ /* Swizzles for 8bits formats are in the reversed order, not sure why. */
+ if (desc->channel[0].size == 8) {
+ for (i = 0; i < 4; i++) {
+ if (desc->swizzle[i] <= 3) {
+ swizzle[i] = 3 - desc->swizzle[i];
+ } else {
+ swizzle[i] = desc->swizzle[i];
+ }
+ }
+ } else {
+ for (i = 0; i < 4; i++) {
+ swizzle[i] = desc->swizzle[i];
+ }
+ }
+
+ return ((swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) |
+ (0xf << R300_WRITE_ENA_SHIFT));
}
#endif /* R300_STATE_INLINES_H */
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index b0f309695c9..97927acf1b4 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -38,12 +38,12 @@ struct pipe_viewport_state r300_viewport_identity = {
*
* Note that eventually this should be empty, but it's useful for development
* and general unduplication of code. */
-void r300_emit_invariant_state(struct r300_context* r300)
+void r300_emit_invariant_state(struct r300_context* r300, void* state)
{
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- BEGIN_CS(16 + (caps->has_tcl ? 2: 0));
+ BEGIN_CS(14 + (caps->has_tcl ? 2: 0));
/*** Graphics Backend (GB) ***/
/* Various GB enables */
@@ -58,8 +58,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
*/
/* Source of fog depth */
OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
- /* AA enable */
- OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
/*** Fog (FG) ***/
OUT_CS_REG(R300_FG_FOG_BLEND, 0x0);
@@ -79,7 +77,8 @@ void r300_emit_invariant_state(struct r300_context* r300)
END_CS;
/* XXX unsorted stuff from surface_fill */
- BEGIN_CS(44 + (caps->has_tcl ? 7 : 0) + (caps->is_r500 ? 4 : 0));
+ BEGIN_CS(44 + (caps->has_tcl ? 7 : 0) +
+ (caps->family >= CHIP_FAMILY_RV350 ? 4 : 0));
if (caps->has_tcl) {
/*Flushing PVS is required before the VAP_GB registers can be changed*/
diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h
index 05cff0d6dfe..5d1a9636545 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.h
+++ b/src/gallium/drivers/r300/r300_state_invariant.h
@@ -25,6 +25,6 @@
struct r300_context;
-void r300_emit_invariant_state(struct r300_context* r300);
+void r300_emit_invariant_state(struct r300_context* r300, void* state);
#endif /* R300_STATE_INVARIANT_H */
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index a9bbdd56d84..67bf8ce13fd 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -30,6 +30,8 @@
#include "r300_texture.h"
#include "r300_screen.h"
+#include "radeon_winsys.h"
+
#define TILE_WIDTH 0
#define TILE_HEIGHT 1
@@ -42,10 +44,11 @@ static const unsigned microblock_table[5][3][2] = {
{{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
};
-static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
+static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex)
{
struct r300_texture_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
+ boolean is_r500 = screen->caps->is_r500;
state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
@@ -79,8 +82,8 @@ static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
}
assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048));
- debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
- pt->width0, pt->height0, pt->last_level);
+ SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
+ pt->width0, pt->height0, pt->last_level);
}
unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
@@ -123,7 +126,8 @@ static unsigned r300_texture_get_tile_size(struct r300_texture* tex, int dim)
* Return the stride, in bytes, of the texture images of the given texture
* at the given level.
*/
-unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
+unsigned r300_texture_get_stride(struct r300_screen* screen,
+ struct r300_texture* tex, unsigned level)
{
unsigned tile_width, width;
@@ -132,16 +136,20 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
/* Check the level. */
if (level > tex->tex.last_level) {
- debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__,
- level, tex->tex.last_level);
+ SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
+ __FUNCTION__, level, tex->tex.last_level);
return 0;
}
- tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH);
- width = align(u_minify(tex->tex.width0, level), tile_width);
+ width = u_minify(tex->tex.width0, level);
- /* Should already be aligned except for S3TC. */
- return align(util_format_get_stride(tex->tex.format, width), 32);
+ if (!util_format_is_compressed(tex->tex.format)) {
+ tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH);
+ width = align(width, tile_width);
+ return util_format_get_stride(tex->tex.format, width);
+ } else {
+ return align(util_format_get_stride(tex->tex.format, width), 32);
+ }
}
static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
@@ -149,21 +157,27 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
{
unsigned height, tile_height;
- tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT);
- height = align(u_minify(tex->tex.height0, level), tile_height);
+ height = u_minify(tex->tex.height0, level);
+
+ if (!util_format_is_compressed(tex->tex.format)) {
+ tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT);
+ height = align(height, tile_height);
+ }
return util_format_get_nblocksy(tex->tex.format, height);
}
-static void r300_setup_miptree(struct r300_texture* tex)
+static void r300_setup_miptree(struct r300_screen* screen,
+ struct r300_texture* tex)
{
struct pipe_texture* base = &tex->tex;
unsigned stride, size, layer_size, nblocksy, i;
- debug_printf("r300: Making miptree for texture, format %s\n", pf_name(base->format));
+ SCREEN_DBG(screen, DBG_TEX, "r300: Making miptree for texture, format %s\n",
+ pf_name(base->format));
for (i = 0; i <= base->last_level; i++) {
- stride = r300_texture_get_stride(tex, i);
+ stride = r300_texture_get_stride(screen, tex, i);
nblocksy = r300_texture_get_nblocksy(tex, i);
layer_size = stride * nblocksy;
@@ -177,7 +191,7 @@ static void r300_setup_miptree(struct r300_texture* tex)
tex->layer_size[i] = layer_size;
tex->pitch[i] = stride / util_format_get_blocksize(base->format);
- debug_printf("r300: Texture miptree: Level %d "
+ SCREEN_DBG(screen, DBG_TEX, "r300: Texture miptree: Level %d "
"(%dx%dx%d px, pitch %d bytes) %d bytes total\n",
i, u_minify(base->width0, i), u_minify(base->height0, i),
u_minify(base->depth0, i), stride, tex->size);
@@ -196,6 +210,8 @@ static struct pipe_texture*
const struct pipe_texture* template)
{
struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
+ struct r300_screen* rscreen = r300_screen(screen);
+ struct radeon_winsys* winsys = (struct radeon_winsys*)screen->winsys;
if (!tex) {
return NULL;
@@ -206,12 +222,16 @@ static struct pipe_texture*
tex->tex.screen = screen;
r300_setup_flags(tex);
- r300_setup_miptree(tex);
- r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
+ r300_setup_miptree(rscreen, tex);
+ r300_setup_texture_state(rscreen, tex);
tex->buffer = screen->buffer_create(screen, 2048,
PIPE_BUFFER_USAGE_PIXEL,
tex->size);
+ winsys->buffer_set_tiling(winsys, tex->buffer,
+ tex->pitch[0],
+ tex->microtile != R300_BUFFER_LINEAR,
+ tex->macrotile != R300_BUFFER_LINEAR);
if (!tex->buffer) {
FREE(tex);
@@ -273,6 +293,7 @@ static struct pipe_texture*
struct pipe_buffer* buffer)
{
struct r300_texture* tex;
+ struct r300_screen* rscreen = r300_screen(screen);
/* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
@@ -294,7 +315,7 @@ static struct pipe_texture*
tex->pitch[0] = *stride / util_format_get_blocksize(base->format);
r300_setup_flags(tex);
- r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
+ r300_setup_texture_state(rscreen, tex);
pipe_buffer_reference(&tex->buffer, buffer);
@@ -361,7 +382,8 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen)
screen->video_surface_destroy= r300_video_surface_destroy;
}
-boolean r300_get_texture_buffer(struct pipe_texture* texture,
+boolean r300_get_texture_buffer(struct pipe_screen* screen,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride)
{
@@ -373,7 +395,7 @@ boolean r300_get_texture_buffer(struct pipe_texture* texture,
pipe_buffer_reference(buffer, tex->buffer);
if (stride) {
- *stride = r300_texture_get_stride(tex, 0);
+ *stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
}
return TRUE;
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index 55ceb1a5136..453fb1accc2 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -31,7 +31,8 @@ struct r300_texture;
void r300_init_screen_texture_functions(struct pipe_screen* screen);
-unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level);
+unsigned r300_texture_get_stride(struct r300_screen* screen,
+ struct r300_texture* tex, unsigned level);
unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
unsigned zslice, unsigned face);
@@ -41,6 +42,7 @@ static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
{
switch (format) {
/* X8 */
+ case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, X8);
case PIPE_FORMAT_L8_UNORM:
@@ -115,7 +117,8 @@ r300_video_surface(struct pipe_video_surface *pvs)
#ifndef R300_WINSYS_H
-boolean r300_get_texture_buffer(struct pipe_texture* texture,
+boolean r300_get_texture_buffer(struct pipe_screen* screen,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride);
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index 68aef70872e..9fbb830047f 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -124,7 +124,8 @@ static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs)
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
+ vs_outputs->color[1] != ATTR_UNUSED) {
hwfmt[1] |= R300_INPUT_CNTL_COLOR;
hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
}
@@ -182,7 +183,8 @@ static void r300_stream_locations_notcl(
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
+ vs_outputs->color[1] != ATTR_UNUSED) {
stream_loc[tabi++] = 2 + i;
}
}
@@ -259,7 +261,8 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
if (outputs->color[i] != ATTR_UNUSED) {
c->code->outputs[outputs->color[i]] = reg++;
- } else if (any_bcolor_used) {
+ } else if (any_bcolor_used ||
+ outputs->color[1] != ATTR_UNUSED) {
reg++;
}
}
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index 1ae6de70fee..bdb8b54bab6 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -40,7 +40,8 @@ extern "C" {
struct pipe_context* r300_create_context(struct pipe_screen* screen,
struct radeon_winsys* radeon_winsys);
-boolean r300_get_texture_buffer(struct pipe_texture* texture,
+boolean r300_get_texture_buffer(struct pipe_screen* screen,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride);