diff options
Diffstat (limited to 'src/gallium/drivers/r300')
-rw-r--r-- | src/gallium/drivers/r300/r300_screen.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 22 |
2 files changed, 14 insertions, 11 deletions
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index a4a0e528159..b8fbf03d3a9 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -149,6 +149,9 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) } else { return 0; } + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_INDEP_BLEND_FUNC: + return 0; default: debug_printf("r300: Implementation error: Bad param %d\n", param); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 1b920563a5f..3cdcf94274c 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -163,15 +163,15 @@ static void* r300_create_blend_state(struct pipe_context* pipe, { struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state); - if (state->blend_enable) + if (state->rt[0].blend_enable) { - unsigned eqRGB = state->rgb_func; - unsigned srcRGB = state->rgb_src_factor; - unsigned dstRGB = state->rgb_dst_factor; + unsigned eqRGB = state->rt[0].rgb_func; + unsigned srcRGB = state->rt[0].rgb_src_factor; + unsigned dstRGB = state->rt[0].rgb_dst_factor; - unsigned eqA = state->alpha_func; - unsigned srcA = state->alpha_src_factor; - unsigned dstA = state->alpha_dst_factor; + unsigned eqA = state->rt[0].alpha_func; + unsigned srcA = state->rt[0].alpha_src_factor; + unsigned dstA = state->rt[0].alpha_dst_factor; /* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha, * this is just the crappy D3D naming */ @@ -289,16 +289,16 @@ static void* r300_create_blend_state(struct pipe_context* pipe, } /* Color Channel Mask */ - if (state->colormask & PIPE_MASK_R) { + if (state->rt[0].colormask & PIPE_MASK_R) { blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_RED_MASK0; } - if (state->colormask & PIPE_MASK_G) { + if (state->rt[0].colormask & PIPE_MASK_G) { blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0; } - if (state->colormask & PIPE_MASK_B) { + if (state->rt[0].colormask & PIPE_MASK_B) { blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0; } - if (state->colormask & PIPE_MASK_A) { + if (state->rt[0].colormask & PIPE_MASK_A) { blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0; } |