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path: root/src/gallium/drivers/r300/r300_surface.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_surface.c')
-rw-r--r--src/gallium/drivers/r300/r300_surface.c101
1 files changed, 95 insertions, 6 deletions
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index db18975a10f..96b63986ea7 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -113,7 +113,32 @@ static void r300_surface_fill(struct pipe_context* pipe,
r300_emit_rs_block_state(r300, &r300_rs_block_clear_state);
}
- BEGIN_CS(21);
+ BEGIN_CS(31);
+
+ /* VAP stream control, mapping from input memory to PVS/RS memory */
+ if (caps->has_tcl) {
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+ (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
+ R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
+ } else {
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+ (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) |
+ R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
+ }
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
+ (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) |
+ (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT));
+
+ /* VAP format controls */
+ OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0,
+ R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
+ OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x0);
+
+ /* Disable textures */
+ OUT_CS_REG(R300_TX_ENABLE, 0x0);
/* Viewport setup */
OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
@@ -132,7 +157,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
/* Packet3 with our point vertex */
OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
- (1 << R300_PRIM_NUM_VERTICES_SHIFT));
+ (1 << R300_PRIM_NUM_VERTICES_SHIFT));
OUT_CS_32F(w / 2.0);
OUT_CS_32F(h / 2.0);
/* XXX this should be the depth value to clear to */
@@ -163,6 +188,7 @@ static void r300_surface_copy(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
CS_LOCALS(r300);
+ struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
struct r300_texture* srctex = (struct r300_texture*)src->texture;
struct r300_texture* desttex = (struct r300_texture*)dest->texture;
@@ -171,14 +197,77 @@ static void r300_surface_copy(struct pipe_context* pipe,
" dimensions %dx%d (pixel pitch %d)\n",
src, srcx, srcy, dest, destx, desty, w, h, pixpitch);
- /* if ((srctex == desttex) &&
+ if ((srctex == desttex) &&
((destx < srcx + w) || (srcx < destx + w)) &&
- ((desty < srcy + h) || (srcy < destx + h))) { */
- if (TRUE) {
+ ((desty < srcy + h) || (srcy < desty + h))) {
debug_printf("r300: Falling back on surface_copy\n");
- return util_surface_copy(pipe, FALSE, dest, destx, desty, src,
+ util_surface_copy(pipe, FALSE, dest, destx, desty, src,
srcx, srcy, w, h);
}
+
+ r300_emit_sampler(r300, &r300_sampler_copy_state, 0);
+ r300_emit_texture(r300, srctex, 0);
+ r300_flush_textures(r300);
+
+ /* Fragment shader setup */
+ if (caps->is_r500) {
+ r500_emit_fragment_shader(r300, &r500_texture_fragment_shader);
+ r300_emit_rs_block_state(r300, &r500_rs_block_copy_state);
+ } else {
+ r300_emit_fragment_shader(r300, &r300_texture_fragment_shader);
+ r300_emit_rs_block_state(r300, &r300_rs_block_copy_state);
+ }
+
+ /* VAP stream control, mapping from input memory to PVS/RS memory */
+ if (caps->has_tcl) {
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+ (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
+ R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT));
+ } else {
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
+ (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
+ ((R300_LAST_VEC | (6 << R300_DST_VEC_LOC_SHIFT) |
+ R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT));
+ }
+ OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
+ (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) |
+ (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT));
+
+ /* VAP format controls */
+ OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0,
+ R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT);
+ /* Two components of texture 0 */
+ OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2);
+
+ /* Packet3 with our texcoords */
+ OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
+ OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING |
+ (4 << R300_PRIM_NUM_VERTICES_SHIFT));
+ /* (x , y ) */
+ OUT_CS_32F((float)destx);
+ OUT_CS_32F((float)desty);
+ OUT_CS_32F((float)srcx);
+ OUT_CS_32F((float)srcy);
+ /* (x , y + h) */
+ OUT_CS_32F((float)destx);
+ OUT_CS_32F((float)(desty + h));
+ OUT_CS_32F((float)srcx);
+ OUT_CS_32F((float)(srcy + h));
+ /* (x + w, y + h) */
+ OUT_CS_32F((float)(destx + w));
+ OUT_CS_32F((float)(desty + h));
+ OUT_CS_32F((float)(srcx + w));
+ OUT_CS_32F((float)(srcy + h));
+ /* (x + w, y ) */
+ OUT_CS_32F((float)(destx + w));
+ OUT_CS_32F((float)desty);
+ OUT_CS_32F((float)(srcx + w));
+ OUT_CS_32F((float)srcy);
+
+ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
+
+ r300->dirty_hw++;
}
void r300_init_surface_functions(struct r300_context* r300)