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-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.c121
1 files changed, 0 insertions, 121 deletions
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
deleted file mode 100644
index cd9443fa260..00000000000
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * Copyright 2009 Joakim Sindholt <[email protected]>
- * Corbin Simpson <[email protected]>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_context.h"
-#include "r300_cs.h"
-#include "r300_reg.h"
-#include "r300_screen.h"
-#include "r300_state_invariant.h"
-
-struct pipe_viewport_state r300_viewport_identity = {
- .scale = {1.0, 1.0, 1.0, 1.0},
- .translate = {0.0, 0.0, 0.0, 0.0},
-};
-
-/* Calculate and emit invariant state. This is data that the 3D engine
- * will probably want at the beginning of every CS, but it's not currently
- * handled by any CSO setup, and in addition it doesn't really change much.
- *
- * Note that eventually this should be empty, but it's useful for development
- * and general unduplication of code. */
-void r300_emit_invariant_state(struct r300_context* r300,
- unsigned size, void* state)
-{
- CS_LOCALS(r300);
-
- if (r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0)) {
- /* Subpixel multisampling for AA. */
- BEGIN_CS(4);
- OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
- OUT_CS_REG(R300_GB_MSPOS1, 0x6666666);
- END_CS;
- }
-
- BEGIN_CS(12 + (r300->screen->caps.has_tcl ? 2 : 0));
-
- /*** Graphics Backend (GB) ***/
- /* Source of fog depth */
- OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
-
- /*** Fog (FG) ***/
- OUT_CS_REG(R300_FG_FOG_BLEND, 0x0);
- OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0);
- OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0);
- OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0);
-
- /*** VAP ***/
- /* Sign/normalize control */
- OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
- /* TCL-only stuff */
- if (r300->screen->caps.has_tcl) {
- /* Amount of time to wait for vertex fetches in PVS */
- OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
- }
-
- END_CS;
-
- /* XXX unsorted stuff from surface_fill */
- BEGIN_CS(38 + (r300->screen->caps.has_tcl ? 7 : 0) +
- (r300->screen->caps.is_rv350 ? 4 : 0));
-
- if (r300->screen->caps.has_tcl) {
- /*Flushing PVS is required before the VAP_GB registers can be changed*/
- OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0);
- OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
- OUT_CS_32F(1.0);
- OUT_CS_32F(1.0);
- OUT_CS_32F(1.0);
- OUT_CS_32F(1.0);
- }
- /* XXX line tex stuffing */
- OUT_CS_REG_SEQ(R300_GA_LINE_S0, 1);
- OUT_CS_32F(0.0);
- OUT_CS_REG_SEQ(R300_GA_LINE_S1, 1);
- OUT_CS_32F(1.0);
- OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
- (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
- /* XXX this big chunk should be refactored into rs_state */
- OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
- OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
- OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
- OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
- OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
- OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000);
- OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000);
- OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
- OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
- OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
- OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
- OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
-
- if (r300->screen->caps.is_rv350) {
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
- }
-
- OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
- OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
- OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
- OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
- END_CS;
-}