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path: root/src/gallium/drivers/r300/r300_state.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index f2479a994c8..bd08bf2d3fd 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -684,7 +684,7 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
enum r300_fb_state_change change)
{
struct pipe_framebuffer_state *state = r300->fb_state.state;
- boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
+ boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
/* What is marked as dirty depends on the enum r300_fb_state_change. */
r300->gpu_flush.dirty = TRUE;
@@ -703,7 +703,7 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
r300->fb_state.size += 10;
else if (state->zsbuf) {
r300->fb_state.size += 10;
- if (has_hyperz)
+ if (can_hyperz)
r300->fb_state.size += r300->screen->caps.hiz_ram ? 8 : 4;
}
@@ -717,7 +717,7 @@ static void
struct r300_context* r300 = r300_context(pipe);
struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
struct pipe_framebuffer_state *old_state = r300->fb_state.state;
- boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
+ boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
unsigned max_width, max_height, i;
uint32_t zbuffer_bpp = 0;
int blocksize;
@@ -764,7 +764,7 @@ static void
zbuffer_bpp = 24;
break;
}
- if (has_hyperz) {
+ if (can_hyperz) {
struct r300_surface *zs_surf = r300_surface(state->zsbuf);
struct r300_texture *tex;
int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44;
@@ -1789,7 +1789,7 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
{
struct r300_context* r300 = r300_context(pipe);
struct r300_constant_buffer *cbuf;
- uint32_t *mapped = r300_buffer(buf)->user_buffer;
+ uint32_t *mapped;
switch (shader) {
case PIPE_SHADER_VERTEX: