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Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c64
1 files changed, 34 insertions, 30 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 4349bc1d507..381676e09a6 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1087,67 +1087,71 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- if (r300_screen(pipe->screen)->caps->has_tcl) {
- struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader);
- /* Copy state directly into shader. */
- vs->state = *shader;
- vs->state.tokens = tgsi_dup_tokens(shader->tokens);
-
- tgsi_scan_shader(shader->tokens, &vs->info);
+ struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader);
+ r300_vertex_shader_common_init(vs, shader);
- return (void*)vs;
+ if (r300_screen(pipe->screen)->caps->has_tcl) {
+ r300_translate_vertex_shader(r300, vs);
} else {
- return draw_create_vertex_shader(r300->draw, shader);
+ vs->draw_vs = draw_create_vertex_shader(r300->draw, shader);
}
+
+ return vs;
}
static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
- if (r300_screen(pipe->screen)->caps->has_tcl) {
- struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
+ if (vs == NULL) {
+ r300->vs_state.state = NULL;
+ return;
+ }
+ if (vs == r300->vs_state.state) {
+ return;
+ }
+ r300->vs_state.state = vs;
- if (vs == NULL) {
- r300->vs_state.state = NULL;
- return;
- } else if (!vs->translated) {
- r300_translate_vertex_shader(r300, vs);
- }
+ // VS output mapping for HWTCL or stream mapping for SWTCL to the RS block
+ if (r300->fs) {
+ r300_vertex_shader_setup_wpos(r300);
+ }
+ memcpy(r300->vap_output_state.state, &vs->vap_out,
+ sizeof(struct r300_vap_output_state));
+ r300->vap_output_state.dirty = TRUE;
+
+ /* The majority of the RS block bits is dependent on the vertex shader. */
+ r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
- UPDATE_STATE(shader, r300->vs_state);
+ if (r300_screen(pipe->screen)->caps->has_tcl) {
+ r300->vs_state.dirty = TRUE;
r300->vs_state.size = vs->code.length + 9;
- r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
- r300->vap_output_state.dirty = TRUE;
r300->pvs_flush.dirty = TRUE;
- if (r300->fs) {
- r300_vertex_shader_setup_wpos(r300);
- }
-
r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
} else {
draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
- (struct draw_vertex_shader*)shader);
+ (struct draw_vertex_shader*)vs->draw_vs);
}
}
static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
if (r300_screen(pipe->screen)->caps->has_tcl) {
- struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
-
rc_constants_destroy(&vs->code.constants);
- FREE((void*)vs->state.tokens);
- FREE(shader);
} else {
draw_delete_vertex_shader(r300->draw,
- (struct draw_vertex_shader*)shader);
+ (struct draw_vertex_shader*)vs->draw_vs);
}
+
+ FREE((void*)vs->state.tokens);
+ FREE(shader);
}
static void r300_set_constant_buffer(struct pipe_context *pipe,