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Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r--src/gallium/drivers/r300/r300_state.c47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 93441f624e9..2e19955454d 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -88,6 +88,9 @@ static uint32_t translate_blend_factor(int blend_fact) {
return 0;
}
+/* Create a new blend state based on the CSO blend state.
+ *
+ * This encompasses alpha blending, logic/raster ops, and blend dithering. */
static void* r300_create_blend_state(struct pipe_context* pipe,
struct pipe_blend_state* state)
{
@@ -128,6 +131,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
return (void*)blend;
}
+/* Bind blend state. */
static void r300_bind_blend_state(struct pipe_context* pipe,
void* state)
{
@@ -137,12 +141,55 @@ static void r300_bind_blend_state(struct pipe_context* pipe,
r300->dirty_state |= R300_NEW_BLEND;
}
+/* Free blend state. */
static void r300_delete_blend_state(struct pipe_context* pipe,
void* state)
{
FREE(state);
}
+/* Create a new scissor state based on the CSO scissor state.
+ *
+ * This is only for the fragment scissors. */
+static void* r300_create_scissor_state(struct pipe_context* pipe,
+ struct pipe_scissor_state* state)
+{
+ uint32_t left, top, right, bottom;
+ struct r300_scissor_state* scissor = CALLOC_STRUCT(r300_scissor_state);
+
+ /* So, a bit of info. The scissors are offset by R300_SCISSORS_OFFSET in
+ * both directions for all values, and can only be 13 bits wide. Why?
+ * We may never know. */
+ left = (state->minx + R300_SCISSORS_OFFSET) & 0x1fff;
+ top = (state->miny + R300_SCISSORS_OFFSET) & 0x1fff;
+ right = (state->maxx + R300_SCISSORS_OFFSET) & 0x1fff;
+ bottom = (state->maxy + R300_SCISSORS_OFFSET) & 0x1fff;
+
+ scissor->scissor_top_left = (left << R300_SCISSORS_X_SHIFT) |
+ (top << R300_SCISSORS_Y_SHIFT);
+ scissor->scissor_bottom_right = (right << R300_SCISSORS_X_SHIFT) |
+ (bottom << R300_SCISSORS_Y_SHIFT);
+
+ return (void*)scissor;
+}
+
+/* Bind scissor state.*/
+static void r300_bind_scissor_state(struct pipe_context* pipe,
+ void* state)
+{
+ struct r300_context* r300 = r300_context(pipe);
+
+ r300->scissor_state = (struct r300_scissor_state*)state;
+ r300->dirty_state |= R300_NEW_SCISSOR;
+}
+
+/* Delete scissor state. */
+static void r300_delete_scissor_state(struct pipe_context* pipe,
+ void* state)
+{
+ FREE(state);
+}
+
static void* r300_create_vs_state(struct pipe_context* pipe,
struct pipe_shader_state* state)
{