diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_reg.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_reg.h | 80 |
1 files changed, 75 insertions, 5 deletions
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index a249e8b36be..675a9317f9c 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -540,7 +540,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_PVS_FIRST_INST(x) ((x) << 0) # define R300_PVS_XYZW_VALID_INST(x) ((x) << 10) # define R300_PVS_LAST_INST(x) ((x) << 20) -/* Addresses are relative the the vertex program parameters area. */ +/* Addresses are relative to the vertex program parameters area. */ #define R300_VAP_PVS_CONST_CNTL 0x22D4 # define R300_PVS_CONST_BASE_OFFSET_SHIFT 0 # define R300_PVS_MAX_CONST_ADDR_SHIFT 16 @@ -1500,6 +1500,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ANISO_THRESHOLD_MASK (7<<17) # define R500_MACRO_SWITCH (1<<22) +# define R500_TX_MAX_ANISO(x) ((x) << 23) +# define R500_TX_MAX_ANISO_MASK (63 << 23) +# define R500_TX_ANISO_HIGH_QUALITY (1 << 30) + # define R500_BORDER_FIX (1<<31) #define R300_TX_FORMAT0_0 0x4480 @@ -1539,7 +1543,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_FORMAT_DXT1 0xF # define R300_TX_FORMAT_DXT3 0x10 # define R300_TX_FORMAT_DXT5 0x11 -# define R300_TX_FORMAT_Y8 0x12 +# define R300_TX_FORMAT_CxV8U8 0x12 # define R300_TX_FORMAT_AVYU444 0x13 # define R300_TX_FORMAT_VYUY422 0x14 # define R300_TX_FORMAT_YVYU422 0x15 @@ -1552,6 +1556,26 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_FORMAT_32F_32F 0x1C # define R300_TX_FORMAT_32F_32F_32F_32F 0x1D # define R300_TX_FORMAT_W24_FP 0x1E +# define R400_TX_FORMAT_ATI2N 0x1F + +/* These need TX_FORMAT2_[0-15].TXFORMAT_MSB set. + + My guess is the 10-bit formats are the 8-bit ones but with filtering being + performed with the precision of 10 bits per channel. This makes sense + with sRGB textures since the conversion to linear space reduces the precision + significantly so the shader gets approximately the 8-bit precision + in the end. It might also improve the quality of HDR rendering where + high-precision filtering is desirable. + + Again, this is guessed, the formats might mean something entirely else. + The others should be fine. */ +# define R500_TX_FORMAT_X1 0x0 +# define R500_TX_FORMAT_X1_REV 0x1 +# define R500_TX_FORMAT_X10 0x2 +# define R500_TX_FORMAT_Y10X10 0x3 +# define R500_TX_FORMAT_W10Z10Y10X10 0x4 +# define R500_TX_FORMAT_ATI1N 0x5 + # define R300_TX_FORMAT_SIGNED_W (1 << 5) # define R300_TX_FORMAT_SIGNED_Z (1 << 6) @@ -1716,6 +1740,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13) # define R300_PFS_CNTL_TEX_END_SHIFT 18 # define R300_PFS_CNTL_TEX_END_MASK (31 << 18) +# define R400_PFS_CNTL_TEX_OFFSET_MSB_SHIFT 24 +# define R400_PFS_CNTL_TEX_OFFSET_MSB_MASK (0xf << 24) +# define R400_PFS_CNTL_TEX_END_MSB_SHIFT 28 +# define R400_PFS_CNTL_TEX_END_MSB_MASK (0xf << 28) /* gap */ @@ -1740,6 +1768,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TEX_SIZE_MASK (31 << 17) # define R300_RGBA_OUT (1 << 22) # define R300_W_OUT (1 << 23) +# define R400_TEX_START_MSB_SHIFT 24 +# define R400_TEX_START_MSG_MASK (0xf << 24) +# define R400_TEX_SIZE_MSB_SHIFT 28 +# define R400_TEX_SIZE_MSG_MASK (0xf << 28) /* TEX * As far as I can tell, texture instructions cannot write into output @@ -1760,6 +1792,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TEX_OP_TXP 3 # define R300_TEX_OP_TXB 4 # define R300_TEX_INST_MASK (7 << 15) +# define R400_SRC_ADDR_EXT_BIT (1 << 19) +# define R400_DST_ADDR_EXT_BIT (1 << 20) /* Output format from the unfied shader */ #define R300_US_OUT_FMT_0 0x46A4 @@ -1857,7 +1891,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * The destination register index is in FPI1 (color) and FPI3 (alpha) * together with enable bits. * There are separate enable bits for writing into temporary registers - * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* + * (DSTC_REG_* /DSTA_REG) and program output registers (DSTC_OUTPUT_* * /DSTA_OUTPUT). You can write to both at once, or not write at all (the * same index must be used for both). * @@ -2068,6 +2102,43 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_OUTA_CLAMP (1 << 30) /* END: Fragment program instruction set */ +/* R4xx extended fragment shader registers. */ +#define R400_US_ALU_EXT_ADDR_0 0x4ac0 /* up to 63 (0x4bbc) */ +# define R400_ADDR0_EXT_RGB_MSB_BIT 0x01 +# define R400_ADDR1_EXT_RGB_MSB_BIT 0x02 +# define R400_ADDR2_EXT_RGB_MSB_BIT 0x04 +# define R400_ADDRD_EXT_RGB_MSB_BIT 0x08 +# define R400_ADDR0_EXT_A_MSB_BIT 0x10 +# define R400_ADDR1_EXT_A_MSB_BIT 0x20 +# define R400_ADDR2_EXT_A_MSB_BIT 0x40 +# define R400_ADDRD_EXT_A_MSB_BIT 0x80 +#define R400_US_CODE_BANK 0x46b8 +# define R400_BANK_SHIFT 0 +# define R400_BANK_MASK 0xf +# define R400_R390_MODE_ENABLE (1 << 4) +#define R400_US_CODE_EXT 0x46bc +# define R400_ALU_OFFSET_MSB_SHIFT 0 +# define R400_ALU_OFFSET_MSB_MASK (0x7 << 0) +# define R400_ALU_SIZE_MSB_SHIFT 3 +# define R400_ALU_SIZE_MSB_MASK (0x7 << 3) +# define R400_ALU_START0_MSB_SHIFT 6 +# define R400_ALU_START0_MSB_MASK (0x7 << 6) +# define R400_ALU_SIZE0_MSB_SHIFT 9 +# define R400_ALU_SIZE0_MSB_MASK (0x7 << 9) +# define R400_ALU_START1_MSB_SHIFT 12 +# define R400_ALU_START1_MSB_MASK (0x7 << 12) +# define R400_ALU_SIZE1_MSB_SHIFT 15 +# define R400_ALU_SIZE1_MSB_MASK (0x7 << 15) +# define R400_ALU_START2_MSB_SHIFT 18 +# define R400_ALU_START2_MSB_MASK (0x7 << 18) +# define R400_ALU_SIZE2_MSB_SHIFT 21 +# define R400_ALU_SIZE2_MSB_MASK (0x7 << 21) +# define R400_ALU_START3_MSB_SHIFT 24 +# define R400_ALU_START3_MSB_MASK (0x7 << 24) +# define R400_ALU_SIZE3_MSB_SHIFT 27 +# define R400_ALU_SIZE3_MSB_MASK (0x7 << 27) +/* END: R4xx extended fragment shader registers. */ + /* Fog: Fog Blending Enable */ #define R300_FG_FOG_BLEND 0x4bc0 # define R300_FG_FOG_BLEND_DISABLE (0 << 0) @@ -3266,7 +3337,6 @@ enum { # define R300_W_SRC_US (0 << 2) # define R300_W_SRC_RAS (1 << 2) - /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. * Two parameter dwords: * 0. VAP_VTX_FMT: The first parameter is not written to hardware @@ -3307,7 +3377,7 @@ enum { * the last block is omitted. */ #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 - +# define R300_VC_FORCE_PREFETCH (1 << 5) # define R300_VBPNTR_SIZE0(x) ((x) >> 2) # define R300_VBPNTR_STRIDE0(x) (((x) >> 2) << 8) # define R300_VBPNTR_SIZE1(x) (((x) >> 2) << 16) |