diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 6befca72ced..05a6bfeae86 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -29,17 +29,15 @@ struct rX00_fragment_program_code; struct r300_vertex_program_code; -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend); +void r300_emit_aos(struct r300_context* r300, unsigned offset); -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc); +void r300_emit_blend_state(struct r300_context* r300, void* state); -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip); +void r300_emit_blend_color_state(struct r300_context* r300, void* state); -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa); +void r300_emit_clip_state(struct r300_context* r300, void* state); + +void r300_emit_dsa_state(struct r300_context* r300, void* state); void r300_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code); @@ -61,13 +59,12 @@ void r300_emit_query_begin(struct r300_context* r300, void r300_emit_query_end(struct r300_context* r300); -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); +void r300_emit_rs_state(struct r300_context* r300, void* state); void r300_emit_rs_block_state(struct r300_context* r300, struct r300_rs_block* rs); -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor); +void r300_emit_scissor_state(struct r300_context* r300, void* state); void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, @@ -87,8 +84,11 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport); +void r300_emit_viewport_state(struct r300_context* r300, void* state); + +void r300_emit_texture_count(struct r300_context* r300); + +void r300_emit_ztop_state(struct r300_context* r300, void* state); void r300_flush_textures(struct r300_context* r300); |