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Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r--src/gallium/drivers/r300/r300_emit.c17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index d7b6511d6d5..199ce3a945d 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -158,6 +158,13 @@ static const float * get_shader_constant(
vec[1] = 1.0 / tex->height0;
break;
+ /* Texture compare-fail value. */
+ /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
+ * this is always (0,0,0,0). */
+ case RC_STATE_SHADOW_AMBIENT:
+ vec[3] = 0;
+ break;
+
default:
debug_printf("r300: Implementation error: "
"Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
@@ -1030,18 +1037,20 @@ validate:
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
if (r300screen->caps->is_r500) {
- r500_emit_fragment_program_code(r300, &r300->fs->code);
+ r500_emit_fragment_program_code(r300, &r300->fs->shader->code);
} else {
- r300_emit_fragment_program_code(r300, &r300->fs->code);
+ r300_emit_fragment_program_code(r300, &r300->fs->shader->code);
}
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER;
}
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) {
if (r300screen->caps->is_r500) {
- r500_emit_fs_constant_buffer(r300, &r300->fs->code.constants);
+ r500_emit_fs_constant_buffer(r300,
+ &r300->fs->shader->code.constants);
} else {
- r300_emit_fs_constant_buffer(r300, &r300->fs->code.constants);
+ r300_emit_fs_constant_buffer(r300,
+ &r300->fs->shader->code.constants);
}
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}