diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 126 |
1 files changed, 3 insertions, 123 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index f501c1fc899..658880aebcc 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -127,7 +127,7 @@ static const float * get_rc_constant_state( /* Convert a normal single-precision float into the 7.16 format * used by the R300 fragment shader. */ -static uint32_t pack_float24(float f) +uint32_t pack_float24(float f) { union { float fl; @@ -158,77 +158,12 @@ static uint32_t pack_float24(float f) return float24; } -unsigned r300_get_fs_atom_size(struct r300_context *r300) -{ - struct r300_fragment_shader *fs = r300_fs(r300); - unsigned imm_count = fs->shader->immediates_count; - struct r300_fragment_program_code *code = &fs->shader->code.code.r300; - - return 19 + - code->alu.length * 4 + - (code->tex.length ? (1 + code->tex.length) : 0) + - (imm_count ? imm_count * 5 : 0); -} - void r300_emit_fs(struct r300_context* r300, unsigned size, void *state) { struct r300_fragment_shader *fs = r300_fs(r300); - struct rX00_fragment_program_code* generic_code = &fs->shader->code; - struct r300_fragment_program_code * code = &generic_code->code.r300; - unsigned i; - unsigned imm_count = fs->shader->immediates_count; - unsigned imm_first = fs->shader->externals_count; - unsigned imm_end = generic_code->constants.Count; - struct rc_constant *constants = generic_code->constants.Constants; CS_LOCALS(r300); - BEGIN_CS(size); - OUT_CS_REG(R300_US_CONFIG, code->config); - OUT_CS_REG(R300_US_PIXSIZE, code->pixsize); - OUT_CS_REG(R300_US_CODE_OFFSET, code->code_offset); - - OUT_CS_REG_SEQ(R300_US_CODE_ADDR_0, 4); - OUT_CS_TABLE(code->code_addr, 4); - - OUT_CS_REG_SEQ(R300_US_ALU_RGB_INST_0, code->alu.length); - for (i = 0; i < code->alu.length; i++) - OUT_CS(code->alu.inst[i].rgb_inst); - - OUT_CS_REG_SEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length); - for (i = 0; i < code->alu.length; i++) - OUT_CS(code->alu.inst[i].rgb_addr); - - OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length); - for (i = 0; i < code->alu.length; i++) - OUT_CS(code->alu.inst[i].alpha_inst); - - OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length); - for (i = 0; i < code->alu.length; i++) - OUT_CS(code->alu.inst[i].alpha_addr); - - if (code->tex.length) { - OUT_CS_REG_SEQ(R300_US_TEX_INST_0, code->tex.length); - OUT_CS_TABLE(code->tex.inst, code->tex.length); - } - - /* Emit immediates. */ - if (imm_count) { - for(i = imm_first; i < imm_end; ++i) { - if (constants[i].Type == RC_CONSTANT_IMMEDIATE) { - const float *data = constants[i].u.Immediate; - - OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4); - OUT_CS(pack_float24(data[0])); - OUT_CS(pack_float24(data[1])); - OUT_CS(pack_float24(data[2])); - OUT_CS(pack_float24(data[3])); - } - } - } - - OUT_CS_REG(R300_FG_DEPTH_SRC, fs->shader->fg_depth_src); - OUT_CS_REG(R300_US_W_FMT, fs->shader->us_out_w); - END_CS; + WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size); } void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state) @@ -285,67 +220,12 @@ void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, vo END_CS; } -unsigned r500_get_fs_atom_size(struct r300_context *r300) -{ - struct r300_fragment_shader *fs = r300_fs(r300); - unsigned imm_count = fs->shader->immediates_count; - struct r500_fragment_program_code *code = &fs->shader->code.code.r500; - - return 17 + - ((code->inst_end + 1) * 6) + - (imm_count ? imm_count * 7 : 0); -} - void r500_emit_fs(struct r300_context* r300, unsigned size, void *state) { struct r300_fragment_shader *fs = r300_fs(r300); - struct rX00_fragment_program_code* generic_code = &fs->shader->code; - struct r500_fragment_program_code * code = &generic_code->code.r500; - unsigned i; - unsigned imm_count = fs->shader->immediates_count; - unsigned imm_first = fs->shader->externals_count; - unsigned imm_end = generic_code->constants.Count; - struct rc_constant *constants = generic_code->constants.Constants; CS_LOCALS(r300); - BEGIN_CS(size); - OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); - OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx); - OUT_CS_REG(R500_US_CODE_RANGE, - R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end)); - OUT_CS_REG(R500_US_CODE_OFFSET, 0); - OUT_CS_REG(R500_US_CODE_ADDR, - R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(code->inst_end)); - - OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR); - OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, (code->inst_end + 1) * 6); - for (i = 0; i <= code->inst_end; i++) { - OUT_CS(code->inst[i].inst0); - OUT_CS(code->inst[i].inst1); - OUT_CS(code->inst[i].inst2); - OUT_CS(code->inst[i].inst3); - OUT_CS(code->inst[i].inst4); - OUT_CS(code->inst[i].inst5); - } - - /* Emit immediates. */ - if (imm_count) { - for(i = imm_first; i < imm_end; ++i) { - if (constants[i].Type == RC_CONSTANT_IMMEDIATE) { - const float *data = constants[i].u.Immediate; - - OUT_CS_REG(R500_GA_US_VECTOR_INDEX, - R500_GA_US_VECTOR_INDEX_TYPE_CONST | - (i & R500_GA_US_VECTOR_INDEX_MASK)); - OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4); - OUT_CS_TABLE(data, 4); - } - } - } - - OUT_CS_REG(R300_FG_DEPTH_SRC, fs->shader->fg_depth_src); - OUT_CS_REG(R300_US_W_FMT, fs->shader->us_out_w); - END_CS; + WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size); } void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state) |