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Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r--src/gallium/drivers/r300/r300_emit.c29
1 files changed, 9 insertions, 20 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index fd857a4ac19..d0f227f9424 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -320,22 +320,22 @@ void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
END_CS;
}
-void r300_emit_fs_constant_buffer(struct r300_context* r300,
- struct rc_constant_list* constants)
+void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
+ struct rc_constant_list *constants = &fs->shader->code.constants;
+ struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
unsigned i, count = fs->shader->externals_count;
CS_LOCALS(r300);
if (count == 0)
return;
- BEGIN_CS(count * 4 + 1);
+ BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count * 4);
for(i = 0; i < count; ++i) {
assert(constants->Constants[i].Type == RC_CONSTANT_EXTERNAL);
- const float *data =
- r300->shader_constants[PIPE_SHADER_FRAGMENT].constants[i];
+ const float *data = buf->constants[i];
OUT_CS(pack_float24(data[0]));
OUT_CS(pack_float24(data[1]));
OUT_CS(pack_float24(data[2]));
@@ -439,10 +439,11 @@ void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
END_CS;
}
-void r500_emit_fs_constant_buffer(struct r300_context* r300,
- struct rc_constant_list* constants)
+void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
+ struct rc_constant_list *constants = &fs->shader->code.constants;
+ struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
unsigned i, count = fs->shader->externals_count;
CS_LOCALS(r300);
@@ -454,8 +455,7 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300,
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count * 4);
for(i = 0; i < count; ++i) {
assert(constants->Constants[i].Type == RC_CONSTANT_EXTERNAL);
- const float *data =
- r300->shader_constants[PIPE_SHADER_FRAGMENT].constants[i];
+ const float *data = buf->constants[i];
OUT_CS_32F(data[0]);
OUT_CS_32F(data[1]);
@@ -1211,17 +1211,6 @@ void r300_emit_dirty_state(struct r300_context* r300)
}
}
- if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) {
- if (r300screen->caps.is_r500) {
- r500_emit_fs_constant_buffer(r300,
- &r300_fs(r300)->shader->code.constants);
- } else {
- r300_emit_fs_constant_buffer(r300,
- &r300_fs(r300)->shader->code.constants);
- }
- r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
- }
-
if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) {
struct r300_vertex_shader* vs = r300->vs_state.state;
if (vs->code.constants.Count) {