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path: root/src/gallium/drivers/r300/r300_emit.c
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Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r--src/gallium/drivers/r300/r300_emit.c20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 989fba74df0..0ee32334460 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -82,8 +82,8 @@ void r300_emit_dsa_state(struct r300_context* r300,
void r300_emit_fragment_shader(struct r300_context* r300,
struct r300_fragment_shader* fs)
{
- CS_LOCALS(r300);
int i;
+ CS_LOCALS(r300);
BEGIN_CS(22);
@@ -114,10 +114,10 @@ void r300_emit_fragment_shader(struct r300_context* r300,
void r500_emit_fragment_shader(struct r300_context* r300,
struct r500_fragment_shader* fs)
{
- CS_LOCALS(r300);
+ int i;
struct r300_constant_buffer* constants =
&r300->shader_constants[PIPE_SHADER_FRAGMENT];
- int i;
+ CS_LOCALS(r300);
BEGIN_CS(9 + (fs->instruction_count * 6) + (constants->count ? 3 : 0) +
(constants->count * 4));
@@ -156,9 +156,9 @@ void r500_emit_fragment_shader(struct r300_context* r300,
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb)
{
- CS_LOCALS(r300);
- struct r300_texture* tex;
int i;
+ struct r300_texture* tex;
+ CS_LOCALS(r300);
BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4);
for (i = 0; i < fb->nr_cbufs; i++) {
@@ -217,9 +217,9 @@ void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
void r300_emit_rs_block_state(struct r300_context* r300,
struct r300_rs_block* rs)
{
+ int i;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
- int i;
BEGIN_CS(21);
if (r300screen->caps->is_r500) {
@@ -293,8 +293,8 @@ void r300_emit_texture(struct r300_context* r300,
void r300_emit_vertex_format_state(struct r300_context* r300)
{
- CS_LOCALS(r300);
int i;
+ CS_LOCALS(r300);
BEGIN_CS(26);
OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info.vinfo.size);
@@ -328,9 +328,9 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
void r300_emit_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs)
{
- CS_LOCALS(r300);
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
int i;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ CS_LOCALS(r300);
if (!r300screen->caps->has_tcl) {
debug_printf("r300: Implementation error: emit_vertex_shader called,"
@@ -368,8 +368,6 @@ void r300_emit_vertex_shader(struct r300_context* r300,
void r300_emit_viewport_state(struct r300_context* r300,
struct r300_viewport_state* viewport)
{
- /* XXX has_tcl */
- return;
CS_LOCALS(r300);
BEGIN_CS(7);