diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 58 |
1 files changed, 37 insertions, 21 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 30b80fa9db8..39c0914cffa 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -26,6 +26,7 @@ #include "draw/draw_vertex.h" #include "pipe/p_context.h" +#include "pipe/p_inlines.h" struct r300_fragment_shader; struct r300_vertex_shader; @@ -33,6 +34,7 @@ struct r300_vertex_shader; struct r300_blend_state { uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ + uint32_t color_channel_mask; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */ uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */ uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */ }; @@ -76,6 +78,7 @@ struct r300_rs_state { uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */ + uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */ }; struct r300_rs_block { @@ -89,6 +92,10 @@ struct r300_sampler_state { uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ + + /* Min/max LOD must be clamped to [0, last_level], thus + * it's dependent on a currently bound texture */ + unsigned min_lod, max_lod; }; struct r300_scissor_state { @@ -119,10 +126,10 @@ struct r300_ztop_state { #define R300_NEW_BLEND 0x00000001 #define R300_NEW_BLEND_COLOR 0x00000002 #define R300_NEW_CLIP 0x00000004 -#define R300_NEW_CONSTANTS 0x00000008 -#define R300_NEW_DSA 0x00000010 -#define R300_NEW_FRAMEBUFFERS 0x00000020 -#define R300_NEW_FRAGMENT_SHADER 0x00000040 +#define R300_NEW_DSA 0x00000008 +#define R300_NEW_FRAMEBUFFERS 0x00000010 +#define R300_NEW_FRAGMENT_SHADER 0x00000020 +#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 #define R300_NEW_RASTERIZER 0x00000080 #define R300_NEW_RS_BLOCK 0x00000100 #define R300_NEW_SAMPLER 0x00000200 @@ -132,9 +139,10 @@ struct r300_ztop_state { #define R300_ANY_NEW_TEXTURES 0x03fc0000 #define R300_NEW_VERTEX_FORMAT 0x04000000 #define R300_NEW_VERTEX_SHADER 0x08000000 -#define R300_NEW_VIEWPORT 0x10000000 -#define R300_NEW_QUERY 0x20000000 -#define R300_NEW_KITCHEN_SINK 0x3fffffff +#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 +#define R300_NEW_VIEWPORT 0x20000000 +#define R300_NEW_QUERY 0x40000000 +#define R300_NEW_KITCHEN_SINK 0x7fffffff /* The next several objects are not pure Radeon state; they inherit from * various Gallium classes. */ @@ -181,6 +189,12 @@ struct r300_texture { /* Offsets into the buffer. */ unsigned offset[PIPE_MAX_TEXTURE_LEVELS]; + /* A pitch for each mip-level */ + unsigned pitch[PIPE_MAX_TEXTURE_LEVELS]; + + /* Size of one zslice or face based on the texture target */ + unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS]; + /** * If non-zero, override the natural texture layout with * a custom stride (in bytes). @@ -194,6 +208,11 @@ struct r300_texture { /* Total size of this texture, in bytes. */ unsigned size; + /* Whether this texture has non-power-of-two dimensions. + * It can be either a regular texture or a rectangle one. + */ + boolean is_npot; + /* Pipe buffer backing this texture. */ struct pipe_buffer* buffer; @@ -201,18 +220,14 @@ struct r300_texture { struct r300_texture_state state; }; -struct r300_vertex_format { +struct r300_vertex_info { /* Parent class */ struct vertex_info vinfo; + /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ uint32_t vap_prog_stream_cntl[8]; /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ uint32_t vap_prog_stream_cntl_ext[8]; - /* Map of vertex attributes into PVS memory for HW TCL, - * or GA memory for SW TCL. */ - int vs_tab[16]; - /* Map of rasterizer attributes from GB through RS to US. */ - int fs_tab[16]; }; extern struct pipe_viewport_state r300_viewport_identity; @@ -241,7 +256,7 @@ struct r300_context { * depends on the combination of both currently loaded shaders. */ struct util_hash_table* shader_hash_table; /* Vertex formatting information. */ - struct r300_vertex_format* vertex_info; + struct r300_vertex_info* vertex_info; /* Various CSO state objects. */ /* Blend state. */ @@ -270,12 +285,6 @@ struct r300_context { /* Texture states. */ struct r300_texture* textures[8]; int texture_count; - /* Vertex buffers for Gallium. */ - struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; - int vertex_buffer_count; - /* Vertex elements for Gallium. */ - struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; - int vertex_element_count; /* Vertex shader. */ struct r300_vertex_shader* vs; /* Viewport state. */ @@ -283,6 +292,13 @@ struct r300_context { /* ZTOP state. */ struct r300_ztop_state ztop_state; + /* Vertex buffers for Gallium. */ + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + int vertex_buffer_count; + /* Vertex elements for Gallium. */ + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; + int vertex_element_count; + /* Bitmask of dirty state objects. */ uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ @@ -326,7 +342,7 @@ void r300_init_surface_functions(struct r300_context* r300); static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags) { - return (ctx->debug & flags) ? true : false; + return (ctx->debug & flags) ? TRUE : FALSE; } static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...) |