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Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r--src/gallium/drivers/r300/r300_context.c118
1 files changed, 76 insertions, 42 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index f631b4ed27f..d994a46ccfe 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -24,6 +24,7 @@
#include "util/u_memory.h"
#include "util/u_simple_list.h"
+#include "util/u_upload_mgr.h"
#include "r300_blit.h"
#include "r300_context.h"
@@ -34,6 +35,7 @@
#include "r300_screen.h"
#include "r300_state_invariant.h"
#include "r300_texture.h"
+#include "r300_transfer.h"
#include "radeon_winsys.h"
@@ -54,12 +56,16 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(query);
}
+ u_upload_destroy(r300->upload_vb);
+ u_upload_destroy(r300->upload_ib);
+
FREE(r300->blend_color_state.state);
FREE(r300->clip_state.state);
FREE(r300->fb_state.state);
FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
- FREE(r300->vertex_format_state.state);
+ FREE(r300->textures_state.state);
+ FREE(r300->vap_output_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
FREE(r300);
@@ -70,11 +76,7 @@ r300_is_texture_referenced(struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level)
{
- struct pipe_buffer* buf = 0;
-
- r300_get_texture_buffer(pipe->screen, texture, &buf, NULL);
-
- return pipe->is_buffer_referenced(pipe, buf);
+ return 0;
}
static unsigned int
@@ -84,7 +86,14 @@ r300_is_buffer_referenced(struct pipe_context *pipe,
/* This only checks to see whether actual hardware buffers are
* referenced. Since we use managed BOs and transfers, it's actually not
* possible for pipe_buffers to ever reference the actual hardware, so
- * buffers are never referenced. */
+ * buffers are never referenced.
+ */
+
+ /* XXX: that doesn't make sense given that
+ * r300_is_texture_referenced is implemented on top of this
+ * function and hardware can certainly refer to textures
+ * directly...
+ */
return 0;
}
@@ -96,39 +105,54 @@ static void r300_flush_cb(void *data)
}
#define R300_INIT_ATOM(atomname, atomsize) \
- r300->atomname##_state.name = #atomname; \
- r300->atomname##_state.state = NULL; \
- r300->atomname##_state.size = atomsize; \
- r300->atomname##_state.emit = r300_emit_##atomname##_state; \
- r300->atomname##_state.dirty = FALSE; \
- insert_at_tail(&r300->atom_list, &r300->atomname##_state);
+ r300->atomname.name = #atomname; \
+ r300->atomname.state = NULL; \
+ r300->atomname.size = atomsize; \
+ r300->atomname.emit = r300_emit_##atomname; \
+ r300->atomname.dirty = FALSE; \
+ insert_at_tail(&r300->atom_list, &r300->atomname);
static void r300_setup_atoms(struct r300_context* r300)
{
+ boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
+ boolean has_tcl = r300_screen(r300->context.screen)->caps->has_tcl;
+
/* Create the actual atom list.
*
* Each atom is examined and emitted in the order it appears here, which
* can affect performance and conformance if not handled with care.
*
- * Some atoms never change size, others change every emit. This is just
- * an upper bound on each atom, to keep the emission machinery from
- * underallocating space. */
+ * Some atoms never change size, others change every emit - those have
+ * the size of 0 here. */
make_empty_list(&r300->atom_list);
- R300_INIT_ATOM(invariant, 71);
- R300_INIT_ATOM(ztop, 2);
- R300_INIT_ATOM(blend, 8);
- R300_INIT_ATOM(blend_color, 3);
- R300_INIT_ATOM(clip, 29);
- R300_INIT_ATOM(dsa, 8);
- R300_INIT_ATOM(fb, 56);
- R300_INIT_ATOM(rs, 25);
- R300_INIT_ATOM(scissor, 3);
- R300_INIT_ATOM(viewport, 9);
- R300_INIT_ATOM(rs_block, 21);
- R300_INIT_ATOM(vertex_format, 26);
+ R300_INIT_ATOM(invariant_state, 71);
+ R300_INIT_ATOM(ztop_state, 2);
+ R300_INIT_ATOM(blend_state, 8);
+ R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
+ R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
+ R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
+ R300_INIT_ATOM(fb_state, 0);
+ R300_INIT_ATOM(rs_state, 0);
+ R300_INIT_ATOM(scissor_state, 3);
+ R300_INIT_ATOM(viewport_state, 9);
+ R300_INIT_ATOM(rs_block_state, 0);
+ R300_INIT_ATOM(vertex_stream_state, 0);
+ R300_INIT_ATOM(vap_output_state, 6);
+ R300_INIT_ATOM(pvs_flush, 2);
+ R300_INIT_ATOM(vs_state, 0);
+ R300_INIT_ATOM(texture_cache_inval, 2);
+ R300_INIT_ATOM(textures_state, 0);
/* Some non-CSO atoms need explicit space to store the state locally. */
+ r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
+ r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
+ r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
+ r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
+ r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
+ r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
+ r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
+ r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
@@ -136,14 +160,14 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
{
struct r300_context* r300 = CALLOC_STRUCT(r300_context);
struct r300_screen* r300screen = r300_screen(screen);
- struct radeon_winsys* radeon_winsys = r300screen->radeon_winsys;
+ struct r300_winsys_screen *rws = r300screen->rws;
if (!r300)
return NULL;
- r300->winsys = radeon_winsys;
+ r300->rws = rws;
- r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
+ r300->context.winsys = (struct pipe_winsys*)rws;
r300->context.screen = screen;
r300->context.priv = priv;
@@ -178,14 +202,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300_setup_atoms(r300);
- r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
- r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
- r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
- r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info);
- r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
- r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_VERTEX, 4096);
@@ -195,17 +211,35 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300_init_query_functions(r300);
- /* r300_init_surface_functions(r300); */
+ r300_init_transfer_functions(r300);
r300_init_state_functions(r300);
r300->invariant_state.dirty = TRUE;
- r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
- r300->dirty_state = R300_NEW_KITCHEN_SINK;
+ rws->set_flush_cb(r300->rws, r300_flush_cb, r300);
r300->dirty_hw++;
r300->blitter = util_blitter_create(&r300->context);
+ r300->upload_ib = u_upload_create(screen,
+ 32 * 1024, 16,
+ PIPE_BUFFER_USAGE_INDEX);
+
+ if (r300->upload_ib == NULL)
+ goto no_upload_ib;
+
+ r300->upload_vb = u_upload_create(screen,
+ 128 * 1024, 16,
+ PIPE_BUFFER_USAGE_VERTEX);
+ if (r300->upload_vb == NULL)
+ goto no_upload_vb;
+
return &r300->context;
+
+ no_upload_ib:
+ u_upload_destroy(r300->upload_ib);
+ no_upload_vb:
+ FREE(r300);
+ return NULL;
}