diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.c | 87 |
1 files changed, 50 insertions, 37 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index f631b4ed27f..923e1e541ff 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -59,7 +59,8 @@ static void r300_destroy_context(struct pipe_context* context) FREE(r300->fb_state.state); FREE(r300->rs_block_state.state); FREE(r300->scissor_state.state); - FREE(r300->vertex_format_state.state); + FREE(r300->textures_state.state); + FREE(r300->vap_output_state.state); FREE(r300->viewport_state.state); FREE(r300->ztop_state.state); FREE(r300); @@ -70,11 +71,8 @@ r300_is_texture_referenced(struct pipe_context *pipe, struct pipe_texture *texture, unsigned face, unsigned level) { - struct pipe_buffer* buf = 0; - - r300_get_texture_buffer(pipe->screen, texture, &buf, NULL); - - return pipe->is_buffer_referenced(pipe, buf); + return pipe->is_buffer_referenced(pipe, + ((struct r300_texture *)texture)->buffer); } static unsigned int @@ -84,7 +82,14 @@ r300_is_buffer_referenced(struct pipe_context *pipe, /* This only checks to see whether actual hardware buffers are * referenced. Since we use managed BOs and transfers, it's actually not * possible for pipe_buffers to ever reference the actual hardware, so - * buffers are never referenced. */ + * buffers are never referenced. + */ + + /* XXX: that doesn't make sense given that + * r300_is_texture_referenced is implemented on top of this + * function and hardware can certainly refer to textures + * directly... + */ return 0; } @@ -96,39 +101,54 @@ static void r300_flush_cb(void *data) } #define R300_INIT_ATOM(atomname, atomsize) \ - r300->atomname##_state.name = #atomname; \ - r300->atomname##_state.state = NULL; \ - r300->atomname##_state.size = atomsize; \ - r300->atomname##_state.emit = r300_emit_##atomname##_state; \ - r300->atomname##_state.dirty = FALSE; \ - insert_at_tail(&r300->atom_list, &r300->atomname##_state); + r300->atomname.name = #atomname; \ + r300->atomname.state = NULL; \ + r300->atomname.size = atomsize; \ + r300->atomname.emit = r300_emit_##atomname; \ + r300->atomname.dirty = FALSE; \ + insert_at_tail(&r300->atom_list, &r300->atomname); static void r300_setup_atoms(struct r300_context* r300) { + boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500; + boolean has_tcl = r300_screen(r300->context.screen)->caps->has_tcl; + /* Create the actual atom list. * * Each atom is examined and emitted in the order it appears here, which * can affect performance and conformance if not handled with care. * - * Some atoms never change size, others change every emit. This is just - * an upper bound on each atom, to keep the emission machinery from - * underallocating space. */ + * Some atoms never change size, others change every emit - those have + * the size of 0 here. */ make_empty_list(&r300->atom_list); - R300_INIT_ATOM(invariant, 71); - R300_INIT_ATOM(ztop, 2); - R300_INIT_ATOM(blend, 8); - R300_INIT_ATOM(blend_color, 3); - R300_INIT_ATOM(clip, 29); - R300_INIT_ATOM(dsa, 8); - R300_INIT_ATOM(fb, 56); - R300_INIT_ATOM(rs, 25); - R300_INIT_ATOM(scissor, 3); - R300_INIT_ATOM(viewport, 9); - R300_INIT_ATOM(rs_block, 21); - R300_INIT_ATOM(vertex_format, 26); + R300_INIT_ATOM(invariant_state, 71); + R300_INIT_ATOM(ztop_state, 2); + R300_INIT_ATOM(blend_state, 8); + R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2); + R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2); + R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6); + R300_INIT_ATOM(fb_state, 0); + R300_INIT_ATOM(rs_state, 0); + R300_INIT_ATOM(scissor_state, 3); + R300_INIT_ATOM(viewport_state, 9); + R300_INIT_ATOM(rs_block_state, 0); + R300_INIT_ATOM(vertex_stream_state, 0); + R300_INIT_ATOM(vap_output_state, 6); + R300_INIT_ATOM(pvs_flush, 2); + R300_INIT_ATOM(vs_state, 0); + R300_INIT_ATOM(texture_cache_inval, 2); + R300_INIT_ATOM(textures_state, 0); /* Some non-CSO atoms need explicit space to store the state locally. */ + r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); + r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state); + r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); + r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); + r300->textures_state.state = CALLOC_STRUCT(r300_textures_state); + r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); + r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); } struct pipe_context* r300_create_context(struct pipe_screen* screen, @@ -141,6 +161,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, if (!r300) return NULL; + r300screen->ctx = (struct pipe_context*)r300; + r300->winsys = radeon_winsys; r300->context.winsys = (struct pipe_winsys*)radeon_winsys; @@ -178,14 +200,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300_setup_atoms(r300); - r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); - r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); - r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); - r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info); - r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); - r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); - /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, PIPE_BUFFER_USAGE_VERTEX, 4096); @@ -202,7 +216,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->invariant_state.dirty = TRUE; r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300); - r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw++; r300->blitter = util_blitter_create(&r300->context); |