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Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r--src/gallium/drivers/r300/r300_context.c67
1 files changed, 37 insertions, 30 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index c34fbb11235..769733b6dd9 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -22,8 +22,6 @@
#include "draw/draw_context.h"
-#include "pipe/p_inlines.h"
-
#include "tgsi/tgsi_scan.h"
#include "util/u_hash_table.h"
@@ -71,31 +69,32 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(r300->blend_color_state);
FREE(r300->rs_block);
FREE(r300->scissor_state);
+ FREE(r300->vertex_info);
FREE(r300->viewport_state);
FREE(r300);
}
static unsigned int
-r300_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
+r300_is_texture_referenced(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
{
- /**
- * FIXME: Optimize.
- */
+ struct pipe_buffer* buf = 0;
+
+ r300_get_texture_buffer(texture, &buf, NULL);
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ return pipe->is_buffer_referenced(pipe, buf);
}
static unsigned int
-r300_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
+r300_is_buffer_referenced(struct pipe_context *pipe,
+ struct pipe_buffer *buf)
{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ /* This only checks to see whether actual hardware buffers are
+ * referenced. Since we use managed BOs and transfers, it's actually not
+ * possible for pipe_buffers to ever reference the actual hardware, so
+ * buffers are never referenced. */
+ return 0;
}
static void r300_flush_cb(void *data)
@@ -109,6 +108,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
struct r300_winsys* r300_winsys)
{
struct r300_context* r300 = CALLOC_STRUCT(r300_context);
+ struct r300_screen* r300screen = r300_screen(screen);
if (!r300)
return NULL;
@@ -124,9 +124,25 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.clear = r300_clear;
- r300->context.draw_arrays = r300_draw_arrays;
- r300->context.draw_elements = r300_draw_elements;
- r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
+ if (r300screen->caps->has_tcl) {
+ r300->context.draw_arrays = r300_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_draw_range_elements;
+ } else {
+ r300->context.draw_arrays = r300_swtcl_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
+
+ /* Create a Draw. This is used for SW TCL. */
+ r300->draw = draw_create();
+ /* Enable our renderer. */
+ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
+ /* Enable Draw's clipping. */
+ draw_set_driver_clipping(r300->draw, FALSE);
+ /* Force Draw to never do viewport transform, since we can do
+ * transform in hardware, always. */
+ draw_set_viewport_state(r300->draw, &r300_viewport_identity);
+ }
r300->context.is_texture_referenced = r300_is_texture_referenced;
r300->context.is_buffer_referenced = r300_is_buffer_referenced;
@@ -137,21 +153,13 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
r300->rs_block = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
+ r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
- /* Create a Draw. This is used for vert collation and SW TCL. */
- r300->draw = draw_create();
- /* Enable our renderer. */
- draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
- /* Disable Draw's clipping if TCL is present. */
- draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
- /* Force Draw to never do viewport transform, since (again) we can do
- * transform in hardware, always. */
- draw_set_viewport_state(r300->draw, &r300_viewport_identity);
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_VERTEX, 4096);
+ make_empty_list(&r300->query_list);
r300_init_flush_functions(r300);
@@ -166,6 +174,5 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw++;
- make_empty_list(&r300->query_list);
return &r300->context;
}