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-rw-r--r--src/gallium/drivers/nvfx/nvfx_clear.c4
-rw-r--r--src/gallium/drivers/nvfx/nvfx_context.h3
-rw-r--r--src/gallium/drivers/nvfx/nvfx_surface.c6
3 files changed, 7 insertions, 6 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_clear.c b/src/gallium/drivers/nvfx/nvfx_clear.c
index 2be70fcee40..46f23e38260 100644
--- a/src/gallium/drivers/nvfx/nvfx_clear.c
+++ b/src/gallium/drivers/nvfx/nvfx_clear.c
@@ -7,8 +7,8 @@
void
nvfx_clear(struct pipe_context *pipe, unsigned buffers,
- const float *rgba, double depth, unsigned stencil)
+ const union pipe_color_union *color, double depth, unsigned stencil)
{
- util_clear(pipe, &nvfx_context(pipe)->framebuffer, buffers, rgba, depth,
+ util_clear(pipe, &nvfx_context(pipe)->framebuffer, buffers, color, depth,
stencil);
}
diff --git a/src/gallium/drivers/nvfx/nvfx_context.h b/src/gallium/drivers/nvfx/nvfx_context.h
index cb40a521d1b..3d05ecc7807 100644
--- a/src/gallium/drivers/nvfx/nvfx_context.h
+++ b/src/gallium/drivers/nvfx/nvfx_context.h
@@ -238,7 +238,8 @@ nvfx_create(struct pipe_screen *pscreen, void *priv);
/* nvfx_clear.c */
extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
- const float *rgba, double depth, unsigned stencil);
+ const union pipe_color_union *color,
+ double depth, unsigned stencil);
/* nvfx_draw.c */
extern struct draw_stage *nvfx_draw_render_stage(struct nvfx_context *nvfx);
diff --git a/src/gallium/drivers/nvfx/nvfx_surface.c b/src/gallium/drivers/nvfx/nvfx_surface.c
index 91ca1c3750e..d489bbf9473 100644
--- a/src/gallium/drivers/nvfx/nvfx_surface.c
+++ b/src/gallium/drivers/nvfx/nvfx_surface.c
@@ -478,19 +478,19 @@ nvfx_surface_flush(struct pipe_context* pipe, struct pipe_surface* surf)
static void
nvfx_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst,
- const float *rgba,
+ const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
union util_color uc;
- util_pack_color(rgba, dst->format, &uc);
+ util_pack_color(color->f, dst->format, &uc);
if(util_format_get_blocksizebits(dst->format) > 32
|| nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, uc.ui))
{
// TODO: probably should use hardware clear here instead if possible
struct blitter_context* blitter = nvfx_get_blitter(pipe, 0);
- util_blitter_clear_render_target(blitter, dst, rgba, dstx, dsty, width, height);
+ util_blitter_clear_render_target(blitter, dst, color, dstx, dsty, width, height);
nvfx_put_blitter(pipe, blitter);
}
}