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path: root/src/gallium/drivers/nvfx/nvfx_vbo.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_vbo.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_vbo.c36
1 files changed, 14 insertions, 22 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_vbo.c b/src/gallium/drivers/nvfx/nvfx_vbo.c
index 339b31786d6..01dacb43dad 100644
--- a/src/gallium/drivers/nvfx/nvfx_vbo.c
+++ b/src/gallium/drivers/nvfx/nvfx_vbo.c
@@ -246,6 +246,7 @@ boolean
nvfx_vbo_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
int i;
int elements = MAX2(nvfx->vtxelt->num_elements, nvfx->hw_vtxelt_nr);
unsigned vb_flags = nvfx->screen->vertex_buffer_reloc_flags | NOUVEAU_BO_RD;
@@ -261,11 +262,11 @@ nvfx_vbo_validate(struct nvfx_context *nvfx)
struct nvfx_buffer* buffer = nvfx_buffer(vb->buffer);
float v[4];
ve->fetch_rgba_float(v, buffer->data + vb->buffer_offset + ve->src_offset, 0, 0);
- nvfx_emit_vtx_attr(chan, ve->idx, v, ve->ncomp);
+ nvfx_emit_vtx_attr(chan, eng3d, ve->idx, v, ve->ncomp);
}
- OUT_RING(chan, RING_3D(NV30_3D_VTXFMT(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXFMT(0), elements);
if(nvfx->use_vertex_buffers)
{
unsigned idx = 0;
@@ -296,12 +297,12 @@ nvfx_vbo_validate(struct nvfx_context *nvfx)
unsigned i;
/* seems to be some kind of cache flushing */
for(i = 0; i < 3; ++i) {
- OUT_RING(chan, RING_3D(0x1718, 1));
+ BEGIN_RING(chan, eng3d, 0x1718, 1);
OUT_RING(chan, 0);
}
}
- OUT_RING(chan, RING_3D(NV30_3D_VTXBUF(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXBUF(0), elements);
if(nvfx->use_vertex_buffers)
{
unsigned idx = 0;
@@ -329,7 +330,7 @@ nvfx_vbo_validate(struct nvfx_context *nvfx)
OUT_RING(chan, 0);
}
- OUT_RING(chan, RING_3D(0x1710, 1));
+ BEGIN_RING(chan, eng3d, 0x1710, 1);
OUT_RING(chan, 0);
nvfx->hw_vtxelt_nr = nvfx->vtxelt->num_elements;
@@ -341,15 +342,14 @@ void
nvfx_vbo_swtnl_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned num_outputs = nvfx->vertprog->draw_elements;
int elements = MAX2(num_outputs, nvfx->hw_vtxelt_nr);
if (!elements)
return;
- WAIT_RING(chan, (1 + 6 + 1 + 2) + elements * 2);
-
- OUT_RING(chan, RING_3D(NV30_3D_VTXFMT(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXFMT(0), elements);
for(unsigned i = 0; i < num_outputs; ++i)
OUT_RING(chan, (4 << NV30_3D_VTXFMT_SIZE__SHIFT) | NV30_3D_VTXFMT_TYPE_V32_FLOAT);
for(unsigned i = num_outputs; i < elements; ++i)
@@ -359,16 +359,16 @@ nvfx_vbo_swtnl_validate(struct nvfx_context *nvfx)
unsigned i;
/* seems to be some kind of cache flushing */
for(i = 0; i < 3; ++i) {
- OUT_RING(chan, RING_3D(0x1718, 1));
+ BEGIN_RING(chan, eng3d, 0x1718, 1);
OUT_RING(chan, 0);
}
}
- OUT_RING(chan, RING_3D(NV30_3D_VTXBUF(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXBUF(0), elements);
for (unsigned i = 0; i < elements; i++)
OUT_RING(chan, 0);
- OUT_RING(chan, RING_3D(0x1710, 1));
+ BEGIN_RING(chan, eng3d, 0x1710, 1);
OUT_RING(chan, 0);
nvfx->hw_vtxelt_nr = num_outputs;
@@ -591,18 +591,10 @@ nvfx_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
{
struct nvfx_context *nvfx = nvfx_context(pipe);
- for(unsigned i = 0; i < count; ++i)
- {
- pipe_resource_reference(&nvfx->vtxbuf[i].buffer, vb[i].buffer);
- nvfx->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
- nvfx->vtxbuf[i].max_index = vb[i].max_index;
- nvfx->vtxbuf[i].stride = vb[i].stride;
- }
-
- for(unsigned i = count; i < nvfx->vtxbuf_nr; ++i)
- pipe_resource_reference(&nvfx->vtxbuf[i].buffer, 0);
+ util_copy_vertex_buffers(nvfx->vtxbuf,
+ &nvfx->vtxbuf_nr,
+ vb, count);
- nvfx->vtxbuf_nr = count;
nvfx->use_vertex_buffers = -1;
nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
}