diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_surface.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_surface.c | 38 |
1 files changed, 27 insertions, 11 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_surface.c b/src/gallium/drivers/nvfx/nvfx_surface.c index fc3a670d400..44e1af2e6a2 100644 --- a/src/gallium/drivers/nvfx/nvfx_surface.c +++ b/src/gallium/drivers/nvfx/nvfx_surface.c @@ -30,6 +30,7 @@ #include "nvfx_resource.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" +#include "util/u_pack_color.h" static void nvfx_surface_copy(struct pipe_context *pipe, @@ -55,26 +56,41 @@ nvfx_surface_copy(struct pipe_context *pipe, } static void -nvfx_surface_fill(struct pipe_context *pipe, struct pipe_resource *dest, - struct pipe_subresource subdst, - unsigned destx, unsigned desty, unsigned destz, - unsigned width, unsigned height, unsigned value) +nvfx_clear_render_target(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) { struct nvfx_context *nvfx = nvfx_context(pipe); - struct pipe_surface *ps; struct nv04_surface_2d *eng2d = nvfx->screen->eng2d; + union util_color uc; + util_pack_color(rgba, dst->format, &uc); + + eng2d->fill(eng2d, dst, dstx, dsty, width, height, uc.ui); +} - ps = nvfx_miptree_surface_new(pipe->screen, dest, subdst.face, - subdst.level, destz, 0 /* bind flags */); - - eng2d->fill(eng2d, ps, destx, desty, width, height, value); +static void +nvfx_clear_depth_stencil(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct nvfx_context *nvfx = nvfx_context(pipe); + struct nv04_surface_2d *eng2d = nvfx->screen->eng2d; - nvfx_miptree_surface_del(ps); + eng2d->fill(eng2d, dst, dstx, dsty, width, height, + util_pack_z_stencil(dst->format, depth, stencil)); } + void nvfx_init_surface_functions(struct nvfx_context *nvfx) { nvfx->pipe.resource_copy_region = nvfx_surface_copy; - nvfx->pipe.resource_fill_region = nvfx_surface_fill; + nvfx->pipe.clear_render_target = nvfx_clear_render_target; + nvfx->pipe.clear_depth_stencil = nvfx_clear_depth_stencil; } |