diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_surface.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_surface.c | 413 |
1 files changed, 0 insertions, 413 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_surface.c b/src/gallium/drivers/nvfx/nvfx_surface.c deleted file mode 100644 index 4dd6ccc2599..00000000000 --- a/src/gallium/drivers/nvfx/nvfx_surface.c +++ /dev/null @@ -1,413 +0,0 @@ - -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "pipe/p_context.h" -#include "pipe/p_format.h" -#include "util/u_format.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "util/u_pack_color.h" -#include "util/u_blitter.h" -#include "util/u_surface.h" - -#include "nouveau/nouveau_winsys.h" -#include "nouveau/nouveau_screen.h" -#include "nvfx_context.h" -#include "nvfx_screen.h" -#include "nvfx_resource.h" -#include "nv04_2d.h" - -#include <nouveau/nouveau_bo.h> - -static INLINE void -nvfx_region_set_format(struct nv04_region* rgn, enum pipe_format format) -{ - unsigned bits = util_format_get_blocksizebits(format); - unsigned shift = 0; - rgn->one_bits = 0; - - switch(bits) - { - case 8: - rgn->bpps = 0; - break; - case 16: - rgn->bpps = 1; - if(format == PIPE_FORMAT_B5G5R5X1_UNORM) - rgn->one_bits = 1; - break; - case 32: - rgn->bpps = 2; - if(format == PIPE_FORMAT_R8G8B8X8_UNORM || format == PIPE_FORMAT_B8G8R8X8_UNORM) - rgn->one_bits = 8; - break; - case 64: - rgn->bpps = 2; - shift = 1; - break; - case 128: - rgn->bpps = 2; - shift = 2; - break; - } - - if(shift) { - rgn->x = util_format_get_nblocksx(format, rgn->x) << shift; - rgn->y = util_format_get_nblocksy(format, rgn->y); - rgn->w <<= shift; - } -} - -static INLINE void -nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf, unsigned x, unsigned y, boolean for_write) -{ - rgn->x = x; - rgn->y = y; - rgn->z = 0; - - rgn->bo = ((struct nvfx_resource*)surf->base.texture)->bo; - rgn->offset = surf->offset; - - if(surf->base.texture->flags & NOUVEAU_RESOURCE_FLAG_LINEAR) - rgn->pitch = surf->pitch; - else { - rgn->pitch = 0; - rgn->z = surf->base.u.tex.first_layer; - rgn->w = surf->base.width; - rgn->h = surf->base.height; - rgn->d = u_minify(surf->base.texture->depth0, surf->base.u.tex.level); - } - - nvfx_region_set_format(rgn, surf->base.format); - if(!rgn->pitch) - nv04_region_try_to_linearize(rgn); -} - -static INLINE void -nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* pt, unsigned level, unsigned x, unsigned y, unsigned z, boolean for_write) -{ - if(pt->target != PIPE_BUFFER) - { - struct nvfx_surface* ns = (struct nvfx_surface*)util_surfaces_peek(&((struct nvfx_miptree*)pt)->surfaces, pt, level, z); - if(ns) - { - nvfx_region_init_for_surface(rgn, ns, x, y, for_write); - return; - } - } - - rgn->bo = ((struct nvfx_resource*)pt)->bo; - rgn->offset = nvfx_subresource_offset(pt, z, level, z); - rgn->x = x; - rgn->y = y; - - if(pt->flags & NOUVEAU_RESOURCE_FLAG_LINEAR) - { - rgn->pitch = nvfx_subresource_pitch(pt, level); - rgn->z = 0; - } - else - { - rgn->pitch = 0; - rgn->z = z; - rgn->w = u_minify(pt->width0, level); - rgn->h = u_minify(pt->height0, level); - rgn->d = u_minify(pt->depth0, level); - } - - nvfx_region_set_format(rgn, pt->format); - if(!rgn->pitch) - nv04_region_try_to_linearize(rgn); -} - -// don't save index buffer because blitter doesn't setit -static struct blitter_context* -nvfx_get_blitter(struct pipe_context* pipe, int copy) -{ - struct nvfx_context* nvfx = nvfx_context(pipe); - struct blitter_context** pblitter; - struct blitter_context* blitter; - - assert(nvfx->blitters_in_use < Elements(nvfx->blitter)); - - if(nvfx->query && !nvfx->blitters_in_use) - { - struct nouveau_channel* chan = nvfx->screen->base.channel; - struct nouveau_grobj *eng3d = nvfx->screen->eng3d; - BEGIN_RING(chan, eng3d, NV30_3D_QUERY_ENABLE, 1); - OUT_RING(chan, 0); - } - - pblitter = &nvfx->blitter[nvfx->blitters_in_use++]; - if(!*pblitter) - *pblitter = util_blitter_create(pipe); - blitter = *pblitter; - - util_blitter_save_blend(blitter, nvfx->blend); - util_blitter_save_depth_stencil_alpha(blitter, nvfx->zsa); - util_blitter_save_stencil_ref(blitter, &nvfx->stencil_ref); - util_blitter_save_rasterizer(blitter, nvfx->rasterizer); - util_blitter_save_fragment_shader(blitter, nvfx->fragprog); - util_blitter_save_vertex_shader(blitter, nvfx->vertprog); - util_blitter_save_viewport(blitter, &nvfx->viewport); - util_blitter_save_framebuffer(blitter, &nvfx->framebuffer); - util_blitter_save_vertex_elements(blitter, nvfx->vtxelt); - util_blitter_save_vertex_buffers(blitter, nvfx->vtxbuf_nr, nvfx->vtxbuf); - - if(copy) - { - util_blitter_save_fragment_sampler_states(blitter, nvfx->nr_samplers, (void**)nvfx->tex_sampler); - util_blitter_save_fragment_sampler_views(blitter, nvfx->nr_textures, nvfx->fragment_sampler_views); - } - - return blitter; -} - -static inline void -nvfx_put_blitter(struct pipe_context* pipe, struct blitter_context* blitter) -{ - struct nvfx_context* nvfx = nvfx_context(pipe); - --nvfx->blitters_in_use; - assert(nvfx->blitters_in_use >= 0); - - if(nvfx->query && !nvfx->blitters_in_use) - { - struct nouveau_channel* chan = nvfx->screen->base.channel; - struct nouveau_grobj *eng3d = nvfx->screen->eng3d; - BEGIN_RING(chan, eng3d, NV30_3D_QUERY_ENABLE, 1); - OUT_RING(chan, 1); - } -} - -static unsigned -nvfx_region_clone(struct nv04_2d_context* ctx, struct nv04_region* rgn, unsigned w, unsigned h, boolean for_read) -{ - unsigned begin = nv04_region_begin(rgn, w, h); - unsigned end = nv04_region_end(rgn, w, h); - unsigned size = end - begin; - struct nouveau_bo* bo = 0; - nouveau_bo_new(rgn->bo->device, NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 256, size, &bo); - - if(for_read || (size > ((w * h) << rgn->bpps))) - nv04_memcpy(ctx, bo, 0, rgn->bo, rgn->offset + begin, size); - - rgn->bo = bo; - rgn->offset = -begin; - return begin; -} - -static void -nvfx_resource_copy_region(struct pipe_context *pipe, - struct pipe_resource *dstr, unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *srcr, unsigned src_level, - const struct pipe_box *src_box) -{ - static int copy_threshold = -1; - struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d; - struct nv04_region dst, src; - int dst_to_gpu; - int src_on_gpu; - boolean small; - int ret; - unsigned w = src_box->width; - unsigned h = src_box->height; - - if(!w || !h) - return; - - /* Fallback for buffers. */ - if (dstr->target == PIPE_BUFFER && srcr->target == PIPE_BUFFER) { - util_resource_copy_region(pipe, dstr, dst_level, dstx, dsty, dstz, - srcr, src_level, src_box); - return; - } - - if(copy_threshold < 0) - copy_threshold = debug_get_num_option("NOUVEAU_COPY_THRESHOLD", 4); - - dst_to_gpu = dstr->usage != PIPE_USAGE_DYNAMIC && dstr->usage != PIPE_USAGE_STAGING; - src_on_gpu = nvfx_resource_on_gpu(srcr); - - nvfx_region_init_for_subresource(&dst, dstr, dst_level, dstx, dsty, dstz, TRUE); - nvfx_region_init_for_subresource(&src, srcr, src_level, src_box->x, src_box->y, src_box->z, FALSE); - w = util_format_get_stride(dstr->format, w) >> dst.bpps; - h = util_format_get_nblocksy(dstr->format, h); - - small = (w * h <= copy_threshold); - if((!dst_to_gpu || !src_on_gpu) && small) - ret = -1; /* use the CPU */ - else - ret = nv04_region_copy_2d(ctx, &dst, &src, w, h, dst_to_gpu, src_on_gpu); - if(!ret) - {} - else if(ret > 0 - && dstr->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL) - && srcr->bind & PIPE_BIND_SAMPLER_VIEW) - { - /* this currently works because we hack the bind flags on resource creation to be - * the maximum set that the resource type actually supports - * - * TODO: perhaps support reinterpreting the formats - */ - struct blitter_context* blitter = nvfx_get_blitter(pipe, 1); - util_blitter_copy_texture(blitter, dstr, dst_level, dstx, dsty, dstz, srcr, src_level, src_box, TRUE); - nvfx_put_blitter(pipe, blitter); - } - else - { - struct nv04_region dstt = dst; - struct nv04_region srct = src; - unsigned dstbegin = 0; - - if(!small) - { - if(src_on_gpu) - nvfx_region_clone(ctx, &srct, w, h, TRUE); - - if(dst_to_gpu) - dstbegin = nvfx_region_clone(ctx, &dstt, w, h, FALSE); - } - - nv04_region_copy_cpu(&dstt, &srct, w, h); - - if(srct.bo != src.bo) - nouveau_screen_bo_release(pipe->screen, srct.bo); - - if(dstt.bo != dst.bo) - { - nv04_memcpy(ctx, dst.bo, dst.offset + dstbegin, dstt.bo, 0, dstt.bo->size); - nouveau_screen_bo_release(pipe->screen, dstt.bo); - } - } -} - -static int -nvfx_surface_fill(struct pipe_context* pipe, struct pipe_surface *dsts, - unsigned dx, unsigned dy, unsigned w, unsigned h, unsigned value) -{ - struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d; - struct nv04_region dst; - int ret; - /* Always try to use the GPU right now, if possible - * If the user wanted the surface data on the CPU, he would have cleared with memset (hopefully) */ - - // we don't care about interior pixel order since we set all them to the same value - nvfx_region_init_for_surface(&dst, (struct nvfx_surface*)dsts, dx, dy, TRUE); - - w = util_format_get_stride(dsts->format, w) >> dst.bpps; - h = util_format_get_nblocksy(dsts->format, h); - - ret = nv04_region_fill_2d(ctx, &dst, w, h, value); - if(ret > 0 && dsts->texture->bind & PIPE_BIND_RENDER_TARGET) - return 1; - else if(ret) - { - struct nv04_region dstt = dst; - unsigned dstbegin = 0; - - if(nvfx_resource_on_gpu(dsts->texture)) - dstbegin = nvfx_region_clone(ctx, &dstt, w, h, FALSE); - - nv04_region_fill_cpu(&dstt, w, h, value); - - if(dstt.bo != dst.bo) - { - nv04_memcpy(ctx, dst.bo, dst.offset + dstbegin, dstt.bo, 0, dstt.bo->size); - nouveau_screen_bo_release(pipe->screen, dstt.bo); - } - } - - return 0; -} - - -void -nvfx_screen_surface_takedown(struct pipe_screen *pscreen) -{ - nv04_2d_context_takedown(nvfx_screen(pscreen)->eng2d); - nvfx_screen(pscreen)->eng2d = 0; -} - -int -nvfx_screen_surface_init(struct pipe_screen *pscreen) -{ - struct nv04_2d_context* ctx = nv04_2d_context_init(nouveau_screen(pscreen)->channel); - if(!ctx) - return -1; - nvfx_screen(pscreen)->eng2d = ctx; - return 0; -} - -static void -nvfx_clear_render_target(struct pipe_context *pipe, - struct pipe_surface *dst, - const union pipe_color_union *color, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) -{ - union util_color uc; - util_pack_color(color->f, dst->format, &uc); - - if(util_format_get_blocksizebits(dst->format) > 32 - || nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, uc.ui)) - { - // TODO: probably should use hardware clear here instead if possible - struct blitter_context* blitter = nvfx_get_blitter(pipe, 0); - util_blitter_clear_render_target(blitter, dst, color, dstx, dsty, width, height); - nvfx_put_blitter(pipe, blitter); - } -} - -static void -nvfx_clear_depth_stencil(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned clear_flags, - double depth, - unsigned stencil, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) -{ - if(util_format_get_blocksizebits(dst->format) > 32 - || nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, util_pack_z_stencil(dst->format, depth, stencil))) - { - // TODO: probably should use hardware clear here instead if possible - struct blitter_context* blitter = nvfx_get_blitter(pipe, 0); - util_blitter_clear_depth_stencil(blitter, dst, clear_flags, depth, stencil, dstx, dsty, width, height); - nvfx_put_blitter(pipe, blitter); - } -} - - -void -nvfx_init_surface_functions(struct nvfx_context *nvfx) -{ - nvfx->pipe.resource_copy_region = nvfx_resource_copy_region; - nvfx->pipe.clear_render_target = nvfx_clear_render_target; - nvfx->pipe.clear_depth_stencil = nvfx_clear_depth_stencil; -} |