diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_state.h')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_state.h | 115 |
1 files changed, 0 insertions, 115 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_state.h b/src/gallium/drivers/nvfx/nvfx_state.h deleted file mode 100644 index 15e1cbb1986..00000000000 --- a/src/gallium/drivers/nvfx/nvfx_state.h +++ /dev/null @@ -1,115 +0,0 @@ -#ifndef __NVFX_STATE_H__ -#define __NVFX_STATE_H__ - -#include "pipe/p_state.h" -#include "pipe/p_video_state.h" -#include "tgsi/tgsi_scan.h" -#include "nouveau/nouveau_statebuf.h" -#include "util/u_dynarray.h" -#include "util/u_linkage.h" - -struct nvfx_vertex_program_exec { - uint32_t data[4]; -}; - -struct nvfx_vertex_program_data { - int index; /* immediates == -1 */ - float value[4]; -}; - -struct nvfx_vertex_program { - unsigned long long id; - - struct nvfx_vertex_program_exec *insns; - unsigned nr_insns; - struct nvfx_vertex_program_data *consts; - unsigned nr_consts; - - char generic_to_fp_input[256]; - int sprite_fp_input; - - struct nouveau_resource *exec; - unsigned exec_start; - struct nouveau_resource *data; - unsigned data_start; - unsigned data_start_min; - - uint32_t ir; - uint32_t or; - int clip_nr; - - struct util_dynarray branch_relocs; - struct util_dynarray const_relocs; -}; - -#define NVFX_VP_FAILED ((struct nvfx_vertex_program*)-1) - -struct nvfx_pipe_vertex_program { - struct pipe_shader_state pipe; - struct tgsi_shader_info info; - - unsigned draw_elements; - boolean draw_no_elements; - struct draw_vertex_shader *draw_vs; - struct nvfx_vertex_program* draw_vp; - - struct nvfx_vertex_program* vp; -}; - -struct nvfx_fragment_program_data { - unsigned offset; - unsigned index; -}; - -struct nvfx_fragment_program_bo { - struct nvfx_fragment_program_bo* next; - struct nouveau_bo* bo; - unsigned char* slots; - char insn[] __attribute__((aligned(16))); -}; - -struct nvfx_fragment_program { - unsigned samplers; - unsigned point_sprite_control; - unsigned or; - unsigned coord_conventions; - - uint32_t *insn; - int insn_len; - - struct nvfx_fragment_program_data *consts; - unsigned nr_consts; - - /* the slot at num_slots is for the sprite coordinate, if any */ - unsigned num_slots; /* how many input semantics? */ - unsigned char slot_to_generic[10]; /* semantics */ - unsigned char slot_to_fp_input[11]; /* current assignment of slots for each used semantic */ - struct util_dynarray slot_relocations[11]; - - /* This is reset to progs on any relocation update, and decreases every time we - * move to a new prog due to a constant update - * When this is the same as progs, applying relocations is no longer necessary. - */ - unsigned progs_left_with_obsolete_slot_assignments; - - unsigned long long last_vp_id; - unsigned last_sprite_coord_enable; - - uint32_t fp_control; - - unsigned bo_prog_idx; - unsigned prog_size; - unsigned progs_per_bo; - unsigned progs; - - struct nvfx_fragment_program_bo* fpbo; -}; - -struct nvfx_pipe_fragment_program { - struct pipe_shader_state pipe; - struct tgsi_shader_info info; - - struct nvfx_fragment_program* fps[2]; -}; - -#endif |