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path: root/src/gallium/drivers/nvfx/nvfx_state.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_state.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_state.c389
1 files changed, 0 insertions, 389 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_state.c b/src/gallium/drivers/nvfx/nvfx_state.c
deleted file mode 100644
index f3dcb205c61..00000000000
--- a/src/gallium/drivers/nvfx/nvfx_state.c
+++ /dev/null
@@ -1,389 +0,0 @@
-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "util/u_framebuffer.h"
-
-#include "draw/draw_context.h"
-
-#include "tgsi/tgsi_parse.h"
-
-#include "nvfx_context.h"
-#include "nvfx_state.h"
-#include "nvfx_tex.h"
-
-static void *
-nvfx_blend_state_create(struct pipe_context *pipe,
- const struct pipe_blend_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_statebuf_builder sb = sb_init(bso->sb);
-
- if (cso->rt[0].blend_enable) {
- sb_method(sb, NV30_3D_BLEND_FUNC_ENABLE, 3);
- sb_data(sb, 1);
- sb_data(sb, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
- nvgl_blend_func(cso->rt[0].rgb_src_factor));
- sb_data(sb, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
- nvgl_blend_func(cso->rt[0].rgb_dst_factor));
- if(nvfx->screen->base.device->chipset < 0x40) {
- sb_method(sb, NV30_3D_BLEND_EQUATION, 1);
- sb_data(sb, nvgl_blend_eqn(cso->rt[0].rgb_func));
- } else {
- sb_method(sb, NV40_3D_BLEND_EQUATION, 1);
- sb_data(sb, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 |
- nvgl_blend_eqn(cso->rt[0].rgb_func));
- }
- } else {
- sb_method(sb, NV30_3D_BLEND_FUNC_ENABLE, 1);
- sb_data(sb, 0);
- }
-
- sb_method(sb, NV30_3D_COLOR_MASK, 1);
- sb_data(sb, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
- ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
-
- /* TODO: add NV40 MRT color mask */
-
- if (cso->logicop_enable) {
- sb_method(sb, NV30_3D_COLOR_LOGIC_OP_ENABLE, 2);
- sb_data(sb, 1);
- sb_data(sb, nvgl_logicop_func(cso->logicop_func));
- } else {
- sb_method(sb, NV30_3D_COLOR_LOGIC_OP_ENABLE, 1);
- sb_data(sb, 0);
- }
-
- sb_method(sb, NV30_3D_DITHER_ENABLE, 1);
- sb_data(sb, cso->dither ? 1 : 0);
-
- bso->sb_len = sb_len(sb, bso->sb);
- bso->pipe = *cso;
- return (void *)bso;
-}
-
-static void
-nvfx_blend_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->blend = hwcso;
- nvfx->dirty |= NVFX_NEW_BLEND;
-}
-
-static void
-nvfx_blend_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_blend_state *bso = hwcso;
-
- FREE(bso);
-}
-
-static void *
-nvfx_rasterizer_state_create(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *cso)
-{
- struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_statebuf_builder sb = sb_init(rsso->sb);
-
- /*XXX: ignored:
- * point_smooth -nohw
- * multisample
- * sprite_coord_origin
- */
-
- sb_method(sb, NV30_3D_SHADE_MODEL, 1);
- sb_data(sb, cso->flatshade ? NV30_3D_SHADE_MODEL_FLAT :
- NV30_3D_SHADE_MODEL_SMOOTH);
-
- sb_method(sb, NV30_3D_VERTEX_TWO_SIDE_ENABLE, 1);
- sb_data(sb, cso->light_twoside);
-
- sb_method(sb, NV30_3D_LINE_WIDTH, 2);
- sb_data(sb, (unsigned char)(cso->line_width * 8.0) & 0xff);
- sb_data(sb, cso->line_smooth ? 1 : 0);
- sb_method(sb, NV30_3D_LINE_STIPPLE_ENABLE, 2);
- sb_data(sb, cso->line_stipple_enable ? 1 : 0);
- sb_data(sb, (cso->line_stipple_pattern << 16) |
- cso->line_stipple_factor);
-
- sb_method(sb, NV30_3D_POINT_SIZE, 1);
- sb_data(sb, fui(cso->point_size));
-
- sb_method(sb, NV30_3D_POLYGON_MODE_FRONT, 6);
- sb_data(sb, nvgl_polygon_mode(cso->fill_front));
- sb_data(sb, nvgl_polygon_mode(cso->fill_back));
- switch (cso->cull_face) {
- case PIPE_FACE_FRONT:
- sb_data(sb, NV30_3D_CULL_FACE_FRONT);
- break;
- case PIPE_FACE_BACK:
- sb_data(sb, NV30_3D_CULL_FACE_BACK);
- break;
- case PIPE_FACE_FRONT_AND_BACK:
- sb_data(sb, NV30_3D_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- sb_data(sb, NV30_3D_CULL_FACE_BACK);
- break;
- }
- if (cso->front_ccw) {
- sb_data(sb, NV30_3D_FRONT_FACE_CCW);
- } else {
- sb_data(sb, NV30_3D_FRONT_FACE_CW);
- }
- sb_data(sb, cso->poly_smooth ? 1 : 0);
- sb_data(sb, (cso->cull_face != PIPE_FACE_NONE) ? 1 : 0);
-
- sb_method(sb, NV30_3D_POLYGON_STIPPLE_ENABLE, 1);
- sb_data(sb, cso->poly_stipple_enable ? 1 : 0);
-
- sb_method(sb, NV30_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
- sb_data(sb, cso->offset_point);
- sb_data(sb, cso->offset_line);
- sb_data(sb, cso->offset_tri);
-
- if (cso->offset_point || cso->offset_line || cso->offset_tri) {
- sb_method(sb, NV30_3D_POLYGON_OFFSET_FACTOR, 2);
- sb_data(sb, fui(cso->offset_scale));
- sb_data(sb, fui(cso->offset_units * 2));
- }
-
- sb_method(sb, NV30_3D_FLATSHADE_FIRST, 1);
- sb_data(sb, cso->flatshade_first);
-
- rsso->pipe = *cso;
- rsso->sb_len = sb_len(sb, rsso->sb);
- return (void *)rsso;
-}
-
-static void
-nvfx_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- if(nvfx->rasterizer && hwcso)
- {
- if(!nvfx->rasterizer || ((struct nvfx_rasterizer_state*)hwcso)->pipe.scissor
- != nvfx->rasterizer->pipe.scissor)
- {
- nvfx->dirty |= NVFX_NEW_SCISSOR;
- nvfx->draw_dirty |= NVFX_NEW_SCISSOR;
- }
-
- if(((struct nvfx_rasterizer_state*)hwcso)->pipe.point_quad_rasterization != nvfx->rasterizer->pipe.point_quad_rasterization
- || ((struct nvfx_rasterizer_state*)hwcso)->pipe.sprite_coord_enable != nvfx->rasterizer->pipe.sprite_coord_enable
- || ((struct nvfx_rasterizer_state*)hwcso)->pipe.sprite_coord_mode != nvfx->rasterizer->pipe.sprite_coord_mode)
- {
- nvfx->dirty |= NVFX_NEW_SPRITE;
- }
- }
-
- nvfx->rasterizer = hwcso;
- nvfx->dirty |= NVFX_NEW_RAST;
- nvfx->draw_dirty |= NVFX_NEW_RAST;
-}
-
-static void
-nvfx_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_rasterizer_state *rsso = hwcso;
-
- FREE(rsso);
-}
-
-static void *
-nvfx_depth_stencil_alpha_state_create(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *cso)
-{
- struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_statebuf_builder sb = sb_init(zsaso->sb);
-
- sb_method(sb, NV30_3D_DEPTH_FUNC, 1);
- sb_data (sb, nvgl_comparison_op(cso->depth.func));
-
- sb_method(sb, NV30_3D_ALPHA_FUNC_ENABLE, 3);
- sb_data (sb, cso->alpha.enabled ? 1 : 0);
- sb_data (sb, nvgl_comparison_op(cso->alpha.func));
- sb_data (sb, float_to_ubyte(cso->alpha.ref_value));
-
- if (cso->stencil[0].enabled) {
- sb_method(sb, NV30_3D_STENCIL_ENABLE(0), 3);
- sb_data (sb, cso->stencil[0].enabled ? 1 : 0);
- sb_data (sb, cso->stencil[0].writemask);
- sb_data (sb, nvgl_comparison_op(cso->stencil[0].func));
- sb_method(sb, NV30_3D_STENCIL_FUNC_MASK(0), 4);
- sb_data (sb, cso->stencil[0].valuemask);
- sb_data (sb, nvgl_stencil_op(cso->stencil[0].fail_op));
- sb_data (sb, nvgl_stencil_op(cso->stencil[0].zfail_op));
- sb_data (sb, nvgl_stencil_op(cso->stencil[0].zpass_op));
- } else {
- sb_method(sb, NV30_3D_STENCIL_ENABLE(0), 1);
- sb_data (sb, 0);
- }
-
- if (cso->stencil[1].enabled) {
- sb_method(sb, NV30_3D_STENCIL_ENABLE(1), 3);
- sb_data (sb, cso->stencil[1].enabled ? 1 : 0);
- sb_data (sb, cso->stencil[1].writemask);
- sb_data (sb, nvgl_comparison_op(cso->stencil[1].func));
- sb_method(sb, NV30_3D_STENCIL_FUNC_MASK(1), 4);
- sb_data (sb, cso->stencil[1].valuemask);
- sb_data (sb, nvgl_stencil_op(cso->stencil[1].fail_op));
- sb_data (sb, nvgl_stencil_op(cso->stencil[1].zfail_op));
- sb_data (sb, nvgl_stencil_op(cso->stencil[1].zpass_op));
- } else {
- sb_method(sb, NV30_3D_STENCIL_ENABLE(1), 1);
- sb_data (sb, 0);
- }
-
- zsaso->pipe = *cso;
- zsaso->sb_len = sb_len(sb, zsaso->sb);
- return (void *)zsaso;
-}
-
-static void
-nvfx_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->zsa = hwcso;
- nvfx->dirty |= NVFX_NEW_ZSA;
-}
-
-static void
-nvfx_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_zsa_state *zsaso = hwcso;
-
- FREE(zsaso);
-}
-
-static void
-nvfx_set_blend_color(struct pipe_context *pipe,
- const struct pipe_blend_color *bcol)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->blend_colour = *bcol;
- nvfx->dirty |= NVFX_NEW_BCOL;
-}
-
-static void
-nvfx_set_stencil_ref(struct pipe_context *pipe,
- const struct pipe_stencil_ref *sr)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->stencil_ref = *sr;
- nvfx->dirty |= NVFX_NEW_SR;
-}
-
-static void
-nvfx_set_clip_state(struct pipe_context *pipe,
- const struct pipe_clip_state *clip)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->clip = *clip;
- nvfx->dirty |= NVFX_NEW_UCP;
- nvfx->draw_dirty |= NVFX_NEW_UCP;
-}
-
-static void
-nvfx_set_sample_mask(struct pipe_context *pipe,
- unsigned sample_mask)
-{
-}
-
-static void
-nvfx_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- struct pipe_resource *buf )
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- pipe_resource_reference(&nvfx->constbuf[shader], buf);
- nvfx->constbuf_nr[shader] = buf ? (buf->width0 / (4 * sizeof(float))) : 0;
-
- if (shader == PIPE_SHADER_VERTEX) {
- nvfx->dirty |= NVFX_NEW_VERTCONST;
- } else
- if (shader == PIPE_SHADER_FRAGMENT) {
- nvfx->dirty |= NVFX_NEW_FRAGCONST;
- }
-}
-
-static void
-nvfx_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- if(fb)
- util_copy_framebuffer_state(&nvfx->framebuffer, fb);
- else
- util_unreference_framebuffer_state(&nvfx->framebuffer);
- nvfx->dirty |= NVFX_NEW_FB;
-}
-
-static void
-nvfx_set_polygon_stipple(struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
- nvfx->dirty |= NVFX_NEW_STIPPLE;
-}
-
-static void
-nvfx_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *s)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->scissor = *s;
- nvfx->dirty |= NVFX_NEW_SCISSOR;
-}
-
-static void
-nvfx_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *vpt)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->viewport = *vpt;
- nvfx->dirty |= NVFX_NEW_VIEWPORT;
- nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;
-}
-
-void
-nvfx_init_state_functions(struct nvfx_context *nvfx)
-{
- nvfx->pipe.create_blend_state = nvfx_blend_state_create;
- nvfx->pipe.bind_blend_state = nvfx_blend_state_bind;
- nvfx->pipe.delete_blend_state = nvfx_blend_state_delete;
-
- nvfx->pipe.create_rasterizer_state = nvfx_rasterizer_state_create;
- nvfx->pipe.bind_rasterizer_state = nvfx_rasterizer_state_bind;
- nvfx->pipe.delete_rasterizer_state = nvfx_rasterizer_state_delete;
-
- nvfx->pipe.create_depth_stencil_alpha_state =
- nvfx_depth_stencil_alpha_state_create;
- nvfx->pipe.bind_depth_stencil_alpha_state =
- nvfx_depth_stencil_alpha_state_bind;
- nvfx->pipe.delete_depth_stencil_alpha_state =
- nvfx_depth_stencil_alpha_state_delete;
-
- nvfx->pipe.set_blend_color = nvfx_set_blend_color;
- nvfx->pipe.set_stencil_ref = nvfx_set_stencil_ref;
- nvfx->pipe.set_clip_state = nvfx_set_clip_state;
- nvfx->pipe.set_sample_mask = nvfx_set_sample_mask;
- nvfx->pipe.set_constant_buffer = nvfx_set_constant_buffer;
- nvfx->pipe.set_framebuffer_state = nvfx_set_framebuffer_state;
- nvfx->pipe.set_polygon_stipple = nvfx_set_polygon_stipple;
- nvfx->pipe.set_scissor_state = nvfx_set_scissor_state;
- nvfx->pipe.set_viewport_state = nvfx_set_viewport_state;
-}