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path: root/src/gallium/drivers/nvfx/nvfx_state.c
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Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_state.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_state.c413
1 files changed, 72 insertions, 341 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_state.c b/src/gallium/drivers/nvfx/nvfx_state.c
index 315de492dab..54619037d82 100644
--- a/src/gallium/drivers/nvfx/nvfx_state.c
+++ b/src/gallium/drivers/nvfx/nvfx_state.c
@@ -1,6 +1,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
+#include "util/u_framebuffer.h"
#include "draw/draw_context.h"
@@ -19,26 +20,26 @@ nvfx_blend_state_create(struct pipe_context *pipe,
struct nouveau_statebuf_builder sb = sb_init(bso->sb);
if (cso->rt[0].blend_enable) {
- sb_method(sb, NV34TCL_BLEND_FUNC_ENABLE, 3);
+ sb_method(sb, NV30_3D_BLEND_FUNC_ENABLE, 3);
sb_data(sb, 1);
sb_data(sb, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
nvgl_blend_func(cso->rt[0].rgb_src_factor));
sb_data(sb, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
nvgl_blend_func(cso->rt[0].rgb_dst_factor));
if(nvfx->screen->base.device->chipset < 0x40) {
- sb_method(sb, NV34TCL_BLEND_EQUATION, 1);
+ sb_method(sb, NV30_3D_BLEND_EQUATION, 1);
sb_data(sb, nvgl_blend_eqn(cso->rt[0].rgb_func));
} else {
- sb_method(sb, NV40TCL_BLEND_EQUATION, 1);
+ sb_method(sb, NV40_3D_BLEND_EQUATION, 1);
sb_data(sb, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 |
nvgl_blend_eqn(cso->rt[0].rgb_func));
}
} else {
- sb_method(sb, NV34TCL_BLEND_FUNC_ENABLE, 1);
+ sb_method(sb, NV30_3D_BLEND_FUNC_ENABLE, 1);
sb_data(sb, 0);
}
- sb_method(sb, NV34TCL_COLOR_MASK, 1);
+ sb_method(sb, NV30_3D_COLOR_MASK, 1);
sb_data(sb, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
@@ -47,15 +48,15 @@ nvfx_blend_state_create(struct pipe_context *pipe,
/* TODO: add NV40 MRT color mask */
if (cso->logicop_enable) {
- sb_method(sb, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ sb_method(sb, NV30_3D_COLOR_LOGIC_OP_ENABLE, 2);
sb_data(sb, 1);
sb_data(sb, nvgl_logicop_func(cso->logicop_func));
} else {
- sb_method(sb, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
+ sb_method(sb, NV30_3D_COLOR_LOGIC_OP_ENABLE, 1);
sb_data(sb, 0);
}
- sb_method(sb, NV34TCL_DITHER_ENABLE, 1);
+ sb_method(sb, NV30_3D_DITHER_ENABLE, 1);
sb_data(sb, cso->dither ? 1 : 0);
bso->sb_len = sb_len(sb, bso->sb);
@@ -81,111 +82,6 @@ nvfx_blend_state_delete(struct pipe_context *pipe, void *hwcso)
}
static void *
-nvfx_sampler_state_create(struct pipe_context *pipe,
- const struct pipe_sampler_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_sampler_state *ps;
-
- ps = MALLOC(sizeof(struct nvfx_sampler_state));
-
- /* on nv30, we use this as an internal flag */
- ps->fmt = cso->normalized_coords ? 0 : NV40TCL_TEX_FORMAT_RECT;
- ps->en = 0;
- ps->filt = nvfx_tex_filter(cso);
- ps->wrap = (nvfx_tex_wrap_mode(cso->wrap_s) << NV34TCL_TX_WRAP_S_SHIFT) |
- (nvfx_tex_wrap_mode(cso->wrap_t) << NV34TCL_TX_WRAP_T_SHIFT) |
- (nvfx_tex_wrap_mode(cso->wrap_r) << NV34TCL_TX_WRAP_R_SHIFT) |
- nvfx_tex_wrap_compare_mode(cso);
- ps->bcol = nvfx_tex_border_color(cso->border_color);
-
- if(nvfx->is_nv4x)
- nv40_sampler_state_init(pipe, ps, cso);
- else
- nv30_sampler_state_init(pipe, ps, cso);
-
- return (void *)ps;
-}
-
-static void
-nvfx_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nvfx->tex_sampler[unit] = sampler[unit];
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nvfx->nr_samplers; unit++) {
- nvfx->tex_sampler[unit] = NULL;
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- nvfx->nr_samplers = nr;
- nvfx->dirty |= NVFX_NEW_SAMPLER;
-}
-
-static void
-nvfx_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- FREE(hwcso);
-}
-
-static void
-nvfx_set_fragment_sampler_views(struct pipe_context *pipe,
- unsigned nr,
- struct pipe_sampler_view **views)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- pipe_sampler_view_reference(&nvfx->fragment_sampler_views[unit],
- views[unit]);
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nvfx->nr_textures; unit++) {
- pipe_sampler_view_reference(&nvfx->fragment_sampler_views[unit],
- NULL);
- nvfx->dirty_samplers |= (1 << unit);
- }
-
- nvfx->nr_textures = nr;
- nvfx->dirty |= NVFX_NEW_SAMPLER;
-}
-
-
-static struct pipe_sampler_view *
-nvfx_create_sampler_view(struct pipe_context *pipe,
- struct pipe_resource *texture,
- const struct pipe_sampler_view *templ)
-{
- struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
-
- if (view) {
- *view = *templ;
- view->reference.count = 1;
- view->texture = NULL;
- pipe_resource_reference(&view->texture, texture);
- view->context = pipe;
- }
-
- return view;
-}
-
-
-static void
-nvfx_sampler_view_destroy(struct pipe_context *pipe,
- struct pipe_sampler_view *view)
-{
- pipe_resource_reference(&view->texture, NULL);
- FREE(view);
-}
-
-static void *
nvfx_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
@@ -195,105 +91,68 @@ nvfx_rasterizer_state_create(struct pipe_context *pipe,
/*XXX: ignored:
* point_smooth -nohw
* multisample
+ * sprite_coord_origin
*/
- sb_method(sb, NV34TCL_SHADE_MODEL, 1);
- sb_data(sb, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
- NV34TCL_SHADE_MODEL_SMOOTH);
+ sb_method(sb, NV30_3D_SHADE_MODEL, 1);
+ sb_data(sb, cso->flatshade ? NV30_3D_SHADE_MODEL_FLAT :
+ NV30_3D_SHADE_MODEL_SMOOTH);
- sb_method(sb, NV34TCL_VERTEX_TWO_SIDE_ENABLE, 1);
+ sb_method(sb, NV30_3D_VERTEX_TWO_SIDE_ENABLE, 1);
sb_data(sb, cso->light_twoside);
- sb_method(sb, NV34TCL_LINE_WIDTH, 2);
+ sb_method(sb, NV30_3D_LINE_WIDTH, 2);
sb_data(sb, (unsigned char)(cso->line_width * 8.0) & 0xff);
sb_data(sb, cso->line_smooth ? 1 : 0);
- sb_method(sb, NV34TCL_LINE_STIPPLE_ENABLE, 2);
+ sb_method(sb, NV30_3D_LINE_STIPPLE_ENABLE, 2);
sb_data(sb, cso->line_stipple_enable ? 1 : 0);
sb_data(sb, (cso->line_stipple_pattern << 16) |
cso->line_stipple_factor);
- sb_method(sb, NV34TCL_POINT_SIZE, 1);
+ sb_method(sb, NV30_3D_POINT_SIZE, 1);
sb_data(sb, fui(cso->point_size));
- sb_method(sb, NV34TCL_POLYGON_MODE_FRONT, 6);
- if (cso->front_winding == PIPE_WINDING_CCW) {
- sb_data(sb, nvgl_polygon_mode(cso->fill_ccw));
- sb_data(sb, nvgl_polygon_mode(cso->fill_cw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- sb_data(sb, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_CW:
- sb_data(sb, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_BOTH:
- sb_data(sb, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- sb_data(sb, NV34TCL_CULL_FACE_BACK);
- break;
- }
- sb_data(sb, NV34TCL_FRONT_FACE_CCW);
+ sb_method(sb, NV30_3D_POLYGON_MODE_FRONT, 6);
+ sb_data(sb, nvgl_polygon_mode(cso->fill_front));
+ sb_data(sb, nvgl_polygon_mode(cso->fill_back));
+ switch (cso->cull_face) {
+ case PIPE_FACE_FRONT:
+ sb_data(sb, NV30_3D_CULL_FACE_FRONT);
+ break;
+ case PIPE_FACE_BACK:
+ sb_data(sb, NV30_3D_CULL_FACE_BACK);
+ break;
+ case PIPE_FACE_FRONT_AND_BACK:
+ sb_data(sb, NV30_3D_CULL_FACE_FRONT_AND_BACK);
+ break;
+ default:
+ sb_data(sb, NV30_3D_CULL_FACE_BACK);
+ break;
+ }
+ if (cso->front_ccw) {
+ sb_data(sb, NV30_3D_FRONT_FACE_CCW);
} else {
- sb_data(sb, nvgl_polygon_mode(cso->fill_cw));
- sb_data(sb, nvgl_polygon_mode(cso->fill_ccw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- sb_data(sb, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_CW:
- sb_data(sb, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_BOTH:
- sb_data(sb, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- sb_data(sb, NV34TCL_CULL_FACE_BACK);
- break;
- }
- sb_data(sb, NV34TCL_FRONT_FACE_CW);
+ sb_data(sb, NV30_3D_FRONT_FACE_CW);
}
sb_data(sb, cso->poly_smooth ? 1 : 0);
- sb_data(sb, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
+ sb_data(sb, (cso->cull_face != PIPE_FACE_NONE) ? 1 : 0);
- sb_method(sb, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
+ sb_method(sb, NV30_3D_POLYGON_STIPPLE_ENABLE, 1);
sb_data(sb, cso->poly_stipple_enable ? 1 : 0);
- sb_method(sb, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
- sb_data(sb, 1);
- else
- sb_data(sb, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
- sb_data(sb, 1);
- else
- sb_data(sb, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
- sb_data(sb, 1);
- else
- sb_data(sb, 0);
- if (cso->offset_cw || cso->offset_ccw) {
- sb_method(sb, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
+ sb_method(sb, NV30_3D_POLYGON_OFFSET_POINT_ENABLE, 3);
+ sb_data(sb, cso->offset_point);
+ sb_data(sb, cso->offset_line);
+ sb_data(sb, cso->offset_tri);
+
+ if (cso->offset_point || cso->offset_line || cso->offset_tri) {
+ sb_method(sb, NV30_3D_POLYGON_OFFSET_FACTOR, 2);
sb_data(sb, fui(cso->offset_scale));
sb_data(sb, fui(cso->offset_units * 2));
}
- sb_method(sb, NV34TCL_POINT_SPRITE, 1);
- if (cso->point_quad_rasterization) {
- unsigned psctl = (1 << 0), i;
-
- for (i = 0; i < 8; i++) {
- if ((cso->sprite_coord_enable >> i) & 1)
- psctl |= (1 << (8 + i));
- }
-
- sb_data(sb, psctl);
- } else {
- sb_data(sb, 0);
- }
+ sb_method(sb, NV30_3D_FLATSHADE_FIRST, 1);
+ sb_data(sb, cso->flatshade_first);
rsso->pipe = *cso;
rsso->sb_len = sb_len(sb, rsso->sb);
@@ -314,11 +173,11 @@ nvfx_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
nvfx->draw_dirty |= NVFX_NEW_SCISSOR;
}
- if(((struct nvfx_rasterizer_state*)hwcso)->pipe.poly_stipple_enable
- != nvfx->rasterizer->pipe.poly_stipple_enable)
+ if(((struct nvfx_rasterizer_state*)hwcso)->pipe.point_quad_rasterization != nvfx->rasterizer->pipe.point_quad_rasterization
+ || ((struct nvfx_rasterizer_state*)hwcso)->pipe.sprite_coord_enable != nvfx->rasterizer->pipe.sprite_coord_enable
+ || ((struct nvfx_rasterizer_state*)hwcso)->pipe.sprite_coord_mode != nvfx->rasterizer->pipe.sprite_coord_mode)
{
- nvfx->dirty |= NVFX_NEW_STIPPLE;
- nvfx->draw_dirty |= NVFX_NEW_STIPPLE;
+ nvfx->dirty |= NVFX_NEW_SPRITE;
}
}
@@ -342,43 +201,41 @@ nvfx_depth_stencil_alpha_state_create(struct pipe_context *pipe,
struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
struct nouveau_statebuf_builder sb = sb_init(zsaso->sb);
- sb_method(sb, NV34TCL_DEPTH_FUNC, 3);
+ sb_method(sb, NV30_3D_DEPTH_FUNC, 1);
sb_data (sb, nvgl_comparison_op(cso->depth.func));
- sb_data (sb, cso->depth.writemask ? 1 : 0);
- sb_data (sb, cso->depth.enabled ? 1 : 0);
- sb_method(sb, NV34TCL_ALPHA_FUNC_ENABLE, 3);
+ sb_method(sb, NV30_3D_ALPHA_FUNC_ENABLE, 3);
sb_data (sb, cso->alpha.enabled ? 1 : 0);
sb_data (sb, nvgl_comparison_op(cso->alpha.func));
sb_data (sb, float_to_ubyte(cso->alpha.ref_value));
if (cso->stencil[0].enabled) {
- sb_method(sb, NV34TCL_STENCIL_FRONT_ENABLE, 3);
+ sb_method(sb, NV30_3D_STENCIL_ENABLE(0), 3);
sb_data (sb, cso->stencil[0].enabled ? 1 : 0);
sb_data (sb, cso->stencil[0].writemask);
sb_data (sb, nvgl_comparison_op(cso->stencil[0].func));
- sb_method(sb, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
+ sb_method(sb, NV30_3D_STENCIL_FUNC_MASK(0), 4);
sb_data (sb, cso->stencil[0].valuemask);
sb_data (sb, nvgl_stencil_op(cso->stencil[0].fail_op));
sb_data (sb, nvgl_stencil_op(cso->stencil[0].zfail_op));
sb_data (sb, nvgl_stencil_op(cso->stencil[0].zpass_op));
} else {
- sb_method(sb, NV34TCL_STENCIL_FRONT_ENABLE, 1);
+ sb_method(sb, NV30_3D_STENCIL_ENABLE(0), 1);
sb_data (sb, 0);
}
if (cso->stencil[1].enabled) {
- sb_method(sb, NV34TCL_STENCIL_BACK_ENABLE, 3);
+ sb_method(sb, NV30_3D_STENCIL_ENABLE(1), 3);
sb_data (sb, cso->stencil[1].enabled ? 1 : 0);
sb_data (sb, cso->stencil[1].writemask);
sb_data (sb, nvgl_comparison_op(cso->stencil[1].func));
- sb_method(sb, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
+ sb_method(sb, NV30_3D_STENCIL_FUNC_MASK(1), 4);
sb_data (sb, cso->stencil[1].valuemask);
sb_data (sb, nvgl_stencil_op(cso->stencil[1].fail_op));
sb_data (sb, nvgl_stencil_op(cso->stencil[1].zfail_op));
sb_data (sb, nvgl_stencil_op(cso->stencil[1].zpass_op));
} else {
- sb_method(sb, NV34TCL_STENCIL_BACK_ENABLE, 1);
+ sb_method(sb, NV30_3D_STENCIL_ENABLE(1), 1);
sb_data (sb, 0);
}
@@ -404,76 +261,6 @@ nvfx_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
FREE(zsaso);
}
-static void *
-nvfx_vp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_vertex_program *vp;
-
- vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
- vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
- vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);
-
- return (void *)vp;
-}
-
-static void
-nvfx_vp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->vertprog = hwcso;
- nvfx->dirty |= NVFX_NEW_VERTPROG;
- nvfx->draw_dirty |= NVFX_NEW_VERTPROG;
-}
-
-static void
-nvfx_vp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_vertex_program *vp = hwcso;
-
- draw_delete_vertex_shader(nvfx->draw, vp->draw);
- nvfx_vertprog_destroy(nvfx, vp);
- FREE((void*)vp->pipe.tokens);
- FREE(vp);
-}
-
-static void *
-nvfx_fp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nvfx_fragment_program *fp;
-
- fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
- fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-
- tgsi_scan_shader(fp->pipe.tokens, &fp->info);
-
- return (void *)fp;
-}
-
-static void
-nvfx_fp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->fragprog = hwcso;
- nvfx->dirty |= NVFX_NEW_FRAGPROG;
-}
-
-static void
-nvfx_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nvfx_fragment_program *fp = hwcso;
-
- nvfx_fragprog_destroy(nvfx, fp);
- FREE((void*)fp->pipe.tokens);
- FREE(fp);
-}
-
static void
nvfx_set_blend_color(struct pipe_context *pipe,
const struct pipe_blend_color *bcol)
@@ -506,13 +293,19 @@ nvfx_set_clip_state(struct pipe_context *pipe,
}
static void
+nvfx_set_sample_mask(struct pipe_context *pipe,
+ unsigned sample_mask)
+{
+}
+
+static void
nvfx_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct pipe_resource *buf )
{
struct nvfx_context *nvfx = nvfx_context(pipe);
nvfx->constbuf[shader] = buf;
- nvfx->constbuf_nr[shader] = buf->width0 / (4 * sizeof(float));
+ nvfx->constbuf_nr[shader] = buf ? (buf->width0 / (4 * sizeof(float))) : 0;
if (shader == PIPE_SHADER_VERTEX) {
nvfx->dirty |= NVFX_NEW_VERTCONST;
@@ -528,7 +321,10 @@ nvfx_set_framebuffer_state(struct pipe_context *pipe,
{
struct nvfx_context *nvfx = nvfx_context(pipe);
- nvfx->framebuffer = *fb;
+ if(fb)
+ util_copy_framebuffer_state(&nvfx->framebuffer, fb);
+ else
+ util_unreference_framebuffer_state(&nvfx->framebuffer);
nvfx->dirty |= NVFX_NEW_FB;
}
@@ -563,51 +359,6 @@ nvfx_set_viewport_state(struct pipe_context *pipe,
nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;
}
-static void
-nvfx_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_buffer *vb)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
- nvfx->vtxbuf_nr = count;
-
- nvfx->dirty |= NVFX_NEW_ARRAYS;
- nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
-}
-
-static void *
-nvfx_vtxelts_state_create(struct pipe_context *pipe,
- unsigned num_elements,
- const struct pipe_vertex_element *elements)
-{
- struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
-
- assert(num_elements < 16); /* not doing fallbacks yet */
- cso->num_elements = num_elements;
- memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
-
-/* nvfx_vtxelt_construct(cso);*/
-
- return (void *)cso;
-}
-
-static void
-nvfx_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- FREE(hwcso);
-}
-
-static void
-nvfx_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
-{
- struct nvfx_context *nvfx = nvfx_context(pipe);
-
- nvfx->vtxelt = hwcso;
- nvfx->dirty |= NVFX_NEW_ARRAYS;
- /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
-}
-
void
nvfx_init_state_functions(struct nvfx_context *nvfx)
{
@@ -615,13 +366,6 @@ nvfx_init_state_functions(struct nvfx_context *nvfx)
nvfx->pipe.bind_blend_state = nvfx_blend_state_bind;
nvfx->pipe.delete_blend_state = nvfx_blend_state_delete;
- nvfx->pipe.create_sampler_state = nvfx_sampler_state_create;
- nvfx->pipe.bind_fragment_sampler_states = nvfx_sampler_state_bind;
- nvfx->pipe.delete_sampler_state = nvfx_sampler_state_delete;
- nvfx->pipe.set_fragment_sampler_views = nvfx_set_fragment_sampler_views;
- nvfx->pipe.create_sampler_view = nvfx_create_sampler_view;
- nvfx->pipe.sampler_view_destroy = nvfx_sampler_view_destroy;
-
nvfx->pipe.create_rasterizer_state = nvfx_rasterizer_state_create;
nvfx->pipe.bind_rasterizer_state = nvfx_rasterizer_state_bind;
nvfx->pipe.delete_rasterizer_state = nvfx_rasterizer_state_delete;
@@ -633,26 +377,13 @@ nvfx_init_state_functions(struct nvfx_context *nvfx)
nvfx->pipe.delete_depth_stencil_alpha_state =
nvfx_depth_stencil_alpha_state_delete;
- nvfx->pipe.create_vs_state = nvfx_vp_state_create;
- nvfx->pipe.bind_vs_state = nvfx_vp_state_bind;
- nvfx->pipe.delete_vs_state = nvfx_vp_state_delete;
-
- nvfx->pipe.create_fs_state = nvfx_fp_state_create;
- nvfx->pipe.bind_fs_state = nvfx_fp_state_bind;
- nvfx->pipe.delete_fs_state = nvfx_fp_state_delete;
-
nvfx->pipe.set_blend_color = nvfx_set_blend_color;
nvfx->pipe.set_stencil_ref = nvfx_set_stencil_ref;
nvfx->pipe.set_clip_state = nvfx_set_clip_state;
+ nvfx->pipe.set_sample_mask = nvfx_set_sample_mask;
nvfx->pipe.set_constant_buffer = nvfx_set_constant_buffer;
nvfx->pipe.set_framebuffer_state = nvfx_set_framebuffer_state;
nvfx->pipe.set_polygon_stipple = nvfx_set_polygon_stipple;
nvfx->pipe.set_scissor_state = nvfx_set_scissor_state;
nvfx->pipe.set_viewport_state = nvfx_set_viewport_state;
-
- nvfx->pipe.create_vertex_elements_state = nvfx_vtxelts_state_create;
- nvfx->pipe.delete_vertex_elements_state = nvfx_vtxelts_state_delete;
- nvfx->pipe.bind_vertex_elements_state = nvfx_vtxelts_state_bind;
-
- nvfx->pipe.set_vertex_buffers = nvfx_set_vertex_buffers;
}