diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_state.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_state.c | 413 |
1 files changed, 72 insertions, 341 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_state.c b/src/gallium/drivers/nvfx/nvfx_state.c index 315de492dab..54619037d82 100644 --- a/src/gallium/drivers/nvfx/nvfx_state.c +++ b/src/gallium/drivers/nvfx/nvfx_state.c @@ -1,6 +1,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" +#include "util/u_framebuffer.h" #include "draw/draw_context.h" @@ -19,26 +20,26 @@ nvfx_blend_state_create(struct pipe_context *pipe, struct nouveau_statebuf_builder sb = sb_init(bso->sb); if (cso->rt[0].blend_enable) { - sb_method(sb, NV34TCL_BLEND_FUNC_ENABLE, 3); + sb_method(sb, NV30_3D_BLEND_FUNC_ENABLE, 3); sb_data(sb, 1); sb_data(sb, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) | nvgl_blend_func(cso->rt[0].rgb_src_factor)); sb_data(sb, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 | nvgl_blend_func(cso->rt[0].rgb_dst_factor)); if(nvfx->screen->base.device->chipset < 0x40) { - sb_method(sb, NV34TCL_BLEND_EQUATION, 1); + sb_method(sb, NV30_3D_BLEND_EQUATION, 1); sb_data(sb, nvgl_blend_eqn(cso->rt[0].rgb_func)); } else { - sb_method(sb, NV40TCL_BLEND_EQUATION, 1); + sb_method(sb, NV40_3D_BLEND_EQUATION, 1); sb_data(sb, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 | nvgl_blend_eqn(cso->rt[0].rgb_func)); } } else { - sb_method(sb, NV34TCL_BLEND_FUNC_ENABLE, 1); + sb_method(sb, NV30_3D_BLEND_FUNC_ENABLE, 1); sb_data(sb, 0); } - sb_method(sb, NV34TCL_COLOR_MASK, 1); + sb_method(sb, NV30_3D_COLOR_MASK, 1); sb_data(sb, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) | ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) | ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) | @@ -47,15 +48,15 @@ nvfx_blend_state_create(struct pipe_context *pipe, /* TODO: add NV40 MRT color mask */ if (cso->logicop_enable) { - sb_method(sb, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2); + sb_method(sb, NV30_3D_COLOR_LOGIC_OP_ENABLE, 2); sb_data(sb, 1); sb_data(sb, nvgl_logicop_func(cso->logicop_func)); } else { - sb_method(sb, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1); + sb_method(sb, NV30_3D_COLOR_LOGIC_OP_ENABLE, 1); sb_data(sb, 0); } - sb_method(sb, NV34TCL_DITHER_ENABLE, 1); + sb_method(sb, NV30_3D_DITHER_ENABLE, 1); sb_data(sb, cso->dither ? 1 : 0); bso->sb_len = sb_len(sb, bso->sb); @@ -81,111 +82,6 @@ nvfx_blend_state_delete(struct pipe_context *pipe, void *hwcso) } static void * -nvfx_sampler_state_create(struct pipe_context *pipe, - const struct pipe_sampler_state *cso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_sampler_state *ps; - - ps = MALLOC(sizeof(struct nvfx_sampler_state)); - - /* on nv30, we use this as an internal flag */ - ps->fmt = cso->normalized_coords ? 0 : NV40TCL_TEX_FORMAT_RECT; - ps->en = 0; - ps->filt = nvfx_tex_filter(cso); - ps->wrap = (nvfx_tex_wrap_mode(cso->wrap_s) << NV34TCL_TX_WRAP_S_SHIFT) | - (nvfx_tex_wrap_mode(cso->wrap_t) << NV34TCL_TX_WRAP_T_SHIFT) | - (nvfx_tex_wrap_mode(cso->wrap_r) << NV34TCL_TX_WRAP_R_SHIFT) | - nvfx_tex_wrap_compare_mode(cso); - ps->bcol = nvfx_tex_border_color(cso->border_color); - - if(nvfx->is_nv4x) - nv40_sampler_state_init(pipe, ps, cso); - else - nv30_sampler_state_init(pipe, ps, cso); - - return (void *)ps; -} - -static void -nvfx_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nvfx->tex_sampler[unit] = sampler[unit]; - nvfx->dirty_samplers |= (1 << unit); - } - - for (unit = nr; unit < nvfx->nr_samplers; unit++) { - nvfx->tex_sampler[unit] = NULL; - nvfx->dirty_samplers |= (1 << unit); - } - - nvfx->nr_samplers = nr; - nvfx->dirty |= NVFX_NEW_SAMPLER; -} - -static void -nvfx_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nvfx_set_fragment_sampler_views(struct pipe_context *pipe, - unsigned nr, - struct pipe_sampler_view **views) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - pipe_sampler_view_reference(&nvfx->fragment_sampler_views[unit], - views[unit]); - nvfx->dirty_samplers |= (1 << unit); - } - - for (unit = nr; unit < nvfx->nr_textures; unit++) { - pipe_sampler_view_reference(&nvfx->fragment_sampler_views[unit], - NULL); - nvfx->dirty_samplers |= (1 << unit); - } - - nvfx->nr_textures = nr; - nvfx->dirty |= NVFX_NEW_SAMPLER; -} - - -static struct pipe_sampler_view * -nvfx_create_sampler_view(struct pipe_context *pipe, - struct pipe_resource *texture, - const struct pipe_sampler_view *templ) -{ - struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); - - if (view) { - *view = *templ; - view->reference.count = 1; - view->texture = NULL; - pipe_resource_reference(&view->texture, texture); - view->context = pipe; - } - - return view; -} - - -static void -nvfx_sampler_view_destroy(struct pipe_context *pipe, - struct pipe_sampler_view *view) -{ - pipe_resource_reference(&view->texture, NULL); - FREE(view); -} - -static void * nvfx_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { @@ -195,105 +91,68 @@ nvfx_rasterizer_state_create(struct pipe_context *pipe, /*XXX: ignored: * point_smooth -nohw * multisample + * sprite_coord_origin */ - sb_method(sb, NV34TCL_SHADE_MODEL, 1); - sb_data(sb, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT : - NV34TCL_SHADE_MODEL_SMOOTH); + sb_method(sb, NV30_3D_SHADE_MODEL, 1); + sb_data(sb, cso->flatshade ? NV30_3D_SHADE_MODEL_FLAT : + NV30_3D_SHADE_MODEL_SMOOTH); - sb_method(sb, NV34TCL_VERTEX_TWO_SIDE_ENABLE, 1); + sb_method(sb, NV30_3D_VERTEX_TWO_SIDE_ENABLE, 1); sb_data(sb, cso->light_twoside); - sb_method(sb, NV34TCL_LINE_WIDTH, 2); + sb_method(sb, NV30_3D_LINE_WIDTH, 2); sb_data(sb, (unsigned char)(cso->line_width * 8.0) & 0xff); sb_data(sb, cso->line_smooth ? 1 : 0); - sb_method(sb, NV34TCL_LINE_STIPPLE_ENABLE, 2); + sb_method(sb, NV30_3D_LINE_STIPPLE_ENABLE, 2); sb_data(sb, cso->line_stipple_enable ? 1 : 0); sb_data(sb, (cso->line_stipple_pattern << 16) | cso->line_stipple_factor); - sb_method(sb, NV34TCL_POINT_SIZE, 1); + sb_method(sb, NV30_3D_POINT_SIZE, 1); sb_data(sb, fui(cso->point_size)); - sb_method(sb, NV34TCL_POLYGON_MODE_FRONT, 6); - if (cso->front_winding == PIPE_WINDING_CCW) { - sb_data(sb, nvgl_polygon_mode(cso->fill_ccw)); - sb_data(sb, nvgl_polygon_mode(cso->fill_cw)); - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - sb_data(sb, NV34TCL_CULL_FACE_FRONT); - break; - case PIPE_WINDING_CW: - sb_data(sb, NV34TCL_CULL_FACE_BACK); - break; - case PIPE_WINDING_BOTH: - sb_data(sb, NV34TCL_CULL_FACE_FRONT_AND_BACK); - break; - default: - sb_data(sb, NV34TCL_CULL_FACE_BACK); - break; - } - sb_data(sb, NV34TCL_FRONT_FACE_CCW); + sb_method(sb, NV30_3D_POLYGON_MODE_FRONT, 6); + sb_data(sb, nvgl_polygon_mode(cso->fill_front)); + sb_data(sb, nvgl_polygon_mode(cso->fill_back)); + switch (cso->cull_face) { + case PIPE_FACE_FRONT: + sb_data(sb, NV30_3D_CULL_FACE_FRONT); + break; + case PIPE_FACE_BACK: + sb_data(sb, NV30_3D_CULL_FACE_BACK); + break; + case PIPE_FACE_FRONT_AND_BACK: + sb_data(sb, NV30_3D_CULL_FACE_FRONT_AND_BACK); + break; + default: + sb_data(sb, NV30_3D_CULL_FACE_BACK); + break; + } + if (cso->front_ccw) { + sb_data(sb, NV30_3D_FRONT_FACE_CCW); } else { - sb_data(sb, nvgl_polygon_mode(cso->fill_cw)); - sb_data(sb, nvgl_polygon_mode(cso->fill_ccw)); - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - sb_data(sb, NV34TCL_CULL_FACE_BACK); - break; - case PIPE_WINDING_CW: - sb_data(sb, NV34TCL_CULL_FACE_FRONT); - break; - case PIPE_WINDING_BOTH: - sb_data(sb, NV34TCL_CULL_FACE_FRONT_AND_BACK); - break; - default: - sb_data(sb, NV34TCL_CULL_FACE_BACK); - break; - } - sb_data(sb, NV34TCL_FRONT_FACE_CW); + sb_data(sb, NV30_3D_FRONT_FACE_CW); } sb_data(sb, cso->poly_smooth ? 1 : 0); - sb_data(sb, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0); + sb_data(sb, (cso->cull_face != PIPE_FACE_NONE) ? 1 : 0); - sb_method(sb, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); + sb_method(sb, NV30_3D_POLYGON_STIPPLE_ENABLE, 1); sb_data(sb, cso->poly_stipple_enable ? 1 : 0); - sb_method(sb, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || - (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) - sb_data(sb, 1); - else - sb_data(sb, 0); - if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || - (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) - sb_data(sb, 1); - else - sb_data(sb, 0); - if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || - (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) - sb_data(sb, 1); - else - sb_data(sb, 0); - if (cso->offset_cw || cso->offset_ccw) { - sb_method(sb, NV34TCL_POLYGON_OFFSET_FACTOR, 2); + sb_method(sb, NV30_3D_POLYGON_OFFSET_POINT_ENABLE, 3); + sb_data(sb, cso->offset_point); + sb_data(sb, cso->offset_line); + sb_data(sb, cso->offset_tri); + + if (cso->offset_point || cso->offset_line || cso->offset_tri) { + sb_method(sb, NV30_3D_POLYGON_OFFSET_FACTOR, 2); sb_data(sb, fui(cso->offset_scale)); sb_data(sb, fui(cso->offset_units * 2)); } - sb_method(sb, NV34TCL_POINT_SPRITE, 1); - if (cso->point_quad_rasterization) { - unsigned psctl = (1 << 0), i; - - for (i = 0; i < 8; i++) { - if ((cso->sprite_coord_enable >> i) & 1) - psctl |= (1 << (8 + i)); - } - - sb_data(sb, psctl); - } else { - sb_data(sb, 0); - } + sb_method(sb, NV30_3D_FLATSHADE_FIRST, 1); + sb_data(sb, cso->flatshade_first); rsso->pipe = *cso; rsso->sb_len = sb_len(sb, rsso->sb); @@ -314,11 +173,11 @@ nvfx_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) nvfx->draw_dirty |= NVFX_NEW_SCISSOR; } - if(((struct nvfx_rasterizer_state*)hwcso)->pipe.poly_stipple_enable - != nvfx->rasterizer->pipe.poly_stipple_enable) + if(((struct nvfx_rasterizer_state*)hwcso)->pipe.point_quad_rasterization != nvfx->rasterizer->pipe.point_quad_rasterization + || ((struct nvfx_rasterizer_state*)hwcso)->pipe.sprite_coord_enable != nvfx->rasterizer->pipe.sprite_coord_enable + || ((struct nvfx_rasterizer_state*)hwcso)->pipe.sprite_coord_mode != nvfx->rasterizer->pipe.sprite_coord_mode) { - nvfx->dirty |= NVFX_NEW_STIPPLE; - nvfx->draw_dirty |= NVFX_NEW_STIPPLE; + nvfx->dirty |= NVFX_NEW_SPRITE; } } @@ -342,43 +201,41 @@ nvfx_depth_stencil_alpha_state_create(struct pipe_context *pipe, struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); struct nouveau_statebuf_builder sb = sb_init(zsaso->sb); - sb_method(sb, NV34TCL_DEPTH_FUNC, 3); + sb_method(sb, NV30_3D_DEPTH_FUNC, 1); sb_data (sb, nvgl_comparison_op(cso->depth.func)); - sb_data (sb, cso->depth.writemask ? 1 : 0); - sb_data (sb, cso->depth.enabled ? 1 : 0); - sb_method(sb, NV34TCL_ALPHA_FUNC_ENABLE, 3); + sb_method(sb, NV30_3D_ALPHA_FUNC_ENABLE, 3); sb_data (sb, cso->alpha.enabled ? 1 : 0); sb_data (sb, nvgl_comparison_op(cso->alpha.func)); sb_data (sb, float_to_ubyte(cso->alpha.ref_value)); if (cso->stencil[0].enabled) { - sb_method(sb, NV34TCL_STENCIL_FRONT_ENABLE, 3); + sb_method(sb, NV30_3D_STENCIL_ENABLE(0), 3); sb_data (sb, cso->stencil[0].enabled ? 1 : 0); sb_data (sb, cso->stencil[0].writemask); sb_data (sb, nvgl_comparison_op(cso->stencil[0].func)); - sb_method(sb, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4); + sb_method(sb, NV30_3D_STENCIL_FUNC_MASK(0), 4); sb_data (sb, cso->stencil[0].valuemask); sb_data (sb, nvgl_stencil_op(cso->stencil[0].fail_op)); sb_data (sb, nvgl_stencil_op(cso->stencil[0].zfail_op)); sb_data (sb, nvgl_stencil_op(cso->stencil[0].zpass_op)); } else { - sb_method(sb, NV34TCL_STENCIL_FRONT_ENABLE, 1); + sb_method(sb, NV30_3D_STENCIL_ENABLE(0), 1); sb_data (sb, 0); } if (cso->stencil[1].enabled) { - sb_method(sb, NV34TCL_STENCIL_BACK_ENABLE, 3); + sb_method(sb, NV30_3D_STENCIL_ENABLE(1), 3); sb_data (sb, cso->stencil[1].enabled ? 1 : 0); sb_data (sb, cso->stencil[1].writemask); sb_data (sb, nvgl_comparison_op(cso->stencil[1].func)); - sb_method(sb, NV34TCL_STENCIL_BACK_FUNC_MASK, 4); + sb_method(sb, NV30_3D_STENCIL_FUNC_MASK(1), 4); sb_data (sb, cso->stencil[1].valuemask); sb_data (sb, nvgl_stencil_op(cso->stencil[1].fail_op)); sb_data (sb, nvgl_stencil_op(cso->stencil[1].zfail_op)); sb_data (sb, nvgl_stencil_op(cso->stencil[1].zpass_op)); } else { - sb_method(sb, NV34TCL_STENCIL_BACK_ENABLE, 1); + sb_method(sb, NV30_3D_STENCIL_ENABLE(1), 1); sb_data (sb, 0); } @@ -404,76 +261,6 @@ nvfx_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) FREE(zsaso); } -static void * -nvfx_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_vertex_program *vp; - - vp = CALLOC(1, sizeof(struct nvfx_vertex_program)); - vp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe); - - return (void *)vp; -} - -static void -nvfx_vp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->vertprog = hwcso; - nvfx->dirty |= NVFX_NEW_VERTPROG; - nvfx->draw_dirty |= NVFX_NEW_VERTPROG; -} - -static void -nvfx_vp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_vertex_program *vp = hwcso; - - draw_delete_vertex_shader(nvfx->draw, vp->draw); - nvfx_vertprog_destroy(nvfx, vp); - FREE((void*)vp->pipe.tokens); - FREE(vp); -} - -static void * -nvfx_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nvfx_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nvfx_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - tgsi_scan_shader(fp->pipe.tokens, &fp->info); - - return (void *)fp; -} - -static void -nvfx_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->fragprog = hwcso; - nvfx->dirty |= NVFX_NEW_FRAGPROG; -} - -static void -nvfx_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - struct nvfx_fragment_program *fp = hwcso; - - nvfx_fragprog_destroy(nvfx, fp); - FREE((void*)fp->pipe.tokens); - FREE(fp); -} - static void nvfx_set_blend_color(struct pipe_context *pipe, const struct pipe_blend_color *bcol) @@ -506,13 +293,19 @@ nvfx_set_clip_state(struct pipe_context *pipe, } static void +nvfx_set_sample_mask(struct pipe_context *pipe, + unsigned sample_mask) +{ +} + +static void nvfx_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, struct pipe_resource *buf ) { struct nvfx_context *nvfx = nvfx_context(pipe); nvfx->constbuf[shader] = buf; - nvfx->constbuf_nr[shader] = buf->width0 / (4 * sizeof(float)); + nvfx->constbuf_nr[shader] = buf ? (buf->width0 / (4 * sizeof(float))) : 0; if (shader == PIPE_SHADER_VERTEX) { nvfx->dirty |= NVFX_NEW_VERTCONST; @@ -528,7 +321,10 @@ nvfx_set_framebuffer_state(struct pipe_context *pipe, { struct nvfx_context *nvfx = nvfx_context(pipe); - nvfx->framebuffer = *fb; + if(fb) + util_copy_framebuffer_state(&nvfx->framebuffer, fb); + else + util_unreference_framebuffer_state(&nvfx->framebuffer); nvfx->dirty |= NVFX_NEW_FB; } @@ -563,51 +359,6 @@ nvfx_set_viewport_state(struct pipe_context *pipe, nvfx->draw_dirty |= NVFX_NEW_VIEWPORT; } -static void -nvfx_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *vb) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count); - nvfx->vtxbuf_nr = count; - - nvfx->dirty |= NVFX_NEW_ARRAYS; - nvfx->draw_dirty |= NVFX_NEW_ARRAYS; -} - -static void * -nvfx_vtxelts_state_create(struct pipe_context *pipe, - unsigned num_elements, - const struct pipe_vertex_element *elements) -{ - struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state); - - assert(num_elements < 16); /* not doing fallbacks yet */ - cso->num_elements = num_elements; - memcpy(cso->pipe, elements, num_elements * sizeof(*elements)); - -/* nvfx_vtxelt_construct(cso);*/ - - return (void *)cso; -} - -static void -nvfx_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nvfx_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nvfx_context *nvfx = nvfx_context(pipe); - - nvfx->vtxelt = hwcso; - nvfx->dirty |= NVFX_NEW_ARRAYS; - /*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/ -} - void nvfx_init_state_functions(struct nvfx_context *nvfx) { @@ -615,13 +366,6 @@ nvfx_init_state_functions(struct nvfx_context *nvfx) nvfx->pipe.bind_blend_state = nvfx_blend_state_bind; nvfx->pipe.delete_blend_state = nvfx_blend_state_delete; - nvfx->pipe.create_sampler_state = nvfx_sampler_state_create; - nvfx->pipe.bind_fragment_sampler_states = nvfx_sampler_state_bind; - nvfx->pipe.delete_sampler_state = nvfx_sampler_state_delete; - nvfx->pipe.set_fragment_sampler_views = nvfx_set_fragment_sampler_views; - nvfx->pipe.create_sampler_view = nvfx_create_sampler_view; - nvfx->pipe.sampler_view_destroy = nvfx_sampler_view_destroy; - nvfx->pipe.create_rasterizer_state = nvfx_rasterizer_state_create; nvfx->pipe.bind_rasterizer_state = nvfx_rasterizer_state_bind; nvfx->pipe.delete_rasterizer_state = nvfx_rasterizer_state_delete; @@ -633,26 +377,13 @@ nvfx_init_state_functions(struct nvfx_context *nvfx) nvfx->pipe.delete_depth_stencil_alpha_state = nvfx_depth_stencil_alpha_state_delete; - nvfx->pipe.create_vs_state = nvfx_vp_state_create; - nvfx->pipe.bind_vs_state = nvfx_vp_state_bind; - nvfx->pipe.delete_vs_state = nvfx_vp_state_delete; - - nvfx->pipe.create_fs_state = nvfx_fp_state_create; - nvfx->pipe.bind_fs_state = nvfx_fp_state_bind; - nvfx->pipe.delete_fs_state = nvfx_fp_state_delete; - nvfx->pipe.set_blend_color = nvfx_set_blend_color; nvfx->pipe.set_stencil_ref = nvfx_set_stencil_ref; nvfx->pipe.set_clip_state = nvfx_set_clip_state; + nvfx->pipe.set_sample_mask = nvfx_set_sample_mask; nvfx->pipe.set_constant_buffer = nvfx_set_constant_buffer; nvfx->pipe.set_framebuffer_state = nvfx_set_framebuffer_state; nvfx->pipe.set_polygon_stipple = nvfx_set_polygon_stipple; nvfx->pipe.set_scissor_state = nvfx_set_scissor_state; nvfx->pipe.set_viewport_state = nvfx_set_viewport_state; - - nvfx->pipe.create_vertex_elements_state = nvfx_vtxelts_state_create; - nvfx->pipe.delete_vertex_elements_state = nvfx_vtxelts_state_delete; - nvfx->pipe.bind_vertex_elements_state = nvfx_vtxelts_state_bind; - - nvfx->pipe.set_vertex_buffers = nvfx_set_vertex_buffers; } |