diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_screen.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_screen.c | 349 |
1 files changed, 233 insertions, 116 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c index a4d5c61b7aa..875b3a96ca6 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.c +++ b/src/gallium/drivers/nvfx/nvfx_screen.c @@ -1,59 +1,52 @@ #include "pipe/p_screen.h" #include "pipe/p_state.h" +#include "util/u_format_s3tc.h" #include "util/u_simple_screen.h" #include "nouveau/nouveau_screen.h" - +#include "nouveau/nv_object.xml.h" #include "nvfx_context.h" #include "nvfx_video_context.h" #include "nvfx_screen.h" #include "nvfx_resource.h" +#include "nvfx_tex.h" -#define NV30TCL_CHIPSET_3X_MASK 0x00000003 -#define NV34TCL_CHIPSET_3X_MASK 0x00000010 -#define NV35TCL_CHIPSET_3X_MASK 0x000001e0 - -/* FIXME: It seems I should not include directly ../../winsys/drm/nouveau/drm/nouveau_drm_api.h -* to get the pointer to the context front buffer, so I copied nouveau_winsys here. -* nv30_screen_surface_format_supported() can then use it to enforce creating fbo -* with same number of bits everywhere. -*/ -struct nouveau_winsys { - struct pipe_winsys base; +#define NV30_3D_CHIPSET_3X_MASK 0x00000003 +#define NV34_3D_CHIPSET_3X_MASK 0x00000010 +#define NV35_3D_CHIPSET_3X_MASK 0x000001e0 - struct pipe_screen *pscreen; - - struct pipe_surface *front; -}; #define NV4X_GRCLASS4097_CHIPSETS 0x00000baf #define NV4X_GRCLASS4497_CHIPSETS 0x00005450 #define NV6X_GRCLASS4497_CHIPSETS 0x00000088 static int -nvfx_screen_get_param(struct pipe_screen *pscreen, int param) +nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct nvfx_screen *screen = nvfx_screen(pscreen); switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: - /* TODO: check this */ - return screen->is_nv4x ? 16 : 8; + return 16; case PIPE_CAP_NPOT_TEXTURES: - return !!screen->is_nv4x; + return screen->advertise_npot; case PIPE_CAP_TWO_SIDED_STENCIL: return 1; case PIPE_CAP_GLSL: - return 0; + return 1; case PIPE_CAP_ANISOTROPIC_FILTER: return 1; case PIPE_CAP_POINT_SPRITE: return 1; case PIPE_CAP_MAX_RENDER_TARGETS: - return screen->is_nv4x ? 4 : 2; + return screen->use_nv4x ? 4 : 2; case PIPE_CAP_OCCLUSION_QUERY: return 1; + case PIPE_CAP_TIMER_QUERY: + return 0; case PIPE_CAP_TEXTURE_SHADOW_MAP: return 1; + case PIPE_CAP_TEXTURE_SWIZZLE: + return 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return 13; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: @@ -61,15 +54,13 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, int param) case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 13; case PIPE_CAP_TEXTURE_MIRROR_CLAMP: - return !!screen->is_nv4x; + return !!screen->use_nv4x; case PIPE_CAP_TEXTURE_MIRROR_REPEAT: return 1; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: return 0; /* We have 4 on nv40 - but unsupported currently */ - case PIPE_CAP_TGSI_CONT_SUPPORTED: - return 0; case PIPE_CAP_BLEND_EQUATION_SEPARATE: - return !!screen->is_nv4x; + return screen->advertise_blend_equation_separate; case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 16; case PIPE_CAP_INDEP_BLEND_ENABLE: @@ -78,20 +69,96 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, int param) return 0; case PIPE_CAP_INDEP_BLEND_FUNC: return 0; + case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: + return 0; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: - return 0; + return 1; + case PIPE_CAP_DEPTH_CLAMP: + return 0; // TODO: implement depth clamp default: - NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + NOUVEAU_ERR("Warning: unknown PIPE_CAP %d\n", param); return 0; } } +static int +nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param) +{ + struct nvfx_screen *screen = nvfx_screen(pscreen); + + switch(shader) { + case PIPE_SHADER_FRAGMENT: + switch(param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return 4096; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + /* FIXME: is it the dynamic (nv30:0/nv40:24) or the static + value (nv30:0/nv40:4) ? */ + return screen->use_nv4x ? 4 : 0; + case PIPE_SHADER_CAP_MAX_INPUTS: + return screen->use_nv4x ? 12 : 10; + case PIPE_SHADER_CAP_MAX_CONSTS: + return screen->use_nv4x ? 224 : 32; + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_TEMPS: + return 32; + case PIPE_SHADER_CAP_MAX_ADDRS: + return screen->use_nv4x ? 1 : 0; + case PIPE_SHADER_CAP_MAX_PREDS: + return 0; /* we could expose these, but nothing uses them */ + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + return 0; + default: + break; + } + break; + case PIPE_SHADER_VERTEX: + switch(param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + return screen->use_nv4x ? 512 : 256; + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return screen->use_nv4x ? 512 : 0; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + /* FIXME: is it the dynamic (nv30:24/nv40:24) or the static + value (nv30:1/nv40:4) ? */ + return screen->use_nv4x ? 4 : 1; + case PIPE_SHADER_CAP_MAX_INPUTS: + return 16; + case PIPE_SHADER_CAP_MAX_CONSTS: + /* - 6 is for clip planes; Gallium should be fixed to put + * them in the vertex shader itself, so we don't need to reserve these */ + return (screen->use_nv4x ? 468 : 256) - 6; + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_TEMPS: + return screen->use_nv4x ? 32 : 13; + case PIPE_SHADER_CAP_MAX_ADDRS: + return 2; + case PIPE_SHADER_CAP_MAX_PREDS: + return 0; /* we could expose these, but nothing uses them */ + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + return 1; + default: + break; + } + break; + default: + break; + } + return 0; +} + static float -nvfx_screen_get_paramf(struct pipe_screen *pscreen, int param) +nvfx_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param) { struct nvfx_screen *screen = nvfx_screen(pscreen); @@ -103,9 +170,9 @@ nvfx_screen_get_paramf(struct pipe_screen *pscreen, int param) case PIPE_CAP_MAX_POINT_WIDTH_AA: return 64.0; case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: - return screen->is_nv4x ? 16.0 : 8.0; + return screen->use_nv4x ? 16.0 : 8.0; case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: - return screen->is_nv4x ? 16.0 : 4.0; + return 15.0; default: NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); return 0.0; @@ -113,66 +180,87 @@ nvfx_screen_get_paramf(struct pipe_screen *pscreen, int param) } static boolean -nvfx_screen_surface_format_supported(struct pipe_screen *pscreen, +nvfx_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, - unsigned tex_usage, unsigned geom_flags) + unsigned sample_count, + unsigned bind, unsigned geom_flags) { struct nvfx_screen *screen = nvfx_screen(pscreen); - struct pipe_surface *front = ((struct nouveau_winsys *) pscreen->winsys)->front; - if (tex_usage & PIPE_BIND_RENDER_TARGET) { + if (sample_count > 1) + return FALSE; + + if (bind & PIPE_BIND_RENDER_TARGET) { switch (format) { case PIPE_FORMAT_B8G8R8A8_UNORM: case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_R8G8B8A8_UNORM: + case PIPE_FORMAT_R8G8B8X8_UNORM: case PIPE_FORMAT_B5G6R5_UNORM: - return TRUE; - default: break; + case PIPE_FORMAT_R16G16B16A16_FLOAT: + if(!screen->advertise_fp16) + return FALSE; + break; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + if(!screen->advertise_fp32) + return FALSE; + break; + default: + return FALSE; } - } else - if (tex_usage & PIPE_BIND_DEPTH_STENCIL) { + } + + if (bind & PIPE_BIND_DEPTH_STENCIL) { switch (format) { case PIPE_FORMAT_S8_USCALED_Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: - return TRUE; case PIPE_FORMAT_Z16_UNORM: - /* TODO: this nv30 limitation probably does not exist */ - if (!screen->is_nv4x && front) - return (front->format == PIPE_FORMAT_B5G6R5_UNORM); - return TRUE; - default: break; - } - } else { - switch (format) { - case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_B8G8R8X8_UNORM: - case PIPE_FORMAT_B5G5R5A1_UNORM: - case PIPE_FORMAT_B4G4R4A4_UNORM: - case PIPE_FORMAT_B5G6R5_UNORM: - case PIPE_FORMAT_L8_UNORM: - case PIPE_FORMAT_A8_UNORM: - case PIPE_FORMAT_I8_UNORM: - case PIPE_FORMAT_L8A8_UNORM: - case PIPE_FORMAT_Z16_UNORM: - case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - case PIPE_FORMAT_DXT1_RGB: - case PIPE_FORMAT_DXT1_RGBA: - case PIPE_FORMAT_DXT3_RGBA: - case PIPE_FORMAT_DXT5_RGBA: - return TRUE; - /* TODO: does nv30 support this? */ - case PIPE_FORMAT_R16_SNORM: - return !!screen->is_nv4x; default: - break; + return FALSE; } } - return FALSE; -} + if (bind & PIPE_BIND_SAMPLER_VIEW) { + struct nvfx_texture_format* tf = &nvfx_texture_formats[format]; + if(util_format_is_s3tc(format) && !util_format_s3tc_enabled) + return FALSE; + if(format == PIPE_FORMAT_R16G16B16A16_FLOAT && !screen->advertise_fp16) + return FALSE; + if(format == PIPE_FORMAT_R32G32B32A32_FLOAT && !screen->advertise_fp32) + return FALSE; + if(screen->use_nv4x) + { + if(tf->fmt[4] < 0) + return FALSE; + } + else + { + if(tf->fmt[0] < 0) + return FALSE; + } + } + + // note that we do actually support everything through translate + if (bind & PIPE_BIND_VERTEX_BUFFER) { + unsigned type = nvfx_vertex_formats[format]; + if(!type) + return FALSE; + } + + if (bind & PIPE_BIND_INDEX_BUFFER) { + // 8-bit indices supported, but not in hardware index buffer + if(format != PIPE_FORMAT_R16_USCALED && format != PIPE_FORMAT_R32_USCALED) + return FALSE; + } + if(bind & PIPE_BIND_STREAM_OUTPUT) + return FALSE; + + return TRUE; +} static void nvfx_screen_destroy(struct pipe_screen *pscreen) @@ -185,7 +273,7 @@ nvfx_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->eng3d); - nv04_surface_2d_takedown(&screen->eng2d); + nvfx_screen_surface_takedown(pscreen); nouveau_screen_fini(&screen->base); @@ -199,9 +287,9 @@ static void nv30_screen_init(struct nvfx_screen *screen) /* TODO: perhaps we should do some of this on nv40 too? */ for (i=1; i<8; i++) { - OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_CLIP_HORIZ(i), 1)); + OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_HORIZ(i), 1)); OUT_RING(chan, 0); - OUT_RING(chan, RING_3D(NV34TCL_VIEWPORT_CLIP_VERT(i), 1)); + OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_VERT(i), 1)); OUT_RING(chan, 0); } @@ -237,14 +325,14 @@ static void nv30_screen_init(struct nvfx_screen *screen) OUT_RING(chan, RING_3D(0x1d88, 1)); OUT_RING(chan, 0x00001200); - OUT_RING(chan, RING_3D(NV34TCL_RC_ENABLE, 1)); + OUT_RING(chan, RING_3D(NV30_3D_RC_ENABLE, 1)); OUT_RING(chan, 0); - OUT_RING(chan, RING_3D(NV34TCL_DEPTH_RANGE_NEAR, 2)); + OUT_RING(chan, RING_3D(NV30_3D_DEPTH_RANGE_NEAR, 2)); OUT_RING(chan, fui(0.0)); OUT_RING(chan, fui(1.0)); - OUT_RING(chan, RING_3D(NV34TCL_MULTISAMPLE_CONTROL, 1)); + OUT_RING(chan, RING_3D(NV30_3D_MULTISAMPLE_CONTROL, 1)); OUT_RING(chan, 0xffff0000); /* enables use of vp rather than fixed-function somehow */ @@ -256,10 +344,13 @@ static void nv40_screen_init(struct nvfx_screen *screen) { struct nouveau_channel *chan = screen->base.channel; - OUT_RING(chan, RING_3D(NV40TCL_DMA_COLOR2, 2)); + OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR2, 2)); OUT_RING(chan, screen->base.channel->vram->handle); OUT_RING(chan, screen->base.channel->vram->handle); + OUT_RING(chan, RING_3D(0x1450, 1)); + OUT_RING(chan, 0x00000004); + OUT_RING(chan, RING_3D(0x1ea4, 3)); OUT_RING(chan, 0x00000010); OUT_RING(chan, 0x01000100); @@ -270,7 +361,7 @@ static void nv40_screen_init(struct nvfx_screen *screen) OUT_RING(chan, 0x06144321); OUT_RING(chan, RING_3D(0x1fc8, 2)); OUT_RING(chan, 0xedcba987); - OUT_RING(chan, 0x00000021); + OUT_RING(chan, 0x0000006f); OUT_RING(chan, RING_3D(0x1fd0, 1)); OUT_RING(chan, 0x00171615); OUT_RING(chan, RING_3D(0x1fd4, 1)); @@ -279,9 +370,12 @@ static void nv40_screen_init(struct nvfx_screen *screen) OUT_RING(chan, RING_3D(0x1ef8, 1)); OUT_RING(chan, 0x0020ffff); OUT_RING(chan, RING_3D(0x1d64, 1)); - OUT_RING(chan, 0x00d30000); + OUT_RING(chan, 0x01d300d4); OUT_RING(chan, RING_3D(0x1e94, 1)); OUT_RING(chan, 0x00000001); + + OUT_RING(chan, RING_3D(NV40_3D_MIPMAP_ROUNDING, 1)); + OUT_RING(chan, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN); } static unsigned @@ -298,22 +392,17 @@ nvfx_screen_get_vertex_buffer_flags(struct nvfx_screen* screen) vram_hack_default = 1; vram_hack = debug_get_bool_option("NOUVEAU_VTXIDX_IN_VRAM", vram_hack_default); -#ifdef DEBUG - if(!vram_hack) - { - fprintf(stderr, "Some systems may experience graphics corruption due to randomly misplaced vertices.\n" - "If this is happening, export NOUVEAU_VTXIDX_IN_VRAM=1 may reduce or eliminate the problem\n"); - } - else - { - fprintf(stderr, "A performance reducing hack is being used to help avoid graphics corruption.\n" - "You can try export NOUVEAU_VTXIDX_IN_VRAM=0 to disable it.\n"); - } -#endif - return vram_hack ? NOUVEAU_BO_VRAM : NOUVEAU_BO_GART; } +static void nvfx_channel_flush_notify(struct nouveau_channel* chan) +{ + struct nvfx_screen* screen = chan->user_private; + struct nvfx_context* nvfx = screen->cur_ctx; + if(nvfx) + nvfx->relocs_needed = NVFX_RELOCATE_ALL; +} + struct pipe_screen * nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { @@ -335,34 +424,38 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } chan = screen->base.channel; + screen->cur_ctx = NULL; + chan->user_private = screen; + chan->flush_notify = nvfx_channel_flush_notify; pscreen->winsys = ws; pscreen->destroy = nvfx_screen_destroy; pscreen->get_param = nvfx_screen_get_param; + pscreen->get_shader_param = nvfx_screen_get_shader_param; pscreen->get_paramf = nvfx_screen_get_paramf; - pscreen->is_format_supported = nvfx_screen_surface_format_supported; + pscreen->is_format_supported = nvfx_screen_is_format_supported; pscreen->context_create = nvfx_create; pscreen->video_context_create = nvfx_video_create; switch (dev->chipset & 0xf0) { case 0x30: - if (NV30TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f))) - eng3d_class = 0x0397; - else if (NV34TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f))) - eng3d_class = 0x0697; - else if (NV35TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f))) - eng3d_class = 0x0497; + if (NV30_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f))) + eng3d_class = NV30_3D; + else if (NV34_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f))) + eng3d_class = NV34_3D; + else if (NV35_3D_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f))) + eng3d_class = NV35_3D; break; case 0x40: if (NV4X_GRCLASS4097_CHIPSETS & (1 << (dev->chipset & 0x0f))) - eng3d_class = NV40TCL; + eng3d_class = NV40_3D; else if (NV4X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f))) - eng3d_class = NV44TCL; + eng3d_class = NV44_3D; screen->is_nv4x = ~0; break; case 0x60: if (NV6X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f))) - eng3d_class = NV44TCL; + eng3d_class = NV44_3D; screen->is_nv4x = ~0; break; } @@ -372,12 +465,37 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } - screen->force_swtnl = debug_get_bool_option("NOUVEAU_SWTNL", FALSE); + screen->advertise_npot = !!screen->is_nv4x; + screen->advertise_blend_equation_separate = !!screen->is_nv4x; + screen->use_nv4x = screen->is_nv4x; + + if(screen->is_nv4x) { + if(debug_get_bool_option("NVFX_SIMULATE_NV30", FALSE)) + screen->use_nv4x = 0; + if(!debug_get_bool_option("NVFX_NPOT", TRUE)) + screen->advertise_npot = 0; + if(!debug_get_bool_option("NVFX_BLEND_EQ_SEP", TRUE)) + screen->advertise_blend_equation_separate = 0; + } + + screen->force_swtnl = debug_get_bool_option("NVFX_SWTNL", FALSE); + screen->trace_draw = debug_get_bool_option("NVFX_TRACE_DRAW", FALSE); + + screen->buffer_allocation_cost = debug_get_num_option("NVFX_BUFFER_ALLOCATION_COST", 16384); + screen->inline_cost_per_hardware_cost = atof(debug_get_option("NVFX_INLINE_COST_PER_HARDWARE_COST", "1.0")); + screen->static_reuse_threshold = atof(debug_get_option("NVFX_STATIC_REUSE_THRESHOLD", "2.0")); + + /* We don't advertise these by default because filtering and blending doesn't work as + * it should, due to several restrictions. + * The only exception is fp16 on nv40. + */ + screen->advertise_fp16 = debug_get_bool_option("NVFX_FP16", !!screen->use_nv4x); + screen->advertise_fp32 = debug_get_bool_option("NVFX_FP32", 0); screen->vertex_buffer_reloc_flags = nvfx_screen_get_vertex_buffer_flags(screen); /* surely both nv3x and nv44 support index buffers too: find out how and test that */ - if(eng3d_class == NV40TCL) + if(eng3d_class == NV40_3D) screen->index_buffer_reloc_flags = screen->vertex_buffer_reloc_flags; if(!screen->force_swtnl && screen->vertex_buffer_reloc_flags == screen->index_buffer_reloc_flags) @@ -392,8 +510,7 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* 2D engine setup */ - screen->eng2d = nv04_surface_2d_init(&screen->base); - screen->eng2d->buf = nvfx_surface_buffer; + nvfx_screen_surface_init(pscreen); /* Notifier for sync purposes */ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); @@ -427,8 +544,8 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) LIST_INITHEAD(&screen->query_list); /* Vtxprog resources */ - if (nouveau_resource_init(&screen->vp_exec_heap, 0, screen->is_nv4x ? 512 : 256) || - nouveau_resource_init(&screen->vp_data_heap, 0, 256)) { + if (nouveau_resource_init(&screen->vp_exec_heap, 0, screen->use_nv4x ? 512 : 256) || + nouveau_resource_init(&screen->vp_data_heap, 0, screen->use_nv4x ? 468 : 256)) { nvfx_screen_destroy(pscreen); return NULL; } @@ -437,25 +554,25 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) /* Static eng3d initialisation */ /* note that we just started using the channel, so we must have space in the pushbuffer */ - OUT_RING(chan, RING_3D(NV34TCL_DMA_NOTIFY, 1)); + OUT_RING(chan, RING_3D(NV30_3D_DMA_NOTIFY, 1)); OUT_RING(chan, screen->sync->handle); - OUT_RING(chan, RING_3D(NV34TCL_DMA_TEXTURE0, 2)); + OUT_RING(chan, RING_3D(NV30_3D_DMA_TEXTURE0, 2)); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->gart->handle); - OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR1, 1)); + OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR1, 1)); OUT_RING(chan, chan->vram->handle); - OUT_RING(chan, RING_3D(NV34TCL_DMA_COLOR0, 2)); + OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR0, 2)); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->vram->handle); - OUT_RING(chan, RING_3D(NV34TCL_DMA_VTXBUF0, 2)); + OUT_RING(chan, RING_3D(NV30_3D_DMA_VTXBUF0, 2)); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->gart->handle); - OUT_RING(chan, RING_3D(NV34TCL_DMA_FENCE, 2)); + OUT_RING(chan, RING_3D(NV30_3D_DMA_FENCE, 2)); OUT_RING(chan, 0); OUT_RING(chan, screen->query->handle); - OUT_RING(chan, RING_3D(NV34TCL_DMA_IN_MEMORY7, 2)); + OUT_RING(chan, RING_3D(NV30_3D_DMA_UNK1AC, 2)); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->vram->handle); |