diff options
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_screen.c')
-rw-r--r-- | src/gallium/drivers/nvfx/nvfx_screen.c | 70 |
1 files changed, 36 insertions, 34 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c index 92e1d330907..aa1e9567d31 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.c +++ b/src/gallium/drivers/nvfx/nvfx_screen.c @@ -301,98 +301,100 @@ nvfx_screen_destroy(struct pipe_screen *pscreen) static void nv30_screen_init(struct nvfx_screen *screen) { struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *eng3d = screen->eng3d; int i; /* TODO: perhaps we should do some of this on nv40 too? */ for (i=1; i<8; i++) { - OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_HORIZ(i), 1)); + BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_HORIZ(i), 1); OUT_RING(chan, 0); - OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_VERT(i), 1)); + BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_VERT(i), 1); OUT_RING(chan, 0); } - OUT_RING(chan, RING_3D(0x220, 1)); + BEGIN_RING(chan, eng3d, 0x220, 1); OUT_RING(chan, 1); - OUT_RING(chan, RING_3D(0x03b0, 1)); + BEGIN_RING(chan, eng3d, 0x03b0, 1); OUT_RING(chan, 0x00100000); - OUT_RING(chan, RING_3D(0x1454, 1)); + BEGIN_RING(chan, eng3d, 0x1454, 1); OUT_RING(chan, 0); - OUT_RING(chan, RING_3D(0x1d80, 1)); + BEGIN_RING(chan, eng3d, 0x1d80, 1); OUT_RING(chan, 3); - OUT_RING(chan, RING_3D(0x1450, 1)); + BEGIN_RING(chan, eng3d, 0x1450, 1); OUT_RING(chan, 0x00030004); /* NEW */ - OUT_RING(chan, RING_3D(0x1e98, 1)); + BEGIN_RING(chan, eng3d, 0x1e98, 1); OUT_RING(chan, 0); - OUT_RING(chan, RING_3D(0x17e0, 3)); + BEGIN_RING(chan, eng3d, 0x17e0, 3); OUT_RING(chan, fui(0.0)); OUT_RING(chan, fui(0.0)); OUT_RING(chan, fui(1.0)); - OUT_RING(chan, RING_3D(0x1f80, 16)); + BEGIN_RING(chan, eng3d, 0x1f80, 16); for (i=0; i<16; i++) { OUT_RING(chan, (i==8) ? 0x0000ffff : 0); } - OUT_RING(chan, RING_3D(0x120, 3)); + BEGIN_RING(chan, eng3d, 0x120, 3); OUT_RING(chan, 0); OUT_RING(chan, 1); OUT_RING(chan, 2); - OUT_RING(chan, RING_3D(0x1d88, 1)); + BEGIN_RING(chan, eng3d, 0x1d88, 1); OUT_RING(chan, 0x00001200); - OUT_RING(chan, RING_3D(NV30_3D_RC_ENABLE, 1)); + BEGIN_RING(chan, eng3d, NV30_3D_RC_ENABLE, 1); OUT_RING(chan, 0); - OUT_RING(chan, RING_3D(NV30_3D_DEPTH_RANGE_NEAR, 2)); + BEGIN_RING(chan, eng3d, NV30_3D_DEPTH_RANGE_NEAR, 2); OUT_RING(chan, fui(0.0)); OUT_RING(chan, fui(1.0)); - OUT_RING(chan, RING_3D(NV30_3D_MULTISAMPLE_CONTROL, 1)); + BEGIN_RING(chan, eng3d, NV30_3D_MULTISAMPLE_CONTROL, 1); OUT_RING(chan, 0xffff0000); /* enables use of vp rather than fixed-function somehow */ - OUT_RING(chan, RING_3D(0x1e94, 1)); + BEGIN_RING(chan, eng3d, 0x1e94, 1); OUT_RING(chan, 0x13); } static void nv40_screen_init(struct nvfx_screen *screen) { struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *eng3d = screen->eng3d; - OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR2, 2)); + BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR2, 2); OUT_RING(chan, screen->base.channel->vram->handle); OUT_RING(chan, screen->base.channel->vram->handle); - OUT_RING(chan, RING_3D(0x1450, 1)); + BEGIN_RING(chan, eng3d, 0x1450, 1); OUT_RING(chan, 0x00000004); - OUT_RING(chan, RING_3D(0x1ea4, 3)); + BEGIN_RING(chan, eng3d, 0x1ea4, 3); OUT_RING(chan, 0x00000010); OUT_RING(chan, 0x01000100); OUT_RING(chan, 0xff800006); /* vtxprog output routing */ - OUT_RING(chan, RING_3D(0x1fc4, 1)); + BEGIN_RING(chan, eng3d, 0x1fc4, 1); OUT_RING(chan, 0x06144321); - OUT_RING(chan, RING_3D(0x1fc8, 2)); + BEGIN_RING(chan, eng3d, 0x1fc8, 2); OUT_RING(chan, 0xedcba987); OUT_RING(chan, 0x0000006f); - OUT_RING(chan, RING_3D(0x1fd0, 1)); + BEGIN_RING(chan, eng3d, 0x1fd0, 1); OUT_RING(chan, 0x00171615); - OUT_RING(chan, RING_3D(0x1fd4, 1)); + BEGIN_RING(chan, eng3d, 0x1fd4, 1); OUT_RING(chan, 0x001b1a19); - OUT_RING(chan, RING_3D(0x1ef8, 1)); + BEGIN_RING(chan, eng3d, 0x1ef8, 1); OUT_RING(chan, 0x0020ffff); - OUT_RING(chan, RING_3D(0x1d64, 1)); + BEGIN_RING(chan, eng3d, 0x1d64, 1); OUT_RING(chan, 0x01d300d4); - OUT_RING(chan, RING_3D(0x1e94, 1)); + BEGIN_RING(chan, eng3d, 0x1e94, 1); OUT_RING(chan, 0x00000001); - OUT_RING(chan, RING_3D(NV40_3D_MIPMAP_ROUNDING, 1)); + BEGIN_RING(chan, eng3d, NV40_3D_MIPMAP_ROUNDING, 1); OUT_RING(chan, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN); } @@ -571,25 +573,25 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) /* Static eng3d initialisation */ /* note that we just started using the channel, so we must have space in the pushbuffer */ - OUT_RING(chan, RING_3D(NV30_3D_DMA_NOTIFY, 1)); + BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_NOTIFY, 1); OUT_RING(chan, screen->sync->handle); - OUT_RING(chan, RING_3D(NV30_3D_DMA_TEXTURE0, 2)); + BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_TEXTURE0, 2); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->gart->handle); - OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR1, 1)); + BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_COLOR1, 1); OUT_RING(chan, chan->vram->handle); - OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR0, 2)); + BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_COLOR0, 2); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->vram->handle); - OUT_RING(chan, RING_3D(NV30_3D_DMA_VTXBUF0, 2)); + BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_VTXBUF0, 2); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->gart->handle); - OUT_RING(chan, RING_3D(NV30_3D_DMA_FENCE, 2)); + BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_FENCE, 2); OUT_RING(chan, 0); OUT_RING(chan, screen->query->handle); - OUT_RING(chan, RING_3D(NV30_3D_DMA_UNK1AC, 2)); + BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_UNK1AC, 2); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->vram->handle); |